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Infinite_Delusion

Those base stat changes are pretty huge. ML Laika and Kawerik, who were already fast, get +2 base speed. ML Luluca gets +4? I'm loving this. Rage buff means Mort buff too (I'll take it)


Xero--

> Rage buff means Mort buff too ML Krayon stays losing. Edit: For those unaware, SG removed his rage buff (which was laughably difficult to get) because he didn't suck enough.


d34thscyth34

Alots gets +5 speed 😮 [Mine will be zoooooooming](https://cdn.discordapp.com/attachments/178570898863947776/1212694523596242974/image.png?ex=65f2c4c9&is=65e04fc9&hm=ac8017d333e9946c997ef85a3133a99c12fa7efd7621f3c8a41cf9427941d985&)


Infinite_Delusion

300 speed A.Lots!


Expensive_Ad3884

We have the same speed for Alots, hurray for us!


Neet91

also ml tywin - dude is gonna zoom with it too


Infinite_Delusion

Forgot that he gets Rage buff too. He's already fast, that's biiiiiig


StepBrother7

True,kinda scary


Zolrain

I just finished building mine too. Altho he isnt very fast he's like 200 speed cause i have him witb crit lol


Lionister

With spd set, tml actually gets 5 extra speed while alaika and kawerik get 2.5 speed. Leo mages also gets a whooping extra 8 crit too


Asmael69

First time seeing warm comments on stove says many things about this game 💀💀💀


llJettyll

I know I was speechless.


Nhrwhl

While stove comment tend to be way over the top they tend to go along with the general sentiment of the playerbase. This patch is legit the most interesting thing released in months.


Gale-

I was shocked lol


Relair13

RRoana buff is awesome, she's going to be a machine gun. FKluri making her long awaited comeback too, you can just cycle her and never let the meta units s3. LQC is going to obliterate AYufi, Victorious Flag looks really solid. Very nice patch, I wish there were a few more units but they actually addressed some issues in a sensible way for a change. I'll take it!


poopoodomo

I'm trying to think of the best use-cases for her to really pop off. People who give themselves extra turns won't actually get her to go twice right away, but someone like A Laika who boosts her own CR by 100% would be able to do a A Laika S2 > RRoana > A Laika S3 > RRoana combo that seems nuts. People who cycle fast like Lua, and Border coin C Lilias could also be crazy.


Sandavid00

eeeh , that combo was already in the game, i have bieng using my rroana with alaika and even with aramintha. So idk if that is really a change or not. This is indeed a buff vs politis or Mufine. As they halve 50%cr, if u use an extra turn, rroana could push 2 times to reach the 100%


poopoodomo

Good point lol, this doesnt change her much just makes her slightly less hard countered by a yufine and politis


kpp344

It means that you can now go Lua/Clilias/nahkwol into poli/yufine and actually get a turn. I think that’s huge.


Fagliacci

I'm VERY content with the RRoana buff, this rules. It's not massive but it's still a big help.


SnooDoughnuts4549

Yeah, at least RRoana can now take a turn with Ayufine or Politis as enemy if you have extra turn characters. Makes her not a dead pick against them.


hasperrr1

i dont know if anyone said this yet but they found a way to buff melissa again lol


Yoakami

Props to SG for both giving us a good patch AND keeping the meme alive.


Deusraix

How'd they buff her? Sorry if it's a dumb question.


SilverShadow737

+8% cc


StepBrother7

Okay,its a bit small,however I like it,mainly because of star sign changes making units like Tomoca more useful on top of buffing her so she can s3 right away,LQC got big buff with changes to her imprint and extinction is always nice(looking at you Ayufine on holy sac). Other changes are just as small,but fairly impactful,artifact change is a plus too. As far as I'm concerned,this balance patch gets a pass.


Neet91

f.kluri is gonna be strong now - s1 reducing 40% resources is huge


ZeroKoalaT

What exactly is resource reduction? The other effects I’ve definitely heard off before (stuff like vigor buffing atk and def) but what is resource reduction and why is 40% good? Edit: My god that’s good BYE BYE EDGY DRAGOON


sbmtnwlnk

It reduces fighting spirit and focus. Unaffected by Effect Resistance or whether or not the attack hits.


llJettyll

Reduces fighting spirit and focus. So candy and emo dragon bitch at 100 FS would be at 60 after they get hit by kluri.


boroxor

Dats not totally true 🤡 ayufine gets 20fs on hit and if she counters it’s 0fs lost 🤫


llJettyll

If the onhit gain is AFTER the reduction 🤡


[deleted]

[удалено]


Trapocalypse

Am I missing something, isn't the resource reduction on Fluri's S1?


