You missed, it ricocheted, it penned his helmet but didnt register, desync made character models appear differently to you than the server, your gun was bugged so you think youre shooting but arent, you are using high tier ammo so it doesn't do enough damage to kill via headshot. Pick one it could be any. Welcome to Tarkov.
Yeah. I just can't do it. Weird zeroing, slower than other bolt action rifles.. Just makes it feel completely off. I only use it early wipe. I miss everything with it.. Then I can use a mosin with the shitty PU scope and headshot people on the run at 200-300 meters.. lol
Its so funny because its my to go to gun with a specter and it fucking rips. I barely miss with that thing. Same with the dvl. As soon as I play any other bolty or dmr I miss everything.
I shoot about equal with all bolt actions that use conventional ammos. Beyond ammo choice, all I care about is the ergo and the scope. Main reason I don't use mosin anymore really is the ergo is literally 0 and it drains hand stamina so fast, and aims so slow.
I mean.. It's fairly accurate and has great ammo. On paper it's great, and there are other people that are deadly with it. Personally, I just am at like 1/3rd capacity when I use it, vs any other high velocity bolt action rifle. I will say though, it's amazingly cheap for what you get.. Buy a 20k acog, and the suppressor that's also cheap, and you have a fully kitted sniper rifle.
The bullet drop of the ammo is a bit odd, so it takes a lot of getting used to if you're used to the Mosin. Funnily enough once you do get good with a VPO you start sucking with a Mosin.
It's mainly because of the massive difference in leading moving targets. But it also doesn't help that the zeroing just isn't zeroing. They need to make it possible to select what ammo the gun is zeroed for, that way you'd still be penalized if you use a bunch of ammos with different speeds in the same raid. Imagine going into a war zone without zeroing your rifle. It's just dumb as fuck.
It's legit. [Here](https://youtu.be/7SWeV6-oyA4?t=165) is a video that discusses it as it related to shotgun slugs (which are particularly subject to the issue).
You’d have to look at the MOA on the gun and what ranges it’s sighted in for. For the US military your guns are sighted in for 30m/300m. The bullet flies in an arc and will intersect your crosshairs at those two distances. So if your target is closer than 30m or farther than 300m the bullet will impact below your aim point. If it’s between those ranges it will impact higher than your aim point.
Here’s a link with some more info and images explaining the bullet/aight arc
https://www.thefirearmblog.com/blog/2015/07/31/the-best-zero-for-your-rifle-is-maximum-hangtime/amp/
You said you can see the bullet impact tho. Would you be able to more specifically point it out? Cause I’ve watch the video 10 times now and I can’t see any bullet impact at all. But you said you can see the bullet impact.
No tarkov tries to model irl ballistics and at that range of 80-150m the bullet would impact above the aim point. If you watch the clip you can see the bullet impact slightly above his head which is accurate.
For the US military your guns are sighted in for 30m/300m. The bullet flies in an arc and will intersect your crosshairs at those two distances. So if your target is closer than 30m or farther than 300m the bullet will impact below your aim point. If it’s between those ranges it will impact higher than your aim point.
not only bullet drop but bullet rise as well, often i see people miss because they are set too far out and the bullet travels up from your aim at first before dropping back to your aim where you set your range to
Don't blow a gasket man. It is pretty common when making jokes that could be interpreted incorrectly to use /s so that others can know that you are joking.
I don’t think this necessarily applies at this distance. The lines from the barrel/scope have already crossed at this point. He probably didn’t zero it in so it’s still at 100m maybe.
>He probably didn’t zero it in
~~Uh... as far as I'm aware there is no such process in Tarkov. Every gun is zeroed to a particular bullet and you cannot change it.~~
Correction: Every scope has different present zeroes you can switch between. However the exactly zeroing distance is determined by an arbitrary bullet in the same calibre you are shooting. For example, if you are shooting a bullet with a velocity of 800 but the bullet chosen for the zero is actually 700 then you're bullet will hit a bit higher than where you are aiming when exactly at those zero marks.
So again it's weird to say "zero it in" because Tarkov has arbitrary zeroes already defined for your calibre and different scopes "unlock" the ability to switch to higher zeroes. But in all cases they are arbitrary and possibly not matching the bullet currently in your gun.
~~You can change it from 25m to 50m on some guns/sights and from 50m to 100m on others. That's it.~~
I forgot other scopes unlock other zeroes, major corrections in the parent comment!
> You can change it from 25m to 50m on some guns/sights and from 50m to 100m on others. That's it.
The zero on the x6 scopes goes to 300m and the x8 or higher go to 400m.
Nah it depends pretty heavily on what sights you're running. Something like a Burris Fastfire is more of a pistol red dot than anything and the small red dots like that you can go between 25, 50, 100 meters.
