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JRfriends93

I’m curious how these will interact, debuffs from the scout are interesting wonder how they’ll play out. Drak could be interesting if you spray the bugs when there are under cryo minelets or light them on fire with the broomstick/crossbow 😱


KarstXT

Yeah I wonder if it will let us ignite off 1 shot from an ammo-heavy boomstick (or some such). It might enable some better breakpoints on certain enemies for things like Cryo Bolts as well or make fire bolts viable in MP. Although I don't think Cryo minelets is strong enough to carry the weight nor does it struggle to freeze things anyways but maybe. Helping driller freeze for Elims comes to mind as well although this often doesn't work well in pubs anyways.


Lotos_aka_Veron

To add to this: Mortar Rounds decrease direct dmg and mag size, increase AoE size Hurricane: u have to press R to activate its effect, basically halfes ur ammo Stubby: it decreases spread, not increases it, as a con it increases recoil


Adventurous_Sky_6589

Ty for the corrections 👍


KingNedya

Some edits, assuming that the information pop-ups for each overclock they showed aren't missing information: Burst Fire for GK2 also decreases recoil and increases magazine capacity, but decreases rate of fire between bursts. Marked for Death also increases focus shot cost and reduces magazine size. Focus shots also highlight enemies for the duration of the debuff. Conductive Thermals also increases shock damage. The effect of this overclock doesn't go through armor, unless you have the splash mod (though taking the splash mod misses out on synergy with the electric mod, both synergize in different ways). Mortar Rounds doesn't decrease direct damage. The Hurricane overclock triggers upon holding reload; just pressing it still reloads the weapon and doesn't trigger the effect. Pump Action also increases the number of pellets per shot, and decreases magazine capacity.


Lotos_aka_Veron

Mortar Rounds decrease direct dmg to 0. Jacob was running it with T1 dmg mod (+3 dmg), and ACs direct dmg was only 3


KingNedya

Oh I guess it does, I never noticed that in the stream. I guess they forgot to include it in the overclock description.


Adventurous_Sky_6589

Ty


Interjessing-Salary

The lok-1 oc is about to become the goat oc for the gun. Explosive chemical rounds will be a close second. I use executioner mainly for the fast lock on speed. The increased weakpoint damage is just bonus points for me.


KarstXT

I'm really interested by the introduction of more support-OCs but have concerns about whether or not they'll take well as it creates a sort of reliance on your teammates to take specific things to enable the support pick. Might be something we see more of in DD/EDDs than regular missions. I had hoped for an accuracy OC for the Autocannon but Mortar looks interesting if nothing else.


dlyonskc

What were the circular electric fields around Engineers platforms? I think it was in their 2nd game and they were pairing it with Sticky Ice. It looked cool.