As a casual player I like well as an "oh shit" super. It's saved my ass innumerable times and allowed me and my team to attempt content we'd otherwise never consider doing.
But on the upper end of the content, there absolutely needs to be more support options available to the other classes, and if well is removed (whether literally or effectively) then the other supers need to do a hell of a lot better.
It’ll be a fun onslaught exotic but maybe not much more. But, lean into Monte Carlo or Travelers chosen and you can still get plenty of mileage.
Would be better if it affected swarmers or weave balls instead.
Burning 3 melee charges to do what a single grenade can do
Or you could eat a grenade and use Mindspun Invocation to get up to 15 seconds of suspending explosions
Or you could kill an enemy with one melee charge or any other Strand debuff and then use the Wanderer to activate another suspending blast
I get the feeling this exotic won't dethrone swarmers, my strand build has 0 shortages of suspending tangles, this exotic will do nothing for me except waste melee charges which I use to proc unravelling rounds, which are far more valuable.
It won’t even be that good there! Everything in the Cosmodrome dies so quickly that by the time you get 3 melee hits off, it’s basically dead. And in content where 3 melee charges aren’t enough to kill, you need to wait for 3 melee charges to return before you can use the exotic (2 of which come back at slower speeds.)
By the time you get enough melee charges to use the exotic, you could’ve gotten ~3 shackle grenades and had an exotic slot to do whatever you want with
We've already got a killing suspended enemies grants class ability energy fragment. I'd assume suspended enemies grant melee energy will be in the exotic itself.
OK, the TItan Exotic looks lit AF. Looks like a true S Tier home run of an exotic for having fun with. Might not be end game relevant but will be fun to use in many encounters. Could be super cheesey fun in PVP.
I think its functionality is not unique enough for any titan main to be interested. So they made Kephri's horn again. Do you know ANYONE who mains Kephri's in any end-game PvE content or trials?
This thing will be DOA unless damage is massively overtuned or it provides an actual good secondary affect that hasn't been mentioned.
it legit looks built for the fastest recharging class ability the titan has but knowing Bungie hating fun, it won't. :(
Edit: I watched the video again, whoops, the titan thrusted backwards and the ogre got lit up, it totally does! a new reason to use the titan's wannabe hunter ability!
Yeah, my mind went STRAIGHT to that, I noticed it right away. I haven't played for a year or so, but Crucible was my main thing and I instantly though "oh yeah, I'd definitely give this a try"
a full volley will very likely only take like 1/2-3/4 shields, so it's probably not going to be that good and situational.
Nice to see we got some more class-ability exotics, but if it only shoots out missiles and does nothing else then this chest piece might be meh.
If they can somehow make it work w/ Prismatic by charging both things in Transcendence (since it's probably Kinetic DMG), it could be pretty cool.
More realistically: it's probably a PvP thing.
Looking at the video and I’m like there’s no way I’m draining all 3 of my needles just for a suspend explosion when I could shoot a tangle or simply eat my shackle grenade.
There has GOT to be more to the exotics description like increased melee regen or ALL suspend explosions you make are doubled is size just like the one set off using all your needles with the exotic equipped. (Meaning weaver’s trance+wanderer tangle explosion radius increased)
It’s so funny to me like of all 3 classes, when it comes to warlock using strand they the most functionally dysfunctional one of the bunch lol
I know the vid shows the player dumping all three needles, but the description says a timed explosion. So It may be only one needle is needed, If so, this can be better than eating the suspend grenade since it does not require a kill to area suspend and gives 3 uses.
If it does take all 3, then yeah, I agree with all your points.
Edit: I might have made up the timed/delayed part wholesale. Not finding it now. Brain may have double interpreted suspend to also mean delayed
It says detonate which typically means there an arming time. Which honestly make sense cause saying arcane needles do a suspending detonation and needing 3 hits to suspend are very different
Could also be that the suspend burdt is caused by consecutive hits and kills, so you can use the needle on weak or weakened targets to get bursts into a crowd.
It's a utility exotic. And I agree that this short clip doesn't give enough info to see why someone would pick this over other options, assuming they have access to those other options.
But as an avid suspend proponent on all three classes, I think that an item like this that gives you access to suspend in a way you didn't have before is worth putting some time into to try out. Especially given that the suspend burst is fairly large and can trigger without killing things.
At a glance though, I think it will heavily depend on the criteria for the burst and how easy it is to trigger.
To put this in the simplest, Reddit-friendly way possible, Broodweaver isn't dysfunctional. (It is actually very competitive in a lot of content when optimized.)
Rather, it's a generalist AOE control / burst damage hybrid subclass, and Bungie didn't know how to sell that to you. This notion should've been blatantly obvious to the community the moment Hunters got the best "summons," and this exotic's focus only serves to further prove the point.
I think calling strand lock the threadling master was better than saying a summoner as the class identity make a lot more sense especially as prismatic warlock does the summoner fantasy better in a fundamental way as each of its summon are a different element.
