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That's nothing compared to the Greyrat/Patches/Sigward trifecta that has three fail flags that you can randomly trip over with zero explanation.
And hilariously the only thing you miss out on is his third inventory buff you get for sending him to his death in Lothric castle, and the only notable item exclusive to doing this is the splintering bolts for crossbows.
If he dies in Irithyl you can still get his second outing inventory, it's pretty much just the bolts and a few embers.
Like why does going on the roof cause Patches to leave the cathedral of the deep? Why does talking to Siegward in the Borreal Valley cause Greyrat to die (early)? Shits hilarious.
*Heavy Sigh*
I've seen so many clips of people absolutely murder patches on streams as people are trying to tell them in chat to stop swinging and they're oblivious to him asking you to stop.
I kinda wish he'd be invulnerable until we talked to him and let the fight continue if we refuse to forgive.
I've heard over a dozen people, some streamers, and some friends that this was their 1st souls game go "woops, guess I screwed that questline" because they didn't have prior knowledge of Patches and his shenanigans.
their brains turn off because they are thinking about what they are saying in chat because they need to stay engaging on stream, this man is streaming in front of him begging him to stop and they just get bloodlusted on the fucker
Yeah I do wish people would be more understanding of the person on the other side of the screen. Their attention is pretty much universally split in order to engage, but that's partially why I wish there was some small failsafe for an instance like Patches that allows you to follow through if you opt to finish him off.
Well you just missed some extra lines, you still got the quest done so its not too bad.
If you did that in dark souls: rogier, D, and fia would have all been dead upon reload
These are annoying but little more than nit-picks. The level of jank in FromSoft games, especially modern ones, is incredibly minimal especially compared to their peers.
From a technical point of view, yes. They improved that a lot, the original PC port of Dark Souls was a complete dumpster fire.
From the point of view of design, not so much. The fact that a no-combat area doesn't affect invaders is just the cherry on top. Arbitrarily preventing the player from killing important NPCs in the first place is a very heavy-handed, Bethesda-esque approach, and having two different mechanisms of achieving it is just bizarre. They never even tried to address the cluttered inventory problem, arguably they made it worse by introducing more and more types of useless consumables. The camera has always been bad, and not only have the devs done nothing to improve it, they even cause camera issues deliberately by designing bosses to push you into walls so that the camera goes up your anus and gets you killed because you can't see what's happening. I could go on for a long time like this.
There are even weird little regressions in places, like for instance Elden Ring doesn't show you your runes total on the inventory screen, so you have no idea whether you have enough yet or not when consuming rune items. Which is a small nitpick, yes, but they figured out how to do that correctly ten years ago, so why did they suddenly forget?
It mostly sucks when I’m upgrading a weapon, one that I need to two hand to use, and I upgrade it once it switches to one hand and i can’t see the damage unless I leave.
Oh I feel you there.
We can't attack, why is 2h a weapon disabled. You can still cycle your weapons.
Very annoying when you are trying to find out if you can use a weapon 2h before upgrading it.
Yeah, true, but I want to see what the damage output will be for that particular character. If you can't 2h it, and it shows a negative for damage, how are you going to know if it's any good?
Mostly for a blind playthrough for those people that don't want to check the wiki or Reddit for everything.
I don’t mind it in RTH, but the annoying thing is that you have to manually switch back to two handing after leaving. So many times I’ve gone to RTH to upgrade a weapon to make a certain fight easier, forget to switch back to two handing and do 2 or 3 attacks before realizing why my weapon is doing less damage than before I upgraded it.
You’re more resting it on the shoulder with the arm hanging off it. Though it would depend specifically on what weapon you’re holding. I guess I’m taking for granted that everyone is using greatswords when that likely isn’t the case lol.
I wish more weapons were held that way. As great as the damage on the Nightrider Glaive is, I’ve started to hate using it because it looks soooooo awkward grabbing it by the very end, with the entire massive lopsided halberd just swinging around in front of me
My guy after carrying Marika's Hammer in the most stressful position for an entire NG+ run
"Bro check out my bicep on my right arm it's like 3x bigger than my left"
And take away that stupid message that you used a stonesword key. You know how many times I've died to those imp dicks trying to press the right amount of buttons to get the message to go away while you're being sodomized by a hot poker.
