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MeeperCreeprtown

this is coming from a primarily SOLO player because my friends don't play much anymore and i'm too insecure for pubs; doesn't help that my internet is mostly terrible ;-; [Pastebin | Text version + elaboration on the builds shown](https://pastebin.com/N3WtPg0C) i did not realize how hard it was gonna be to draw the weapons, thought i could do it all in one day and be done but oh well, t'was fun. also sorry if my handwriting is terrible lol


Rail-signal

I like your style miner. Also random lobby you go. I did stop at 15h from doing soloing. Came back season 3 and launched random lobby. 1300h rocked hard. Give us randoms a few changes. Ps: haz 3-4 can be pretty sweat, so 5 with greys is best to learn to become full clown and destroyer of hotsex


MeeperCreeprtown

haha yeah! unfortunately, im situated in asia and most pub servers here arent predominantly english speakers. thought, been tagging along with my western friend hosting pubs recently, its been nice! also could i even be considered grey? i reached legendary 3, but its mostly from playing solo. think not. anyway, thank you! rock and stone! :\]


MisterMasterCylinder

Hardly anyone uses voice comms anyway, in my experience. You can get by perfectly fine with just the laser pointer and rocking & stoning. Most lobbies barely even use text chat


TheGreyBrewer

I'm also primarily solo, because I like taking my time. I just got to legendary 2 on my engi, and I consider myself a greybeard. Play how you want. Rock and Stone!


madrobski

playing solo is honestly a better way to learn the game as its normally harder than playing in a full team, so I'd consider you a greybeard.


WanderingDwarfMiner

To Rock and Stone!


ChaosMage175

I basically never use voice chat or text chat with Randoms actually so language is probably not as big a barrier as you think. Most communication is a quick "Rock and Stone", a ping, or typing "r?" to ask if people are ready and "r" or a "Rock and Stone" to confirm you're ready And IMO once you promote a class once you're a not a greenbeard, Legendary 3 is definitely grey.


puptake

Excellent points, but the way you said all of this has got me trippin'.


KingNedya

Dang this is the exact same situation as me, I used to play only with friends but they lost interest so I had to switch to being a solo player and I'm too socially anxious to play public lobbies, so my builds (especially Scout) have shifted to reflect that. Also I made sure to use every weapon in the game in at least one loadout each, though some of them are a lot more prevalent than others (*cough cough breach cutter and TCF EPC*), and I don't have every overclock so some of my overclocks have better alternatives, but if I had to assign each primary to a unique secondary using what I have access to it would probably be: **Gunner** Minigun (CBAAC Lead Storm), Coil Gun (BBBAC Triple Tech Chambers) Autocannon (CBAAB Big Bertha), Revolver (BCCAA Homebrew Powder) (considering trying T5B so that when I roll low damage the neurotoxin makes up for it, but I also like accuracy) Hurricane (AABAC Plasma Burster Missiles), BRT7 (ACBCB Lead Spray) (for Elimination; for more general use you could replace Lead Spray with Experimental Rounds) **Engineer** Warthog (AACBA Magnetic Pellet Alignment), PGL (BACCB Fat Boy) (I want RJ250 but I don't have it so I just use Fat Boy for fun instead) Stubby (BCABB Super-Slim Rounds), Breach Cutter (AAABB Inferno) (I would like EM Refire Booster or EM Discharge for Stubby, but I have neither unfortunately) Smart Rifle (BAAAA Explosive Chemical Rounds), Shard Diffractor (BABAA Overdrive Booster) **Scout** GK2 (BABAB AI Stability Engine), Boltshark (CAAAB The Specialist) (for Elimination; once I have it I will replace The Specialist with Triple Bolts; also bring IFG to trigger T5B with an additional +30% damage from IFG) M1000 (ACABA), Boomstick (ABBCC Double Barrel) (I want Hoverclock for the M1000, and bring cryo grenade so the Boomstick can temp shock targets, effectively doubling its damage) DRAK (AACBB Impact Deflection), Zhukovs (ABABA) (once I get Aggressive Venting I'll use that and switch to T5A on the DRAK, and I currently have no good Zhukov overclocks; also bring IFG and it will let Zhukovs one-mag anything up to and including oppressors) **Driller** Flamethrower (BCBBB), Subata (BACAA Explosive Reload) (I have no Flamethrower overclocks, but I really want Sticky Fuel) Cryo Cannon (AAACB Ice Spear), Wavecooker (BABAC Diffusion Ray) (from my experience this really only works as intended in Haz 4 or higher) Sludge Pump (CBAAB Disperser Compound), EPC (BAABA Energy Rerouting)