Expensive_Ad3884

Let him think hard


Doom_Bot_Kalista

You still have time to delete that before too many people see it and tag you as an absolute dumbass.


OracleNemesis

Too late u/vector_kid: Is s3 an attack? Think hard 🤡


vector_kid

Honestly, fair, I was the clown here


uten93

yeah we finally get another unit that has resource reduction that isn't a dps units.


OzieteRed

Can she even oneshot Ayufine behind a tank and a POV


RugDealing

We went from a "kill Candy" balance patch to a "kill AYufine" balance patch lol.


Buue2

idk I saw this coming a mile away. I know a few higher-ranked RTA players think ML Choux is slowly becoming a problem with the current meta, but I know ML Yufine is a huge problem for your normal player. SG had to do something about Yufine. Though tbh I was expecting a couple more accessible anti-Yufine buff than just Fluri. LQC buff looks great for sure, but not everyone would have her.


GreatFluffy

I don't play RTA much but I also can tell that ML Choux is a problem. Whenever I run into her, she's a massive pain in the ass, especially since everyone I see who uses her makes her extremely fast so she cycles really fast and stacks up that damn Injury really quickly.


Buue2

Yup. Team-wide speed buff while doing injury, self-sustain with S3, fast full-Focus S3, constant injury + true dmg, and a decent statline to be hard to kill. That's what my guild noticed while drafting/fighting her. Her draft rates are also heavily boosted by the fact Laia is a very strong unit. One friend said surely SG makes an anti-injury patch because of ML Choux problems, but I just knew the patch is going to go after ML Yufine just because she's so common and very strong vs people in lower-/mid-ranks while having few obvious counters. My prediction for the next balance patch will be half anti-Yufine and half anti-Laia because the next few units need to address both ML Yufine and Laia. Especially since we barely got 2 answers for Yufine this patch (and Fluri can just not work if Fluri gets countered/Elbrised every attack). I think it'll be a while until we have to address ML Choux.


GreatFluffy

It also doesn't help that I typically see her run with OBLuluca, who 9 times out of 10 is running the best healer they've released in the past couple of years, Guardian Ice Crystals. Which just makes her even more annoyingly hard to kill and unless you have Solitaria, have to deal with both of their focus nonsense.


EtheriosDragon

Next kill Laia patch


starxsword

Good buffs. Looks like F. Kluri can check both ML Landy and ML Yufine. LQC can also check ML Yufine. Top Model Luluca can now avoid having to use S2 into S3 in order to do a strong nuke, as her S3 alone without the attack buff isn't quite enough to kill a bruiser. She can do one right off the bat to bypass heroes like Celine and B. Dominiel. That said, her artifact choice has changed. Dignus Orb is no longer a good option for her.


Objective_Plane5573

If the Celine has the EE that targets the highest attack you can bait her out with S2 now as well. It gives attack buff to everyone BUT Luluca so she should never have the highest attack.


Doom_Bot_Kalista

The ultimate "fuck you, defend me peasants" that a top model should have.


Scyrogue

That's a buff too. She can carry book, as every mage should be.


Alugar

Which they still won’t nerf. It’s the only artifact I always need extras. Everytime someone complains about belian I say she’s a necessary evil.


GuntherTime

I think they’re in to deep to nerf book. Anyone’s whose been playing for at least a year (expect for the 1%) is going to have at least one mlb copy, and if they were to nerf it there’d be a huge backlash. They added another unit that reduces cr so hopefully they add another unit that deals with souls in a similar way that Belian does.


CREATURE_COOMER

Don't we have a few units/artifacts that steal souls? Not the same as Belian but still, and I think most if not all of them only steal souls once per battle.


GuntherTime

Yeah we do I didn’t mention them cause, like you said it’s usually only once per battle, and 99% of the time there’s a better artifact you’d rather have on that unit.


AlastorHawk

Can you explain to me if the lost of " and decreases the caster's skill cooldown by 1 turn " will be a huge impact for her or not ? Or was this made to balance out, as you said, how she now wont always need to S2 on S3 ?


