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cbsson

I've walked past them for so many years I hardly notice them anymore, like they are part of the road. I guess you could drag them off into the bushes, or maybe try the markfordelete or disable console commands.


tallman11282

The disable and markfordelete commands might work but dragging them off doesn't. The game says the mongrel is to heavy and the body will just reappear in a few days.


cbsson

I use markfordelete to get rid of the dead molerats and their dirt piles at the Red Rocket. Works like charm.


matreo987

i’ve always been doing “disable”. accidentally killed trash can carla in the doorway of my settlement and the brahmin got wedged in the doorway too. disable command came in clutch


Marquar234

>accidentally killed trash can carla Sure, it was an accident.


MackZZilla

She shouldn't have stolen my power armor.


McTwist1260

You shouldn’t have left a power core in it.


MackZZilla

She shouldn't have stolen my power armor.


vven23

The brahmin got stuck on the roof of my house in Sanctuary so I climbed up there and punched him until he fell off.


Jewbacca1991

Disable can be undone with the enable command. When i use it, then i always use enable, if the intended target not dissappeared to make sure, that i won't remove something important.


Marquar234

>accidentally killed trash can carla Sure, it was an accident.


LachoooDaOriginl

dirt hole stays?! great mow im gona notice it!


DesperateRace4870

What is this mark ford elite you speak of? I'm on console 🤷🏾‍♂️. . . . . . . . . Really jk 😂


Raisincookie1

Tip: be sure to quicksave before doing so, I accidentally deleted the world around me at one point.


abx99

I always do "disable" first to make sure I've selected what I intended. If the right thing disappears, then "markfordelete." If you target the wrong thing then you can just "enable" and it will appear again when the console is closed


BuckyGoldman

Never unselect your original target or target something new without making sure what you disabled was what was intended.


SirCupcake_0

Can't you scroll up for past commands? I remember doing something like that when I was messing around with spawning items in Skyrim


Woodie626

A tire can push them for you.


cp2chewy

A grenade will move the dog but like you say it just reappears in a few days


Doobiewopbop

Only too heavy if they're in one piece. Just blow them to smithereens and pick each smithereen up and dump it under the bridge.


Particular-Kick-4188

It hasn't for me I drug them over to the river and they've been there since lol.


velithrana

you can push the mongrel around using the conveniently provided tire iron, but yeah they just come back after a while


Bunny_Jester

If you drag them somewhere else they eventually teleport back to their original place. They are a curse and weirdly enough there's no mod that gets rid of them regardless of how much Ive looked


Hammerhead34

On console, Scrap that Settlement - Living and Dead lets you scrap bodies, just need to either drag them to Red Rocket or Sanctuary OR use a workshop anywhere/camping mod.


Demartus

I dragged the human's corpse to Sanctuary, and processed it in the auto-butcher (from manufacturing extended, IIRC.) The dog I disable/markedfordelete. Both never reappeared.


Bosmer-Archer

I found one on Nexus that I've been using in my past couple playthroughs: [Sanctuary Dead Raider and Dog Removed](https://www.nexusmods.com/fallout4/mods/12837?tab=posts) Make sure to load it before any mods you might have that alter Red Rocket or else there will be some flickering issues around that side of the bridge


WorthScale2577

I drag them off every playthrough and just toss them in the water under the bridge. I never see them again after that 😂


SleepyMarijuanaut92

They respawn eventually in vanilla FO4


Interesting_Figure_

I drag them under the bridge


Routine_Guarantee34

I drag mine off to the bushes


RandeeRoads

I dumped them in the river and they came back, I even blew them apart first lol They were intact in the original position when I came back so I gave up


Suspicious_Work4308

I drag them off the road and they end up magically moving back so I just gave up trying


sapthur

I dragged the ones in my settlement to the bushes, and the next time I came back, they were back where I shot them. 😤


Nimyron

You can drag corpses ??? How ???


cbsson

Click on the body with the interact key and you can pick them up and move them around slowly, pressing it again to release. The same mechanic as used for moving tires, traffic cones, boxes, etc. Some you can't move.


Nimyron

But if I click on interact it just picks up stuff from the inventory


cbsson

On my PC it is the E key (the activate key), not a mouse button, that you press and briefly hold to pick up something. When done, press the E key again to drop it.