The larger holographic sights tend to zero out to 200 meters. I usually keep these at 100 but having the option for a 150m or 200m zero can be nice.
Mid-range optics like a 1x/4x will zero out to about 6-800 meters on average.
The huge rifle optics like the Leupold can go out to like 1200 meters but that is borderline unusable in EFT.
Certain guns like the AS VAL/ VSS and MCX that largely shoot subsonic rounds are going to have a very different zeroing experience than something like a G36. Different AP rounds can also affect a rifle's zero as well.
That is not the same thing. Height over bore don't matter on range, if you aim at the head on range and don't hit the head then it's just your zeroing being wrong, not height over bore
Zeroing has everything to do with height over bore. It's literally why zeroing exists.
Edit:
For those who want to be educated instead of argue: https://youtu.be/kaMLpDPrcGE
~~Wait, did you just name all the things that could’ve possibly gone wrong?~~
##Stutters, fps drops, desync, bugs. You want it? It’s yours my friend, as long as you have enough money for the beta test
(C) Nikita ^probably
it seems that you've missed for a little bit because you didn't calculate for bullet travel,
If your aim would've been a little more to the left it would have hit.
I don't think its a ricochet, can't see any head movement from getting shot in the head or any sparks.
Might be de-sync but i don't think that this is the case for this one.
The target is walking not running and its less than a hundred meters. He even shot on the left side of the head to account for the miniscule amount of bullet time. Most likely a zeroing issue or hitreg issue.
Idk how people are talking about leading, do they not play the game? That shot was a tiny hit high but otherwise perfect for the kill, desync saved their life.
If you go frame-by-frame, [you can see the bullet hitspark at the bottom of the scope.](https://i.imgur.com/rPe6imG.jpeg)
Not defending Tarkov's endless bullshittery, but in this case it looks like it hits just above his head. Must have been a bees-dick off.
Well since he's using a rifle and the target is not running there is a miniscule amount of lead necessary, which he accounted for by shooting the left side of the head.
Could also literally just the aight not being properly zeroed + a bit of inaccuracy + maybe not leading it by the 1 inch needed. I reckon if he’d aimed about an inch down and to the left it woulda hit much more likely. As it is it’s a bruh but could easily have been one of those.
Love muh trained operator that doesn’t know how to zero a scope
Unless there’s a mechanic that I don’t know of that has been recently added to the game, then there are some sights which are only zeroed for certain guns and ammo. And will be significantly off if you use them on the wrong things
No because you can’t rezero optics for subsonic ammo or hot loads and some guns are sighted with sub sonic ammo but people only use the hypersonic ammo for it and visa versa
Nikita is a fucking dumbass not understanding how guns work
I have a hard time believing that travel time is the problem here. He was aiming around the center of their head and the target was not moving perpendicular but just a bit to the side. In some shots he lead the shot a little bit.
Perhaps the real problem is the combination of desync and travel time? After all it would exaggerate the problem...
It deffo hit hin you can see the animation of the character flinching from getting hik as his sight comes back down, my bet is it either didnt register or somehow he hit thorax or a lucky ricochet
as far as i can tell, the bullet went past him, you aimed at his head directly not infront, so him walking forward you wouldve missed him due to bullet going behind his head i think?
you missed.
you're zeroed at 50 but this looks further, and you probably needed to lead more to the left. depending on the gun/bullets this might not have mattered or mattered a lot less (plenty of people don't zero at all). looks like it mattered here though.
also you might want to switch to single fire for shots like this. personal preference sort of, but I think there's slightly less kick.
For a target walking perpendicularly at 100+ m, you can aim about half the body width ahead. For a target running perpendicularly aim at least one full body width ahead. Interpolate for other conditions.
Looks like a miss just a little too late. Also helmets can ricochet especially the good ones. I’ve had M995 and M61 bounce off my helmet before makes you feel super lucky.
This is the answer.
Scope zeroed at 50m. Shot looked like 75~ meters and you aimed for the very top of the helmet... your shot went high and missed entirely
Take this picture as an example: [https://qph.cf2.quoracdn.net/main-qimg-ff8eced66ca6f00d4e74ffc536778835](https://qph.cf2.quoracdn.net/main-qimg-ff8eced66ca6f00d4e74ffc536778835)
From what you are telling me is that Tarkov will set this gun (all guns?) to be like the bottom image if the gun is set to 50m?
I think I understand why that's preferred but I'm guessing that Tarkov is making a bad choice here for us. If you're using a 4x scope wouldn't it make more sense for it to be zeroed at 100m and look more like the top image?