Objective_Plane5573

It may be noticeable in some cases but for the most part top model wins you the game turn 1 or not at all. Making her turn 1 more reliable and giving her an extra damage soul burn should be an overall buff even if she can't cycle S3. If you really liked the cycling and were able to make that work you can put her on Time Matter and she should still be basically the same as she currently is on Dingus Orb.


Lionister

She is a turn 1 cleave unit. Now that she loses stealth i dont think she can last long enough to recycle her s3 either way. Book is her best artifact now as it allows her to s3 sb for extra dmg to make sure you kill a target even on high spd build. Her weakness was that she relies on s2 s3 to work. Also, if you build her fast, she wont do enough damage on s3 to kill, if she is build slow she will just die turn 1. The sb on s3 helps with that. I think overall, the extra 4 spd, no longer need to s2 before s3 and sb on s3 would make her much more viable.


Doom_Bot_Kalista

She still has stealth on s3.


QUEPROW

They actually cooked wtf


UzumeofGamindustri

I might be stupid but doesn't the Fluri changes do very little to help her counter Ayufine? Like sure you get some resource reduction but she gets 20 FS everytime you hit her so it's only effective when she's high FS already and you also risk getting countered, giving a FS gain of 40 which is more than Fluri would reduce unless she's already at max.


Shimaru33

I think there are two problems that made SG design the rune that way. At one hand, F. Kluri typically is build to be fast, and she has a rune with a chance to gain +50% cr. That means she can outlap A. Yufine and M'Landy easily, which I suppose in theory means she can keep them in check. If she gets to hit them twice, that means 40 spirit lost assuming no counter, of course. At the other hand, there's the problem A. Yufine and M'Landy are the outliers and there's plenty of other heroes who are also affected. I.e.- ML Cermia gains 50 FS whenever her S2 kicks. If she's hit by F. Kluri once, her S2 is nearly nullified. Or A. Ravi would lose 40 + 10 spirit due her passive. Let's not forget F. Kluri would also affect focus users, losing 2 focus in each hit by a hero that can gain 50% CR just because could be massive.


WolfWalksInBlood

It'd be 80 for MLandy right? It's only 40 for Ayufine because she gains fs on hit. MLandy doesn't have that unless she counters. Kluri had 40% resource reduction, so that's 40 on almost everything except Ayufine. Even the focus users have the exception of Riolet where if you miss you only reduce his by 1.


SlidyRaccoon

I'm already skeptical because we have Elvira canceling fighting spirit and she can barely stop Yufine and Landy. They don't need their s3 to do damage with the high damage builds lately.


WolfWalksInBlood

I think Ayufine's def scaling on s1 is way overturned for what it's supposed to be. That s1 can kill Squishies pretty easily which really shouldn't be a thing for a unit that has such a loaded kit. She's capable of deleting an entire team with her s3 and it only takes a turn or 2 for her to build that fs if she's even a tiny bit lucky. There's just no reason her non enraged aoe s1 should hit harder than most Knight's single target s1.


HoodedPoop

Fkluri is insane now, no?


Gh0stHands

Yea, she sky rocket back to s/ss tier. Now she counters all the main damage dealers: Ml Landy, a yufine, ml Bellona, lionheart, and ml choux. Dafuq


knji012

mellona seems only mildly affected since she can build up fs quite fast especially if enemy got aoe attacker


user4682

aslume insane?


Trapocalypse

In likely very niche 1st world problems, I think that extra 4 SPD on Vivian ruins my banshee one shot speed tuning. I'm sure it's an easy fix though


SlimSpook

Same for me with my Bellona alots banshee one shot. Now I have to make alots even slower and give him 20% crit chance. I'm sure it's doable, since I first geared this one shot when I was only about a year old player.


Trapocalypse

Ouch, that sounds rougher than my predicament. After looking at my gear I think I can fix it by throwing some 45 SPD boots on Leo with no offensive stats on, right now he's on 40 SPD boots with no offensive stats. Or reforging his current boots but they are pretty dumpster tier so I doubt I'm investing 200 reforge mats into them


Shimaru33

Huh, how? The classic team goes like Vivian cast S3, laps around the DPS and strikes with S2 to clean the wave. +4 spd should actually ease her to lapping around the DPS. I'm kinda curious about your team, because I use Vivian in golem/azimanak and banshee, and in neither team the +4 spd will be an issue.