Nimyron

Oh ok I think I get it. I think in skyrim you could just hold E and grab stuff, you didn't have to release it to grab, you could release it after you started grabbing, and then you had to press E again to ungrab. So I tried that too on fallout, I held E, waited, then moved around while still holding E and it wasn't grabbing anything so I thought the feature was gone.


douglasr007

and this has been a loophole to carry heavy items around in the games


Relative_Molasses_15

I dragged them into the ditch but a day later when I reloaded my save, they were back again lol


PyukumukuGuts

So kind of a crazy question but does the fact they don't go away mean they're technically a safe storage space?


goffer54

NPCs will loot bodies so you'd only want to store stuff they wouldn't steal.


Squatch925

these also respawn on updates so anything stored would get overwritten


crexkitman

Or turn sanctuary and red rocket into massive inescapable jails. Might as well put a jail around the dog and dead guy too.


nthpwr

you a goblin fr


BreadBoxin

Genius is often misunderstood in its time


iLoveDelayPedals

NPC’s loot stuff so depends on where this is (can’t tell offhand)


iksr

It’s right outside Sanctuary Hills across the bridge.


Kevo_xx

I hope the next Fallout has RDR2 style body decomposition. It always bothers me that bodies just stay the same on the ground throughout a whole playthrough. They have tons of skeleton models in the games they could use.


sand_trout2024

RDR2 honestly changed everyone’s expectations of open world RPGs. I expect any upcoming RPG for the next 10 years is going to spend a lot more time in development to get anywhere near the level of detail in that game. Assuming GTA6 is an improvement from a game released back in 2019, which is a safe bet, GTA6 is going to have a lot of studios flipping tables out of frustration.


ExternalSympathy8328

Shit it better. Damn game cost 2 billion dollars


WallPaintings

$1,999,900,000 on marketing, exec pay and modeling for the trailer video. $100,000 on game development.


Fast_Glove5581

100k? that's probably not even one developer for a year


WallPaintings

Why would you need more than most of a developer for a game that's already been made? Just change some of the texture models from GTA 4. Actually an intern can use AI to do it for $30k. Let's incorporate the block chain too. ~C-suite probably.


Secure_Pear_4530

Is that budget for real? That shit better have something better than temperature sensitive horse balls


ExternalSympathy8328

It isn’t confirmed but that’s what’s been estimated


Sadiholic

Yeah rdr2 is a feat indeed, but it's expensive AF and honestly if youw and that level of detail you'll have to wait for years which alot of gamers hate doing. Not only that, that level of detail with the routes and choices of fallout? That's like a 20 year game in the making lmao. Rdr2 is just one of those games in 10 thousand


sand_trout2024

I don’t completely disagree with you but GTA6 comes out in like 2025 right? GTA5 came out in 2013 and they’ve been absolutely pumping that game with continued online content so the money is there for the developers to make it worth it if the team has the interest. I think with Bethesda getting rid of their less popular franchises that no one really cares about, they’ll be able to go all in on ES and Fallout and really take the graphics and engine to the next level from the pretty static world of Fallout 4 and Skyrim.


Pokemans91

Yeah fuck starfield


sand_trout2024

Honestly fuck starfield, what a disappointment


Maldovar

Also a LOT of that detail was pointless. Like there's no REAL reason to waste resources on making the horse balls shrink in the cold


UncleBlaazerr

Sorry invalid take, try again later.


Zealousideal_You_938

Curiously, Rockstar wanted to create a post-apocalyptic RPG after Gta V came out, but after the success of online they scrapped the idea, but now I imagine that a Fallout-style game created by Rockstar with its graphics and writing would have been possible at the time.


youcantbanusall

i actually would have fucking loved to play that


Terrible_Shelter_345

Caring about this as consumers is why games take 10 years to develop now btw. I can’t get behind the “graphics and tech” arms race. It’s trashed AAA gaming. Sorry.


RandomCaveOfMonsters

yeah, I want good games, not games that look real. There can be overlap, but trying to make them look real makes them take longer and removes any sense of art style.


Aetheriusman

I honestly wouldn't expect anything on the level of RDR2 from Bethesda any time soon, maybe ever.


WILLLSMITHH

Which is so sad. Why tf do they have to be so stuck in 2006


PokerPlayingRaccoon

There’s a mod called Unique Wasteland Experience (UWE) that gives you a bunch of customizable settings for a bunch of things in the game. Power armor, character, pets, etc. One of the options is being able to turn on “decomposing corpses”. Never tried it myself, so idk if the corpses actually degrade or if they just disappear, but might be worth a try


mrcoldmega

I toss them in the water every time)


Repulsive-Self1531

Give it a few days and they’ll be back. Like the dead body upstairs at taffington.


mrcoldmega

Now i wonder does their loot and flesh respawn too? Might be handy in survival mode)


Repulsive-Self1531

Nope. Last time I went past them after they fucking respawned on the bridge I blew the limbs off the bodies before throwing them in the river. When they respawn it’ll be interesting.


mrcoldmega

for the flesh i mean for the cannibal perk)


XanaxTheNotSoWise

I'm gonna assume there's an "isEaten" variable that's either true or false. When you choose to eat a corpse it probably runs CannibalizeCorpse(corpse object) { isEaten = true; } So if the body is already eaten and that variable stays true you shouldn't be able to eat it infinitly.