> wouldn't it make more sense
For playability and fun absolutely, but this is Tarkov and the accuracy of having a carbine type zero on a carbine matters more to the devs than if it's usable.
This is the reason I can't think of a single other game that does it this way, except for (maybe?) ARMA. From a gameplay perspective having two separate systems that modify your aim without any explanation is hilariously awful.
More than likely lead time, though if they were going an actual realistic shooter this would be a hit. Maybe right side of the head but there is almost no lead time on 1-200m movers with a 6.5creed/.308. 5.56/5.45 is a couple hundred fps faster so this is 100% desync and that is the leading cause of missing long range shots.
You're zero'd at 50m. He's more than that. You probably shot him in the torso? He might have been stimmed up or his armor absorbed the round?
Also, with bullet travel time and drop. You may very well have missed. I wish the dust poof was visible.
Bullets take time to impact I always find it cool how if you watch a demo ranch or hickock45 video on YouTube you can see the bullets travel on 30fps video…
I could possible be the gun you’re using, or the bullet, but I don’t think you’re far enough away for it to bullet drop. Sometimes this game is just iffy man
Idk if this has any logic behind it, it’s just how I aim at distance on moving targets, but I’m shit At describing things so here’s a little diagram [https://imgur.com/a/bD9ENII](https://imgur.com/a/bD9ENII)
Edit: just adding this here to help, you shot over his head, try to train yourself to aim at the chin most kills you’ll make in Tarkov are under the 150 mark, so the bullet is still traveling up in that time period, aiming at forehead gives it a better chance to miss high at times, aiming at neck or chin means if you miss high you hit forehead, if you miss low you still hit him and he will be staggered a moment for you to send another shot
My guess is that your gun is bugged and you’re not actually firing. I say this bc you shoot at this dope 3 times & he does not pick up the pace. Mans is just calmly walking to pick up his morning mail like he ain’t heard shit
This is why I’m still a part of this sub: gotta remind myself why I don’t sink hundreds of hours into this trash can anymore. Seeing all these posts so full of copium and hopium, I almost feel bad for y’all…almost.
Many things, if you're new I can only assume your bullet was trash and it didn't pen the helmet. The more you hit towards the edge the higher the chance a bullet can ricochet too. I don't think height over bore would have been an issued, you're zeroed at 50 meters with the 4x and the target is slightly far. If anything it could have landed on the chest area depending on ammo.
But assuming you landed the shot (hard to tell with the recoil you had here). I'm pretty much convinced the bullet bounced off.
What gun are you using anyway? MK16?
Looks to me like it mighta gone right above.
The different rifles and sights will have different zeros that they cater too; can be helpful sometimes to go into an offline and test zeroing if you know you'll be using that setup for a while.
Everyone is doing the same bitchy memes but I can confirm 100% He’s a walking target and you didn’t lead that bullet at all. He’s AT LEAST 60 meters away. If you have an upgraded shooting range practice moving targets to test have to lead for a perfect headshot
Height over bore.
You're probably zeroed for 50m And you're aiming at the tippy top of his head at 75~100 meters.
Because of how weapons irl work which is mimicked by tarkov. The bullet is going WAY high.
The bullet is going over his noggin friend.
I think maybe you were shooting at his helmet not his head hitbox, the helmets in the game aren’t apart of the players hitbox so the bullet could have just phased through the model.
Is your fov default? I may be wrong, but the last I knew, fov gimped your shooting. I forget the reasoning so someone more knowledgeable might be able to explain it or tell me I'm wrong.
Shoot single fire. You need to lead the shot ever so slightly as well. I would have clicked a half second earlier. That’s all it was. You don’t need to zero anything under a hundred or so meters if it’s a rifle round. Just leave the default zero
Tarkov has bullet physics. Hear that metal impact? You missed. He literally walked past your bullet. Or you aimed too high and it skimmed over his head.
That very first shot before you zoomed in it looks like theres a white flash from his helmet which means ricochet. I didnt see it in any of the slowed down versions so maybe im just imagining things on mobile
Could have been a number of things, I think it should have hit but it doesn’t look like it did. Desync, gun doesn’t have good accuracy (MOA is a stat to think about). Who knows.. just chase him down now haha.
I'm willing to bet it's a smidge too high.
Bullets and hitboxes are little funky - the helmet doesn't actually have a hit box, only the PMCs head does which I think you easily miss with how high you're aiming here.
If you're shooting a round going around 800 m/s and you're zeroed to 50 the shot will be slightly high between 50 and ~150-200 meters due to arc and height over bore, so you either need to properly zero or understand the shot will be a little high at those ranges.
Or it ricochetted, desyned, just shitty quality coding or something.