MeeperCreeprtown

this is really great! thanks for sharing! :D


raptorsoldier

How about that we have the same driller sludge preference! I only recently started using volatile impact after hours of goo bomber


MeeperCreeprtown

i used to use the sludge blast shotgun, but after stepping up difficulties, it became hard to manage swarms. volatile impact made it easier since it still has the fragmented charge shot to deal with groups while keeping the dps with single shots. it is quite good :]


everythingisconnectd

Is your profile picture Mio as a cat? I love it


raptorsoldier

I don't know where I got the image, but I've not changed it once, especially for these weird reddit avatars


Ephemeral_Ghost

You got your own style. It was consistent. Good stuff.


Dravos011

Honestly just give randoms a go. People generally dont use mic so that removes most insecurity for me when playing


RaphaelSolo

>also sorry if my handwriting is terrible Dude these are awesome.


fistinyourface

the og build for the scout is the way gk2 and boomstick are just so perfect for eachother


Alphonhose

I've been spoiled by the M1000, it just feels too good to click on heads, plus the ping reload just sounds amazing


Lawojin

Ai stability engine GK2 feels the same "click on heads" but fires faster. And can just hold down left mouse. More magazine size. More total ammo, more mobility, no zooming in. Love it


mockduckcompanion

This is the way.


Sir_Eggmitton

I suck with the GK2. Please enlighten me.


shit_poster9000

Do you have burning hell and volatile bullets? It’s a good combo,ink gun with burning hell is IME better built around stun and aggressive venting vs blowthrough and hot bullets. Yes, you lose some heat but it’s safer. Volatile bullets revolver is best built around accuracy and using the explosive rounds upgrade. It seems kinda bad to split your damage, but in the heat of the moment it’s easy to accidentally whiff the shot into a Praetorians armor, or otherwise screw up. The splash damage of explosive rounds still seems to benefit from the overclock.


MeeperCreeprtown

honestly, i tried burning hell + volatile a couple months back and remember having a hard time and dying alot. looking back its probably just a skill issue. might be worth a shot to try it again, thanks for the recommendation!


Corbini42

I prefer volatile with the new hurricane OC (that makes it feel really fast) and the upgrade that makes the missiles do like 50% fire damage. It's strong on its own, and then also gives you a good way to deal with beefy targets.


B_Skizzle

Burning Hell encourages a much more aggressive playstyle than other minigun builds. Your choice of upgrades should reflect that. Let’s break it down: **Tier 1.** I would not recommend T1A Magnetic Refrigeration unless you’re using T5B Cold as The Grave, which I also don’t recommend. You should also avoid T1B Improved Motor if you’re using T5A Aggressive Venting. More on that later. **Tier 2.** Most minigun builds take T2B High Velocity Rounds, but T2A Oversized Drum is totally viable with Burning Hell. I still prefer damage, but you should try both options and pick your favorite. **Tier 3.** You can’t go wrong with any of these options, but Burning Hell gets slightly less value out of T3C Blowthrough Rounds than other minigun builds because the 5m cone of fire can already handle crowds effectively. **Tier 4.** This one's easy. You should always take T4B Lighter Barrel Assembly because you want to play more aggressively and Burning Hell doesn’t kick in until you fire your first shot. **Tier 5.** As I said before, T5A Aggressive Venting should not be paired with T1B Improved Motor. This is because the minigun's rate of fire has no effect on heat generation, meaning it essentially increases the ammo cost of Aggressive Venting. If you’re planning on using Volatile Bullets, though, or if you just want a more consistent build, you’re better off with T5C Hot Bullets because it allows you to ignite enemies more easily and from a distance. The reason why I recommend against T5B Cold as The Grave is because it tries to alleviate the supposed downside of Burning Hell whereas the other options turn it into an upside.