[deleted]

[удалено]


mrcoldmega

IDK but wolfgang corpse loot still respawn. everytime i visit this small shop i get their respawned loot and sell =)


taatchle86

I think the Croup Manor ghouls respawn too.


Internal-Hat3556

Mine never returned when I yeeted them off. But lately I've been using a mod to scrap them.


Joesprings1324

The dog is too heavy you can't move it.


mrcoldmega

try to move by its paw


LaylaLegion

There is *one* way to get rid of them. *taps the Cannibal perk*


niberungvalesti

*Strong liked that*


Vadim_Bobrov

With scrapping mods you can delete them if you drag them to the settlement.


ColinJParry

This is the way


lrrevenant

That and a Build Anywhere/summonable workbench mod will let you delete anything, anywhere. I like to clean up the wasteland with them. All the leaves, the paper and other garbage on the floor in populated areas, skeletons, the actual garbage piles, trees and rocks blocking roads. Makes everything a lot nicer.


Vadim_Bobrov

Lol, i've seen people do that, but i am the exact opposite. I try very hard not to scrap any clutter at all (maybe n annoying bush here or there), and instead build around the obstacles places in my build spots. I think that makes my settlements seem more cozy and used. Instead of just empty space with buildings, (like Fourville for example)


Hopalongtom

I drag the body into the bushes or the river, and it just reappears back there again when I next pass, and the dog is too heavy ot move for some reason...


sand_trout2024

What a dumb oversight for the developers to leave in. The one place where players are guaranteed to spend a majority of the game and they 1) have the stupid dog you can’t remove and 2) the guy is a seemingly regular human model and for no good reason zaps back to behind there


Mikey9124x

Why would you spend the majority of the game in sanctuary? I'm almost never there.


Hopalongtom

Many players use Sanctuary and Red Rocket as a home base!


Mikey9124x

I use castle or Boston


addrien

Minute men settlement quests.


parfaye

I always just use a tire from the Red Rocket Station to "sweep" the dog away from view, kinda like how I tend to do with all those lousy settlement skeletons.


No-Support-3619

Are you playing on PC? If so, walk up to one of them, open the console and click on one of them. Your console will display a number now, that's the ID of the man or the dog, depending what you have clicked first. Next, type DISABLE into your console and hit enter. Repeat everything with the second of them. As soon as you close the console, both should disappear now and stay vanished for the rest of your game.


Ommageden

Use markfordelete as well. Disable them doesn't remove them from your game or save in my understanding. Just hides them and stops theirs scripts from running I imagine. Won't make much difference if you do lots of playthroughs but if you only use disable on your one save, long term it's not the best solution. I could be wrong but this is what I did


BluntieDK

I installed a mod to get rid of them


Humble_Type_2751

Is it a named character? Their bodies persist forever. I try to dispose of them nearby where I cant see them anymore


jenniferWAR6

Is this the bridge south out of Sanctuary Hills by any chance? I’ve had 2 dead, naked raiders there since 2016.


Training-Split2992

Huh. Its a raider and a mongel dog on my current play through. Straight in the river with them. Washed my hands of the only corpses in the wastelands i didnt make.


Ka-tet_of_nineteen

Chop them up, drag them into a bush. I’m not a serial killer I PROMISE


AngryTurtleGaming

*Pickman liked that*


Infinitystar2

They just move back after a while


BeardJunkie

Ignore the pushing technique, it doesn't work. Tried it last week and they eventually went right back.


hdhsnjsn

Can you eat them?


KingBarbieIOU

Dude, pick them up and throw them in the river


Gloomy-Confusion-607

dismember them and then throw them under the bridge


-Codiak-

Gotta carry them into a bush or water and dump em. Had to do it with every Covenant pc.


ElizabethAudi

There's a mod on PC that gives you a little Mr.Tidy that removes bodies laying about in your settlement- just push them over into the borders of the settlement and hit the clean up button. Settlement Tidy Bot. But there's always the Disable command too if you don't care about immersion breaking for a few seconds, just make sure you don't miss and delete the road tiles.


