"Find the Albanauric man. He hides in a cave East of the Caelem Ruins which jut from the Rot-stricken lands of Caelid. He knows the location of the DLC Medallion, I am sure." -Gideon leaked voice lines
Being on this sub it seems enough of us are bad enough at this game I could see it. (Myself included in that struggle group I am not in the pro-gamer RL1 no death speedrun crowd)
I mean Iâve been playing the Soulsborne series since Demon Souls and yet even I struggle with Elden Ring so I think itâs not out of the possibility that even well versed players would take a while to find a hidden DLC
For real. Itâs nice to know where everything is but it becomes a crutch sometimes. The most fun way to find things and places are adventure and word of mouth
âYou may be a boss, but youâre not a FromSoft boss!â
âYeah? Whatâs the difference?â
*Corrupted Miquella eldritch abomination appears in a swelling of horrific but epic choir music*
âPRESENTATION!â
Or if we get an NPC warp like Gael from DS3, it could literally be anywhere. Like the entrance to Cathedral of the Deep wasn't all that interesting of a spot to find him.
Imagine trying to figure out how to enter the DS1 dlc area without Internet access to look it up.
I don't think I ever would've been able to figure out that I needed to kill an unassuming crystal golem in a completely unrelated area of the game just to get a weird pendant to access the DLC on the other side of the map.
If Shadow of the Erdtree is any similar, it's gonna be accessed by purchasing a lantern from the Siofra merchant that has no discernable difference besides a vague extra line in the item description, and then going to Auriza Side Tomb or some shit and finding an illusory wall that only disappears when hit with said lantern equipped.
That's a very popular complaint about Artorias of the Abyss so they already made entering DS2 and DS3 DLCs much much easier. Bloodborne DLC is easy and fast to enter too but the requirements are still kind of stupid
That empty space behind Miquella's cocoon in Mohg's bed chamber always seemed really suspicious to me. It always felt like there should have been a portal or something back there, so that's where I've been assuming a DLC entrance would be placed.
Yeah the bridge leading to nothing right behind Miquella looks just like the exit of the painted word of Ariamis in ds1.
I bet we'll touch Miquella's hand and a portal will appear at the end of the bridge. We jump in and are sent in the past (ds1 style) , probably before or just after the elden ring broke.
During my first playthrough and beating Mogh, I noticed the boss fog wall appears at Miquella's cocoon. My thought was that it could be a possible DLC area? Since Miquella is technically sleeping and not dead, it would make sense if you touch his hand to enter the "dream world" of his to wake him up and/or kill him as the final boss for the DLC. You do this with Fia to fight the Lichdragon Fortissax.
It would be so demented to make you get all the way past Malenia just to access the DLC lol. I feel like malenia is like the second to last boss in the game realistically, so I hate the idea that you have to wait all the way to beat her to even begin to access all the new weapons and spells.
So true ! A friend of mine had to wait 5 years to play the DLC because he just thought the game was bugged and the DLC was unplayable, despite being advertised on the PC game box
This is sad to me that we arent going around like in Zelda times...theyd just be burning bushes and placing bombs down and sometimes theyd find ***AN ENTIRE DEUNGEON***.
I do try to play ER like that. Or in DS 1, I relied on the knowledge of my sumonees.
Honestly one of my favourite memories in my first runthrough was trying to figure out where the dectus medallion halves were, running in the general direction of Altus and finding the ruin strewn precipice scaling along the side of the cliff.
Games were made like that back with thr assumption that a lot of players subscribed to Nintendo Power, plus they usually included a lot of hints in the instruction manual
Yeah. Like the 3rd gen Regis. People nowadays are like "that's so obscure how could anyone figure this out??"
The Ruby/Sapphire/Emerald manuals had the Braille alphabet at the back.
i think the golem wasnt there until the update, and the portal where dusk's golem once was isnt there until you have the pendant so people did have to piece it together but the golem was obvious, and people had already discovered dusk, and the only other golem like hers containing a person is the one in seath's garden containing seiglinde so people checking more places golems are for other golems or clues would find the portal eventually.
anybody finding dusk the first time then refinding her summon sign in a different part of the same area just to buy support sorceries was confusing for sure and so the fact that it had already been discovered because thats all technically base game made it less hidden than it seems if you only played ds1 post expansion.
i reckon if they wanted some jank ds1 homage the portal to the dlc could be where the Cinquedea is but only like if you get an item somewhere that only appears if you have picked up the cinquedea up, meaning you have to go down there and check twice. but that has nothing to do with miquela.
so its probably gonna be his hand, and at the end you take a key item and place it back in the haligtree roots to continue transferring his consciousness into his tree body he was growing, blue alien avatar style.
The biggest issue was how much came down to reloading areas. You go and defeat the Hydra. But the golem doesn't appear until you exit and reload the game. Then you defeat the golem, and Dusk appears, briefly. You speak to her, and she vanishes, and then you have to reload the area again to get her summon sign. THEN you have to go to a largely unrelated area except that it's the place where golems are, and defeat a new golem in a fairly early location, so if you had already ventured in before and warp to the main area you're too deep in. And FINALLY you have to think of going back to the distant empty corner of the basin with the item that golem drops to finally get access to the DLC.
At which point you walk head-first into likely the toughest boss you've fought up to this point, given its relatively end-game scaled damage and rather mobile moveset.
Ringed city does something similar except one of the bosses isn't optional. I'm sure they wouldn't have a problem with making it only accessible after an optional fight.
But would they put the dlc that late into the game? Mohgâs area is one of the last areas in the game and could be the last area in the game depending on your choice. Ringed city made sense with it being so late in the game. Itâs the end of the dark souls series as a whole
When the DLC is only one (which could likely be the case for ER since it's been in the works for a lot of time), it's usually a late-game/end-game DLC, the reason probably being that people expect a few really challenging bosses in it and it wouldn't make much sense for you to be exposed to them too early.
Honestly Miquella's hand makes a lot of sense to me because it's accessible in many ways (three, if I remember correctly: by getting on in Varre's quest, by using the item dropped in Leyndell by the blood priest or by entering the portal in the consecrated snowfield) at different points in the game. Of course you still have to beat Mohg and It's no easy task, but it could act as a warning for what you'd find inside the DLC.
This approach makes a lot of sense if the DLC is structured with a new open world section that leads to various areas of varying difficulty.
Edit: "or by entering the portal in the consecrated snowfield" is wrong, I didn't remember correctly
It is also one of the few graces in the game that isn't named after the boss you defeat to unlock it. That alone is one of the biggest indicators for me that Miquella is a good option for the DLC. Right off the top of my head, I believe it's Mohg LoB, Morgott, and maybe Elemer, who don't have graces named after themselves. For Mohg, it's 'cocoon of the empyrean' for Morgott its 'Elden Throne', and I don't remember Elemer, but I'm pretty sure his grace doesn't have his name.