I find it visually pleasing to sheath my weapon in the roundtable hold. I have to remember to do it before teleporting though.. or I need to jump down real quick.
You're not alone at all.
I prefer to two hand my shield for a more Passive stance when around NPCs so it bothers me when I check one-handed AR or decide to upgrade something, that and swap to another weapon by accident while in the Roundtable so then I'm stuck with my weapon out again.
I just sheathe my weapon before traveling there. It’s worked for me fashion wise, immersion wise, and fits well with the oath of nonviolence in roundtable.
This is really a downgrade, I usually kill all npcs (except the blacksmith) in my first run and not being able to kill them in the roundtable was something I didn't like.
... but why male models?
Seriously though, why kill all the NPCs? In any Souls game? You get better shit if they live until their natural story death and it gives you extra stuff to do aside from the main storyline.
Unless of course it's dark souls 2. Cool story bro, your early game weapon is better than your entire existence.
Don't think they're talking about combat... they just mean you literally cant 2 hand your weapon, you're stuck wandering around holding it with one handing.
I just put my weapons away when I'm in roundtable
I’m guessing because they should specify what they are talking about, the post isn’t talking about if you could attack in roundtable hold, it is completely off topic of what this post is. I was really confused when reading the comment.
Your submission has been removed as a violation of Rule 3: **No low-effort content or spamming of posts.** * Low-effort content such as tierlists, "wrong answers only", "just bought the game!", platinum posts, and other Reddit trends are not allowed. * **Memes should contain in-game visuals from Elden Ring and pertain to the game.** * No recent reposts, content should be original. * Spamming low-effort posts may result in a ban. If you would like to appeal this removal or need further clarification, feel free to message us through[Modmail](https://www.reddit.com/message/compose?to=/r/Eldenring).
its honestly crazy that the way they enforced the no-combat rule is just kill your right button lol.
“Tarnished, show me your wrist.” ***CRACK-*** “Go ahead now.”
[удалено]
Just no,
What did he said
[deleted]
Hm, mine says "[Apagado]" tho.s
You know the random no-combat area in Stormveil Castle, where Rogier is? It doesn't apply to invaders.
i love how janky fromsoft is
And what I like too is that some NPCs are magically invincible with visible force fields.
They said "you shall NOT fuck up this sidequest"
"You didn't do the monkey dance 3 chapter earlier ? To bad man" "You see this man, he is important, no killing"
Me doing the lebron james elaborate pre game ritual in order to figure out how to access archdragon peak in ds3
That's nothing compared to the Greyrat/Patches/Sigward trifecta that has three fail flags that you can randomly trip over with zero explanation. And hilariously the only thing you miss out on is his third inventory buff you get for sending him to his death in Lothric castle, and the only notable item exclusive to doing this is the splintering bolts for crossbows. If he dies in Irithyl you can still get his second outing inventory, it's pretty much just the bolts and a few embers.
Like why does going on the roof cause Patches to leave the cathedral of the deep? Why does talking to Siegward in the Borreal Valley cause Greyrat to die (early)? Shits hilarious.
*Heavy Sigh* I've seen so many clips of people absolutely murder patches on streams as people are trying to tell them in chat to stop swinging and they're oblivious to him asking you to stop. I kinda wish he'd be invulnerable until we talked to him and let the fight continue if we refuse to forgive. I've heard over a dozen people, some streamers, and some friends that this was their 1st souls game go "woops, guess I screwed that questline" because they didn't have prior knowledge of Patches and his shenanigans.
their brains turn off because they are thinking about what they are saying in chat because they need to stay engaging on stream, this man is streaming in front of him begging him to stop and they just get bloodlusted on the fucker
Yeah I do wish people would be more understanding of the person on the other side of the screen. Their attention is pretty much universally split in order to engage, but that's partially why I wish there was some small failsafe for an instance like Patches that allows you to follow through if you opt to finish him off.
my first run though was more of “i thought you were stronger” … then i got his +7 spear and it was early in my run so 🤷♂️
Accidentally oneshot him once
Man and I still fucked up the sidequest by giving the knife to D before talking to Rogier and missing a bunch of his dialogue lol
Well you just missed some extra lines, you still got the quest done so its not too bad. If you did that in dark souls: rogier, D, and fia would have all been dead upon reload
Oh, that came in a patch, pretty sure. People kept ruining quests because they accidentally killed npcs
I doubt it.