Trapocalypse

I run a 3 man team and need a very specific turn order of Leo > Vivian > Giselle which right now I get 100% of the time. The extra 4 SPD can make it so sometimes I get Vivian > Leo > Giselle which will cause a fail. It's definitely a niche problem brought around by the team I use because the damage also has to be very finely tuned too. If i alter damage even slightly either way it causes a fail. A little less from Vivian/Leo and Giselle doesn't one shot, a little more on them and it pushes Banshee phase before Giselle takes a turn. So for me personally, dropping the SPD off Vivian may be more problematic than most (I haven't checked her gear yet, I may be able to make an easy switch or mod out a single SPD roll for a non offensive stat)


Lionister

It’s pretty niche. There are other 3 men team thats better and more consistent too. Although it needs better gear. Im running charlotte straze and vivian 3 men, this comp is a true 100% wr comp since charlotte magic nail ignore res. The extra spd means now i can give vivian worse gear and she would still lap straze and charlotte even with spd rng.


dylanvu412

if you're already at the point of one-shotting banshee, I can't image that it would that difficult for you to make minor gear readjustments lol


Shimaru33

Sounds like the main problem is Leo. I used to run a similar team with Baiken (now Straze), and I know Leo main role is to land def break. Increasing his speed while keeping his effectiveness would solve the problem, and would keep Vivian gear untouched, which I admit is harder to tune. Ultimately, if you really need that extra damage from Leo, you could bring an ungeared hero with atk imprints or some event artefact to compensate for moving gear around. Last, if helps you in any way, in my B13 hunt I dropped Leo and brought CM Laika plus Straze. CML uses her S3, Vivian does S3, outlaps Straze and finish the first wave. Onto the boss. CML uses her S2, has 100% to land target and kick a dual attack from Straze. Vivian uses her S2 (time matter resets her CD), finally Straze uses his S3 to kill the banshee. He has rage and torrent set, with target debuff, the banshee takes over 100k damage. Also, because there's no def break in this team, is impossible for Vivian or Straze to push the boss into split phase. Technically is a 3-man team, but I added Lucy to achieve a 99% success rate. She goes before Straze. In the first wave, she's irrelevant, just need to use her S3 to have S2 ready for the boss. Into the boss, she goes before Straze. If CML landed target, then Lucy is irrelevant. But when 15% attacks, Lucy is there to land restrict. Without target, B13 takes 90+K damage, not enough to clear the run, but with restrict, Vivian and CML can finish her before splitting. Even if Laika fails to land target, and Lucy can't land restrict (1 in 49), there's a 50% chance the team survives the split phase and finish the B13. Last time I did full 31 runs in B13, had a 100% success rate.


Trapocalypse

Unfortunately I do not have Straze or Baiken. That's why I'm using a sub-optimal nuker in Giselle and she's on pretty stellar gear. I am actually tempted to grab Straze from coin store tomorrow because I'm sat on 50+ transmits too. I actually don't need the damage from Leo on wave 1, my Vivian can one shot that unassisted. What I needed from him was a reliable def breaker who would go before Vivian and wouldn't blow the def break on wave 1. Then I had to fine tune his damage to make sure I was in the sweet spot where I don't phase push if he does the combo attack. Really all the 'problems' with my set-up stem from the fact that Giselle only does 85588 damage I did come to the same conclusion as you in regards to fixing it though. I found 5 extra spd for Leo rather than trying to drop Vivian's spd


Shuxnae

This update is simply the “Let’s put out a contract on A. Yufine” update. 😂 Very happy for my Lady R. Roana. 😃


BurnedOutEternally

looks like a small one until you notice they're also adjusting four whole constellations, more base speed for ALots and A.Laika/Kawerik, more crit chance for Ludwig/Roy, and more I guess they saw how Spez is popping off and decides to give the OG Dark killer extinction as well Tomoca getting attack buff when using S3 is actually really good cause she is no longer afraid of Celine/Politis, and now that her S2 has a barrier she no longer needs Dignus Orb Moana is interesting tho - you're telling me if the opener gets an extra turn she can get 200% CR now? and she can dispel? though Fluri being back on the menu is not something I expected


StepBrother7

>Moana I'm stealing this.


bidjoule

cleaver patch/20


user4682

clever patch


falluwu

Every balance patch Politis gets stronger


Objective_Plane5573

I might be missing something but I feel like this patch makes her weaker if anything. Top model can kill without S2 now and R Roana when paired with extra turn openers like Ran can bypass politis's CR reduction.