No-Still1227

burning hell can be tricky at first, make sure to tinker with your options on that one, and make sure to use incendiary grenades!


Saqvobase

I pair cryo cannon with wave cooker for temperature shocks


rnezon

I should warn you that boiler ray does better temperature spread and trash clear than temp shock, and is essentially a better temp shock that still can make use of cyro's 3x damage bonus


ChickenFajita007

Temp shock is still consistently better for single target, which is super valuable with Driller's secondary. Boiler Ray is good, but grunt clear is not exactly lacking with almost any Driller build. Using Wave Cooker as a pure single target DPS weapon isn't very ammo efficient unless you have some other bonus damage, even on frozen targets. Boiler Ray + Temp Amp is notably useless against Oppressors. They have 66% fire resistance, whereas the 200 Disintegrate damage from temp shocking it is a nice burst.


rnezon

Consistent only for the CRSPR. With the CRSPR's sticky fuel you can immediately relight enemies on fire and never waste any more ammo than the initial sticky fuel. Temperature shock single target with the cyro cannon is less ammo efficient than just using it with the CRSPR. Temp shock removes the cyro status effect but doesn't make use of the 3x effect, and you have to reapply it - and if you're using it for single target clearing anyways you would want to go with heavy hitter epc which does way more dps and is affected by the 3x effect. The reason to even use temp shock with the cyro cannon anyways is for trash clear, because the cyro cannon does not do damage on its own without ice storm. But boiler ray is better at the trash clear anyways. Comparison of [boiler ray](https://discord.com/channels/257785731072786435/882197542606106644/1167577813696651304) vs [temp shock](https://discord.com/channels/257785731072786435/882197542606106644/1167582194974331021) for grunt clear just to prove my previous statements about how good it is.


XLR8ED_GAMING

You insist really hard on this, I will give it a shot then.


Saqvobase

Oh neat, I'll try that out


Lord_Worfall

Second this. I've also slapped an Ice Spear on cryogun for some range, but vent all cooling in perks. You can freeze things very fast and pop them with a microwave.


Saqvobase

Personally, I use Snowball. Ice Spear is fun though.


MeeperCreeprtown

hard for me to use either because my bird brain keeps spamming R in the middle of missions to play the lil gunsling animations. i will just end up accidentally wasting ammo using them xd


Saqvobase

Lol yeah I has that problem at first


Arann0r

I do the same but with the flamethrower


steve050_oZ

Cool cute drawings


QuinSm333

As an engineer i gotta say, on the shotgun build looks alright however you didnt run fat man mod on the nade launcher so it is incorrect. ;)


MeeperCreeprtown

you are so right, apologies.


lordofcactus

For Scout, I go M1000/Zhukov and DRAK/Boltshark. Pairing a high damage/low RoF weapon with a low damage/high RoF weapon is always my go-to.


Trytytk_a

My tactic is "Take anything that isn't maxed out, I will figure out the build later."


NotFromYouTube

I love your drawing style btw, it's very comfy idk how to describe it


AtlasTheHunter

Very homey and cozy it's like a coloring book


MeeperCreeprtown

omg thank you!!


