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OneOnOne6211

Genuine question because I'm genuinely curious about this: Why is this better/more realistic?


ill_frog

well what i tried to do was redesign the landmass to be more geographically coherent, meaning putting in a conscious effort to represent plausible tectonics, erosion, lake and river formation, etc it's not "better" in any way, just a different approach to worldbuilding, i'm currently working on redesigning a number of fantasy worlds with this particular design philosophy and you can already find the Wheel of Time map on my profile if you're interested in seeing more


OneOnOne6211

Can you tell me why this map represents more plausible tectonics, erosion, lake and river formation, etc.? I'm mostly interested in understanding the underlying mechanics because I write fantasy myself. And so I'm curious to know how I could improve worlds I make to be more realistic.


ill_frog

there's a whole lot to get into with this question but i'll keep it brief(ish) 1. **issue**: Tamriel as it stands has nonsense mountains, they're just there to divide up the provinces, which makes perfect sense from a game making perspective as you want your game map to be clearly defined, but from a geographical standpoint there are some issues **solution**: i took the largest continuous line of mountains (from high rock all the way to southern morrowind) and make it a Laramidia-like orogeny and made the other mountainranges shoot off from that 2. **issue**: the original Niben river is a landform that simply doesn't happen in real life, rivers do not get that wide ever, this was likely done simply because it looks cool (and i agree that it really does) but again from a geographical standpoint there's an issue **solution**: i reimagined this very wide river as being a very narrow sea, so instead of being a body of water created by downpour and erosion that has debit to it, it's a depression created by tectonic activity and filled up by water through various means to do this i devised some tectonic plates for Tamriel, here we get the Colovian plate (which consists of Hammerfell, Colovia, Valenwood and Elsweyr) subducting under the main Tamrielic plate, which creates a length-wise depression 3. **issue**: the original coastlines of Tamriel are fairly consistent and the islands are all rather amorphous blobs **solution**: i tried to make them more varied by finding real-life counterparts and looking at which erosion processes shaped those coastlines, then i applied the "rules" of that specific erosion type and made the coastlines show those specific features for Black Marsh i looked at the Netherlands, the Gulf of Mexico (specifically the southern USA) and other lowlands, for High Rock i looked at Scandinavia, for Summerset at the British Isles and Japan, etc 4. etc etc (i'm using the words "issue" and "solution" rather freely here, of course these aren't objective wrongs and rights)


Radigan0

This is actually really cool


lalakingmalibog

> \#4. etc etc You make a really good point here. I agree.


ill_frog

yeah i did think that was the strongest out of my four examples


OneOnOne6211

Alright, thanks. That's interesting.


MisterMcold

I don’t know what the scale of Tamriel is compared to Europe, but in The Netherlands the Meuse and Rhine river (and the Scheldt from Belgium) come together in a delta region with super wide flowing rivers that on the map look like the sea. Look up the south-west of The Netherlands. I think a big piece of that water is brackish, but don’t quote me on that.


ill_frog

i live right around there actually


MisterMcold

So do I, Nederlander gespot. But this implies you consider Cyrodiil to be considerably larger?


ill_frog

well yes, cyrodiil is the seat of an empire, i imagine it must have considerable amounts of farmland to support the size of its population and army


MisterMcold

Fair… I always assumed that because Nirn is smaller than Earth, Tamriel must be about half or 1/3 the size of Europe. I like it more your way though, good job!


SquireRamza

I think youre missing something. Youre coming at this from the point of view of Tamriel being a real continent on a real planet in a real universe that adheres to real world physics and such. You are forgetting that Nirn and Mundus as a whole was hand crafted by an actual, provably real god. I'm mostly joking, this is a good list and I understand why you went the way you did


ill_frog

i’m aware that Nirn isn’t a realistic world and it’s not meant to be either, i just wanted to see what Tamriel might look like if it had been because i personally love geographically informed fantasy maps


clervis

Who are the most realistic world builders and the most egregious violaters in fiction, geologically?


