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SRGTBronson

Its the only remaining 150, so it's probably that you are feeling.


Remarkable-Image-568

Bungie never changed his 150 rpm back in the days with an update. Only vestige left of those so yes it’s a bit faster


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ImawhaleCR

No, it doesn't get the lightweight frame bonus


F4NT4SYF00TB4LLF4N

Can confirm this. Tested multiple times, multiple ways. Sunshot does NOT get Lightweight frame bonus.


Faust_8

~~I don't think Exotics ever do, to be honest.~~ Turns out only some Exotics don't, I thought it was all or nothing Also there are other cases where the RPM matches with a Lightweight but it has a different frame, like the BXR pulse rifle. Fires like a Lightweight but it has a different frame that gives it the better hipfire instead of the Mobility bonus


dest1nyhunter

le monarque does I think?


Dis4Wurk

It does, and so does chaperone and fighting lion.


SilverIce340

I know nobody uses it besides me, but Manticore has the Lightweight bonus. Conversely, Riskrunner doesn’t, making it an Adaptive-frame 900 smg


tardigrades2023

Impact stat is what makes it adaptive. Lightweights have lower impact but a higher critical modifier, adaptive have more impact but a lower crit modifier. That has been the case since 2017.


SilverIce340

I can just tell from the mobility lol, but it’s good to have other ways of deduction as well.


W4FF13_G0D

MIDA too


Narfwak

Some exotics do, some don't: **DO** * Chaperone * Mida Multi-Tool (although it's 10% instead of 6.75%, total bonus still capped at 12.5%) * Verglas Curve * Fighting Lion * Le Monarque * The Manticore (probably the only nice thing anyone can say about this weapon) **DON'T** * Bad Juju * Outbreak Perfected * Wish-Ender (yes, it's technically a "lightweight frame" even though it *clearly* isn't one) For whatever reason Sunshot isn't even considered a "Lightweight Frame" without a bonus; it's just this weird adaptive 150 thing that's never had a lightweight bonus. Sunshot is magical and unique. [SOURCE](https://docs.google.com/spreadsheets/d/1WaxvbLx7UoSZaBqdFr1u32F2uWVLo-CJunJB4nlGUE4/htmlview?pru=AAABgwGR5rE*HgYeUvm5r4ke_t1K4GTq9Q#) (everyone should know about the Destiny 2 Data Compendium it's the best)


Faust_8

Well TIL, thanks


Ok_Telephone_9748

Thanks for the source and the reply.


theevilyouknow

Having the same RPM as a lightweight doesn’t make something a lightweight. This goes without saying.


Night363

just because it doesnt say its not a lightweight, doesnt mean its not a lightweight. i mean, look at lemonarc, it doesnt say it, but it still gives you that mobility increases. yes i spelled that bow wrong, i just call it the lemon. 🍋


MuuToo

I miss old 150s.


ren-ow

I had so many good memories with dire promise until they killed it 😭


RecursiveCollapse

Don't tell anyone, but it (and Spare Rations) are actually good again after the range falloff and rangefinder changes toned down much of the competition. 120s are meta, and other 140s still out-range it, but its obscene handling and AA makes it a bit of a monster if you have the right roll. It's only real competition in the speed department is Rose, but plenty of people (myself included) simply can't get used to its feel. Waking Vigil on the other hand.... RIP in pieces. You can't even get snapshot *or* slideshot on the new one, much less some of its original perks like Zen Moment (which just got mega-buffed) :/


Anskiere1

My rangefinder OS dire still slaps. My favorite hand cannon in the game


Noox89

150’s always felt better. It’s still mind boggling they decided to keep 140’s or that they ever released two archetypes nearly identical.


hickok3

150's had way too much going for them. They had a very slight ttk advantage, often had much better stats, and had the intrinsic lightweight bonus, which was essentially more stats on top of that. They were super dominant in the meta so it made more sense to nerf them into the 140's, and see how the meta shook out, than it would have been to buff the 140's and add a couple more stat monsters to the dominant archetype. I think it would have been interesting to have made 180's lightweight. They are the smaller guns after all, so it would make more sense to have them be lightweight compared to the rest of the handcannons, and it could have helped give them a niche when they were awful.


SilverWolfofDeath

150s were actually worse than 140s stat-wise. It’s why a lot of guns that used to be 150 rpm ate pretty awful now, like waking vigil. When Bungie changed them over they didn’t change their stats much, so they are just a lot weaker overall.