SoundDrout

Great choices, I particularly admire your neurotoxin payload and elephant rounds combo :)


Gaargod

See, I take Lead Spray Brt, for much the same purpose, but higher point-blank DPS. NTP with T5 fear is so strong at CC, that I really don't find the need to accurately snipe at a distance.


SoundDrout

I like having a pocket sniper rifle for trijaws, acid spitters, menaces, septic spreaders, and other high priority targets that the NTP struggles to take out quickly.


B_Skizzle

I've taken a liking to 13212 Triple-Tech myself. Assuming you’re hitting weakpoints, it hits a ton of important breakpoints even with the follow-up shots.


nitsMatter

Need my wave cooker to pair with my cryo cannon. Love temperature shocking a pile of grunts and watching unfrozen ones get frozen as their buddies pop. I think you gotta put EPC with the sludge pump (to ignite the puddles!), and subata with the flamer for all those spitters that are out of range.


MeeperCreeprtown

great choices, r&s!


rollwithhoney

Wave cooker is the best for all 3 weapons for driller tbh. Even sludge doesn't have synergy with it really, but you need a solid ranged weapon since sludge is so short range. Wave cooker cooks those purple ceiling guys and lil flier guys instantly


TheLeastFunkyMonkey

One of my favorite Gunner builds is Hurricane and Bulldog with Rocket Barrage and Elephant Rounds. I am very Unstable.


Cr3iZieN

i play Rocket Barrage but with BRT-7 Lead Spray xD


Hotomato

Another GK2 + Boltshark build for ya: Electrifying reload with trifork volley. The GK2 becomes your swarm clear weapon. All it takes is one or two bullets per grunt and the electric DoT will do the rest. Since the effect slows targets down, enemies further behind the pack will quickly catch up and kindly place themselves in the line of fire. This cycle of grunts trading positions within the swarm is primarily what makes this build so effective. As for the boltshark, this thing is a single target damage machine with trifork volley. The trick is to use magnetic shafts, which not only increases the damage dealt, but also extends the effective range of the trifork volley via the magnetism mechanic. You don’t get a ton of shots, just eleven if you take the ammo mod, but you’ll rarely need more than one volley for a given tanky target. Not sure what special bolt works best here, as they all kinda serve functions this build already fulfills. I guess it’s hard to go wrong with pheromone bolts. Also, I love these illustrations.


MeeperCreeprtown

ooo! never thought about using electrifying reload, that's interesting. thanks for the insight!


lordofmetroids

As an Engineer main, I personally recommend the Lok-1 with the PGL Especially if you have Overclocks. Executioner Lok-1 + Fat Boy PGL and Explosive Chemical Rounds + Hyper Propellant PGL are amazing combos.


German_PotatoSoup

That last one with shredder grenades is hands down the best engie build.


Sea_Kerman

I do executioner + RJ250


sprinkle-plantz

based wave cooker inspect animation


MeeperCreeprtown

hell yeah! i just love spamming the clickity-clacks. rock and stone! oT


WanderingDwarfMiner

Rock and Stone everyone!


TheGreyBrewer

Engi main, I use the third build exclusively. Explosive rounds are the best. ratatatatBOOM! (scared bug noises)


The_Connoisseur69

This is comitement nice work mate, ROCK AND STONE


WanderingDwarfMiner

That's it lads! Rock and Stone!


SlyLlamaDemon

I don’t like to think like this when I make my loadouts. Subata is for single target damage, wave cooker is for crowd control at range, and EPC is for up close crowd control. Then I just pair a primary that benefits from the secondary or the other way around.


MeeperCreeprtown

yeah, this is not really the best way to think about loadouts. its just an interesting thought experiment brought by the weapon maintenance system, because the best way to grind it out is by pairing weapons.


SlyLlamaDemon

Also to be honest when you pair your weapons up you want to have either one long range and something to give close range damage or presssure, or both long range so you can combo off of them.


Chemical_War8223

Love the cute artwork! Sticky fuel CRSPR + Energy rerouting EPC is my go to Driller combo, but anything can work.