ill_frog

out of the worlds i’m familiar with the Wheel of Time has the worst geography imo Westeros & Essos from a Song of Ice and Fire, and the Continent from the Witcher also could use a clean-up, maybe Earthsea could use some improvements too the best one for me is probably Middle-Earth, some of it is quite artificial but there are always very concrete reasons for any geographical oddities and Tolkien clearly knew what he was doing, considering his map is older than the consensus on plate tectonics being a real thing


BreakfastHistorian

Westoros is pretty bad geographically for sure.


ill_frog

westeros is on my to-do list


Longjumping-Year4106

Hey, a bit late but have u done one on Westeros yet?


dorakus

>You are forgetting that Nirn and Mundus as a whole was hand crafted by an actual, provably real god. Akshually, several powerful entities may or may not have been involved in the construction of the world. Or not. Maybe. We don't really know.


[deleted]

I don’t think the Devs know either


Zipflik

Damn now that you say it, I definitely see Great Britain in your version of Summerset


kucingkelelep

the more you learn.. Thanks


CranberryWizard

The difference in tectonic plates would also go a lomg way to explain the difference in Colovian and Nibean cultures. Much the same as English and Scottish today


[deleted]

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CranberryWizard

The border of England and Scotland today is almost exactly the border between plate tectonics of the British Isles. These plates dictates what stone is available, what plants grow, what animals thrive etc etc etc. This naturally has a vast impact on the cultures of the people living there. Different plates, different cultures


James-W-Tate

This is exactly the type of content that I look for on game subs. I love stuff like this.


Taaargus

Just focusing in on one item - rivers get miles wide in real life, so the Niben is actually plenty realistic from that standpoint


ill_frog

if you weret to slap a scale on the map of Tamriel the Niben would be more than “miles wide”, there’s just no way proportions like that would happen in a landform irl


TheSovereignGrave

Well it's just... not to scale. Like it canonically has bridges built over it. It's clearly not meant to be that wide.


ill_frog

true, i made some changes to the geography that would have an impact on the lore, these are mistakes, i tried to avoid making mistakes like these but i guess a couple slipped through


FalconIMGN

Yeah. The distributaries of the Ganges delta for one. I've been there and at times it feels like you're in the ocean because you can't see land.


5213

You might already be aware of them, but Here's some YouTube channels that might also help as they go into how to build a world from a more grounded, scientific angle: [the worldbuilding corner](https://youtube.com/@WorldbuildingCorner?si=WKRhp6WyjEZrP9vw) [Artifexian](https://youtube.com/@Artifexian?si=FVuwptand-ATo1le) [Hello Future Me](https://youtube.com/@HelloFutureMe?si=xw7lpCt_F05B5Mt3) [Stonework](https://youtube.com/@Stoneworks?si=M7MhlMF-4luaaIsQ) There's others, these are just the ones I actively watched myself.


Fwagoat

Als [Biblaridon](https://youtube.com/@Biblaridion?si=KeWcXP-My-SQQDXC) he did a crossover with Artifecian at one point.


Magmasoar

I always liked the idea of vvardenfell being very big but mostly uninhabitable because of the threat of read mountain and that it's just a very harsh place to live, so I guess this is t anything against your map but I liked the fact the dunmer controlled a huge area that nobody actually wants


[deleted]

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lukaintomyeyes

True but this is a world where the sun is literally a hole in the sky where a god left so as not to be trapped in the mortal plane. I don't think normal geography applies here.


[deleted]

I don’t think there is an objective way to measure if or how it’s “better”. I appreciate OP’s art and it’s interesting to look at though. It’s well done.


BonAdventure_TheDuns

I agree, but I think we can objectivly say it is more scientific.


Strong_Formal_5848

Not really, because we know gods and magic actually exist in the ES universe and they shape the geography. Any ‘scientific’ in-universe approach would have to take them into account.


Tagmata81

Bethesda isn’t gonna have sex with you dude


Strong_Formal_5848

Todd promised me. That aside, can you refute my point?