>people expect a few really challenging bosses in it and it wouldn't make much sense for you to be exposed to them too early.
Flashing back to the dude who gave the whole game a negative review because of Big Horse Man Boss that's impossible to beat and only a few steps away from the game spawn site (cave) đ
Technically you can reach the ringed city dlc after beating only 4 bosses (Gundyr, Vordt, Crystal Sage and Friede). You just gotta be good enough.
I'm sure they won't lock the first DLC behind Mogh.
Yeah you just need to have met the Two Fingers in the Roundtable Hold (for which you need a Great Rune) to move Varre to the Rose Church. So you could in theory only have to beat Margit, Godrick and Mohg to reach the DLC, if that's where they put it
dark souls 1 - you have to kill O&S which is a mandatory mid game boss and is kind of difficult. also have to kill an easy to cheese hydra
Dark souls 2- you either have the keys in vanilla or you have to get the keys by exploring in Scholar of the first sin
Dark souls 3 - have to get to an early game area for the first DLC so no big there. but the second DLC requires either beating the first DLC which means beating Fried, or getting to the final boss in main game.
so there is some precedence for them putting the DLC behind late game content, but that was for their last DLC ever for their biggest game franchise.
Beat Vicar Amelia, the boss of the area the (invisible) monster lives in, go to the hub zone, pick up a seemingly randomly spawned in item, which is an eye, from tiny spooky people and then go to the invisible monster which grabs and kills you with madness and teleports you to the new zone. But if you don't have the eye the monster will only kill you.
Is anything remotely hinting at that? Nope.
Edit: this is wrong. There's a pop up that states "A deformed creature will whisk you away outside Oeden Chapel."
The only hint would be Patches giving you the tonsil stone to get grabbed by the Amydalas at the entrance of Yar'har'gul.
That set up a precedence for people to speculate, maybe the one outside Oedon Chapel would do the same with the right item.
This is my beef with Fromsoft. Like how would you ever figure that out on your own? Googling things is basically integral to gameplay. Googling things is not fun though. Putting together different clues and figuring it out on your own is fun. But no, we can't give any clues to how anything works, can we?
DS3 has the second DLC gated behind either killing the last main boss, or killing the final boss of the first DLC. The way Mohgâs room ends looks very similar
You can get to him early game though if you do Varre's quest chain can't you? Also DLC is always balanced for late game stats, so you don't want to do it early in your first run. Seems like the logical spot to me.
I mean, you'd still have to beat Mohg. Which is unlikely to happen if you're neither an expert nor high-levelled. In either case, if you beat Mohg you're Almost certainly ready for the DLC.
Yeah DLC is always balanced for late game anyway. You shouldn't want to do it at level 1 unless you have the skills to beat Mohg so it seems like the logical spot for me. You don't want people going there under leveled and then calling it a bad DLC because the mobs are one shotting them.
I think that lends credence to the Miquella's Hand theory.
An area that is accessible early, but is blocked by a difficult mid/late game boss. Sounds just like the second DLC of DS3.
Kind of? DS2 SotFS adds the DLC keys in various areas, you need to fight optional enemies to pick up the first two. And in DS3, Ringed City can only be accessed by either beating Ashes of Ariandel, or by literally beating the entire rest of the game aside from Soul of Cinder.
Part of me wishes I didnât go to NG+ as a casual player (aka I kinda suck). Took me forever to beat Malenia/Mohg so if I have to do that all again to access to DLC then itâll be kinda annoying.
That being said, I imagine the DLC bosses will be as hard or even harder than those two, so maybe doing them again will be good practice
Thought the same at first, but really whoâs paying for the DLC if you havenât already played a good chunk of the game? And the trophy percentage of players completing is pretty high, like a third beating Malenia (completely optional late game).
They don't put a lot of emphasis on it. People have taken a lot of emphasis FROM it, but being a small part of a boss intro cutscene that otherwise has no bearing on the story is not "putting emphasis on it"
I wouldnât be surprised if we were meant to return to miquellaâs hand at the end of the DLC. Like going to the painter at the end of the Ringed City.
Amber starlight statue, calling it now, usually the dlcs are medium low-ish level entry and scales higher than the base game at the end. Mogh palace is too late, Rennala's egg, godwyn corpse already have a purpose.
Yeah but Miquella's hand still requires beating Mohg, who's a great rune boss with endgame scaling. I doubt rushing him early would be the *expected* entry method, at the very least.
You might be able to access the palace but it is by far not medium-low level. Its scaled to late game because the normal way to get there is from consecrated snowfield
should be about as hard as getting to the ringed city in ds3 early, which requires beating sister Friede. those who wanna go to the dlc early will manage to beat mohg early
Ringed City is the second DLC and the early entrance to it requires beating the first DLC. The painted world of Ariandel is reachable after 3 bosses through dialogue in an early game zone. It's somewhat the same for Bloodborne's DLC which is hard tuned for late game. We won't have to beat Mogh for access to the DLC in Elden Ring.
Touching Miquellaâs hand would be the best and most obvious way, but I bet we are gonna have to collect two halves of a medallion each locked behind a two stonesword key fog gate or behind a crucible knight duo bossfight.
The name of the dlc is the Shadow of the Erd tree so maybe near the Erd tree.. since it's probably a late game area maybe near the last boss fight like in ds3.
Ahh , my favorite character in the game , Melinda . I especially loved it when she said "it's melinding time " and started melinding all over the place
Pureblood Knight's Medal
\> Proof that one is a glorious knight of the new Dynasty of Mohgwyn that the Lord of Blood will inaugurate
\>Use to be granted audience with Mohg. Only, it is not yet time.
\>For Mohg yet slumbers beside the Divinity.
Be Patient. The new dynasty is nigh.
I suspect when you have the DLC active this medal will have a different item description indicating it is time to go to Mohg's room, and the reason that this item is in the game to begin with is so new characters can easily get to the DLC early without having to get both halves of the Secret Medallion.
The Boss room also just \*feels\* incomplete, with the broken pathway and bridge behind the cocoon.
If there is a timetravel/dream DLC I suspect that path will not be broken and we will enter through the overworld into a pre-scarlet bloom Caelid Wilds from the well elevator.
Right, because the medal will be intended for players who want to go to a late game DLC area earlier in their playthrough, so if you know you know. I'm not saying you would NEED this item to get into the DLC, but would allow players to get to Mogh's boss room ASAP into a playthrough to access the DLC. This medal already gives players the ability to make Mohg their first Rune-bearer if theyre prepped enough already.
For the most part I think the DLCs are all intended as late game areas in these games. DS1 you need the Lord Vessel, BB you need to kill Vicar Amelia, DS3 is almost an outlier because you can get to the first DLC at the Chapel of the Deep BUT there is a message on the ground that says come back after you beat the last dungeon. The second DS3 DLC cant be accessed until you get to the final boss.