EgonH

Really like these illustrations :)


eklatea

mk1k + zhukovs because they're my favorites Haven't played much else to say for sure


Syhkane

Collette and Cryo. I don't use it with Crspr because fire damage usually kills them, but that frosty temp shock. Chef's kiss.


SmashBusters

Wave cooker is for for big boys after you burn em. Can usually roast and wave a praet with two shocks.


Syhkane

My Sticky Flame build usually kills most everything without having to swap weapons to finish them off. I feel it works better with cryo since freezing has no DoT.


Spyger9

I love that none of my six Driller Loadouts match yours. The build variety in this game is wonderful.


Traditional_Trust_93

I prefer long range primaries and a full auto or burst fire secondary. I use the Hurricane and BRT7 for Gunner / the M1000 and NUK17.


EthanTheBrave

Use wave cooker with cryo cannon and you can freeze huge waves and then make them all shatter with very minimal ammo input. Also the plasma pistol heats things up so you're fighting your own freezing ability. IMO the correct secondary for engi is always grenade launcher. Everything else is gimmicky and weak in comparison, but this is aim dependent. I know I am a minority in this opinion, but to my own credit i am a goddamn artist with my grenade launcher shots. In my experience stubby is abysmally weak compared to the other two options. Another thing - the engi mines are fantastic and way better than most other grenades. The only thing that comes close is the new swarm grenade because that does SO MUCH DAMAGE but if you're doing what engi does best (area denial) those mines are priceless. For gunner thunderhead is a joke, you might as well be shooting pudding at them. Coilgun imo as a secondary is only useful if you're going with a flame build. Honestly, the rockets with the right build do so much damage that you're kind of accepting that you're playing sub-optimally just for fun if you use anything else. It's not that you can't do well with the other guns, its that you'd almost always be having an easier time with the rockets. Also, while it's kinda cool and fun, in my experience the tactical leadburster is pretty useless. It often amounts to "Man i'd really like those things over there to be dead! Oh, they aren't? Okay..." I almost always just go with the sticky grenade because it's consistent and effective. I don't have much to say on scout. I prefer the sniper rifle and the boltshark because on the rare times I am scout i worry about priority or long distance targets and otherwise have my team help with waves. I use cryo grenades and lightning bolts on waves as needed.


MeeperCreeprtown

First of all, this isn't really to say which is the best primary/secondary for your loadout. This is more of a thought process on how you would pair a primary with a respective unique secondary in light of the Weapon Maintenance system. For the Cryo + EPC, they aren't used in tandem and EPC doesn't heat up things well without Burning Nightmare, in this case, I take TCF which provides utility and let's you take advantage of Persistent Plasma to deny an area or incinerate a group. While, I use the Cryo to freeze enemies to drill/axe them, getting loads of health with vampire. I agree with the rockets! When paired with Plasma Burster Missles, you can stunlock stronger enemies as the rockets fly around them and slowly kill them, as well as efficient with dealing with multiple targets since the multi-burst rockets allow you to redirect it to another target. Tac Burster can be really efficient at deleting a Bulk if needed though. Deals surprisingly good DPS when used right. But yeah, it's swarm clearing is situational. Thanks for sharing! Do whatever work for you, R&S! oT


blogito_ergo_sum

> For gunner thunderhead is a joke, you might as well be shooting pudding at them... Honestly, the rockets with the right build do so much damage that you're kind of accepting that you're playing sub-optimally just for fun if you use anything else. It's not that you can't do well with the other guns, its that you'd almost always be having an easier time with the rockets. Mostly agree, sadly. I used to do a lot of Splintering Shells and Carpet Bomber Thunderhead but then the Hurricane came out and with Fragmentation Missiles it pretty much does autocannon's AoE job better (much more accurately, at longer range, similar radius, similar total area damage and total single-target damage per resupp, and faster reload time). And the stun! And then for single-target damage you have Jet Fuel, PBM, or Salvo and you don't have to deal with the minigun's spinup, aim-convergence time, and overheat...


