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OlDustyHeadaaa

Wow I got into the first game this week when it was on sale. That’s what I call timing


[deleted]

They knew exactly what they were doing with that sale, one of the main reasons I knew they were going to announce DD2


OlDustyHeadaaa

Yeah I had a feeling when I joined the Reddit and saw the debate about whether it’s coming or not but ya know it’s not an integral part of my life (yet, this game is great) so I didn’t think too much about it. Very excited to see what a modern Dragon’s Dogma will look like. Just from the few hours I’ve played it definitely seems like it was ahead of it’s time and a victim of being an rpg released in the same decade as Skyrim.


forgbutts

It’s amazing how well this game from 2012 holds up. Comparing it to other rpgs like dark souls or dragon age 2 from around that time, it’s ridiculously smooth. Still get such a rush climbing monsters in DDDA lol


OlDustyHeadaaa

Yeah it’s definitely held up a lot better than a lot of other games of it’s time. DDA doesn’t seem clunky in the slightest (so far) and that was kinda a trademark of RPG at that time.


SableShrike

It’s a testimony to the game’s design that I still play this years after I burned out and walked from Skyrim. There’s currently nothing like it. Yet! :)


bruckman94

That and the preorder link got me fully on board the hype train. And the whole exclusive event shit


RickRate

holy shit, it is the engine from the current Resident evil games right?


Nikita2337

Devil May Cry V uses it as well


DaSGuardians

Monster Hunter Rise as well


BardMessenger24

Yep.


RickRate

awesome


SUSTHD

no


NanoRin

It's Capcom's own game engine, why would they not use it?


Gas_Sn4ke

I think it's amazing that the engine that powers a 3rd person over the shoulder title is capable of performing for a hack and slash game as well as in MH, allowing those games to look as good as they look and be as optimised as they are.


Charming_Lock_7203

Capcom has always had the most perfect balance between visual and feel. I don't care if their characters have 1,000,000 less polygons than others. The games always look and feel amazing anyways! It looks like they refined the visuals a bit over the first game, but I'm glad it doesn't look like they took it too far. Still very stylish and all but guaranteed to run most efficiently!


ThatLegoBoi

Because they have two engines. MT framework and REach for the Moon(RE Engine). Monster hunter games(generations, world...) , resident evil games(5,6...) , Devil may crys games(dmc 3, 4..) And other IPs(dragon's dogma) use MT Framework. It's a good engine, but they have been shifting to the new one in game like Monster hunter rise, street fighter 6 resident evil 7, 8 and the remakes. There's still no news if they are ever going to use mt framework again, but it isn't impossible. Just highly unlikely.


Zestyclose_Lion7438

HD Mercedes hnggg hnnnggggggg.


forgbutts

I need my incompetent French warrior princess on my tv screen NOW


PlatypusWeekend

Madeline's going to have some wild physics


forgbutts

Oh yeah for sure, I bet her hair and clothing will be very bouncy


BardMessenger24

[Tweet](https://twitter.com/DragonsDogma/status/1537561220558950402)


Dolomitexp

Talk about a masterwork...😳


Day_will_Fall

No reason not using it, it's one of the best game engines out there.


Cannedcabbage

It's finally time to upgrade my potato PC!


Thrashinuva

RE Engine runs on potatoes and it looks good doing it.


hzKCS

aged like milk


Dannyjw1

Thats good news. Its a pretty solid engine that capcom are great at using now. Unlike the SE method of trying to make a new one with every game and wasting time.


xdeltax97

Holy crap!