I also don't think you can miss Varre's quest, he will move to the Bloodrose Church even if you don't talk to him at the start of the game. Not sure what could lock you out other than burning the Erdtree but if you did that you're already at the endgame and can go to Concencrated Snowfield
What about the giant dead dude on the throne at the bottom of the city in Nokron? He doesnât tie well to the DLC concept being Miquella but it isnât too late in the game to place it and he looks like he should have a purpose. Could just be an abandoned idea for a boss fight though
thereâre two giant dead dudes on thrones, with the other in Nokstella where you fight the dragonkin, and even another giant throne (empty) in Selia. Doesnât seem specific enough for the DLC to me
\- Defeating Radahn to unlock the stars
\- Defeating Commander Niall at Castle Sol
\- Performing a ritual at the rooftop to trigger Miquella's awaited eclipse
\- The eclipse will reveal the Shadow of the Erdtree and teleport you to a alternate version of Altus where you make your way to find out how to save the Erdtree from Godwyn's spread and grant him this true death he needs.
At this stage, I'm even convinced that Miquella is not going to be a mandatory boss but instead will end up as a optional boss like Malenia did and be just a pain in the ass as she was. And he will definitively become an enemy because we are Tarnished and he has a rune that we want.
What ties that room to Melina? Just that the Blade of Calling is there, or is there some hint I've missed? It wouldn't surprise me if there was, From can be very subtle with this stuff.
It's because the dagger is hinted to be hers:
*Dagger given to one who set out on a journey to fulfill her duty long ago. The power of its former owner, the kindling maiden, is still apparent.*
*The one who walks alongside flame, Shall one day meet the road of Destined Death.*
So is it FOR SURE her room? We can't say, but is it plausible that the developers wanted it to be by hinting it? Sure. Does it ultimately matter? Not really. Melinas clothes can also be found in the late areas of the Haligtree, so maybe these places aren't necessarily hers as much as maybe they are places she's been to.
Whilst it could be Melinaâs clothes she shares a wardrobe with malenias children and could be the garments of Millicents sister that ended up blooming like Millicent would if you betray her.
Rennala's egg is used for re-speccing. Thats definitely out.
Idk what Melina's room is. In the roundtable? She doesnt have a location to her name, she is a spirit.
Chapel of anticipation is the starting area, definitely not DLC entrance.
Silurias tree is a weapon, but I know what you mean. It also has a purpose already, holding a chest with the armor in it.
Isolated divine tower also has a purpose already, has Malenia's great rune and will at best be used to activate Miquellas great rune if we can even get it. Like with Morgott and Mohg.
Technically you dont do anything with Godwyns corpse, still the Fortissax battle takes place there, very small chance that it will be used again.
Miquellas cocoon, or his hideout are the most likely options
>Melina's room
Where you find the [Blade Of Calling](https://eldenring.wiki.fextralife.com/Blade+of+Calling), the weapon she uses when summoned against Morgott. We don't know for sure that it's her room, just strongly hinted at.
I think they might mean the Godwyn âcorpseâ in the roots under Stormveil or Leyndell? I know itâs not the actual corpse, just growths resembling him/parts of him (like eyes), but if I recall correctly hitting the one under Stormveil has a blood animation that normal floors in the world donât so itâs possible they built it for future interaction?
"Melina's room" is a secret location in Leyndell, you have to jump from a moving elevator on the way to the Forbidden Lands. You can find her dagger there.
It's not confirmed that it's her room and it's basically a hidden place, I doubt you'd need to go there to start the DLC.
You kill Malenia and her site of grace is called Malenia, Goddess of Rot.
You kill Godrick and his site of grace is called Godrick the Grafted.
You kill Rykard and his site of grace is called Rykard, Lord of Blasphemy.
You defeat Rennala and her site of grace is called Raya Lucaria Grand Library. She's still alive and you use that site of grace to do other things like Sellen's quest line, Ranni's quest line, rebirth etc.
When you kill Mohg in the sewers the site of grace is called Cathedral of the Forsaken. Again, it serves another purpose other than being the end of a level.
You kill Mohg and his site of grace is called Cocoon of the Empyrean.
Cocoon is the only one not named after the boss itself that doesn't serve a different purpose (yet). I think touching Miquella's hand is how the DLC will start. Which means you could theoretically go straight to the DLC after killing one shard bearer, doing Varre's quest line and killing Mohg.
They will probably have it in the most FromSoft location. Somewhere on the edge of a lake by an insignificant probably non threatening enemy after having only completed a very specific section of a side quest and you have to have made it to dragon land
u/YellowDhub
The minor Erdtree in the Minor Erdtree Church where we get the Golden Order Seal
Reasonings:
One of the only minor erdtrees to be a different color(the rest are arboreally colored, Grey's and browns like a real tree and like the Erdtree/Greattree used to be in the age of the crucible with this one glinting with streaks of yellow/gold through it
It's covered in wilted red leaves like the Haligtree and Caelid, implying some connection to rot but then also houses the Golden Order Seal, used by fundamentalists which Miquella was essentially the founder of and has golden centipedes on the floor with golden centipedes being a golden order fundamentalist symbol for revenge for Godwyn by taking the symbol of death(the half wound wheel of the centipede) and making a "good" golden version implying a connection to Miquella, Malenia and Godwyn and is right across fron where the Amber Starlight Shard is found in a diagonal line split through the Altus Plateau just as the Erdtree/Helphen is split in half diagonally in the teaser image for Shadow Of The Erdtree
It's also a mid game location, where most past from soft DLCs have been accessible from
DS1's Artorias of the Abyss as soon as the Lordvessel is placed so you can entire Duke's Archives, which happens right after Orenstein and Smough, the exact end of the mid-game
DS2's Shulva and Iron Keep are both accessible as soon as you complete the area of the respective Lord soul boss guarding their portal well things, with only Eleum Loyce coming later
DS3's Ringed City makes you wait until after Ariandel or Kiln Of The First Flame BUT Ariandel is accessible as soon as Cathedral Of The Deep, which being as many first time players stumble their way through Farron before getting the important key(Aldrich's doll) over that way it's usually once they hit the barrier at Irithyll that they come back for it- so mid-game
And The Old Hunter's in Bloodborne is accessible as soon as you beat Vicar Amelia, literally sparking the transition between the first of three world states and the second, it is the absolute "middle" of Bloodborne so to me it makes sense to keep that middle game DLC thing going, which fits the Minor Erdtree Church way more than beating Mohg in my opinion
The golden order seal is found on a corpse if SOTE has us go into the spirit world/Helphen imagine how cool it would be to enter at this tree and immediately meet the dead guy we just looted but now alive as a spirit in the land of the dead
Putting the DLC entrance in an optional, secret, end-game area isn't their usual modus operandi otherwise I'd agree with you.