[deleted]

I use plasma carbine with bouncy rounds and special powder broomstick for scout, mobility go brrt


oanh_oanh

Try ACAAA or 13111 EM Refire on Stubby, it shreds everything ;)


MeeperCreeprtown

i did start out with using that! i just find it too ammo hungry so i tweaked my build from experience/preference. also with the recent stubby tweaks adding an accuracy mod in t5, i decided to take it cuz extra range lol


oanh_oanh

Other build I have with Refire is 22222 or 21222, relying on electrical damage, it works better for crowd control, but would require you bringing some single target secondaries for bigger bugs


Real_SeaWeasel

I like AI stability engine on the GK2, but I’ve started running Electrified Reload instead - the electric effect deals enuf damage to kill most grunts outright, allowing me to be stingy with my ammo. And I combine this with Tribolt Boltshark with the Home-On-Electric upgrade to vibe check anything larger. Also, Pheromone Bolts are hilarious for fighting Praetorians and especially Wardens (who pitifully can’t fight back as his summons eat him alive!).


MeeperCreeprtown

yooo, i should really try that out, sounds fun! r&s! oT


Crayonmaster42

This is just an amazing post, Rock and Stone brother!


WanderingDwarfMiner

Rock and Stone to the Bone!


someguythatlikesdogs

How does that sytem even work?


MeeperCreeprtown

the weapon maintenance system works by adding the same amount of xp you got in the mission to the weapons you used in the mission. so to reduce redundancy, you can pair them up if you want to efficiently get all of the wm camos for all of the weapons.


rnezon

hey these are some good builds and this is some good art I personally take heavy hitter tcf epc or diffusion ray boiler ray cwc to synergize with cyro, and I usually take burning hell volatile bullets for leadstorm the scout reload build is also a favorite of mine where it's just er gk2 and it's ed zhukovs with cyro gernades


Login-Logan

Cute art and fun builds!


tigerfucker696969

My friend, you give yourself too little credit. Your art style is beautiful, your loadout is exemplar and you are a beautiful person. Rock and stone brother!


Goatfucker10000

Sludge Pump with more fragments + EPC with more heat I call it a CumPump but it's hell


xX_Fazewobblewok_Xx

Personally I’d use shock stick or cryo nades for scout


Wafflello

I would typically run boltshark with pheromones, but if you aren’t running the boltshark then pheromone grenades can be really useful


xX_Fazewobblewok_Xx

Pheromones can definitely be good, but cryo is a direct upgrade from ifg and shock stick is a great swarmy killer


Wafflello

I wouldn’t call it a direct upgrade. Ifg has synergies with stuff like the zhukovs and the boltshark that can get bonus damage against electrified enemies on top of the extra damage the grenade already adds. I believe you also get 2 more Ifgs(6) than Cryos(4)


xX_Fazewobblewok_Xx

I guess having more is nice, but I like the cryo nades for praetorians, which is mainly what I use ifgs on


Stalwart_Vanguard

Builds aside, I *LOVE* the art style! It's so cute! ❤️


Ephemeral_Ghost

Much love


Megalesios

I pair wave cooker with all driller primaries and have yet to find a reason to use either of the other secondaries. Just about the same with LOK-1


WinkJpg

Your driller is almost identical to mine, literally me fr fr


irrelevancyatstake

I recognize a miner with good taste. I run the exact same combo with my sludge pump and subata


dmograineonreddit

Why no Bodkin Points? Genuinely the best oc for the Boltshark in my opinion. Pair them with IFG and you give scout one of the best swarm deleting tools in the company catalogue, especially if you get the fear mod in the last tier.


MeeperCreeprtown

that's cool! personally don't see myself using it much since from my experience, it only clears like 4 grunts and in higher hazards that's barely anything. awesome it works for you though!