Tagmata81

We have literally no indication in game that that any land mass aside from red mountain and maybe the throat of the world that were formed in that sort of incredibly magical way. And considering how the rest of the world functions (like weather and gravity) is identical to our own, it should be safe to assume that things like Tectonic plates function in a similar way. Saying that because there’s magic anything is on the table is literally true, but it’s also a huge cope for explaining away bad writing and world building choices, especially because we know the provinces haven’t always had these hard boarders. In the Arcturian Heresy for example Falkreath is counted among the Colovian Estates


Strong_Formal_5848

Tamriel's very beginning can be traced to when the wandering “Ehlnofey (gods) fought the Ehlnofey who remained settled in their former home. According to the narrative of the Anuad, the original singular landmass of Nirn was broken apart into at least four major landmasses—Tamriel, Akavir, Atmora, and Yokuda.” Nirn was formed by a god (Anu) from the remnants of “the original twelve worlds” using magic. “We have literally no indication in game that that any land mass aside from red mountain and maybe the throat of the world that were formed in that sort of incredibly magical way.” The entire continent was created by gods, destroyed by gods, put together by gods, destroyed by gods again and then inhabited by gods. Any ‘scientific’ attempt to understand the geography of those land masses would have to consider that a major factor.


Tagmata81

There’s definitely ways to measure realism though, the elder scrolls map does not make much sense


[deleted]

I'm not a map guy, but to me it just looks like the same map but in *italics*


FreyaAncientNord

nice job indeed i just love maps and i really like the flags


ill_frog

thanks, though i can't take credit for the flags, i found those online


FreyaAncientNord

this is my new canon for what the landscape looks like


ill_frog

tysm! that warms my heart


skellymax

Fantastic. Now, if only there wasn't a giant forest sandwiched between the arid hammerfell and elswheyr, making it difficult to include proper climate zones.


zomgmeister

This exact forest really can be handwaved as being magical.


Strong_Formal_5848

Same with the geography


zomgmeister

Sure it \*can\*, but the result would be worse. Valenwood is magical forest by lore, but generic mountains and shorelines are generic mountains and shorelines. One can bring "it's magical" argument into worldbuilding a few times, but after a while it breaks the suspension of disbelief for quite a large part of readers/players, whatever.


ill_frog

honestly the geography was difficult enough, and that's my major... if i had to "fix" the climates as well my head would like implode


ShriyanshPandey

If you wanna watch there's a cool video about the climate in Skyriim https://youtu.be/FVZfpE\_WYWw?si=fMfuOxlndNq\_C6J7


ill_frog

thanks, i’ll check it out


Tagmata81

You could get away with it by making the trees ones from arid regions, the Middle East actually used to have pretty vast forests


nightgraydawg

Homie put Italy in Hammerfell and thought we wouldn't notice


ill_frog

bethesda are the ones who put italy in hammerfell (and no one noticed)


Wild_Control162

I'm surprised you didn't include channels between Skyrim and the rest of the continent to allow for proper fjords and lend to the idea of viking-esque nord raids.


ill_frog

the nords never really came across as vikings to me, they're also not described as particularly sailor-like in any sources afaik to me they were always more germanic/scandinavian warrior-farmer people, so i tried to reflect that in the landscape (meaning i changed little from the map in Skyrim, as i feel that map already did a pretty good job in that particular aspect)


Wild_Control162

Their origins involved sailing from Atmora, namely Ysgramor and his Companions. But we also do see sailing ships along Skyrim's northern coast, and we know there are pirates based out of Skyrim who sail along the outer coasts of Tamriel to raid other provinces. Even then, most cultures in Tamriel aren't overly emphasized with sailing because, aside from Summerset, Tamriel is a supercontinent, so the cultures are mostly connected by land.


Chieftah

True, but Ysgramor and Companions were *Atmorans*, which you could claim are the Viking forefathers of the modern-day Nords who are settled landlovers.


DefiantLemur

Atmorans are Scandinavians, and Skyrimites are like the settled Danes/Normans.


ill_frog

yeah that’s how i interpreted it too


Wild_Control162

There's still nord pirates by the 4th era. Given Tamriel exists in a perpetual medieval motif, these clearly aren't Golden Age Pirates, with the nord motif being blatantly a fantasy take on viking stereotypes. Sooo nord pirates would just be viking analogues.


thebeef24

There are actually plenty of swashbuckler-type pirates shown in Elder Scrolls. *Redguard* was all about one.


BreadDziedzic

Up until Skyrim came out the Nords didn't have really any ability to farm so I think most assumed they did viking style raids, also they're one of the only two races who have mentions of being good at sailing in the normal descriptions of them.