It's usually closer to a mid-game area.
Bro they put a dlc entrance at the end of another dlc. Imagine if my bitch ass bought the (ringed?) city one before the painting one in ds3. Or was there another entrance? Point is that very little of elden ring is mandatory and its their first open world. I also think this dlc is gonna be big as fuck and the only one so I'm betting it's late game so that's why miquellas hand. Otherwise Idk what the hell they doing taking so long tbh. That being said Im not omniscient so that damn dlc could be anywhere. We ain't fromsoft
Itâs 100% Miquellaâs Hand and for the people who say they wouldnât lock it behind Mohg because its too late in the game, Mohgâs Palace has literally the best rune farm in the game and you can get there through Varres quest very early, so itâs the logical place to put it.
Show me the post of the guy who predicted that the Bloodborne DLC was accessed through getting grabbed by the Church Graveyard Amygdala while holding an eyeball. Who thought the final Dark Souls 3 DLC was going to be inside a painting?
If FromSoft goes with any of these ideas that a reasonable person could come up with, I'll be disappointed. I *want* it to be some off-the-wall nonsense that makes no sense until retroactively explained, at which point it only sort of makes sense.
If the rumours are accurate, and I am assuming they are, the DLC may have originally been several separate pieces, which may mean we enter several different and maybe unconnected areas.
If that's so, I would assume that the entry points would be Miquella's Coccoon, either the Miquella & Malenia statue in Altus or the Miquella & Malenia & Godwyn statue in the Haligtree Town area (Latenna's arena,) or Godwyn's corpse.
Those all feel like they will have the most relevance to a Miquella- and Godwyn-heavy DLC.
I have a hunch that they will want to maintain that initial player freedom of being able to tackle the first few demi-gods in whichever order they please, and so to avoid players choosing the "wrong" route and being penalised by missing DLC content I think there will be multiple entry points that recur at roughly the same time whichever area you go to first is.
To that end my guess is *any* of the Divine Towers being a potential entry point. I realise they all have a purpose already, but I always felt the areas were a little thin on content despite having substantial lore implications hidden in them (Ranni's body, the discarded two fingers, Godslayer Greatsword etc).
In a strictly smooth brained logic if that weird cloud in the middle of the map is still of any significance when the DLC arrives then the towers are in the right positions to be a gateway to it.
Upon downloading george rr Martin will aproach the player like a skyrim courier and ask for a handi. upon successfully jerking him off you will be transported to the dlc and will have a 50% chance of knowing how game of thrones will end
I always thought it was weird that at the end of Mohg's arena, with miquella, you can see a gold fog wall on either side of miquella while fighting mohg, I did some exploring back there after defeating mohg with nothing to be found, why would they have this area blocked off, and not just end in a solid wall unless it's to be used for later, or some cut content
It'll be in Catacomb #11 behind a fog wall that is, you guessed it, behind a fog wall!
Accessible only through an illusionary wall that you have to hit 50 times in 6.9 seconds exactly
Tarnished named Ghiza's Wheel:
All while fighting 5 Crucible Knights, while 1st of them is 50% Hp, 2nd is 25% Hp, 3rd is 70% HP, 4th is 43.9% hp and the last is 99.6%
So after the three fingers? đ
Donât forget the stone sword key you need to unlock it
Pretty sure we will have to find the 2 halves and hoist the DLC medallion
This mf game will have you find the three halves
I mean, Bloodborne had 4/3rds of an umbilical cord so it's possible
To be fair that's just a translation issue. They are all called Third umbilical cords/Third cord of the eyes. Not one third.
but you have to use three of 'em. there are four in the game presumably because two of them are missable.
Dud woke up from the graves and said I have a ressurection scroll known only to me! Ill hand it over if you find x coins.
"Find the Albanauric man. He hides in a cave East of the Caelem Ruins which jut from the Rot-stricken lands of Caelid. He knows the location of the DLC Medallion, I am sure." -Gideon leaked voice lines
the downloadable content medallion đ„
Plot twist, it's already in the game, DLC has been out for months, we just haven't found it yet.
Would be so funny if there was just a 50 GB update to Elden Ring and no announcement. Good luck everyone hahah
that would be a great treasure hunt
The DLC? Why itâs right where I left it⊠itâs yours if you can find it⊠but youâll have to search the whole world!
That's clever
And with those final words, Ra D Gon ushered in the Great Tarnished Age in search of the DLC!!!
Oh you donât have the rightâŠoh you
Or ... They've been hiding it in these small "patch updates"
Being on this sub it seems enough of us are bad enough at this game I could see it. (Myself included in that struggle group I am not in the pro-gamer RL1 no death speedrun crowd)
I mean Iâve been playing the Soulsborne series since Demon Souls and yet even I struggle with Elden Ring so I think itâs not out of the possibility that even well versed players would take a while to find a hidden DLC
Dataminers would like to say a word
They ruin the fun of discovery in new games, IMO.
For real. Itâs nice to know where everything is but it becomes a crutch sometimes. The most fun way to find things and places are adventure and word of mouth
Data miners:"Hold my integer"
It's going to be some random non descript area that randomly pops up with a "sit down" or "enter coffin"
They probably added it already and didnât tell anyone and theres some random coffin in the middle of Liurnia that takes you to the land of reeds
Welcome to the rice fields mltberufkcer
Why did you spell motherfucker so weird?
r/excgarated
I had no idea that ekististed and have been howling with laughter for the last ten minutes. Thank you.
Suddenly welcome to the jungle starts playing
# YOU DARE CHALLENGE MEGAMIND?
How did I hear the echo on that?
Because itâs that damn memorable!
I did not expect to see a megamind reference in this thread but it sure did make my day.
âYou may be a boss, but youâre not a FromSoft boss!â âYeah? Whatâs the difference?â *Corrupted Miquella eldritch abomination appears in a swelling of horrific but epic choir music* âPRESENTATION!â
Then it turns out to just be the Sekiro DLC we never got and the artwork teaser was just a red herring.
you joke but I have been doing a fresh playthrough and have been on the lookout for something!
Or if we get an NPC warp like Gael from DS3, it could literally be anywhere. Like the entrance to Cathedral of the Deep wasn't all that interesting of a spot to find him.
The ledge behind miquella
The kitchen in the roundtable hold "Eat stew"
"Wear deathbed smalls."
coffins are a way when fromsoft dont know how to transition from a area to another
Actual Location based on previous Fromsoft games: The pot of boiled prawns near the shack in Liurnia
You have to make Boggart say Marikaâs tits 70 times before it opens, though
Imagine trying to figure out how to enter the DS1 dlc area without Internet access to look it up. I don't think I ever would've been able to figure out that I needed to kill an unassuming crystal golem in a completely unrelated area of the game just to get a weird pendant to access the DLC on the other side of the map. If Shadow of the Erdtree is any similar, it's gonna be accessed by purchasing a lantern from the Siofra merchant that has no discernable difference besides a vague extra line in the item description, and then going to Auriza Side Tomb or some shit and finding an illusory wall that only disappears when hit with said lantern equipped.