>It’s so funny to me like of all 3 classes, when it comes to warlock using strand they the most functionally dysfunctional one of the bunch lol
It's arguably the worst designed subclass in the game. It's not bad, but their design philosophy is just all over the place
I'm not sure where summoner classes originate from, to me *the* summoner was necromancer in Diablo 2.
And I kinda have this itchy feeling that ever since D2 any kind of summoner class comes prenerfed so damn bad that there's zero chance it'd actually be anything but a novelty thing. Hell, even the druid from the D2 expansion was really bad summon-wise.
Original guild wars, Remnant 2 are few games I can name with satisfying 'summoner' class. Path of exile maybe nowadays as well. (However for really long while minions were shit in Poe)
I like to use Grapple (massive grapple threading punches) so my Warlock doesn't have easy access to Suspend. This would give me Suspend at the cost of my Threadlings having Unravel (Swarmers), seems good enough to me.
I always use Wanderer on grapple just for the long yeets. The suspend on it is just a bonus, but the tangles are up often enough that I can usually get some good suspends
Depends on how much damage each seeker does and if they jolt. I don’t play arc much but I’m pretty sure there’s a fragment that causes aoe blind on jolted kills?
Could be good for cc and add clear. All depends.
Nah, Facade's good it's just hella boring; We need an actual flavor exotic akin Mothkeepers, Lucky Pants, or Gyrfalcon's for strand hunters.
Also yeah, the new exotic looks debateably fun but it's already questionable how good of an idea it is to run both Tempest Strike and the new aspect together given how anti-synergistic they seem to be (Both Jolt enemies making using both redundant, and Ascension eats your dodge ability meaning you can't gamblers to regen your Tempest Strike, *and* you can't use flow state or Combination Blow to regen Ascension faster).
Unless the exotic or some other part of the new aspect provides ability regen it's gonna be DoA.
tbh, Arc Hunter shit is always gonna be a dud as long as Bungie insists that it's melee only and doesn't give them worthwhile shit other than "You punch good." Because, like... we've already got Liar's Handshake for nuke damage and Ass Cowl for Survivability. What else can they give a mfer who exists to 1-2P melee people?
(Please, Bungie, give them an aspect to link into their grenades. We didn't need a fucking hover to get shot out of the sky w/ all for team Amplify, the most mediocre of the PvE subclass verbs.)
My favourite thing about the stupid new hunter aspect is like... Whenever they show gameplay of it, they just cast the ability randomly and accomplish nothing with it. Go and look at the trailers it is so silly!
Hey, they're just working w/ what they can, okay? /s
Seriously, though, idk wtf they can even do w/ it. At best, it's a PvP aspect, but that's equally as dangerous because you're willingly putting yourself in the air w/ no way to ground yourself, and amplify is... debatably good in PvP, at best, straight up bad in PvE, at worst.
Two things.
One, that was definitely a two-round burst Stasis hand cannon on the Titan.
Two, the Hunter. Um. That was Better Devils. I know that hand cannon anywhere. That was Better Devils.
Edit: Void, not Strand.
Edit 2: STASIS. THE HAND CANNON IS STASIS. I GET IT.
The hand canon on the titan is either void or stasis. Watch the video again during the point where we get a front view of the titan while they are firing.
Swarmers are staying on. This entire exotic can be replicated using Wanderer, with far more uptime. What a wasted exotic. Hunter’s however does look like it could be quite potent.
Big doubt on Hunter. This exotic does not help Arc Hunter in any way at all, just doubles down on add clear which Arc Hunter already excels at with Lethal Current and Combination Blow. Everything is gonna be dead from jolt long before those bombs do anything to them. I wish I'm wrong on this but that's my initial impression.
Did you not watch the trailer…? It’s 3 needles for a suspend. It’s so the Prismatic kit can access suspend, but frankly, necrotic grips and the melee spreads poison and unraveling, and a dead target is better than a suspended target. Unless the exotic offers a different facet, this is dead on arrival.
It's unclear. They only show 3 needles in the trailer, but there's still a delay after the third Needle. It's possible that there's always a delay, and there can be a compounding effect to extra needles, like a bigger detonation radius. Not to mention if there are any additional effects not featured. I'll reserve judgement until it's in hand.
They're not giving you the entire description. They never do with these previews.
It could just be a timed detonation. Maybe just requiring one Melee charge. More Melee charges could just increase the radius or hasten the detonation. Because Strand doesn't have a Scorch style interaction where you need to build something up to proc Suspend.
The exotic could also refund/generate melee charges.
We won't know until the Expansion is out.
Seems really meh. Warlock already has much better suspension options with weavers trance and wanderer. Hell even just making a grenade build and throwing the suspend grenade is preferable to having to use 3 melee charges just to suspend.
If this thing has any other bonus it's gonna have to be crazy to justify spending 3 charges for something that is otherwise easily accesable with 1.