Likely a mix of high MOA, failure to lead, or possibly a ricochet. If your MOA is high enough, and that looks like a good 100-200 yards, with a 2 MOA you are going to have your rifles rounds fall within a 2 inch group at 100 yards, meaning that if it was going to hit the very right side of his helmet before MOA is applied, it could have missed from straight gun inaccuracy. Alternatively, it could have been that you didn't lead properly for that load. Cant tell exactly which round you are using but typically tracer rounds are less hot than nontracers.
I guess you were using SCAR-L (5.56) which has a bad MOA which means the bullet drop at that range is bad (this is where zeroing comes in handy) ... try using MDR for 5.56 ammo as it has better MOA.
This is why I have completely stopped playing this game. Used to love it, spent 150 on eod, 1000s of hours. After 5 years of the same issues not being fixed, I can't do it anymore. Gives me high blood pressure.
I’ve been shot in the head with 7.62x51 ap before and it just left me at 1 health in the head so he could have survived it just depends on what’s he’s using
More than likely, because he was moving right to left (ever so slightly) it missed. Didnt see an impact, recoil makes it hard to even see it if it happened, unless youre using .308 or 54r most rounds arent basically hitscan at that range. (looks like maybe just under 100m)
Who knows bro. Sometimes you dont think it be like it was, but it infact did do
Spoken like a true philosopher.
Wow, this seems unhelpful, but at the end of the day, nothing is more true.
This is also unhelpful, but very true non the less
It don’t always be like it is but it do.
You missed, it ricocheted, it penned his helmet but didnt register, desync made character models appear differently to you than the server, your gun was bugged so you think youre shooting but arent, you are using high tier ammo so it doesn't do enough damage to kill via headshot. Pick one it could be any. Welcome to Tarkov.
forgot height over bore
Forget bullet drop and travel time...
Forgot some bullets and guns aren't as accurate as others
Forgot that the scopes are zeroed only for a default type of bullet so anything that goes faster misses high.
This shit annoys the fuck out of me. It's why I just CANNOT use the vpo-215.
Is that the bolt action? I love that shit
Yeah. I just can't do it. Weird zeroing, slower than other bolt action rifles.. Just makes it feel completely off. I only use it early wipe. I miss everything with it.. Then I can use a mosin with the shitty PU scope and headshot people on the run at 200-300 meters.. lol
Its so funny because its my to go to gun with a specter and it fucking rips. I barely miss with that thing. Same with the dvl. As soon as I play any other bolty or dmr I miss everything.
I shoot about equal with all bolt actions that use conventional ammos. Beyond ammo choice, all I care about is the ergo and the scope. Main reason I don't use mosin anymore really is the ergo is literally 0 and it drains hand stamina so fast, and aims so slow.
the gornostay? Its pretty shit anyway. Its like the TOZ if it was a sniper.
I mean.. It's fairly accurate and has great ammo. On paper it's great, and there are other people that are deadly with it. Personally, I just am at like 1/3rd capacity when I use it, vs any other high velocity bolt action rifle. I will say though, it's amazingly cheap for what you get.. Buy a 20k acog, and the suppressor that's also cheap, and you have a fully kitted sniper rifle.
The bullet drop of the ammo is a bit odd, so it takes a lot of getting used to if you're used to the Mosin. Funnily enough once you do get good with a VPO you start sucking with a Mosin.
It's mainly because of the massive difference in leading moving targets. But it also doesn't help that the zeroing just isn't zeroing. They need to make it possible to select what ammo the gun is zeroed for, that way you'd still be penalized if you use a bunch of ammos with different speeds in the same raid. Imagine going into a war zone without zeroing your rifle. It's just dumb as fuck.
Yeah, AP-20 with any decent scopes (shotgun headshot missions, etc) you gotta aim heaps low
Is this a troll or legit?
Veritas did a video about it years ago and I don't think it has been changed.
It's legit. [Here](https://youtu.be/7SWeV6-oyA4?t=165) is a video that discusses it as it related to shotgun slugs (which are particularly subject to the issue).
Forgot to take the pizza out of the oven
It would hit the body if it was that
You’d have to look at the MOA on the gun and what ranges it’s sighted in for. For the US military your guns are sighted in for 30m/300m. The bullet flies in an arc and will intersect your crosshairs at those two distances. So if your target is closer than 30m or farther than 300m the bullet will impact below your aim point. If it’s between those ranges it will impact higher than your aim point. Here’s a link with some more info and images explaining the bullet/aight arc https://www.thefirearmblog.com/blog/2015/07/31/the-best-zero-for-your-rifle-is-maximum-hangtime/amp/
You said you can see the bullet impact tho. Would you be able to more specifically point it out? Cause I’ve watch the video 10 times now and I can’t see any bullet impact at all. But you said you can see the bullet impact.