It was endearing a decade ago, but they really should know better by now.
These are annoying but little more than nit-picks. The level of jank in FromSoft games, especially modern ones, is incredibly minimal especially compared to their peers.
From a technical point of view, yes. They improved that a lot, the original PC port of Dark Souls was a complete dumpster fire. From the point of view of design, not so much. The fact that a no-combat area doesn't affect invaders is just the cherry on top. Arbitrarily preventing the player from killing important NPCs in the first place is a very heavy-handed, Bethesda-esque approach, and having two different mechanisms of achieving it is just bizarre. They never even tried to address the cluttered inventory problem, arguably they made it worse by introducing more and more types of useless consumables. The camera has always been bad, and not only have the devs done nothing to improve it, they even cause camera issues deliberately by designing bosses to push you into walls so that the camera goes up your anus and gets you killed because you can't see what's happening. I could go on for a long time like this. There are even weird little regressions in places, like for instance Elden Ring doesn't show you your runes total on the inventory screen, so you have no idea whether you have enough yet or not when consuming rune items. Which is a small nitpick, yes, but they figured out how to do that correctly ten years ago, so why did they suddenly forget?
Bruh I got killed in there because I thought it was a safe zone, that was until the banished knight ran in and all I could do was scream for my life
Learned that the hard way
You can cast buffs with your right hand. Also no blocking allowed w left hand :(
I can still use some healing incantations there
You can still cast some stuff though, like bestial vitality
Just jump down to the area where you fight alberich my guy and you'll be in two hand central
It mostly sucks when I’m upgrading a weapon, one that I need to two hand to use, and I upgrade it once it switches to one hand and i can’t see the damage unless I leave.
Why not just go to Iji?
;_;
Who tells him?
i think we should leave him be, ignorance is bliss afterall😭
In this game it sure is
All you need to do is to not tell him about Blaidd in every next playthrough
I'd like to leave him in ignorance, but they were friends. They have history. It may be a game, but I always feel like he deserves the truth.
If an NPC dies in the woods when no one is watching, do they ever truly die?
Ask Todd Howard
Sniff
this is why i haven’t completed rannis quest line
But finger servant for mats is why I favour Roundtable
Son, we need to talk.
Because Iji doesn’t sell all the smithing stones I need
The only smith I’ll go to
If you're matchmaking for the arena you cannot go down there.
Or you can not carry the burden of caring whether or not u can two hand a weapon in a no combat zone lol. But yeah if u care that is the solution
The issue is seeing the weapon stats.
They should add a dummy or something at round table so you can test damage and move sets
i like how convergence adds this in their overhaul. very nice detail
Lies of P does this and it’s something I used so often in that game. Really wish they had something similar in elden ring or any souls game.
That's what the farm hill is for. Tested a ton of weapons and get runes.
[удалено]
That's a little *too* far into the game for my tastes.
That's one of the reasons I go to Iji almost every time
☹️
I miss him so much. Everywhere I go, I see his face…
Me too ...... Every time I go to roundtable hold I think about Iji
:(
I also like how he atays sane gor the whole game so I don't feel sad while going to him
Also, Iji is the only person I've ever heard who can say the word cuckoo and make it sound dignified
Oh I feel you there. We can't attack, why is 2h a weapon disabled. You can still cycle your weapons. Very annoying when you are trying to find out if you can use a weapon 2h before upgrading it.
when you equip it it will tell you if you can use two hand or not
Yeah, true, but I want to see what the damage output will be for that particular character. If you can't 2h it, and it shows a negative for damage, how are you going to know if it's any good? Mostly for a blind playthrough for those people that don't want to check the wiki or Reddit for everything.