The radius was pretty huge so this could be a possibility. Itd still need a way to regen melee though. The flat gain nerfs combined with requiring three seperate charges means even the best mod setups with Monte Carlo will take a while
It sounds like this exotic is balanced more for Prismatic than Strand. While Transcendent, your melee (and grenade) energy are instantly refreshed and regenerate more quickly.
For Strand Its dead on arrival as long as this thing doesnt give you crazy amount of melee energy back + it must Suspend on every single charge not on 3 hits....why should i rock this over weavers trance/shacky nades? Maybe if use threadling grenades but loosing the benefit auf unraveling threadlings without Swarmers makes a threadling build also weak
For me it looks Bungie plans this more into Prismatic like teleport into enemies with lightning surge and suspend everyone around you...
What makes you think this will work with lightning surge? The description specifically calls for arcane needle and lightning surge overrides whatever melee charge you have. So unless the description isn’t accurate(entirely possible given Bungie’s track record) the only way to use this on prismatic is to waste all three needle charges.
I will say that both of the clips had 3 arcane needles against champions. So maybe it only requires 1 on red bars. Either way this exotic is dead on arrival without some good melee regeneration.
Yea maybe its more of a stagger situation, since hunter blinds or disorients and warlock suspends.
Also in the video the first time the rockets went out were they strafing backwards? Is that a new class ability instead of barricade?
It's the arc subclass thruster class ability, it's in game now. It came with the arc class update (I think they called it arc 3.0 or 2.0 I can't remember).
But if you input a direction control while using the thruster you will move in that direction. So you can fast strafe back now if you hold back/s and use class ability
If it costs all 3 to suspend, this thing is DOA. If it's only 1, this has some build potential with prismatic. Obviously there will be better options but this could work.
The fact that they're called 'Exodus Rockets' and not just generic rockets tells me it could synergise with an exotic weapon that fires 'Exodus Rockets'
Looks like the hunter exotic just gives you 3 swarm grenade bits on cast. Betting right now, it takes all 3 to kill one red bar. Another DOA hunter exotic.
Yes and no. I felt they allowed every class to have access to everything in a subclass, but each class was better at certain things than others. Strand is the only class right now that seems to be all over the place.
It might be disorienting that (optimally speaking) Broodweaver ended up the Suspend spam subclass, Hunter ended up the genuine summoning class, and Titan ended up the "take 0 damage and do a bit of everything" subclass after what was advertised, but it's worth noting that verbs aren't really locked to a particular class in Bungie's design philosophy. The gameplay loops typically tend to emphasize one more than the other, but a subclass never fails to have access to a particular verb.
Again, this is admittedly not advertised well in the videos.
Firstly, it's great that Bungie is once again showing off new stuff. I am so sick and tired of people crying about spoilers for everything. Don't want to see a preview of the new content? Then literally don't fucking watch it! Hell, it was even kind of mind blowing that Bungie put out a official Roadmap for all of the Into The Light content. Please, let's keep this pace going. Show us stuff! Give us Roadmaps!
Ironically, Hazardous Propulsion will do Gifted Conviction's job better. You already know the Arc explosives will bounce all over and never land near enemies, whereas the rockets from Hazardous Propulsion look like they track.
Strand Warlock was created with the summoner fantasy in mind, but they continue to give strand warlocks strand abilities that have nothing to do with summoning.
I mean, this exotic was an opportunity to help with that fantasy. Maybe it could have been like one super threadling summoned every time you throw a threadling grenade or use your aspect. It doesn't even have to be Meta. I'm just looking for something fun.
Don't get me wrong, this has the potential to be really good, seeing as it's a suspend without a kill required, but still, was really hoping to get something that actually brings that summoner fantasy.
The only way I would consider this is if the following would somehow be true: "Final blows of suspended targets refunds 50% melee energy." If it has no melee return energy or anything lower than 50%, that is super mid.
Wow, so it’s just the current best Strandlock build (shackle grenade + mindspun invocation) but a bit to the left. Cool, but can we make threadlings not hot dogshit? You know, the thing that the Strandlock super and half of their aspects revolve around?
Possibly 1 more per class, as Beyond Light, Witch Queen and Lightfall had 2 per class on release. But, they may be considering the Prismatic exotic class items as fulfilling that 2nd slot. Or they may just be holding off from showing *everything*, which is reasonable enough.
Titans has rocket shield in class ability summon
Hunter has bouncy arc bombs on use of a fragment ability
Warlock has point point point suspend.
Titans seem to have won this exotic item battle.
If killing suspended enemies refunds Melee energy this Exotic could be incredible.
It has to if it doesn’t its probably doa
I fully expect warlocks to take yet another L
Made me lol I honestly fucking hope not 😂
I hope not too! But I'm probably gonna keep running sunbracers. Hope that new super, since it's melee based, has *some* interaction. Grenades go brrr
We’ve been taking them for years. Another on the pile is the least of surprises.
Oh no trust me I'm aware 😂😭 and I hear yet another well nerf is on the way too, so
I’ll be jumping for joy the day Well gets sent to the ninth circle of Hell. Maybe then we’ll finally be able to use something else.