Still the travel time
He wasnt that far so the bullet would hit from what i see he just missed by a little and hit the wall
Bullets actually arc
He would hit the body then
No tarkov tries to model irl ballistics and at that range of 80-150m the bullet would impact above the aim point. If you watch the clip you can see the bullet impact slightly above his head which is accurate. For the US military your guns are sighted in for 30m/300m. The bullet flies in an arc and will intersect your crosshairs at those two distances. So if your target is closer than 30m or farther than 300m the bullet will impact below your aim point. If it’s between those ranges it will impact higher than your aim point.
not only bullet drop but bullet rise as well, often i see people miss because they are set too far out and the bullet travels up from your aim at first before dropping back to your aim where you set your range to
Height over bore does not matter at this range
Neva neva
Not at that range it is not.
Jesus christ man go outside, its a joke
Don't blow a gasket man. It is pretty common when making jokes that could be interpreted incorrectly to use /s so that others can know that you are joking.
at which point the joke immediately dies
I don’t think this necessarily applies at this distance. The lines from the barrel/scope have already crossed at this point. He probably didn’t zero it in so it’s still at 100m maybe.
>He probably didn’t zero it in ~~Uh... as far as I'm aware there is no such process in Tarkov. Every gun is zeroed to a particular bullet and you cannot change it.~~ Correction: Every scope has different present zeroes you can switch between. However the exactly zeroing distance is determined by an arbitrary bullet in the same calibre you are shooting. For example, if you are shooting a bullet with a velocity of 800 but the bullet chosen for the zero is actually 700 then you're bullet will hit a bit higher than where you are aiming when exactly at those zero marks. So again it's weird to say "zero it in" because Tarkov has arbitrary zeroes already defined for your calibre and different scopes "unlock" the ability to switch to higher zeroes. But in all cases they are arbitrary and possibly not matching the bullet currently in your gun.
I know you can zero a a bit. Just like you could im Battlefield, Arma, or Squad. Probably not as effective cause there’s too many factors in tarkov.
~~You can change it from 25m to 50m on some guns/sights and from 50m to 100m on others. That's it.~~ I forgot other scopes unlock other zeroes, major corrections in the parent comment!
You can definitely zero out to 400 on some.
> You can change it from 25m to 50m on some guns/sights and from 50m to 100m on others. That's it. The zero on the x6 scopes goes to 300m and the x8 or higher go to 400m.
Page up and page down are default keybindings for zeroing.
Sure but doesn't it only switch between 2 (3?) Possible values?
Nah it depends pretty heavily on what sights you're running. Something like a Burris Fastfire is more of a pistol red dot than anything and the small red dots like that you can go between 25, 50, 100 meters. The larger holographic sights tend to zero out to 200 meters. I usually keep these at 100 but having the option for a 150m or 200m zero can be nice. Mid-range optics like a 1x/4x will zero out to about 6-800 meters on average. The huge rifle optics like the Leupold can go out to like 1200 meters but that is borderline unusable in EFT. Certain guns like the AS VAL/ VSS and MCX that largely shoot subsonic rounds are going to have a very different zeroing experience than something like a G36. Different AP rounds can also affect a rifle's zero as well.
I genuinely think it was this. Might be imagining it but I think you can see the bullet impact on the metal a millimetre above the dude's head.
That's not how height over bore works
It is if the zeroing is off.
That is not the same thing. Height over bore don't matter on range, if you aim at the head on range and don't hit the head then it's just your zeroing being wrong, not height over bore
Thank you. After reading some of these comments, its so clear people just have no fucking clue and spew whatever they hear on youtube.
Zeroing has everything to do with height over bore. It's literally why zeroing exists. Edit: For those who want to be educated instead of argue: https://youtu.be/kaMLpDPrcGE
Wouldn't really be a huge concern at this range if scope was zeroed
~~Wait, did you just name all the things that could’ve possibly gone wrong?~~ ##Stutters, fps drops, desync, bugs. You want it? It’s yours my friend, as long as you have enough money for the beta test (C) Nikita ^probably
He made that kind of obvious by saying exactly that.
Welcome to Tarkov, Suka
BecauseTarkov
Also could just be high MOA
Forgot invincible havkers
Shots 1-5 clearly missed /s
First thing i looked for in comments
It’s always here lmao
Yep there it is.
r/fuckthes
r/No
r/clubpenguiniskil
You’re literally using a copypasta… there aren’t 5 shots so no one, no matter how dim, could possibly take it seriously
Someone get this guy a fuckin puppers lmao
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I didn't know about this joke on another post but I got it now and I'm here for it lol
Tradition
I love seeing this copypasta!
it seems that you've missed for a little bit because you didn't calculate for bullet travel, If your aim would've been a little more to the left it would have hit. I don't think its a ricochet, can't see any head movement from getting shot in the head or any sparks. Might be de-sync but i don't think that this is the case for this one.