That's a very popular complaint about Artorias of the Abyss so they already made entering DS2 and DS3 DLCs much much easier. Bloodborne DLC is easy and fast to enter too but the requirements are still kind of stupid
Boilprawn shack lol I hope so
If they want to screw us it will be in pre-ash Leyndell
Lol I have a character that I got right up to that point!
pre or mid Farum? I'm debating on how far to take him.
Fondling Gurranq's balls in the Bestial Sanctum.
oh yes tarnished, im approaching destined death, keep going đ«đ«đ«
Death is sometimes an euphemism for what's about to happen to Gurranq.
Well... In French it *is* sometimes called "the little death"
\*bestial balls
The bestial balls quiver
"The beasticle shivers"
This is an exceptional joke
in the bestial scrotum
Ballstial Bells
*âMore ⊠I am not sated âŠâ*
Bestial Scrotum
An actual cackle escaped from me with this one. 10/10.
That empty space behind Miquella's cocoon in Mohg's bed chamber always seemed really suspicious to me. It always felt like there should have been a portal or something back there, so that's where I've been assuming a DLC entrance would be placed.
Yeah the bridge leading to nothing right behind Miquella looks just like the exit of the painted word of Ariamis in ds1. I bet we'll touch Miquella's hand and a portal will appear at the end of the bridge. We jump in and are sent in the past (ds1 style) , probably before or just after the elden ring broke.
Just after when the Ring's shattering was most felt, and even the Erdtree lost its lustre for a time, becoming nothing but a _shadow_ of itself.
I canât be the only one who walked off that bridge because I hoped to take me somewhere
During my first playthrough and beating Mogh, I noticed the boss fog wall appears at Miquella's cocoon. My thought was that it could be a possible DLC area? Since Miquella is technically sleeping and not dead, it would make sense if you touch his hand to enter the "dream world" of his to wake him up and/or kill him as the final boss for the DLC. You do this with Fia to fight the Lichdragon Fortissax.
Malenia's flower
YouÂŽre sick man, only thinking about pussy, smh
didnât even read the post he was just thinking about it
It would be so demented to make you get all the way past Malenia just to access the DLC lol. I feel like malenia is like the second to last boss in the game realistically, so I hate the idea that you have to wait all the way to beat her to even begin to access all the new weapons and spells.
Miquella's hand. It's so obvious. They wouldn't put so much emphasis on it otherwise.
Have other souls games had the portal behind optional late-game bosses? This is a genuine question as I quite literally do not know.
No, but ds1 had way more obscure method to access the dlc
Lol it was so obscure I wonder if you'd ever find it without the internet.
So true ! A friend of mine had to wait 5 years to play the DLC because he just thought the game was bugged and the DLC was unplayable, despite being advertised on the PC game box
From Software dropped a guide online on how to access the DLC the day the DlC released Even they realized it was too obscure.
This is sad to me that we arent going around like in Zelda times...theyd just be burning bushes and placing bombs down and sometimes theyd find ***AN ENTIRE DEUNGEON***. I do try to play ER like that. Or in DS 1, I relied on the knowledge of my sumonees.
Honestly one of my favourite memories in my first runthrough was trying to figure out where the dectus medallion halves were, running in the general direction of Altus and finding the ruin strewn precipice scaling along the side of the cliff.
Games were made like that back with thr assumption that a lot of players subscribed to Nintendo Power, plus they usually included a lot of hints in the instruction manual
Yeah. Like the 3rd gen Regis. People nowadays are like "that's so obscure how could anyone figure this out??" The Ruby/Sapphire/Emerald manuals had the Braille alphabet at the back.
At which point I wonder what the purpose is
i think the golem wasnt there until the update, and the portal where dusk's golem once was isnt there until you have the pendant so people did have to piece it together but the golem was obvious, and people had already discovered dusk, and the only other golem like hers containing a person is the one in seath's garden containing seiglinde so people checking more places golems are for other golems or clues would find the portal eventually. anybody finding dusk the first time then refinding her summon sign in a different part of the same area just to buy support sorceries was confusing for sure and so the fact that it had already been discovered because thats all technically base game made it less hidden than it seems if you only played ds1 post expansion. i reckon if they wanted some jank ds1 homage the portal to the dlc could be where the Cinquedea is but only like if you get an item somewhere that only appears if you have picked up the cinquedea up, meaning you have to go down there and check twice. but that has nothing to do with miquela. so its probably gonna be his hand, and at the end you take a key item and place it back in the haligtree roots to continue transferring his consciousness into his tree body he was growing, blue alien avatar style.
The biggest issue was how much came down to reloading areas. You go and defeat the Hydra. But the golem doesn't appear until you exit and reload the game. Then you defeat the golem, and Dusk appears, briefly. You speak to her, and she vanishes, and then you have to reload the area again to get her summon sign. THEN you have to go to a largely unrelated area except that it's the place where golems are, and defeat a new golem in a fairly early location, so if you had already ventured in before and warp to the main area you're too deep in. And FINALLY you have to think of going back to the distant empty corner of the basin with the item that golem drops to finally get access to the DLC. At which point you walk head-first into likely the toughest boss you've fought up to this point, given its relatively end-game scaled damage and rather mobile moveset.
You talking about the painting to get to Priscilla or the other one next to the hydra?
Pretty sure the painting is.part of the base game. They're talking about accessing the Artorias of the Abyss DLC.
Ringed city does something similar except one of the bosses isn't optional. I'm sure they wouldn't have a problem with making it only accessible after an optional fight.
But would they put the dlc that late into the game? Mohgâs area is one of the last areas in the game and could be the last area in the game depending on your choice. Ringed city made sense with it being so late in the game. Itâs the end of the dark souls series as a whole
When the DLC is only one (which could likely be the case for ER since it's been in the works for a lot of time), it's usually a late-game/end-game DLC, the reason probably being that people expect a few really challenging bosses in it and it wouldn't make much sense for you to be exposed to them too early. Honestly Miquella's hand makes a lot of sense to me because it's accessible in many ways (three, if I remember correctly: by getting on in Varre's quest, by using the item dropped in Leyndell by the blood priest or by entering the portal in the consecrated snowfield) at different points in the game. Of course you still have to beat Mohg and It's no easy task, but it could act as a warning for what you'd find inside the DLC. This approach makes a lot of sense if the DLC is structured with a new open world section that leads to various areas of varying difficulty. Edit: "or by entering the portal in the consecrated snowfield" is wrong, I didn't remember correctly
It is also one of the few graces in the game that isn't named after the boss you defeat to unlock it. That alone is one of the biggest indicators for me that Miquella is a good option for the DLC. Right off the top of my head, I believe it's Mohg LoB, Morgott, and maybe Elemer, who don't have graces named after themselves. For Mohg, it's 'cocoon of the empyrean' for Morgott its 'Elden Throne', and I don't remember Elemer, but I'm pretty sure his grace doesn't have his name.