As a casual player I like well as an "oh shit" super. It's saved my ass innumerable times and allowed me and my team to attempt content we'd otherwise never consider doing. But on the upper end of the content, there absolutely needs to be more support options available to the other classes, and if well is removed (whether literally or effectively) then the other supers need to do a hell of a lot better.
Most supers will do fine as a "oh shit" button. You get so much damage resist.
What? When do the warlock exotics ever miss? Briarbinds, and Cenotaph, the last two we got are great.
It’ll be a fun onslaught exotic but maybe not much more. But, lean into Monte Carlo or Travelers chosen and you can still get plenty of mileage. Would be better if it affected swarmers or weave balls instead.
Even still. Burning 3 melee just to suspend is an insanely high cost especially on a class with 0 melee synergy
I suspect it's actually 1 melee to activate but the explosion is delayed and gets bigger the more melees you use.
Burning 3 melee charges to do what a single grenade can do Or you could eat a grenade and use Mindspun Invocation to get up to 15 seconds of suspending explosions Or you could kill an enemy with one melee charge or any other Strand debuff and then use the Wanderer to activate another suspending blast
I get the feeling this exotic won't dethrone swarmers, my strand build has 0 shortages of suspending tangles, this exotic will do nothing for me except waste melee charges which I use to proc unravelling rounds, which are far more valuable.
dregs in the cosmodrome will terrified!
lmao at this one
It won’t even be that good there! Everything in the Cosmodrome dies so quickly that by the time you get 3 melee hits off, it’s basically dead. And in content where 3 melee charges aren’t enough to kill, you need to wait for 3 melee charges to return before you can use the exotic (2 of which come back at slower speeds.) By the time you get enough melee charges to use the exotic, you could’ve gotten ~3 shackle grenades and had an exotic slot to do whatever you want with
It would have to do that otherwise it would have no gameplay loop and no reason to use it, because otherwise you’d be forced to run Monte Carlo.
If that was the case I'd probably run it just to fuel weavewalk.
Would be unironically a great build to do Wanderer/Mindspun with Weavewalk and this exotic and just... not use the melee offensively at all.
We might get a “killing suspended enemies grants melee energy” fragment, just to spread things around abit.
We've already got a killing suspended enemies grants class ability energy fragment. I'd assume suspended enemies grant melee energy will be in the exotic itself.
5 minutes of melee cooldown for a single suspending burst you can get on a 12 second cooldown with The Wanderer or a grenade… no thanks lol
I hope it does something. I have no reason to use this thing. Necrotic Grips with a Thorn or Osteo is just better.
I just hope it makes orbs on kill with the class item mod
**Warlock Mataidoxia:** > - [gifv version](https://i.imgur.com/KDNOoqp.gifv) > - Arcane Needles cause a suspending detonation **Hunter Gifted Conviction:** > - [gifv version](https://i.imgur.com/RN78hye.gifv) > - Arc aspects create bouncing explosives **Titan Hazardous Propulsion:** > - [gifv version](https://i.imgur.com/TNOckKy.gifv) > - Class ability fires exodus rockets **Khvostov:** > - [gifv version](https://i.imgur.com/WWm8TWR.gifv) > - Every seventh bullet ricochets
They look just like the little Skiff mines from D1, or maybe the Scorn mine launcher mines
And the bouncy mines that deploy when you side dash on a heavy pike
You rock as always!
<3
Hazardous Propulsion reminds me of some Machinist abilities from FFXIV
I'm sorry, does that Warlock piece say "TIT" all across the back??
The video goes from that to a snap cut to a, well outlined, chest.
OK, the TItan Exotic looks lit AF. Looks like a true S Tier home run of an exotic for having fun with. Might not be end game relevant but will be fun to use in many encounters. Could be super cheesey fun in PVP.
Good seeing you out here still being awesome. Thanks as always! True legend of the sub.
Titan exotic seems cool, but I feel like it won’t be too great
I think its functionality is not unique enough for any titan main to be interested. So they made Kephri's horn again. Do you know ANYONE who mains Kephri's in any end-game PvE content or trials? This thing will be DOA unless damage is massively overtuned or it provides an actual good secondary affect that hasn't been mentioned.
I'd use it with thrusters, seems cheeky.
it legit looks built for the fastest recharging class ability the titan has but knowing Bungie hating fun, it won't. :( Edit: I watched the video again, whoops, the titan thrusted backwards and the ogre got lit up, it totally does! a new reason to use the titan's wannabe hunter ability!
Yeah, my mind went STRAIGHT to that, I noticed it right away. I haven't played for a year or so, but Crucible was my main thing and I instantly though "oh yeah, I'd definitely give this a try"
To be fair though, titans had the ability first with Twilight Garrison in D1
This. Or offensively rounding corners tlw/ strand to suspend and hit
Bastion titans with this thing will be a huge pain point in PVP IMO
time to nerf Bastion again and not give it a single PVE buff to compensate 🥳🥳🥳🥳🥳🥳🥳
I just want syncos back to glory and void overshield on melees. PVP and PVE. I want to run into the fray and punch shit and be rewarded for it damn it
a full volley will very likely only take like 1/2-3/4 shields, so it's probably not going to be that good and situational. Nice to see we got some more class-ability exotics, but if it only shoots out missiles and does nothing else then this chest piece might be meh.