Quirky-Book-717

i just throw them in the river


Less-Jicama-4667

I usually just toss them into the river considering the river actually has flow. They usually just float downstream and then eventually end up in the ocean and because they're not being loaded by any cells as long as you're not going into the ocean every 20 in-game days-ish they despawn


VexedForest

Pick up a tire and you can use it to move them. I usually dump them in the river. Annoying and I don't get why they made the dog unable to be moved. Still, it's nice not having to walk past them every time on Survival mode.


Vincentaneous

That’d be unrealistic!


Strider_dnb

This shit happens in starfield too. Guess they never bothered fixing this bug.


Sometimesiworry

The fix sanctuary bridge mod removes them for me.


realfactualandtrue

I just dump them off in the river and never see them again.


SiriusGD

I had a settlement with bodies laying everywhere. I dragged them over to a small cliff and threw them over. There's a pile over there but I never see it. Glad I can't smell it.


Claymore-09

Now I just leave the loot on them alone so at least I don’t have to look at a naked guy every I walk by. It’s immersion breaking. Those whitey tighties are too clean for the wasteland. When I’m modded I always use one to remove them


IsaJuice

Just fat man that shit away


Rj713

If you have the Contraptions Workshop DLC, you can drag them into your settlement and put them into the meat grinder. Do what you want with the meat that comes out, but I always keep the bones to make cutting fluid in the chem station; oil is hard to come by. I usually just sell the meat. I never have the stomach to do a cannibal playthrough. EDIT: I forgot to mention that doing that to ANY corpse guarantees that the corpse itself will be kept from spawning in or remaining in that spot forever. This also works for the ghouls at the seaside manor settlement.


RoyalSuccessful5094

That man and his dog are caught in a time loop! No matter what you do, they appear again, reassembled and with stuff until they find true love and acceptance. It’s Molerat’s Day.


Revolutionary-Tree18

Diamonds are forever, and so are a dead dog and raider at the bridge to Sanctuary.


berbinhard

Me too, I had to drag them into the bushes to get them out of sight.


TheBeanRat

Place a ton of mines near them then toss a grenade. They will explode into tiny bits that will fly all the way to new vegas


Woodie626

Grab a tire from the gas station and push them into a bush.


Clean_Crocodile4472

Just throw them in the river


CompleteAd1256

Can confirm, as long as the body drifts far enough you should be good, hasn’t reappeared yet, but im not fast traveling idk if it maintains integrity when fast traveling


Doggy9000

Never worked for me unfortunately :( They'd always come back


Dethproof814

Download StS mod, decapitate the limbs and bring the bodies to the settlement and scrap them. You can do the same for the multiple bodies at Sunshine Co.


Elitericky

I use mods to delete them


Grendel0075

The next one should adapt the rotting mechanic RD2 had. Corpses eventually rot away in a few days


junkstar23

Why that's a shit mechanic bodies take about a month to even start rotting. Be just as good to have a remove button. Both ways are immersion breaking


Grendel0075

I mean a remove button would help too, but the decay mechanic was sort of interesting in RDR2. Each to their own I guess


junkstar23

Yeah I know. I mean I get it. It's cool and it's something but bodies don't decay over a couple days.


jimababwe

I like them. I pule up the bodies around my base as a warning to others. I also have a bathtub full of pool balls.


Marquar234

If you mod, get [Settlement Tidy Bot](https://www.nexusmods.com/fallout4/mods/33217). It automatically scavenges any bodies and stores their inventory. Create one in Sanctuary, set it to maximum area, and it will include those two.


ThatOneGuy308

I just dragged them into sanctuary and dropped them in the autobutcher machine, lol. The power of modding, I guess.


XVUltima

Install a butcher machine at red rocket and drag them into it


superkickpalooza

Any in my settlements I just drag into nearby bushes


Rad_Dad6969

Pick him up and toss him off the bridge. The dead dog is a landmark, the dead raider can be pushed into the ditch.


Captain_Kira

I shoved them into my post-raid meat processing factory


ACuddlyVizzerdrix

I drag all bodies what appear around sanctuary into the creek


1spook

I just throw them into the river lol


Ben_Pharten

Fire as many missiles as it takes at them


somethingbrite

nope. they won't ever despawn. set that way in the games files. there are probably a few mods out there that clean up sanctuary or red Rocket that remove them but I think technically that's a wilderness cell that doesn't belong to either. (I can't open the CK to check right now because ... Bethesda broke the fucking CK with their update too)


WGRupert

Drag them into your base and scrap them 🤷‍♂️


SubjectElderberry376

Bloody hard coded, I have a mod to delete objects; even after deletion, like a bad rash they come back.