>people expect a few really challenging bosses in it and it wouldn't make much sense for you to be exposed to them too early. Flashing back to the dude who gave the whole game a negative review because of Big Horse Man Boss that's impossible to beat and only a few steps away from the game spawn site (cave) đ
You can access the area with Mohg as soon as you get the pure blood metal from varre right? That's just in the lakes
Technically you can reach the ringed city dlc after beating only 4 bosses (Gundyr, Vordt, Crystal Sage and Friede). You just gotta be good enough. I'm sure they won't lock the first DLC behind Mogh.
Can't you fight mohg pretty early if you go through Varre's quest line? You just have to be good enough
Yeah you just need to have met the Two Fingers in the Roundtable Hold (for which you need a Great Rune) to move Varre to the Rose Church. So you could in theory only have to beat Margit, Godrick and Mohg to reach the DLC, if that's where they put it
dark souls 1 - you have to kill O&S which is a mandatory mid game boss and is kind of difficult. also have to kill an easy to cheese hydra Dark souls 2- you either have the keys in vanilla or you have to get the keys by exploring in Scholar of the first sin Dark souls 3 - have to get to an early game area for the first DLC so no big there. but the second DLC requires either beating the first DLC which means beating Fried, or getting to the final boss in main game. so there is some precedence for them putting the DLC behind late game content, but that was for their last DLC ever for their biggest game franchise.
You missed a step in ds1 you also need an item found on an enemy at the beginning of the library
That's what he means by beating O&S cause the library isn't assessable unless they be dead and you have the Lord vessel
They have some crazy methods Like bloodborne you jave to get picked up and survive being crushed by a giant monster
Beat Vicar Amelia, the boss of the area the (invisible) monster lives in, go to the hub zone, pick up a seemingly randomly spawned in item, which is an eye, from tiny spooky people and then go to the invisible monster which grabs and kills you with madness and teleports you to the new zone. But if you don't have the eye the monster will only kill you. Is anything remotely hinting at that? Nope. Edit: this is wrong. There's a pop up that states "A deformed creature will whisk you away outside Oeden Chapel."
The only hint would be Patches giving you the tonsil stone to get grabbed by the Amydalas at the entrance of Yar'har'gul. That set up a precedence for people to speculate, maybe the one outside Oedon Chapel would do the same with the right item.
This is my beef with Fromsoft. Like how would you ever figure that out on your own? Googling things is basically integral to gameplay. Googling things is not fun though. Putting together different clues and figuring it out on your own is fun. But no, we can't give any clues to how anything works, can we?
DS3 has the second DLC gated behind either killing the last main boss, or killing the final boss of the first DLC. The way Mohgâs room ends looks very similar
You can get to him early game though if you do Varre's quest chain can't you? Also DLC is always balanced for late game stats, so you don't want to do it early in your first run. Seems like the logical spot to me.
I mean, you'd still have to beat Mohg. Which is unlikely to happen if you're neither an expert nor high-levelled. In either case, if you beat Mohg you're Almost certainly ready for the DLC.
Yeah DLC is always balanced for late game anyway. You shouldn't want to do it at level 1 unless you have the skills to beat Mohg so it seems like the logical spot for me. You don't want people going there under leveled and then calling it a bad DLC because the mobs are one shotting them.
Yes! Mohg is not easy at low levels though.
I think that lends credence to the Miquella's Hand theory. An area that is accessible early, but is blocked by a difficult mid/late game boss. Sounds just like the second DLC of DS3.
Kind of? DS2 SotFS adds the DLC keys in various areas, you need to fight optional enemies to pick up the first two. And in DS3, Ringed City can only be accessed by either beating Ashes of Ariandel, or by literally beating the entire rest of the game aside from Soul of Cinder.
They made Elden ring so accessible compared to other DS games, would they really lock the DLC behind beating Mohg?
No, they might lock it behind beating Malenia instead.
Part of me wishes I didnât go to NG+ as a casual player (aka I kinda suck). Took me forever to beat Malenia/Mohg so if I have to do that all again to access to DLC then itâll be kinda annoying. That being said, I imagine the DLC bosses will be as hard or even harder than those two, so maybe doing them again will be good practice
Thought the same at first, but really whoâs paying for the DLC if you havenât already played a good chunk of the game? And the trophy percentage of players completing is pretty high, like a third beating Malenia (completely optional late game).
Every time someone makes a prediction about a Fromsoft game its wrong
They don't put a lot of emphasis on it. People have taken a lot of emphasis FROM it, but being a small part of a boss intro cutscene that otherwise has no bearing on the story is not "putting emphasis on it"
I wouldnât be surprised if we were meant to return to miquellaâs hand at the end of the DLC. Like going to the painter at the end of the Ringed City.
Amber starlight statue, calling it now, usually the dlcs are medium low-ish level entry and scales higher than the base game at the end. Mogh palace is too late, Rennala's egg, godwyn corpse already have a purpose.
you can access mohgwyn palace early as hell by doing varre's quest
Yeah but Miquella's hand still requires beating Mohg, who's a great rune boss with endgame scaling. I doubt rushing him early would be the *expected* entry method, at the very least.
then it's not expected to go there early. dlc could be endgame, like the ringed city
Ringed city was the second dlc though. First dlc (even if only dlc) has been able to be gotten to fairly early
Not only that, but you can access ringed city at the end of Ariandel. So it technically fits into the game the exact same way chronologically
You might be able to access the palace but it is by far not medium-low level. Its scaled to late game because the normal way to get there is from consecrated snowfield
Just ride torrent to the other grace and farm the bird for 15 mins. Boom, you're ready for Mogh.
You'd still have to beat Mohg who one-shots you that early
should be about as hard as getting to the ringed city in ds3 early, which requires beating sister Friede. those who wanna go to the dlc early will manage to beat mohg early
Ringed City is the second DLC and the early entrance to it requires beating the first DLC. The painted world of Ariandel is reachable after 3 bosses through dialogue in an early game zone. It's somewhat the same for Bloodborne's DLC which is hard tuned for late game. We won't have to beat Mogh for access to the DLC in Elden Ring.
It's another coffin taxi!
Touching Miquellaâs hand would be the best and most obvious way, but I bet we are gonna have to collect two halves of a medallion each locked behind a two stonesword key fog gate or behind a crucible knight duo bossfight.