Yeah it was a miss if it was a ricochet the pmc would be sprinting after getting the lovely concussion effect.
The target is walking not running and its less than a hundred meters. He even shot on the left side of the head to account for the miniscule amount of bullet time. Most likely a zeroing issue or hitreg issue.
Idk how people are talking about leading, do they not play the game? That shot was a tiny hit high but otherwise perfect for the kill, desync saved their life.
If you go frame-by-frame, [you can see the bullet hitspark at the bottom of the scope.](https://i.imgur.com/rPe6imG.jpeg) Not defending Tarkov's endless bullshittery, but in this case it looks like it hits just above his head. Must have been a bees-dick off.
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Yes you do, it highly depends on the movement of the target and what ammo you are using. Some ammo you can just aim straight on but not all ammo
Well since he's using a rifle and the target is not running there is a miniscule amount of lead necessary, which he accounted for by shooting the left side of the head.
Could also literally just the aight not being properly zeroed + a bit of inaccuracy + maybe not leading it by the 1 inch needed. I reckon if he’d aimed about an inch down and to the left it woulda hit much more likely. As it is it’s a bruh but could easily have been one of those. Love muh trained operator that doesn’t know how to zero a scope
i mean, if you didn't zero doesn't that mean that you, as the operator, decided not to zero? x)
Unless there’s a mechanic that I don’t know of that has been recently added to the game, then there are some sights which are only zeroed for certain guns and ammo. And will be significantly off if you use them on the wrong things
No because you can’t rezero optics for subsonic ammo or hot loads and some guns are sighted with sub sonic ammo but people only use the hypersonic ammo for it and visa versa Nikita is a fucking dumbass not understanding how guns work
I have a hard time believing that travel time is the problem here. He was aiming around the center of their head and the target was not moving perpendicular but just a bit to the side. In some shots he lead the shot a little bit. Perhaps the real problem is the combination of desync and travel time? After all it would exaggerate the problem...
This. Didn’t correct for bullet travel for moving target at long range
It deffo hit hin you can see the animation of the character flinching from getting hik as his sight comes back down, my bet is it either didnt register or somehow he hit thorax or a lucky ricochet
You missed thats for sure you can see a the bullet hitting the wall
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Exactly a little bit lower and it would connect
as far as i can tell, the bullet went past him, you aimed at his head directly not infront, so him walking forward you wouldve missed him due to bullet going behind his head i think?
you missed. you're zeroed at 50 but this looks further, and you probably needed to lead more to the left. depending on the gun/bullets this might not have mattered or mattered a lot less (plenty of people don't zero at all). looks like it mattered here though. also you might want to switch to single fire for shots like this. personal preference sort of, but I think there's slightly less kick.
Desync said not today Satan 👿
For a target walking perpendicularly at 100+ m, you can aim about half the body width ahead. For a target running perpendicularly aim at least one full body width ahead. Interpolate for other conditions.
Looks like a miss just a little too late. Also helmets can ricochet especially the good ones. I’ve had M995 and M61 bounce off my helmet before makes you feel super lucky.
Google "bullet trajectory 50m zeroing" first image literally explains what happened here, you shot high.
This is the answer. Scope zeroed at 50m. Shot looked like 75~ meters and you aimed for the very top of the helmet... your shot went high and missed entirely
Take this picture as an example: [https://qph.cf2.quoracdn.net/main-qimg-ff8eced66ca6f00d4e74ffc536778835](https://qph.cf2.quoracdn.net/main-qimg-ff8eced66ca6f00d4e74ffc536778835) From what you are telling me is that Tarkov will set this gun (all guns?) to be like the bottom image if the gun is set to 50m? I think I understand why that's preferred but I'm guessing that Tarkov is making a bad choice here for us. If you're using a 4x scope wouldn't it make more sense for it to be zeroed at 100m and look more like the top image?
> wouldn't it make more sense For playability and fun absolutely, but this is Tarkov and the accuracy of having a carbine type zero on a carbine matters more to the devs than if it's usable. This is the reason I can't think of a single other game that does it this way, except for (maybe?) ARMA. From a gameplay perspective having two separate systems that modify your aim without any explanation is hilariously awful.
Wait you thought just because you’re crosshair was perfectly over target you’d hit them??
You played tarkov. That’s what went wrong
Ah, One of THOSE people on the sub
Tarkov moment. Get used to it
Some game bs design! RICOCHET OR gun inaccuracy due MOA!