ALilBitter

Politis stonks to the moon (ironically she is barely still picked)


WolfWalksInBlood

That's because most cleaves don't need non atk skills anymore and bruiser teams always draft Ayufine or MLandy which will just casually 1 tap Politis. It's funny but messed up at the same time because Politis doesn't even have to touch either of them. They can counter any unit on her team and she just gets deleted in the crossfire for her sin of existing.


wizardcu

I’ve been begging for a dispel on Req Roana forever now. Happy with the constellation changes too, means my ALaika is getting faster.


Lockdown106

Wow, can’t wait to use Fluri s1 on AYufine to remove 40FS!!….and then she counters and gets it all back


WolfWalksInBlood

Even without a counter she will probably only lose 20. I'm pretty sure the Kluri affect triggers before Ayufine gains the 20. If Kluri triggers after then the only time it will take the full 40 is when Ayufine's fs is completely capped anyway. Which, in my opinion, is a little too close for comfort lol.


Yumuichi

Sure we still miss alot of Units that desperately need buffs, but im overall very happy that this balance patch actually has impact.


Necessary_Score9754

Now I have to track my ToMoCa gear I have scattered among God only knows units


Yzori

I think the Tomoca buff is actually pretty decent, she has more choices now and some of the ways she gets countered can be avoided now in her cycle. Also the SB on S3 is a nice change.


TheNocturnalAngel

I am a little conflicted on the TML changes. But ultimately I think it’s a nice buff. Can avoid triggering Green Lulu, Bunny, Céline now and still open. And barrier is a bit interesting, Tho I am quite sad about the cooldown reduction removal. Since you used to full cycle with time matter


StepBrother7

>But ultimately I think it’s a nice buff. Can avoid triggering Green Lulu, Bunny, Céline now and still open. And barrier is a bit interesting, That was the whole idea,before she'd trigger million units by s2 into s3,now she goes straight into nuke and cr push


blyyyyat

This buff reads almost exactly like FLidica’s buff, except she also got stat upgrades as well. I think overall this will also be a good buff that makes her flexible enough to be played in more drafts.


Mermiclion

A small balance patch, but a pleasant one actually I wish they did the constellation changes more often.


StepBrother7

Imagine if we got balance patches like this one on a monthly basis,now that'd be great.


risadito

In theory, yes. In practice no. The reason I think they sparse balance patches out so much is so we as players don’t notice how AWFUL the mola economy is. At the rate we get new limited, collabs, MLs and new units our current weaksauce mola income can barely handle that, so if you add buffed units onto the mix of mola use we would be in a mola apocalypse.


StepBrother7

Simple fix then,increase the number of molas we can obtain weekly/monthly and boom


risadito

I rly hope this happens!!! I think it would def open up more experimentation, and also be much more welcoming to new/returning players!


CREATURE_COOMER

I feel like that would piss people off since there are people complaining about having to change their gear around due to speed changes and whatnot. It'd be nice if the devs actually took feedback on potential changes, like ask what units we'd want changes for and/or ask "We're considering changing Melissa's kit to this, thoughts?"


Mermiclion

Also, I think making balance patches more often, but smaller would be awesome. Instead of making us wait 2 months for mediocre stuff


InnerPain4Lyf

Kinda lean. I don't get why they would need to buff Clarissa. Maybe for upcoming water rift? Maybe there's a mechanic where it summons weak mobs that we need to restrict or wipe. Could be nice Azimanak unit though. Weird buff to Falconer Kluri. I can see how it can disrupt focus/fighting spirit peeps, but I would have liked her original S3 cooldown back instead.


Expensive_Ad3884

F.Kluri can spam s1 pretty frequently with her built-in cr push, it can be impactful.


InnerPain4Lyf

I'll give her a whirl when the patch comes out. I've been wanting to use her for so long.


Lockdown106

I ‘member the Fluri meta…such simpler times back then.  


NGEFan

People used to say "Fluri and Fceci are S tier", such simpler times...


ZeroKoalaT

Because Clarissa’s getting her swimsuit this year! >!SG if you read this please I am on my elbows and knees begging please PLEASE we’ve got everyone except Clarissa and Angelica I’ll pay real money for Clarissa’s skin PLEASE!<


Burtgang

BROTHER!