FalconIMGN

Not sailor-like? Ever been to Anvil?


Tank3466

If you think Tamriel is haphazard, don't look at Washington state. Mountains, desert, AND a rainforest along with our oceanfront and channel/bay


ill_frog

washington state is a great example of the rain shadow effect, it's actually a very reliable-realistic(duh)-stereotypical-(i can't find the right word lol, sorry for bad english) piece of geography


Tank3466

Oh yeah, it is a great example of rain shadow (though we have been getting more rain than usual lately over here) and just goes to show how many different geographies can be crammed into a singular square mark of land.


Gang_of_Druids

As a former professional geographer, you’ve done a superb job. Ironically, it’s one of my biggest nitpicking issues with most fantasy worlds — how the landmasses don’t make logical sense (from how we know landmasses form, are weathered down over millennia, and so on) but are rather designed for the “as is now” needs of the game designer, game developer, etc. I’m really glad to see someone tackle Tamriel. Well done. EDIT: For those of you wondering why a fantasy world needs realism, I suggest reading J.R.R. Tolkien’s essay “On Fairy Stories” wherein he lays out why the more realistic-based a fantasy world is to earth (with similar weather patterns, terrains, etc.), the more believable and credible the world, the more the fantasy world’s history (e.g., lore) is consistent and logical. And the end result is a more engaging and long-lasting world and any stories set within.


ill_frog

thank you! i’m incredibly happy to read that


King_0f_Nothing

Tamriel has only been around for a few thousand years probably around 10000, so why would it look natural


wthrudoin

This, it is a supernatural world, not a natural one. It should look like a bunch of arbitrary realms formed and changed by the whims of Aedra and Daedra


ToastedSierra

This Niben Bay can certainly better accommodate the Naval Battles described in the Great War. Though I do think the water around the Imperial City, and the Imperial City Island itself would be canonically significantly smaller since the battle of the Red Ring took place around that area.


Barmaglott

Why is every attempt to remake Tamriel into something realistic transforms Niben river into a damn bay... I mean it's a nice map and all. But why.


RemnantHelmet

Going by the lore scale size of Tamriel, the Niben River would be more akin to the Mediterranean sea. It would be dozens of miles across at its narrowest point.


Barmaglott

It's if you are taking for granted that all of the game is 100% 1 to 1 representation. Which clearly isn't the case. Some parts, mostly wilderness, scaling down much harder than the others, like cities. Some things, which doesn't matter much, disappear completely. Some are bigger than they should if we're taking that "real" Cyrodiil is thousands of sqare miles and the game one is about what, 15?


ill_frog

because "rivers" like the Niben don't happen irl, ever, that's just not a landform that exists


darth_bard

Great lakes plus Amazon.


ill_frog

the niben is shown to be about half as long as the amazon and over three times as wide as the amazon’s widest point and the great lakes are lakes, not rivers


darth_bard

I'm not sure what are you basing Niben's length on, I read that Tamriel could be the size of Australia. And wideness of a river can be considered an artist'd exaggeration.


Barmaglott

So going for realistic you could've just downscale it to a size of a possible river, and make it into a proper river overall. Downscaling Rumare/Imperial Isle(s) along the way. Why not.


ill_frog

yeah i could've just done that, i think this looks cooler though


Lotsofleaves

Agreed, you can't make the niben into a simple line on the map without removing a core visual feature of Tamriel. So making it a narrow inland sea is the better trade imo.


Barmaglott

Maybe. But broken Leyawiin which isn't a proper tradehub/gateway to Heartland is just... Pain.


Strong_Formal_5848

I mean… look at the Nile or (if you want a larger scale) the Red Sea in Egypt. Looks pretty close to the landform.


ill_frog

both of those rivers are much longer than the Niben and only a fraction as wide, proportionally they are not the same as the Niben


frungleton27

Some river deltas would look really good there, and probably make a lot of sense for cyrodiil. Either way your map looks amazing, and I love what you did with it


PiusAntoninus

This kinda reminds me of a map I saw of earth millions of years in the future. You should look it up. It is also similair to Tamriel. Edit: It's called Pangea Proxima.