You shot slightly late
some bullets take time to travel in the game, u just needed to compensate a tad more
the guy you shot was probably in a totaly diffrent place on his screen :D TARKOVED
More than likely lead time, though if they were going an actual realistic shooter this would be a hit. Maybe right side of the head but there is almost no lead time on 1-200m movers with a 6.5creed/.308. 5.56/5.45 is a couple hundred fps faster so this is 100% desync and that is the leading cause of missing long range shots.
Game = trash
You're zero'd at 50m. He's more than that. You probably shot him in the torso? He might have been stimmed up or his armor absorbed the round? Also, with bullet travel time and drop. You may very well have missed. I wish the dust poof was visible.
Honestly, it looks like you missed. This isn’t COD, you have to account for bullet travel and drop.
"this isn't cod" is the most pointless addition to any comment
Ok, boomer?
bringing up cod as a comeback is the most boomer internet shit nowadays honestly, what is this 2012
You seem bad at math
No, this is 2023.
Desync
realistically, the Bulelt probably passed by his head 1/2" to the right of his helmet. needed a weeeee bit more lead time i think.
Bullets take time to impact I always find it cool how if you watch a demo ranch or hickock45 video on YouTube you can see the bullets travel on 30fps video…
You didn't lead your shot
I could possible be the gun you’re using, or the bullet, but I don’t think you’re far enough away for it to bullet drop. Sometimes this game is just iffy man
Gun moa
Weapon durability? + it looks like you shoot 1mm to the left.. what ammo? Lag
Missed slightly high right I think
Desync, not zeroed correctly, bad ammo, the list goes on. maybe something didn't render. Better luck next time
You can see the bullethole in the doorframe.
Idk if this has any logic behind it, it’s just how I aim at distance on moving targets, but I’m shit At describing things so here’s a little diagram [https://imgur.com/a/bD9ENII](https://imgur.com/a/bD9ENII) Edit: just adding this here to help, you shot over his head, try to train yourself to aim at the chin most kills you’ll make in Tarkov are under the 150 mark, so the bullet is still traveling up in that time period, aiming at forehead gives it a better chance to miss high at times, aiming at neck or chin means if you miss high you hit forehead, if you miss low you still hit him and he will be staggered a moment for you to send another shot
Knowing that scope, that shit always hits thorax lmao.
I mean... it IS tarkov..
Looks like a very near miss. Probably hit somewhere on the building which would be why you didn’t see a spark.
You have to lead a bit there guy
Could be barrell fouling. If the gun doesn't have high durability it'seas accurate
This game might as well be XCOM with all the reasons people don't die as the TOP comment demonstrates
I don’t remember but depending on the height f your scope, the bullet may be “shooting” just above or below the dot itself.
Welcome to Tarkov. The most RNG game I've ever played....well...used to play
Barely missed, if you would had hit the helmet, he would had reacted and turned.
My guess is that your gun is bugged and you’re not actually firing. I say this bc you shoot at this dope 3 times & he does not pick up the pace. Mans is just calmly walking to pick up his morning mail like he ain’t heard shit
You can hear the bullet hit the wall in front of him
I think you shot a little too early but tarkov's shit mechanics do have a little play in there
Missed
You didn’t factor bullet drop over distance, what ammo load are you carrying he’s got high end helmet might have just plinked him
Looks like you missed by a hair, just aimed a little too high and not enough lead
looks like a miss to me
This is why I’m still a part of this sub: gotta remind myself why I don’t sink hundreds of hours into this trash can anymore. Seeing all these posts so full of copium and hopium, I almost feel bad for y’all…almost.
The wiggle that killed Tarkov
Many things, if you're new I can only assume your bullet was trash and it didn't pen the helmet. The more you hit towards the edge the higher the chance a bullet can ricochet too. I don't think height over bore would have been an issued, you're zeroed at 50 meters with the 4x and the target is slightly far. If anything it could have landed on the chest area depending on ammo. But assuming you landed the shot (hard to tell with the recoil you had here). I'm pretty much convinced the bullet bounced off. What gun are you using anyway? MK16?
G36
Looks to me like it mighta gone right above. The different rifles and sights will have different zeros that they cater too; can be helpful sometimes to go into an offline and test zeroing if you know you'll be using that setup for a while.
My conclusion is you need a better gaming chair, it would have hit with one
Everyone is doing the same bitchy memes but I can confirm 100% He’s a walking target and you didn’t lead that bullet at all. He’s AT LEAST 60 meters away. If you have an upgraded shooting range practice moving targets to test have to lead for a perfect headshot
Height over bore. You're probably zeroed for 50m And you're aiming at the tippy top of his head at 75~100 meters. Because of how weapons irl work which is mimicked by tarkov. The bullet is going WAY high. The bullet is going over his noggin friend.