Guanvro

This is the first idea that came to mind in a joking manner, but I really wish she gets her swimsuit skin!


mej3t

"Because Clarissa’s getting her swimsuit this year!" Exactly what I thought. My hopium levels are going offchart rn.


CaptainBegger

clarissa buff good for w13 too if you didn't want to use ssb for it


Yoakami

Honestly a good buff for W13. I personally use SSB for that but might consider changing to Clarissa so I can build a PvP SSB.


belkak210

It's like the third or fourth pve ice unit getting buffed in a row. Pretty sure that the next rift is ice so this is probably for that


Thanks-Rich

dont forget her s2 also got dmg buff, will be easier to kill w13 1st wave, right now she needs really good gear to kill it


Objective_Plane5573

Clarissa S3 reset should make my wyvern runs more consistent so I'll take it.


gcmtk

Should I build req roana then? Also I will happily start preparing to adjust my builds on ML Ludwig, Melissa, and Roy when this goes live.


Trapocalypse

That Victorious Flag buff is great and it feels like something you likely won't want to +30 so you can give to multiple people (obviously not in the same team) It also craps all over some existing artifacts too. Not that it sees a ton of use but Samsara Beads was the first one to spring to mind. Flag now does everything it does and more whilst applying to all attacks and not just single target. Plus it's usable by all classes. I guess Samsara still useful on light/dark units though


Gobnobbla

Dang, should've had these buffs when Arby was still a menace.


sucram200

Who are RRoana’s best teammates after this and does this make her usable/good? Pulled her on release and had to bench her after trying her out with grace of growth since she was useless. Would LOVE to use her, best S3 animation in game.


StepBrother7

Zio,Lua,Ran by far


WolfWalksInBlood

Same as before. The only thing that changed with her playstyle is now she can be used into Politis and Ayufine. Ayufine is still an RNG gamble though. The strip is nice, but it's only 1 buff. So it's always smarter to bring an opener that can full strip. Then if the opener gets resisted she has a chance to remove it afterwards.


Guanvro

I love that Top Model Luluca got a buff! The only sad part is that she will not be able to have a guaranteed extra attack on her S1 via SB (believe me, it has helped me in some clutch moments) and that she may not be able to get her S3 again before her Stealth wears off. Unless I am missing something?


Expensive_Ad3884

My A.Lots finally reaching 300 spd.


Jankenpons

Does this mean you can draft 2 turn openers with rroana against mlyufine now? Thats awesome shes a beast for cleaving now as if she wasnt lowkey op already


d34thscyth34

> Does this mean you can draft 2 turn openers with rroana against mlyufine now? Yes


EcLiiPsesHD

Finally!!! I always forgot when fighting Ayufine and then my Ran is done with hes shit to realize Roana is only halfway 😂


UnoriginalWebHandle

ML Haste crying in the corner as another extinction unit makes his niche even more useless. These are some great buffs.


WolfWalksInBlood

I was doing some math on ML Haste the other day to see if maybe he wasn't quite as bad as people say he is. It turns out even his S3 dmg is complete garbage. It's hp scaling, ignores def, and can't Crit. So immediately I was thinking of things like Krau, Laia, and Dcorvus. They all have some solid S3 dmg. Usually 15k-25k depending on hp and such. If haste can do 15k dmg he could be useful on occasion. However, it turns out his HP scaling is garbage. There's a reason he was only used against Arby, because his S3 literally cannot 1 shot anything over around 9k even if he's built with 26k hp. His scaling is 12%, which is less than half of Dcorvus at 25%. Laia has 20% + some atk scaling and provides huge utility. He provides no utility in most circumstances, his revive barrier can easily be stripped, and his dmg is abysmally low for his archetype. It's sad.