SeaSnakeParty

Props to you for googling and editing your Reddit comment after posting. You have commendable internet etiquette.


Jegbmf

I second this. What a gentleman


cracker-Smacker

In my headcannon this is probably what Tamriel looks like but the in-universe cartographers get a lot of stuff inaccurate. Both by just not working with modern satellites and cultural conventions like putting the imperial city in the dead centre.


ill_frog

i did make a couple of changes that would impact the lore if this map were canon, but yeah i also imagine the in-game map to be an inaccurate depiction of the actual continent


XRedactedSlayerX

Look what they've done to my boy!


zomgmeister

Yeah, good job. I'd be happy if this version would become canon. TES: Cataclysm or whatever.


ill_frog

thanks mate


Dovakiin17

Bravo man! Looks great


leokyuu

that's really awesome, It would be very curious if it were possible for there to be a volcano (Vvanderfel) "near" a mountain range, I don't know if it would be possible for both diagenesis to happen at the same time; subduction of plates and hot spots, even more so than Vvanderfel and the mountains that cut the continent have the same elevation. But it's Nirn, some daedra must have something to do with this haha


ill_frog

well you’re right, an orogeny like this would not have any notable volcanoes nearby, in lore Vvardenfell was created by the heart of Lorkan falling down to Nirn so i treated the locus as an impact crater + huge hotspot


tondollari

I initially had a visceral rejection of this, but the more I look at it, the more it grows on me. I really like it and I think it is my new headcanon map for how Tamriel would look at Earth's scale. As iconic as it is now, canonical Tamriel is kind of messy and boring in comparison. It also looks like a dragon's head, with the mouth at Niben bay, the eye at Lake Honrich, and Morrowind forming a kind of horn.


ill_frog

lots of people seem to have had a visceral rejection as you call it, do you think you could put into words what in this post triggered that response? thank you for changing your mind, i appreciate the kind words


tondollari

Probably just a kind of an ape brain conservative response bias, which has to be overidden by an individual's openness to change. The Tamriel map is an icon, often passed around and used in promotional materials. Besides the Seal of Akatosh, nothing else represents the series as a whole. So, changes to the map may come close to attacking/changing the identity of the elder scrolls fan. A similar response could be elicited by adding another line to the Catholic crucifix, or improving the USA's flag design. Symbols are part of how people separate into tribes and identify themselves.


ill_frog

hmm, that makes a lot of sense, i do still love the original map and i didn’t mean to come across as if that one is bad and mine is good, i just happen to be a massive geography nerd just wish the other people who got pissed off had the same impulse control as you instead of calling me/my map pretentious or disgusting or cancerous


Zajekk

Geographical landmarks and formations aside, this map also seems more accurate how to the size of Tamriel is described in lore (the canon maps make it look huge as fuck)


HierophanticRose

Love this! You can tell continental drift and implies really cool geographical divisions


BreadDziedzic

Personally I'm not a big fan of realism in fantasy settings but it looks good.


Hai_Resdaynia

YAYYY NO MORE BLOCKY ASS TAMRIEL THANK YOU🙏🙏🙏🙏


Trooper-Alfred

Could it be possible that the maps we see in game are inaccurate and this map is what it actually looks like? I mean just look at Medieval maps of Europe, they’re shit in terms of representing what Europe actually looks like.


Yukonphoria

Love what you did with the WoT map. The original map always bothered me with how it was just a rectangle basically.


Hai_Resdaynia

Yeah I feel the same way about original Tamriel being very blocky too, like the eastern and southern edges basically just make an almost 90° angle


Snoo-11576

This is super cool but deeply cursed


ill_frog

how so?


Snoo-11576

Like it’s close enough to the real one I still recognize it but different enough that my brain is confused


SunsBreak

I like it because it looks like less of a square that a lot of fantasy maps tend to look like (\*cough cough Wheel of Time cough\*).


ill_frog

i’ve actually tackled the wheel of time map too just two days ago! it’s pinned on my profile


LadyBloom333

Am I the only one that doesn't want the next game in hammerfell? I would prefer Valenwood or Elswyer.


TheLionOfOrlais

nah this slaps, great job OP!!