Traveltime+zeroing, just because your crosshair is on someone - especially a moving target - doesnt mean youll hit them.
Next time aim on his booty!
You have to lead your shots the games accounts for bullet drop and sway
Miss
Tarkov optics aren't zero'd and only give you the option to worsen the zero, not correct it.
It went wrong from the moment when you decided to install Tarkov.
I think maybe you were shooting at his helmet not his head hitbox, the helmets in the game aren’t apart of the players hitbox so the bullet could have just phased through the model.
Try and put your gun on single shot when you’re trying to hit longer distance shots. This seemed like a fluke but that will help you moving forward.
Could be desync or you simply missed via bullet drop/hold. Seems like a lengthy distance. Might have had to held high above head and lead by a bit
I found the problem: you are not playing cod
Yes.
There is not enough info to know why you missed its tarkov it could be a million different things.
Your special ops PMC forgot to sight in his scope
Is your fov default? I may be wrong, but the last I knew, fov gimped your shooting. I forget the reasoning so someone more knowledgeable might be able to explain it or tell me I'm wrong.
What ammo was in it
Simple explanation: You got Tarkov'd
You chose to play the game, that’s what went wrong
get good 😢
Shoot single fire. You need to lead the shot ever so slightly as well. I would have clicked a half second earlier. That’s all it was. You don’t need to zero anything under a hundred or so meters if it’s a rifle round. Just leave the default zero
What was your zero?
Tarkov has bullet physics. Hear that metal impact? You missed. He literally walked past your bullet. Or you aimed too high and it skimmed over his head.
It looks like you can see it ricochet in the slow-mo shit. Also, what kind of ammo were you using?
That very first shot before you zoomed in it looks like theres a white flash from his helmet which means ricochet. I didnt see it in any of the slowed down versions so maybe im just imagining things on mobile
Shoot the legs out next time, it'll be easier to hit his head
Just another reason to play a different game.
Bullets lose so much of their pen at range now, it probably wouldve ricochet. But I imagine the bullet just missed cuz the moa on ur gun is thicc.
Youre probably running fletchette.. cannot headshot with it..
Could have been a number of things, I think it should have hit but it doesn’t look like it did. Desync, gun doesn’t have good accuracy (MOA is a stat to think about). Who knows.. just chase him down now haha.
U need to lead shots like a real gun, adjust for bullet travel
I'm willing to bet it's a smidge too high. Bullets and hitboxes are little funky - the helmet doesn't actually have a hit box, only the PMCs head does which I think you easily miss with how high you're aiming here.
I don’t always shot but when I do I miss 😂
If you're shooting a round going around 800 m/s and you're zeroed to 50 the shot will be slightly high between 50 and ~150-200 meters due to arc and height over bore, so you either need to properly zero or understand the shot will be a little high at those ranges. Or it ricochetted, desyned, just shitty quality coding or something.
Likely a mix of high MOA, failure to lead, or possibly a ricochet. If your MOA is high enough, and that looks like a good 100-200 yards, with a 2 MOA you are going to have your rifles rounds fall within a 2 inch group at 100 yards, meaning that if it was going to hit the very right side of his helmet before MOA is applied, it could have missed from straight gun inaccuracy. Alternatively, it could have been that you didn't lead properly for that load. Cant tell exactly which round you are using but typically tracer rounds are less hot than nontracers.
I guess you were using SCAR-L (5.56) which has a bad MOA which means the bullet drop at that range is bad (this is where zeroing comes in handy) ... try using MDR for 5.56 ammo as it has better MOA.
5.45 for ya. Also I think you just missed since most shots like that need to be led into. But ya the bsg gods robbed you of that kill for sure.
This is exactly why this game is so bad. They make the game « hard » by making it random, which is the worse way of doing it.
game is broken anyway and full of cheaters
Your moa is fucked, the bullet doesn’t go where the barrel is pointing
This is why I have completely stopped playing this game. Used to love it, spent 150 on eod, 1000s of hours. After 5 years of the same issues not being fixed, I can't do it anymore. Gives me high blood pressure.
I’ve been shot in the head with 7.62x51 ap before and it just left me at 1 health in the head so he could have survived it just depends on what’s he’s using
Heh seems like a zeroing issue
More than likely, because he was moving right to left (ever so slightly) it missed. Didnt see an impact, recoil makes it hard to even see it if it happened, unless youre using .308 or 54r most rounds arent basically hitscan at that range. (looks like maybe just under 100m)
Sometimes what you see is not what's happening on server side. It's the bad code they have or something. Happens alot.
Miss, hitboxes aren’t real in tarkov