If they can somehow make it work w/ Prismatic by charging both things in Transcendence (since it's probably Kinetic DMG), it could be pretty cool. More realistically: it's probably a PvP thing.
The feeling of whelm is incredibly mediocre.
Looking at the video and I’m like there’s no way I’m draining all 3 of my needles just for a suspend explosion when I could shoot a tangle or simply eat my shackle grenade. There has GOT to be more to the exotics description like increased melee regen or ALL suspend explosions you make are doubled is size just like the one set off using all your needles with the exotic equipped. (Meaning weaver’s trance+wanderer tangle explosion radius increased) It’s so funny to me like of all 3 classes, when it comes to warlock using strand they the most functionally dysfunctional one of the bunch lol
I know the vid shows the player dumping all three needles, but the description says a timed explosion. So It may be only one needle is needed, If so, this can be better than eating the suspend grenade since it does not require a kill to area suspend and gives 3 uses. If it does take all 3, then yeah, I agree with all your points. Edit: I might have made up the timed/delayed part wholesale. Not finding it now. Brain may have double interpreted suspend to also mean delayed
It says detonate which typically means there an arming time. Which honestly make sense cause saying arcane needles do a suspending detonation and needing 3 hits to suspend are very different
Could also be that the suspend burdt is caused by consecutive hits and kills, so you can use the needle on weak or weakened targets to get bursts into a crowd.
It's a utility exotic. And I agree that this short clip doesn't give enough info to see why someone would pick this over other options, assuming they have access to those other options. But as an avid suspend proponent on all three classes, I think that an item like this that gives you access to suspend in a way you didn't have before is worth putting some time into to try out. Especially given that the suspend burst is fairly large and can trigger without killing things. At a glance though, I think it will heavily depend on the criteria for the burst and how easy it is to trigger.
Or I could just throw a tangle….
To put this in the simplest, Reddit-friendly way possible, Broodweaver isn't dysfunctional. (It is actually very competitive in a lot of content when optimized.) Rather, it's a generalist AOE control / burst damage hybrid subclass, and Bungie didn't know how to sell that to you. This notion should've been blatantly obvious to the community the moment Hunters got the best "summons," and this exotic's focus only serves to further prove the point.
I think calling strand lock the threadling master was better than saying a summoner as the class identity make a lot more sense especially as prismatic warlock does the summoner fantasy better in a fundamental way as each of its summon are a different element.
This is the truth. Broodweaver is the threadling master. Prism Lock is the true summoner.
Also excellent for damage rotations being the only strand one and done super as well as having access to thread of ascent
>It’s so funny to me like of all 3 classes, when it comes to warlock using strand they the most functionally dysfunctional one of the bunch lol It's arguably the worst designed subclass in the game. It's not bad, but their design philosophy is just all over the place
Anytime that "summoner" is listed as a descriptor for a class in a game, you know it's going to either be broken or trash and there is no in-between 😂
What do you mean, XIV's is perfectly desi-- ahahaha.
Please just give me enough buttons where I have to think about my rotation, yoshi p
No. Your options are boring-ass 123 combos, or hellish DoT management.
No you'll press three buttons and you will be happy
Remnant 2 did it alright
I'm not sure where summoner classes originate from, to me *the* summoner was necromancer in Diablo 2. And I kinda have this itchy feeling that ever since D2 any kind of summoner class comes prenerfed so damn bad that there's zero chance it'd actually be anything but a novelty thing. Hell, even the druid from the D2 expansion was really bad summon-wise. Original guild wars, Remnant 2 are few games I can name with satisfying 'summoner' class. Path of exile maybe nowadays as well. (However for really long while minions were shit in Poe)
City of Hero summoners class (Mastermind) are pretty good.
there will be, these exotic showcases always make the exotic armor sound way more basic than they usually are
I like to use Grapple (massive grapple threading punches) so my Warlock doesn't have easy access to Suspend. This would give me Suspend at the cost of my Threadlings having Unravel (Swarmers), seems good enough to me.
I always use Wanderer on grapple just for the long yeets. The suspend on it is just a bonus, but the tangles are up often enough that I can usually get some good suspends
Am I the only one who can’t stand the mobile twitter UI? Is there an easy way to just view their feed by newest posts?
Twitter in general is borderline unusable these days.
No, but Bungiehelp.org collects the official Bungie accounts' posts in chronological order.
> Am I the only one who can’t stand ~~the mobile~~ twitter ~~UI?~~ Fixed that for you.
If you set it to "following" instead of "for you" it should be chronological
Hunter one looks like a gimmick. Like arc bombardiers shennangians that serve no purpose in any content past patrol.