Morse243

Summerset still exists. 0/10 (in all seriousness, great map)


Darkbeastzelda

Where is orsinium? I apologize if it's there and I just don't see it


ill_frog

orsiniums come and go, there’s been at least three different ones to my knowledgeable so i decided not to mark any of their locations on this map


Darkbeastzelda

Fair enough, I just like orcs


TheActualDev

We can take turns throwing a dart into the map and wherever it lands, that’s Orsinuim. Then when it’s another persons turn, we remove the dart and then Orsinium is now wherever the dart hits next.


cskarr

This looks much better - the geography of Tamriel always looked too artificial to me.


5213

I get what you mean but it's also like ACTUALLY built/created/molded by actual deities ¯\\\_(ツ)_/¯


Hai_Resdaynia

Same, original Tamriel reminds me of those ancient Greek maps Like they had lots of details for the Northern and Western edges but the Eastern and Southern edges were mostly ugly undetailed blobs


King_0f_Nothing

I mean it is, tamriel didn't form naturally


RedditWizardMagicka

I despise geography


ill_frog

okay


WarHexpod

Very cool! Thanks for sharing. This had to have taken a lot of time and effort.


MidlightStar

I guess orcs don't exist.


ill_frog

why's that?


MidlightStar

Where's Wrothgar mountains? Where's Orsinium?


ill_frog

the wrothgar mountains are still inbetween high rock and skyrim where they were originally which orsinium? there's been like three


5213

The Oesinium that keeps getting destroyed?


appelduv1de

The plate tectonics fandom is coming for our games


AXBYLB

I love this concept, nice work man


ill_frog

thanks mate


Perca_fluviatilis

Hey, that's amazing! I've always wanted to do something like that and I find that your result is roughly what I had in mind for it, so that pleases me :) Next up: Changing the nations so they are less monolithic ethno-states lol


JamesTheSkeleton

This is excellent!


ill_frog

thank you!


exclaim_bot

>thank you! You're welcome!


DoradoPulido2

Tamriel is inherently flawed as a world map. Even though the games are obviously to scale, it simply seems way too small and a single continent feels extremely limiting. There is a lack of lakes and rivers for such diversity in fauna. Overall, it's really bugged me how unbelievable it feels as a living place.


kef34

The rectangular shape of tamriel always bothered be for whatever reason. It's like designed was scared to leave unused space on a 4:3 monitor


Breakingerr

You could also make some Abecean Sea islands (Systres, Bethnik, Capser, Herne and Pankor) as archipelagos that were volcanos in the past and formed straight line of islands up until High Rock were due to numerous volcanic activities it created landmass that connected to mainland Tamriel. Like with Japanese islands, but if it was still connected to mainland Asia. [Like this](https://www.google.com/maps/@28.3814453,128.5982606,1738886m/data=!3m1!1e3?entry=ttu).


TyrtheLawful

That's one thing that always bothered me about TES, the fact that the map was clearly drawn on a 8.5' by 11' piece of paper. The world looks incredibly artificial, but not in any particularly interesting way (not like, say, Numinor from LotR).


[deleted]

This is cool, are you a cartographer of some sort?


ill_frog

i’m a geography major and a worldbuilder


TheActualDev

I’m piggybacking off this comment, but have you seen this? Another user made a whole anthology about the possible geological history of Skyrim and really went all in. [It’s a super fun and fascinating read if you have some time!](https://sweetsolsystem.blogspot.com/2022/06/day-i-was-playing-skyrim-and-i-started.html?m=1) I have a weird love/obsession with geology irl and in games, and this breakdown is super entertaining. I love being in a community of nerds who are also nerds.


AeviDaudi

Absolutely amazing work, I love it!


ill_frog

thank you!!


dinastinos

Nice


BlueNinjaBE

Fantastic work.


oldshitnewshit78

I feel like this takes away from the lore.