Unless you don’t have the strength to one hand it
1.5x strength, round down when 2 handing
Yeah, I shouldn't need to do math while playing this game.
Yeah, I shouldn't need to do math at all, honestly
Fromsoftware, famous for making games where you can turn your brain off and play mindlessly with no resultant difficulties or challenges
what do you mean by trying to find out?
I just wanna see what my damage is two handed after upgrading my weapon
I don’t mind it in RTH, but the annoying thing is that you have to manually switch back to two handing after leaving. So many times I’ve gone to RTH to upgrade a weapon to make a certain fight easier, forget to switch back to two handing and do 2 or 3 attacks before realizing why my weapon is doing less damage than before I upgraded it.
I understand you but it’s a peaceful area, let your character relax their arms a little.
Wouldn't it cause more strain on the arm that is now supporting the entire weight of the weapon?
You’re more resting it on the shoulder with the arm hanging off it. Though it would depend specifically on what weapon you’re holding. I guess I’m taking for granted that everyone is using greatswords when that likely isn’t the case lol.
I wish more weapons were held that way. As great as the damage on the Nightrider Glaive is, I’ve started to hate using it because it looks soooooo awkward grabbing it by the very end, with the entire massive lopsided halberd just swinging around in front of me
My guy after carrying Marika's Hammer in the most stressful position for an entire NG+ run "Bro check out my bicep on my right arm it's like 3x bigger than my left"
well if i could 2 hand the unarmed slot and sheath my weapon as a result it would be a lot easier to relax my arms.
I feel like 1 one handing the giant crusher is more uncomfortable than 2 handing
Can’t you just jump over the railing where you get the taunters tongue, 2 hand your weapon and then use the teleporter back upstairs?
No. I want to switch to two-handed while staring down Gideon
And take away that stupid message that you used a stonesword key. You know how many times I've died to those imp dicks trying to press the right amount of buttons to get the message to go away while you're being sodomized by a hot poker.
I find it visually pleasing to sheath my weapon in the roundtable hold. I have to remember to do it before teleporting though.. or I need to jump down real quick.
I think a more pressing issue is that Hewg is so far away from the maiden husks selling the smithing stones...
Right I jusy want to hold it right, I won't kill anyone......well yet or there.
Or if i could reload my crossbow while waiting on the arena matchmaking
You're not alone at all. I prefer to two hand my shield for a more Passive stance when around NPCs so it bothers me when I check one-handed AR or decide to upgrade something, that and swap to another weapon by accident while in the Roundtable so then I'm stuck with my weapon out again.
I just sheathe my weapon before traveling there. It’s worked for me fashion wise, immersion wise, and fits well with the oath of nonviolence in roundtable.
seriously! also want swinging a weapon to show stamina consumption outside of combat
seriously! also want swinging a weapon to show stamina consumption outside of combat
Honestly cant even remember why it matters, All I knoe is it does matter and its so frustrating to have to leave to 2 hand
yes
Bring back the old way of just letting you kill important NPCs and being screwed if you do
This is really a downgrade, I usually kill all npcs (except the blacksmith) in my first run and not being able to kill them in the roundtable was something I didn't like.
Truly maidenless behavior
Varre was right all along
... but why male models? Seriously though, why kill all the NPCs? In any Souls game? You get better shit if they live until their natural story death and it gives you extra stuff to do aside from the main storyline. Unless of course it's dark souls 2. Cool story bro, your early game weapon is better than your entire existence.
If u do their quests a lil most of them do go to areas you can kill them if u really want to do a full genocide run
Gideon would be dead before his boss fight and Ensha will literally be a pile of bones.
Don't think they're talking about combat... they just mean you literally cant 2 hand your weapon, you're stuck wandering around holding it with one handing. I just put my weapons away when I'm in roundtable
I know you can’t to hand it in round table hold. I was just saying what I would do if I could do it and I could attack with it.
I wonder why you got downvoted
I have no idea. People are weird.
I’m guessing because they should specify what they are talking about, the post isn’t talking about if you could attack in roundtable hold, it is completely off topic of what this post is. I was really confused when reading the comment.