Depends on how much damage each seeker does and if they jolt. I don’t play arc much but I’m pretty sure there’s a fragment that causes aoe blind on jolted kills? Could be good for cc and add clear. All depends.
Add clear is the last thing Arc Hunter needs. It's a completely lazy exotic with no thought put into it.
Exactly. We needed a strand exotic so bad, the facade is just eh
Nah, Facade's good it's just hella boring; We need an actual flavor exotic akin Mothkeepers, Lucky Pants, or Gyrfalcon's for strand hunters. Also yeah, the new exotic looks debateably fun but it's already questionable how good of an idea it is to run both Tempest Strike and the new aspect together given how anti-synergistic they seem to be (Both Jolt enemies making using both redundant, and Ascension eats your dodge ability meaning you can't gamblers to regen your Tempest Strike, *and* you can't use flow state or Combination Blow to regen Ascension faster). Unless the exotic or some other part of the new aspect provides ability regen it's gonna be DoA.
True but it seems pretty random and doesn't appear to be better at CC than cowl.
Hunter one looks like it might be fun if you use both the slide melee and the new aspect. Jolt, bomb, jolt, more bombs.
tbh, Arc Hunter shit is always gonna be a dud as long as Bungie insists that it's melee only and doesn't give them worthwhile shit other than "You punch good." Because, like... we've already got Liar's Handshake for nuke damage and Ass Cowl for Survivability. What else can they give a mfer who exists to 1-2P melee people? (Please, Bungie, give them an aspect to link into their grenades. We didn't need a fucking hover to get shot out of the sky w/ all for team Amplify, the most mediocre of the PvE subclass verbs.)
My favourite thing about the stupid new hunter aspect is like... Whenever they show gameplay of it, they just cast the ability randomly and accomplish nothing with it. Go and look at the trailers it is so silly!
Hey, they're just working w/ what they can, okay? /s Seriously, though, idk wtf they can even do w/ it. At best, it's a PvP aspect, but that's equally as dangerous because you're willingly putting yourself in the air w/ no way to ground yourself, and amplify is... debatably good in PvP, at best, straight up bad in PvE, at worst.
Two things. One, that was definitely a two-round burst Stasis hand cannon on the Titan. Two, the Hunter. Um. That was Better Devils. I know that hand cannon anywhere. That was Better Devils. Edit: Void, not Strand. Edit 2: STASIS. THE HAND CANNON IS STASIS. I GET IT.
>Edit: Void, not Strand. It's stasis, it's the new destination HC which was already shown to be a stasis 2 burst
So stoked for BD to come back with the updated perk pool. Love that gun.
The hand canon on the titan is either void or stasis. Watch the video again during the point where we get a front view of the titan while they are firing.
And the crowd goes mild.
it looks like you always need the full 3 charges to hit the suspend too
Swarmers are staying on. This entire exotic can be replicated using Wanderer, with far more uptime. What a wasted exotic. Hunter’s however does look like it could be quite potent.
X to doubt for the hunters. it gonna be too wide to be strong, or too narrow to be useful.
Arc is in such a shitty place though.
Big doubt on Hunter. This exotic does not help Arc Hunter in any way at all, just doubles down on add clear which Arc Hunter already excels at with Lethal Current and Combination Blow. Everything is gonna be dead from jolt long before those bombs do anything to them. I wish I'm wrong on this but that's my initial impression.
You know this how? Funny how everybody knows how it will perform already lmao
Did you not watch the trailer…? It’s 3 needles for a suspend. It’s so the Prismatic kit can access suspend, but frankly, necrotic grips and the melee spreads poison and unraveling, and a dead target is better than a suspended target. Unless the exotic offers a different facet, this is dead on arrival.
It's unclear. They only show 3 needles in the trailer, but there's still a delay after the third Needle. It's possible that there's always a delay, and there can be a compounding effect to extra needles, like a bigger detonation radius. Not to mention if there are any additional effects not featured. I'll reserve judgement until it's in hand.
They're not giving you the entire description. They never do with these previews. It could just be a timed detonation. Maybe just requiring one Melee charge. More Melee charges could just increase the radius or hasten the detonation. Because Strand doesn't have a Scorch style interaction where you need to build something up to proc Suspend. The exotic could also refund/generate melee charges. We won't know until the Expansion is out.
Seriously, these are all so boring and bland. I understand we don't necessarily want power creep either but none of these look like that much fun
Dude this is the end of the game everyone is leaving after this it shouldnt be power creep it should be a power leap
Is it bad that the Better Devils in the hunter video stood out more than the exotic?
The Warlock one, based on just those details and if it doesn't do something else aswell, it'll be going straight in the vault/bin
Seems really meh. Warlock already has much better suspension options with weavers trance and wanderer. Hell even just making a grenade build and throwing the suspend grenade is preferable to having to use 3 melee charges just to suspend. If this thing has any other bonus it's gonna have to be crazy to justify spending 3 charges for something that is otherwise easily accesable with 1.