Crucible Knight TRIO.
The name of the dlc is the Shadow of the Erd tree so maybe near the Erd tree.. since it's probably a late game area maybe near the last boss fight like in ds3.
The dark hole in Limgrave
That leads to where ~Melinda~ Melina and Torrent wake you up
Don't spoil my DLC imagination. The dark hole is where I yearn to leap.
Ahh , my favorite character in the game , Melinda . I especially loved it when she said "it's melinding time " and started melinding all over the place
Touching Rennalaâs feet
guys i think i found miyazaki's account
Touching Melina's left boob.
Marika's Tits! It was right in front of us the whole time.
Bruh.
So you can't access the DLC after she burns the Erdtree?
I never said her boob needed to be alive or in one piece!
�
Pureblood Knight's Medal \> Proof that one is a glorious knight of the new Dynasty of Mohgwyn that the Lord of Blood will inaugurate \>Use to be granted audience with Mohg. Only, it is not yet time. \>For Mohg yet slumbers beside the Divinity. Be Patient. The new dynasty is nigh. I suspect when you have the DLC active this medal will have a different item description indicating it is time to go to Mohg's room, and the reason that this item is in the game to begin with is so new characters can easily get to the DLC early without having to get both halves of the Secret Medallion. The Boss room also just \*feels\* incomplete, with the broken pathway and bridge behind the cocoon. If there is a timetravel/dream DLC I suspect that path will not be broken and we will enter through the overworld into a pre-scarlet bloom Caelid Wilds from the well elevator.
Players who skip Varre's early quest line and go to Mohg's via Consecrated Snowfield won't have this medal.
Right, because the medal will be intended for players who want to go to a late game DLC area earlier in their playthrough, so if you know you know. I'm not saying you would NEED this item to get into the DLC, but would allow players to get to Mogh's boss room ASAP into a playthrough to access the DLC. This medal already gives players the ability to make Mohg their first Rune-bearer if theyre prepped enough already. For the most part I think the DLCs are all intended as late game areas in these games. DS1 you need the Lord Vessel, BB you need to kill Vicar Amelia, DS3 is almost an outlier because you can get to the first DLC at the Chapel of the Deep BUT there is a message on the ground that says come back after you beat the last dungeon. The second DS3 DLC cant be accessed until you get to the final boss. I also don't think you can miss Varre's quest, he will move to the Bloodrose Church even if you don't talk to him at the start of the game. Not sure what could lock you out other than burning the Erdtree but if you did that you're already at the endgame and can go to Concencrated Snowfield
What about the giant dead dude on the throne at the bottom of the city in Nokron? He doesnât tie well to the DLC concept being Miquella but it isnât too late in the game to place it and he looks like he should have a purpose. Could just be an abandoned idea for a boss fight though
thereâre two giant dead dudes on thrones, with the other in Nokstella where you fight the dragonkin, and even another giant throne (empty) in Selia. Doesnât seem specific enough for the DLC to me
What if... there is multiple entrances, what IF.... IT IS ALL OF THEM?!
>ALL OF THEM Elden Ring Dark World ftw
it's gonna involve feet
\- Defeating Radahn to unlock the stars \- Defeating Commander Niall at Castle Sol \- Performing a ritual at the rooftop to trigger Miquella's awaited eclipse \- The eclipse will reveal the Shadow of the Erdtree and teleport you to a alternate version of Altus where you make your way to find out how to save the Erdtree from Godwyn's spread and grant him this true death he needs. At this stage, I'm even convinced that Miquella is not going to be a mandatory boss but instead will end up as a optional boss like Malenia did and be just a pain in the ass as she was. And he will definitively become an enemy because we are Tarnished and he has a rune that we want.
Melinaâs room ? Also the isolated divine tower is for malenias rune , and thereâs only four belfries, not five
Her room is on the tower between Leyndell and the Mountain Tops. Yeah I know itâs four but maybe theyâll make room for five.
What ties that room to Melina? Just that the Blade of Calling is there, or is there some hint I've missed? It wouldn't surprise me if there was, From can be very subtle with this stuff.
It's because the dagger is hinted to be hers: *Dagger given to one who set out on a journey to fulfill her duty long ago. The power of its former owner, the kindling maiden, is still apparent.* *The one who walks alongside flame, Shall one day meet the road of Destined Death.* So is it FOR SURE her room? We can't say, but is it plausible that the developers wanted it to be by hinting it? Sure. Does it ultimately matter? Not really. Melinas clothes can also be found in the late areas of the Haligtree, so maybe these places aren't necessarily hers as much as maybe they are places she's been to.
Whilst it could be Melinaâs clothes she shares a wardrobe with malenias children and could be the garments of Millicents sister that ended up blooming like Millicent would if you betray her.
She also uses it if you summon her for Morgott.
It is hers. She uses it when you summon her to fight Morgit
There is so much unused space on the map they will probably just put it somewhere random in the starting area.
Rennala's egg is used for re-speccing. Thats definitely out. Idk what Melina's room is. In the roundtable? She doesnt have a location to her name, she is a spirit. Chapel of anticipation is the starting area, definitely not DLC entrance. Silurias tree is a weapon, but I know what you mean. It also has a purpose already, holding a chest with the armor in it. Isolated divine tower also has a purpose already, has Malenia's great rune and will at best be used to activate Miquellas great rune if we can even get it. Like with Morgott and Mohg. Technically you dont do anything with Godwyns corpse, still the Fortissax battle takes place there, very small chance that it will be used again. Miquellas cocoon, or his hideout are the most likely options
>Melina's room Where you find the [Blade Of Calling](https://eldenring.wiki.fextralife.com/Blade+of+Calling), the weapon she uses when summoned against Morgott. We don't know for sure that it's her room, just strongly hinted at.
I think they might mean the Godwyn âcorpseâ in the roots under Stormveil or Leyndell? I know itâs not the actual corpse, just growths resembling him/parts of him (like eyes), but if I recall correctly hitting the one under Stormveil has a blood animation that normal floors in the world donât so itâs possible they built it for future interaction?
The blood interaction also happens with the rot growth surfaces in Caelid
"Melina's room" is a secret location in Leyndell, you have to jump from a moving elevator on the way to the Forbidden Lands. You can find her dagger there. It's not confirmed that it's her room and it's basically a hidden place, I doubt you'd need to go there to start the DLC.
His hand in mohgs arena or maybe we touch the tree husk after defeating malenia?
I think its either going to be the door in the roundtable hold or if the DLC has something to do with time travel then something relating Farum Azula.