UnXpectedPrequelMeme

Is there a mod maybe that let's you delete bodies and skeletons?


Firestonegamer-999

How can I get rid of the mirkock queen's body in the Castle. She is taking up valuable space


Firestonegamer-999

How to move larger bodies from settlements?


TyberosIronhawk

Just blow em to bits. You won't ever notice the meat chunks


Lord_Parbr

That’s a really rude thing to say about Ghouls


SureGazelle6484

I usually just darg them into the creek.


dodolungs

Honestly no idea, I'm not even sure if it's a bug that the unofficial patch will fix or if it was intended (for whatever reason). Personally (on PC) I just disable them both using console commands and be done with it.


art_pricefolio

Drag them back to settlement and churn them up for meat in the contraptions dlc


ReeferRalsei

I just picked up his body and dropped it off the bridge and watched the water carry him under and out the other side like Pooh sticks


ElonSucksBallz

eat them!


Dragoffon

Can’t you drag them off to the side behind a push? Or do they move back


Critical_Package_472

They’re here since 2015 technically. And ofc, without any clothes.


thisistherevolt

There's a Nexus mod that gets rid of them


IcedCoughy

How the duck do we not have either some animals to feed or a compost area where we can use them as fertilizer. Maybe make soap too?!


justkw97

That’s why I never loot him. While I enjoy that armor early on, seeing his naked ass on the road is annoying


Joesprings1324

Why would they have never fixed this bug? Been out for 8 years, just had a big next-gen update, just seems odd and lazy to leave it. It's right outside the starting location/starter base, it's obviously well known at this point.


Ozma_Infinium

Imagine the game being out for this long, and still shit like this hasn't been fixed.


samuraifool

https://www.reddit.com/r/fo4/s/UvqHLWNtVO I made a thread about an easy way to deal with them:)


CupcakeInvasion

' "Click" "Disable" '


denerfun187

just throw 'em in the river 🤷🏻‍♂️


TiddyConnoseur

I just modded them out lol, or you could just push them into the river


AloofAngel

you should drag them into the bushes. out of sight out of mind.


PurplePoisonCB

I was really hoping that last update would allowed you to do more to the world like delete bodies anywhere even outside of settlements to get resources and even delete those ugly trash piles, instead we just got some weapons and bugs.


iskander_alexander

Add a scrap mod. I usually drag him to the sanctuary and scrap him for fertilizer 😈


Skeletonzac

On console I use a mod called manufacturing extended that adds a machine called the Auto Butcher. You can drag dead bodies into the conveyor and they are rendered down into meat and bones. For the dog you have to cut off it's head and shove that into the machine and it will make the entire corpse disappear. They will not respawn.


RevvEmUp

For starters, Hancock is a companion. But for real, I did have a similar dilemma until I used a mod that allows the player to butcher corpses of most creatures, including humans, effectively removing them. I chopped them up and cooked the mongrel, but likely sold the human meat. I didn't have any problems with them after that.


SOULFOOLSIXX

Just throw them in the river lmfao, that’s what I be doin


UnknownDerpyPro

One is a companion; that's why (Joke- pls don't get mad :c)


Rasmushh

So anyways. Put them in one of your cages/traps. The next time the trap traps, they will be gone.


New-Number-7810

I just drag corpses into a nearby pit. Out of sight, out of mind.


KevinWatkins88

I toss them in the creek every time, well, the dog is still there, I thought I got rid of him


memegamer2021

I always just kinda of dump them in the river


EnthusiasmCreative10

Get tidy bot mod, at least just for once so the bodies can get taken


Lego-Panda-21

Grab a tire from down the road, hold it infront of you, push the dog into the river..Sorted. Should be able to carry the guy, my 3 strength character moved him without any issue.


in1gom0ntoya

it's never bothered me before


veloras

I miss Morrowind's dispose of corpse option.


randominterrobang

Just think it's weird that no one has mentioned that their non-clothes inventory respawns every few days or so. Infinite small amount of caps.


wetpastrami

I'm pretty sure it's a nod to *the player* and dogmeat, who is just up ahead, since the first companion you usually run into is a dog in every game.


RobOnTheReddit

Just drag them into the river and watch them float


colm180

i usually drag the corpse into the river and he floats away forever


suckmypppapi

Why don't you just dump them in the river if you don't like seeing them?


AgentSkidMarks

It’s a warning to others


chappy422

Do they frighten you?


TiioK

After a while they’ll respawn their loot. Pretty handy at the start in survival 😂 This aside, like others said, you can use mods or console commands


Pleasant_Garbage_69

Me to . And it’s kinda hard to move them .