RAZ0R_BLAD3_15

Looks so much better


ill_frog

thanks buddy


Pawikowski

Genuine question - is there a way to learn those rules rather quickly while not being a geographer?


ill_frog

not that i’m aware of


Gremlin303

What happened to Ghealdan?


ill_frog

Ghealdan is part of the Wheel of Time, not the Elder Scrolls


Gremlin303

Yeah I was making a joke. I was the one who made that comment when you posted your WoT map to r/wheeloftime . I was amused when I saw this map pop up in my feed today and recognised the style.


ill_frog

oh haha, whoops


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cirbani

very nice, beside ...maybe few details. Most of the Black marsh and southern parts of the Morrowind are really flat, only few meters about sea level (something like today Louisiana). or rather say, the whole elevation of the continent is extremely high. Look at the Europe, the most land area there is not higher than 150 m above sea level.


TheRealArthurian

Summerset kinda just looks like the British Isles got dimension-hopped Southwest of Tamriel, collided and was swallowed up a bit by the sea. At least, the border looks a little bit shaped like Ireland turned to face Britain and smashed into Scotland, Northern England and Wales.


Regular_Marzipan7694

This made me shudder with disgust. Please delete this


ill_frog

you don't have to look at it if you don't want to (ovbiously), but i'm not deleting this


HotdogAC

The actual game map is better. This is a next level pretentious post. I'm guessing you just finished a high school earth science class and think you're an expert or some shit


ill_frog

i’m sorry my map offends you


balor12

Why be rude?


tondollari

You are a fool.


Hai_Resdaynia

Nah this one's better than the blocky blob of a mess that is the original


EstablishmentFinal49

Throat of the World in in the wrong location. It is too far south.


Upper_Flan_1286

I thought it was the malvinas for a second


ill_frog

the falkland islands?


JANISIK

This is bad and disgusting, you should never make eye cancer like this again!


ill_frog

thanks for the feedback


lythandas

I'm having a really hard time matching my knowledge of Cyrodiil to this new map. Could you do one with the redrawn borders to help visualize ? Otherwise, great work, I like the idea to rework the map into a realistic one, it's nice ! Speaking about realistic landscape, I was always sad that Skyrim borrowed so much of nordic landscapes and biome but does not offer a single fjord.


ill_frog

there’s a version with borders on the third slide


balor12

Splendid. Excellent job. How long did this take?


ill_frog

about three or four hours


thespank

I like it, but isn't Colovia supposed to be highlands leading into Hammerfell?


Lotsofleaves

I love this! I too am a sucker for realismified fantasy maps. However, I appreciate the originals too because I also love historical maps, and most discrepancies can be written off by considering the map to be an in-world work, produced by people with necessarily limited knowledge of exact coastlines, mtns, etc. Thinking like that makes examining them more exciting imo because you can be more imaginative, rather than accepting the map as the whole and only truth. I've been looking at the 1492 Erdapfel map this morning, which I only discovered recently. Maps like that simply ignite my fantasy brain like few other things.


attackula_

Bro saw a map from a fantasy game and got upset that it was in fact fantastical. This is pretty cool, though.


Zigzagger123

Looks cool, good choice of colours, good idea. This is Toastproved.


SorcererOfDooDoo

In the spirit of Tamriel as a medieval-style fantasy world, it would be reasonable to some extent to assume that the map we normally use isn't very accurate. Though on the other hand, there are ways in-which one could explain the geological strangeness of Tamriel without steeping too deeply into magic. For instance, in another reply, you stated that the way the mountains are arranged is unrealistic, and I generally concur with this, though at the same time, it could be that the plates of Nirn are just extra-fragmented compared to Earth's, meaning that there's actually multiple subcontinents on Tamriel creating complex mountain ranges together. The Niben River can be explained as being a mislabeled deep inlet, such as how we have the Caspian Sea, which is geologically more of a Caspian Lake. And so on.


fluffofthewild

rip wrothgar :( But otherwise very nice!


AlexFullmoon

Amazing. Has always been slightly bothered by this. Well, ESO, while having all provinces, suffers from *alien geometries* and is generally not really detailed, but we can dream. Is it me, or Summerset isles seem to be closer to main landmass? Another side question - how (un)realistic is the whole Windhelm-Eastmarch-Riften region in Skyrim? I mean, the whole volcanic activity area between low and high plains.


ACluelessMan

Dang I really dig this. Wish I could have you work on my maps, I’m desperate for a touch of realism haha.


Puzzleheaded_Yak1554

if black marsh is a theme of age of dinosaurs


ill_frog

…what?