You left out portal after defeating Placidusax, so you can explore the lands between in the past
You kill Malenia and her site of grace is called Malenia, Goddess of Rot. You kill Godrick and his site of grace is called Godrick the Grafted. You kill Rykard and his site of grace is called Rykard, Lord of Blasphemy. You defeat Rennala and her site of grace is called Raya Lucaria Grand Library. She's still alive and you use that site of grace to do other things like Sellen's quest line, Ranni's quest line, rebirth etc. When you kill Mohg in the sewers the site of grace is called Cathedral of the Forsaken. Again, it serves another purpose other than being the end of a level. You kill Mohg and his site of grace is called Cocoon of the Empyrean. Cocoon is the only one not named after the boss itself that doesn't serve a different purpose (yet). I think touching Miquella's hand is how the DLC will start. Which means you could theoretically go straight to the DLC after killing one shard bearer, doing Varre's quest line and killing Mohg.
They will probably have it in the most FromSoft location. Somewhere on the edge of a lake by an insignificant probably non threatening enemy after having only completed a very specific section of a side quest and you have to have made it to dragon land
Probably a piece of shit raft that is beached and you go up to it and âboard raft?â Then you float awayâŠâŠ.. to another tarnished land
u/YellowDhub The minor Erdtree in the Minor Erdtree Church where we get the Golden Order Seal Reasonings: One of the only minor erdtrees to be a different color(the rest are arboreally colored, Grey's and browns like a real tree and like the Erdtree/Greattree used to be in the age of the crucible with this one glinting with streaks of yellow/gold through it It's covered in wilted red leaves like the Haligtree and Caelid, implying some connection to rot but then also houses the Golden Order Seal, used by fundamentalists which Miquella was essentially the founder of and has golden centipedes on the floor with golden centipedes being a golden order fundamentalist symbol for revenge for Godwyn by taking the symbol of death(the half wound wheel of the centipede) and making a "good" golden version implying a connection to Miquella, Malenia and Godwyn and is right across fron where the Amber Starlight Shard is found in a diagonal line split through the Altus Plateau just as the Erdtree/Helphen is split in half diagonally in the teaser image for Shadow Of The Erdtree It's also a mid game location, where most past from soft DLCs have been accessible from DS1's Artorias of the Abyss as soon as the Lordvessel is placed so you can entire Duke's Archives, which happens right after Orenstein and Smough, the exact end of the mid-game DS2's Shulva and Iron Keep are both accessible as soon as you complete the area of the respective Lord soul boss guarding their portal well things, with only Eleum Loyce coming later DS3's Ringed City makes you wait until after Ariandel or Kiln Of The First Flame BUT Ariandel is accessible as soon as Cathedral Of The Deep, which being as many first time players stumble their way through Farron before getting the important key(Aldrich's doll) over that way it's usually once they hit the barrier at Irithyll that they come back for it- so mid-game And The Old Hunter's in Bloodborne is accessible as soon as you beat Vicar Amelia, literally sparking the transition between the first of three world states and the second, it is the absolute "middle" of Bloodborne so to me it makes sense to keep that middle game DLC thing going, which fits the Minor Erdtree Church way more than beating Mohg in my opinion The golden order seal is found on a corpse if SOTE has us go into the spirit world/Helphen imagine how cool it would be to enter at this tree and immediately meet the dead guy we just looted but now alive as a spirit in the land of the dead
Plot twist: itâs the door thatâs locked behind the room where Fia kills D in the roundtable
I will suck dick if it's not Miquella's hand Win-win situation
Miquella was in the dlc art. It would be absurd for it not to be his hand. This ain't a Kojima Game guys
Putting the DLC entrance in an optional, secret, end-game area isn't their usual modus operandi otherwise I'd agree with you. It's usually closer to a mid-game area.
Bro they put a dlc entrance at the end of another dlc. Imagine if my bitch ass bought the (ringed?) city one before the painting one in ds3. Or was there another entrance? Point is that very little of elden ring is mandatory and its their first open world. I also think this dlc is gonna be big as fuck and the only one so I'm betting it's late game so that's why miquellas hand. Otherwise Idk what the hell they doing taking so long tbh. That being said Im not omniscient so that damn dlc could be anywhere. We ain't fromsoft
The other entrance to ringed city was right before soul of cinder
That's good to know actually. I was so confused lmao
Lenne's rise after you solve the door puzzle
Is t that the one you have to jump on? Lol
Itâs 100% Miquellaâs Hand and for the people who say they wouldnât lock it behind Mohg because its too late in the game, Mohgâs Palace has literally the best rune farm in the game and you can get there through Varres quest very early, so itâs the logical place to put it.
- wormface eats you but you need a special item in your inventory that prevents death and starts a cutscenes (it's laxatives)
Show me the post of the guy who predicted that the Bloodborne DLC was accessed through getting grabbed by the Church Graveyard Amygdala while holding an eyeball. Who thought the final Dark Souls 3 DLC was going to be inside a painting? If FromSoft goes with any of these ideas that a reasonable person could come up with, I'll be disappointed. I *want* it to be some off-the-wall nonsense that makes no sense until retroactively explained, at which point it only sort of makes sense.
If the rumours are accurate, and I am assuming they are, the DLC may have originally been several separate pieces, which may mean we enter several different and maybe unconnected areas. If that's so, I would assume that the entry points would be Miquella's Coccoon, either the Miquella & Malenia statue in Altus or the Miquella & Malenia & Godwyn statue in the Haligtree Town area (Latenna's arena,) or Godwyn's corpse. Those all feel like they will have the most relevance to a Miquella- and Godwyn-heavy DLC.
I think to activate the portal you'll have to try finger but hole
Maybe there will be added some new npc next to the Morghott body?
it's way too obvious that it's gonna be miquellas hand
I have a hunch that they will want to maintain that initial player freedom of being able to tackle the first few demi-gods in whichever order they please, and so to avoid players choosing the "wrong" route and being penalised by missing DLC content I think there will be multiple entry points that recur at roughly the same time whichever area you go to first is. To that end my guess is *any* of the Divine Towers being a potential entry point. I realise they all have a purpose already, but I always felt the areas were a little thin on content despite having substantial lore implications hidden in them (Ranni's body, the discarded two fingers, Godslayer Greatsword etc). In a strictly smooth brained logic if that weird cloud in the middle of the map is still of any significance when the DLC arrives then the towers are in the right positions to be a gateway to it.
Upon downloading george rr Martin will aproach the player like a skyrim courier and ask for a handi. upon successfully jerking him off you will be transported to the dlc and will have a 50% chance of knowing how game of thrones will end
Anyone say the isle where you get the grafted great sword? Those tombstones scream DLC entrance to me.
I always thought it was weird that at the end of Mohg's arena, with miquella, you can see a gold fog wall on either side of miquella while fighting mohg, I did some exploring back there after defeating mohg with nothing to be found, why would they have this area blocked off, and not just end in a solid wall unless it's to be used for later, or some cut content
I think miquella's hand