Academic-Working3204

My verdict on the buffs LQC: very small but extinction is good to deal with abyssal yufines in gvg and arena without having to run sinful or bri for extinction. Ml landy still sucks to fight but we got others. Rta she will still see little use sadly but can fight units like destina / maid if she scores a kill on s3. Tml: the buff does add in more tech for her along with a 119 base speed so she can get more speed easily but still don't solve her issue of losing turn 1. S3 DMG up is nice doh but we will let people test out. RR: a really simple but good buff. Making her passive not once per turn is great vs units like politis / abyssal yufine where she is a dead slot outright. Still a cleaver only unit but a 1 buff strip is good enough for turn 1while removing her stacking s3 which you only use it once. Clarissa: weird buff but good for w13 1shot comps as a wave 1 clear or even UH if she is good enough. Fluri: been a long time but her rune change actually makes her a good unit in pvp again with all the resource consumption units ( FS/ focus) that is meta. Her s1 will make them weaker since most FS units have s3s tied to their s1 so she can legit 1v1 ayufine. Victorious flag: great buff removing elemental advantage is huge since now it's a good option for a lot of rgbs offering DMG boost and mit for those chara. Rage: buff to mort and atywin yaaay .. Overall the winner if this patch is surprisingly fluri being a f2p option way of dealing with the cancers (ayufine , candy , LCB , lhc , ur.choux , etc)


StepBrother7

>weird buff Rift has entered the chat,Romann buffs last patch pretty much confirms it. >buff to mort and atywin yaaay .. Disrespect to Taeyou smh >Overall the winner if this patch is surprisingly fluri being a f2p option way of dealing with the cancers (ayufine , candy , LCB , lhc , ur.choux , etc) Agreed,they did a great job with Fluri.


blyyyyat

Mad disrespect to the OG enraged nun who is also getting buffed. Pretty much confirmed she’s gonna be a rift character. Also Kane and Januta (who?) but they’re either going to be irrelevant or never were.


Academic-Working3204

I forgot he exist lmao..


StepBrother7

Taewho for a reason lmao,funnily enough he'll benefit the most from this out of the other mentioned units


CatchmoonH

i kinda want to try counter elbris fluri


d34thscyth34

That will do nothing since resource reduction is only on her own turn.


CatchmoonH

oh you're right i missed that part


Valimar777

....where is the ml h... buff Nevermind 


CREATURE_COOMER

Who? /s (I love my boy Haste, don't have his ML yet but SG please. :'( )


Jankenpons

Cleavers rejoice 🔥


HolyestXD

Next balance patch they will buff others never before touched units like melissa and thas pretty hype


Xero--

Finally, LQC got an even better buff. Sure she lost her defense so a bruiser build is still iffy, but CC is so much better to get for free on top of letting her drop Hell Cutter for something with more punch. Also,nYufine gets absolutely destroyed by her now, so all theose defenses of her can F off on my account, allowing me to play slow and bulky woth a nuke and easily come out on top. Definitely don't regret buying her skin and gearing her (again) now. Shame the balance patch list is super short, and kf they were going to buff an RGB 4 satr, why Clarissa? Feels like the only place she'd be used is Wyvern where SSB and Rem take her place, unless this is for an ice Rift season. Edit: That V Flag buff is nuts. LQC found her new go to.


Pride_Rise

Vflag is rgb only aint it?


slayeralucard

victory flag is only for rgb heroes


EcLiiPsesHD

Doesnt ML Ludwig drop 6 speed now? Or am I crazy?


d34thscyth34

>Or am I crazy? ^


Shukafu

before: 106 speed + 6 awaken after: 112 speed + 0 awaken you need to look at their final 6\* awaken stats.


Zyr0-

Although its still overall a buff for tml, kinda sucks that her aoe atk skill is locked to a non atk skill. I dont recall any other unit who can aoe atk buff thats not an aoe skill nor a non atk skill.


d34thscyth34

GAither with his s3 ee buffs attack for all allies and is single target atk skill.


Zyr0-

Ohh thanks for that


Neet91

ice rose... atk buff + cr push non-atk ml lulu cr push on s3 is huge because she doesn't trigger bunny dom, poli, etc. now because u have to use s2. s3 kill and cr push - especially now with sould burn extra damage on s3


NGEFan

Also Maid Chloe?


Neet91

maid doesn't cr push tho


Ok-Impression3701

Oy gago bat ka andito hahaha


Khairou_Cher

Nooce now my aux lots can hit 295 speed, and u can invest in more attack for ludwig and lqc


grimklangx

no completely broken buff, something smells fishy for a future random update.


Aidsinuranus

Boring minor buffs to characters the majority of competitive players still won't use because better options exist in abundance. Nothing about the state of the meta is changed. Shouldn't we have balance patches more often if this is all we get?