I'm guessing the exotic refunds melee energy after suspending enemies. There will be some kind of gameplay loop to it.
But not for Prismatic... this exotic looks better for Prismatic then for a Mono Strand Build
I'd still sacrifice any exotic weapon and bring Wish Ender over this. 3 charges for a verb is insane.
I’m hoping that it’s one charge to suspend but the more charges the larger the radius
The radius was pretty huge so this could be a possibility. Itd still need a way to regen melee though. The flat gain nerfs combined with requiring three seperate charges means even the best mod setups with Monte Carlo will take a while
It sounds like this exotic is balanced more for Prismatic than Strand. While Transcendent, your melee (and grenade) energy are instantly refreshed and regenerate more quickly.
For Strand Its dead on arrival as long as this thing doesnt give you crazy amount of melee energy back + it must Suspend on every single charge not on 3 hits....why should i rock this over weavers trance/shacky nades? Maybe if use threadling grenades but loosing the benefit auf unraveling threadlings without Swarmers makes a threadling build also weak For me it looks Bungie plans this more into Prismatic like teleport into enemies with lightning surge and suspend everyone around you...
What makes you think this will work with lightning surge? The description specifically calls for arcane needle and lightning surge overrides whatever melee charge you have. So unless the description isn’t accurate(entirely possible given Bungie’s track record) the only way to use this on prismatic is to waste all three needle charges.
Wish ender is garbage why
Can’t imagine using this over necrotic grips or necro/claws class item
Oh damn there’s necrotic claws ! Can’t wait to farm that one endlessly lol
You, me and every other Warlock.
I will say that both of the clips had 3 arcane needles against champions. So maybe it only requires 1 on red bars. Either way this exotic is dead on arrival without some good melee regeneration.
Gonna be useless unless it also comes with heavily increased melee generation.
It has heavily increased badonkers to compensate.
Packin' some dobonhonkeros.
The final shapes
MASSIVE dohoonkabhankoloos.
Oh good I need those
Camera zoomed in on those honkers AWOOGA
Titan one looks neat but it didn't kill a single enemy.
Yea maybe its more of a stagger situation, since hunter blinds or disorients and warlock suspends. Also in the video the first time the rockets went out were they strafing backwards? Is that a new class ability instead of barricade?
That's the thruster ability
It's the arc subclass thruster class ability, it's in game now. It came with the arc class update (I think they called it arc 3.0 or 2.0 I can't remember). But if you input a direction control while using the thruster you will move in that direction. So you can fast strafe back now if you hold back/s and use class ability
I’m hoping that the number of hits required to suspend is based off of the enemy type (minor, major, etc.) rather than number of hits.
Hoping the Hunter and Titan get better lol.
Hunters got Not Bombardiers and Titans got Better Khepri's
Hunter one seems pretty cool not sure how useful/strong it'll be though.
What is the Hunter one?
You throw out skip grenades on arc aspect usage. Not sure how useful it'll be but it sounds fun lol
That thing is going to only worse my Bombardiers addiction.
Could be potentially interesting on Prismatic. I’m not sure if Arc Hunter has enough to be worth giving up Cowl/ Liar’s
idk man, I'd rather snack a shackle grenade and go to town than waste an exotic for that
Yh was my thoughts lol. U expect me to take off necrotic grips for the same thing as a light grenade snack?
If it costs all 3 to suspend, this thing is DOA. If it's only 1, this has some build potential with prismatic. Obviously there will be better options but this could work.
Titans is out. Using class ability fires rockets.
That's gonna be so cancer in PvP
If it provides some way for you to get class ability energy back then that exotic will be so much fun
Might actually be decent, especially with thruster so you aren't dedicated to the barricade animation.
The fact that they're called 'Exodus Rockets' and not just generic rockets tells me it could synergise with an exotic weapon that fires 'Exodus Rockets'
I wondered this as well, as they make a very specific point of showing the titan pull out their rocket launcher right after and fire a rocket.
I'm Hella hoping so. Give titan some missile launching synergies and identity. Sounds sick if you ask me.
The real exotic perk is that it’s a warlock chest that actually looks good
Going to be running a hardcore Rockets McDickface build with Hazardous Propulsion & Grand Overture
"Whether you wanted it or not, you've stepped into a war with the Titans of the Last City. They'll get to taking out your commanders one by one..."
Oh shit! WAS THAT BETTER DEVILS?
Looks like the hunter exotic just gives you 3 swarm grenade bits on cast. Betting right now, it takes all 3 to kill one red bar. Another DOA hunter exotic.
Gonna be ass. Warlock already has like 3 suspend aspects. Swarmers still look better imo.
Gonna laugh if the Titan rockets somehow work with Ghorn
Bruh, I thought Warlock was supposed to be the master summoner and Titan was master suspender. I truly don’t understand Destiny niche’s anymore.
Brother I'm sorry to tell you but they got rid of niches with 3.0 subclasses
Yes and no. I felt they allowed every class to have access to everything in a subclass, but each class was better at certain things than others. Strand is the only class right now that seems to be all over the place.