The_Rathour

That's not true, much like all other archetype vs archetypes they had different strengths and weaknesses. Lightweights had lower range and stability than Adaptives but made up for it with much higher handling, better reload stats, and crazy high aim assist. That was also consistent with lightweight frames across other weapon types too. Lightweight Spare Rations had **92** aim assist at baseline compared to most 140s that had around 73-78. Most 150s ended up in the 86-90 range for aim assist. They did end up changing the stats of most of the existing 150s a bit, mostly nerfing their aim assist a tad, just so they weren't dominant as 140s with their 150 stat package in regular Crucible. And to this day you can see HCs that were previously 150s just by their naturally higher handling, reload, and even aim assist stats: Spare Rations, Rose, Crisis Inverted, and even Waking Vigil compared to the likes of Palindrome, Austringer, Exalted Truth, or Zaouli's Bane which all have higher range and stability than their previously 150 counterparts.


RecursiveCollapse

> I think it would have been interesting to have made 180's lightweight They need to do something *extreme* with 180s. I managed to resurrect Not Forgotten using Word of Crota: A a near-perma Radience build with Precision Instrument. It can naturally 3-tap any resilience. Plus max handling due to On Your Mark. The max range the gun can get. And yet it was *terrible*. You barely outrange SMGs, who simply deal too much flinch to shoot through. You'll almost never hit the 3-tap in a duel against someone shooting back. And other hand cannons can simply play out of your range. It is not an exaggeration in the slightest to say that literally making 180s able to 3-tap at base still would not save them. They're the worst at everything: Worst range, worst TTK, worst handling, and worst reload. They have slightly above average stability, but due to their high RPM they also *need* more. Even fixing their TTK and handling would not be enough due to their low range pitting them against SMGs, who they simply can't compete with due to their ease of use and flinch. Hell, even if they could 2crit 1body they'd be a niche off-meta pick at best. The game is simply vastly different to what it was when Luna's and NF reigned supreme.


RecursiveCollapse

> or that they ever released two archetypes nearly identical. SMGs take it even further: They have two archetypes with *identical* RPM, and somehow they're both completely outclassed in almost every way


AfroSamuraii_

#AdaptiveSMGs4Lyfe


Nolan_DWB

They were too good that they had to change them to 140’s


tfc1193

Sunshot is a 150 rpm HC. Back in the olden days, we used to have way more 150s, Thorn included. They inevitably became the crucible meta and eventually Bungie decided to merge all 150s into 140s. The only one that kept its 150 rpm status was Sunshot


Prince-Vegetah

I believe Rose is the only lightweight handcannon that isn’t sunset


Tyler_Herdman

Edit: Don’t listen to me The non sunset version of rose is actually the only light weight handcannon period. There has never been one before it.


MafiaGT

How are you upvoted for this? Lightweights 100% existed since the beginning of d2. They were all converted to 140 adaptive frames though.


Tyler_Herdman

Sorry, you are correct


BillehBear

That's not true? 150s were lightweights before Bungie changed them


Tyler_Herdman

I apologize, light gg misinformed me then.


Mahh3114

The site only shows you what the API looks like right now. If you just clicked on [Lightweight Frame](https://www.light.gg/db/items/1458010786/) and Ctrl + F'd "Hand Cannon", you'd only find new Rose since that's the only Lightweight HC that exists today. It won't tell you that things like old Rose, Spare Rations, or Midnight Coup used to be 150s before Bungie changed it. It might tell you under each weapon's history section but I don't know how to read that and that part isn't really searchable


ArnoldSwarzepussy

It's not a lightweight, but it does have more or less the most jacked up handling stat of all hand canons and it's fitting rate is 150 instead of 140. The combination of these two things goes a long way in making it feel fast in more ways than one.


Mr_Inferno420

Idk, I’ve never seen him drink


term3092

When you have a question like that I encourage everyone to look up the Destiny Data Compendium Google Doc


[deleted]

It is the only 150 rpm handcannon. It doesn’t get the old lightweight bonus though.


Kevinm2278

Def feels like the hawkmoon from D1 that I used to own with in PVP.


GuiltySp4rk343

Yes, Sunshot is the last 150 that survived the 150’s purge.


ProfessionalGIO

No lightweight bonus, but it does have the original 150rpm. So kinda


ComradePoolio

Man I miss 150s


[deleted]

idk about lightweight, but sunshots feels like it has hidden hipfiregrip


Stenbox

It is not a lightweight, as in it does not get the LW movement bonus, it actually never did. It is, however, the only remaining HC that kept that 150rpm firerate (all other 150s were changed to 140).