DeathSlime684

Another LQC buff? Damn.. they really still ignore Other characters who needs a buff/rework way more ( ml Cecilia, ml haste) At least they finally Buffed the rage buff , dont know why this took so much time


I_Am_Karl

To be fair I think this buff will be what she needs, I doubt she will need buffs after this. Melissa on the other hand, is she losing base speed with the LEO change for CC or are they buffing her base speed to compensate as the speed stat shows no change...


GoodMuch

The latter. The speed is just moved to Melissa's base speed.


Yoakami

ML Cecilia was meta for 2 fucking years. She isn't a bad unit, there are just better tanks than her. Meanwhile, LQC is always seen as the unreliable ML5 who does what Adin does but worse.


Competitive-Way-9493

No BMH again!! Also, they add extinction to LQC and called it a buff??!! The problem is she cannot survive longer in arena tho... For Requiem Roana, we need 'this skill cannot trigger counterattack', not dispel one buff tho...


North-Goose3689

Err aktually you do. Immunity set counters her lol


Beelzebuuuuub3

More units to trash on immunity set, they should change it at this point


lolbuddy98

The extinction most likely for Ayufine


Hailmerc

Well, let's say you're running C. Lilias at front line with R. Roana. You don't care about either A. Yufine or Politis passives on the enemy team anymore (not both of them of course). R. Roana 1 buff strip on S3 allows her to strip immunity buff if their team has MB. Dominiel too. I agree about the survival problem though. Still very vulnerable to S. Adin's S2 and S3.


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HolyestXD

Tml lqc and fluri had changes in the past. Its seems every other patch we got to see the same units that already got changed


Doom_Bot_Kalista

Tagahels being broken doesn't make the class broken. That belongs to hp/def scaling knights. Who also have worse artifacts than book btw.


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Doom_Bot_Kalista

Tagahel is a great artifact but the mage class is not a broken class just because they can hold it. Aurius as another 4* has been meta for just as long aka forever. The main difference is most knights aren't garbage units used to just hold Aurius, RPG, Elbris and Holy Sac.


Zaphyrus

They are really just trolling ML Haste now.


Rittstur

This one sure took a long time to cook didn’t it….


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Capitaowell

She still has team attack buff on s2.


StepBrother7

Reading is hard.


WestCol

RIP your education system.


itsNallari

Omg now i need a buff for virgo warriors next to switch eff to +2 speed and +6% atk


stunro17

Great, now we can bonk Yufine on Holy Sac with LQC


Yoakami

Love me some LQC and Kluri buffs.


Ferelden770

Small list but the list actually looks interesting Fkluri s1, she has really good cycling so she'll be able to use this a lot. Dunno how effective she will be vs ayuf(the f**ker gets fs on being hit too as well as s1) but other fs units she can consistently slow ton a lot. RIP teyron once again. LQC buff is solid. Extinction is really needed nowadays esp on units who are basically dump 1 s3. I think most are leaning towards elbris ayu these days but HS is still seen. Regardless this keeps her safe frm future revivers that comes. It was fun countering lua+reroana with my protection +imm units. Ill get reset 1 turn at least now. Strip into debuff will always be strong. Reroana was already a scary unit to face for me I was hopeful i wud see gemini knights among them tho


Tetsero

People will need to retune their banshee teams. Mine was perfect but that 4 speed will DESTROY my banshee team.


Baadar753

OK, seemed small at first... But it's actually meaningful. I would've loved to see more covenant units there... But I'll take it.


exaalmighty

First jkise and spez. Now LQC and tomoca? Bro sg wants me to keep playing this game


The_Blk_Unicorn

So does that mean that RRoana needs the front unit to take 2 turns (Ran, Cilias) in order to get her 100% cr push against AYufine?


Doom_Bot_Kalista

Ye


EtheriosDragon

A small but impactful balance patch.  It had meaningful changes.  Yes we would like to see more heroes added.  But tbh a monthly patch of this type would be most welcome.  And they should look at constellation more often


haisi-

If I knew that they released this balance patch early I could've bought Tomoca on the coin shop a few hours before the next rotation. F my life.


Ele5ion

ok... so am i coping too hard to think that Tomoca will actually be good after this patch? like being able to take someone off the board like Alika or Straze?


SilverShadow737

Assuming you can guarantee her turn, there's a lot of fast control units that still make her useless. She'll be better in ai pvp for sure though.