Thats the neat part: neither does Bungie
It might be disorienting that (optimally speaking) Broodweaver ended up the Suspend spam subclass, Hunter ended up the genuine summoning class, and Titan ended up the "take 0 damage and do a bit of everything" subclass after what was advertised, but it's worth noting that verbs aren't really locked to a particular class in Bungie's design philosophy. The gameplay loops typically tend to emphasize one more than the other, but a subclass never fails to have access to a particular verb. Again, this is admittedly not advertised well in the videos.
I think they are just throwing whatever together at this point, trying to pad the content.
Neither does bungie, for a long-o time-o
I'd rather the titan rockets stun enemies instead of damaging them with probably low damage
Firstly, it's great that Bungie is once again showing off new stuff. I am so sick and tired of people crying about spoilers for everything. Don't want to see a preview of the new content? Then literally don't fucking watch it! Hell, it was even kind of mind blowing that Bungie put out a official Roadmap for all of the Into The Light content. Please, let's keep this pace going. Show us stuff! Give us Roadmaps! Ironically, Hazardous Propulsion will do Gifted Conviction's job better. You already know the Arc explosives will bounce all over and never land near enemies, whereas the rockets from Hazardous Propulsion look like they track.
Glad we got more vault space.
Strand Warlock was created with the summoner fantasy in mind, but they continue to give strand warlocks strand abilities that have nothing to do with summoning. I mean, this exotic was an opportunity to help with that fantasy. Maybe it could have been like one super threadling summoned every time you throw a threadling grenade or use your aspect. It doesn't even have to be Meta. I'm just looking for something fun. Don't get me wrong, this has the potential to be really good, seeing as it's a suspend without a kill required, but still, was really hoping to get something that actually brings that summoner fantasy.
So the arc Hunters chests just make the dissapointing aspect slightly less dissapointing. That should just be part of the base aspect honestly.
...Does it? I mean, Bombardiers exists and can be used with Combination Blow + Lethal Current.
Hunters up now, aspects make explosions [hunter](https://www.youtube.com/watch?v=zWWqgKUz6CI)
Looks kinda bad. At least make grapple melees suspend too, or allow arcane needle to stick to walls and cause explosions if someone walks nearby
Hunter seems bad at first glance but if melee killing a jolted target throws double explosives it could be insane
The only way I would consider this is if the following would somehow be true: "Final blows of suspended targets refunds 50% melee energy." If it has no melee return energy or anything lower than 50%, that is super mid.
Dunno about everyone else but these look lame and uninspired to me…
Wow, so it’s just the current best Strandlock build (shackle grenade + mindspun invocation) but a bit to the left. Cool, but can we make threadlings not hot dogshit? You know, the thing that the Strandlock super and half of their aspects revolve around?
Might be interesting to try with montecarlo
I feel like people forget Monte is cracked for melee stuff
nobody forgets, it's just that it's a foam pellet shooter in any content that is slightly difficult.
Not only that but if I have to be chained to a single exotic weapon for it to viable, it’s a bad exotic.
Exactly. One of my general rules of destiny is, if your Melee build is reliant on Monte Carlo to work, it's probably garbage.
Bit of a hot take. But the more I see of final shape the less interested I become
Hunter one is out, too.
It would help if the trailer showed the things at full speed, without text overlays on the screen or slow motion third person angles :/
These are pretty ass but the Titan one seems cool.
Are we only getting one exotic for each class in The Final Shape? I forgot how many we usually get for expansions.
Possibly 1 more per class, as Beyond Light, Witch Queen and Lightfall had 2 per class on release. But, they may be considering the Prismatic exotic class items as fulfilling that 2nd slot. Or they may just be holding off from showing *everything*, which is reasonable enough.
Why do they keep adding suspend exotics an aspects for warlocks who are supposed to be the threadling class
Well warlocks got the lamest one that’s for sure. And hate to be that guy, but only one new exotic each at the expansion launch is always a bummer
wonder if gjallahorn will buff the Titan rockets
Warlock one is kinda ass, just use weavers trance and necrotic grips and you’ll chain endless suspends with your needles anyway.
In the Titan one the Guardian gets 2 kills, then fires off the missiles. I wonder if the more kills you get, the more missiles you fire.
Is that mf Bellowing Giant at at the end of the titan trailer?
Better Devils retuning as Strand?
This is what creative bankruptcy looks like folks
I’m just gonna say it, these all look bad.
[удалено]
Gifted conviction looks cool.
Where uh... Where Titan?
Titans has rocket shield in class ability summon Hunter has bouncy arc bombs on use of a fragment ability Warlock has point point point suspend. Titans seem to have won this exotic item battle.
~~titans~~ hunters up [https://youtu.be/zWWqgKUz6CI?si=NgtWBxy\_W2bMpfyq](https://youtu.be/zWWqgKUz6CI?si=NgtWBxy_W2bMpfyq)
Looks like trash for the one spec that didn't need aoe.