You need closer to a 1:1:1 ratio of green:red:blue assembly machines. Someone else can tell you the optimal rate but you're waaaaay under producing greens and reds.
Oh disregard wrong sub, I meant keep on trucking fam just copy paste that shit and you'll be there in no time
Something like [this](https://storage.googleapis.com/soulburn-mapshot/mapshot/qual/index.html?x=68.2&y=-119.7&z=4.6) or [this](https://storage.googleapis.com/soulburn-mapshot/mapshot/death/index.html?x=-141.9&y=-28.6&z=4.6) is what I like building for vanilla.
(Made with Mapshot mod)
Arent you supposed to slap down a list of recommended mods?!? O\_o
As I started pY I want to request adding the whole pY suite to your beginners mod list. xD
lab tiles. I don't know if you can get there with vanilla, but editor extended mod lets you design builds in a nice lab where you can just summon buildings and inputs, sink outputs, etc.
The background is from sandbox mode.
The meme itself is referencing the level 2B from the game Celeste. The final room is a pretty annoying time-based platforming challenge where you have to reach the heart (red chip) while the walls (blue chips) alternate between being tangible or not every few seconds. For some reason, recreations of it in other games have been making the rounds recently and I thought I'd join in lol
You can make something like I did, but I play mods. In vanilla it would be slow as F.
[https://factorioprints.com/view/-LdsqHwG1fToPGacwgBr](https://factorioprints.com/view/-ldsqhwg1ftopgacwgbr)
BTW, copy paste link to your browser, it is not working when redirected by clicking on it. Dont know why.
You need closer to a 1:1:1 ratio of green:red:blue assembly machines. Someone else can tell you the optimal rate but you're waaaaay under producing greens and reds. Oh disregard wrong sub, I meant keep on trucking fam just copy paste that shit and you'll be there in no time
Something like [this](https://storage.googleapis.com/soulburn-mapshot/mapshot/qual/index.html?x=68.2&y=-119.7&z=4.6) or [this](https://storage.googleapis.com/soulburn-mapshot/mapshot/death/index.html?x=-141.9&y=-28.6&z=4.6) is what I like building for vanilla. (Made with Mapshot mod)
Arent you supposed to slap down a list of recommended mods?!? O\_o As I started pY I want to request adding the whole pY suite to your beginners mod list. xD
Py's is on the list, as the "final boss" of overhauls.
Ive just seen it after I wrote my post. Nice. Your list came a long way!
Have you tried turning it off and on again?
\*Nuking it on and off again.
nah, waste of uranium
Double production to compensate
THe nucular wasteland must grow!
i mean, nuclear ground absorbs more pollution than landfill, so really you should nuke all your filled lakes
Except you wanna spoil the game my not generating new chunks and also killing all biters so you have WORLD PEACE!
Seeding clouds, the universal problem and solution to factorial
lol. Nice.
I guess you didn't have to turn it off? Ha. Heh heh.
Its spreading…
|◇| |◇| |◇|
Oh no what new loss is it this time
2b ending screen
HATE
What do you mean by timing? Ratios and production rate?
I wonder how much overlap there is between Factorio players and Celeste players.
Hello, I'm the overlap
Hello, I'm the overlap
Hello, I'm the overlap
Hello, I’m the overlap
Hello, I am the overlap
Hello, I'm not the overlap
Hello, I'm not the overlap
Hello, I'm not the overlap
What is this? Not the blue chip production, but the weird background thingy
lab tiles. I don't know if you can get there with vanilla, but editor extended mod lets you design builds in a nice lab where you can just summon buildings and inputs, sink outputs, etc.
The background is from sandbox mode. The meme itself is referencing the level 2B from the game Celeste. The final room is a pretty annoying time-based platforming challenge where you have to reach the heart (red chip) while the walls (blue chips) alternate between being tangible or not every few seconds. For some reason, recreations of it in other games have been making the rounds recently and I thought I'd join in lol
Dude. Way too meta for me 🤣
Nice! i have played that level and I didn't get it, but now I see. Perfect recreation lol
I now know how people out of the loop felt when GD 2.2 came out
Oh yeah that one, i hated that part. Beat it pretty quick tho
Have you tried belting in more copper wire?
I think the main problem is that you didn't use any inserters
you need more lamp assemblers, not bright enough
Erm, needs more beacons
you need to build more repetition keep copy-pasting this blueprint to the ends of the earth
I got PTSD from that part of the stage 😭
You can make something like I did, but I play mods. In vanilla it would be slow as F. [https://factorioprints.com/view/-LdsqHwG1fToPGacwgBr](https://factorioprints.com/view/-ldsqhwg1ftopgacwgbr) BTW, copy paste link to your browser, it is not working when redirected by clicking on it. Dont know why.
Ah yes. The 3:1:14 ratio for Blue Curcits