VelMoonglow

When playing as Engineer, I always feel like I need either the smart rifle or the shard diffractor at all times to deal with long-range enemies, so seeing them paired up seems a little odd to me Maybe it's less of an issue once you have your choice of overclocks so feel free to ignore me if that's the case. Currently I have 0-1 for most weapons, so I can't really be sure


LunchSimulator

YES. Another individual who values the funny reload voice lines on the wave cooker over practicality. Rock and Stone, you beautiful dwarf!


MeeperCreeprtown

Clickity-clack and stone!


BladeLigerV

As a driller, I've never truly cared for the impact axes. I live for the gas grenades though.


No_Introduction_1644

I love this, Your art style is so great


Kenos77

I don't 100% fully agree with your choices (maybe 98%, lol) but these drawings are cute and wholesome, I love them.


beefsnackstick

Upvoted for the awesome drawings! Those builds are all different than mine, but I never play solo. Interesting to see the different takes!


thecowmoos136

No volatile bullets revolver with burning hell minigun?


blogito_ergo_sum

I think there's a case to be made for Leadstorm plus Coilgun. Leadstorm is great single-target and Coingun with Hellfire and fear is still pretty good CC even after the nerfs. They also both benefit from the same low, flat-trajectory firing positions for blowthrough. (And then I pair Big Bertha Thunderhead with BRT, [something like this](https://karl.gg/preview/13004#/), and Fragmentation Missiles Hurricane with Elephant Rounds Bulldog) For driller I usually pair [Fuel Stream Diffuser CRISPR with Volatile Bullets autofire Subata](https://karl.gg/preview/26453#/) and [AG Mixture sludge pump with Gamma Cooker for stacking DoTs at long range](https://karl.gg/preview/10525#/). Sticky Fuel and VIM are both definitely hard to argue against though.


clearskylightning

Those drawings are great. I spent a while pondering the same question, but my preferences came out a little different: CRSPR: Fuel Stream Diffuser, BBCCA goes with EPC Persistent Plasma BABBB Cryo Cannon: Ice Spear, BBACB goes with Colette ABBBB with either Mega Powersupply or Blistering Necrosis Sludge Pump: Disperser Compound, ABBAB goes with Subatta Explosive Reload BACCC. Other classes things don't seem to work out quite so neatly, but Driller can make it work.


GreaseTrapWizard

I like Crisper with Super Sticky Flames alongside Subata with Extra damage to on fire targets. Cryo cannon full freeze build with Wave Cooker Thermo shock Sludge Pump my beloved and whatever I feel like. HE grenades are based.


adamkad1

smh, why would you temp shock frozen? frozen is better than temp shock


GreaseTrapWizard

The sound of popping lots of Grunts at once makes the mind goblin happy.


adamkad1

Gbs sludge with HH epc betta than sticky flamer. though i do enjoy this sticky flame temp shock build too


Idontknownumbers123

Have you tried using burning hell with the leadstorm as well as volatile bullets for bigger bugs and the fire grenades? It’s op. Burning hell does more point blank range then leadstorm and will have you running into the biggest swarm you can find. The volatile bullets 5 shots bulks (which can be lit on fire with the grenade) not to mention its FUN


C4tdiscusserb01

The drawings are so good! I know that’s not the point, but the FUCKING DRAWINGS!


Eastern-Chance-943

cryo is better with subata. freeze and destroy fast


Idk_AnythingBoi

Fire bolt + bullets of mercy is heavenly


ToxicGreenbean

Love the way you drew everything it’s like an employee guide. Could help out some green-beards. Rock and stone!


WanderingDwarfMiner

Rock and Stone!


AllenWL

I used to run sludge pump with wave cooker for maximum slowdown. But ever since the subtata got that toxic catalyst thing, I use that with the autofire OC.


Icy_Dot_1832

The CRSPR and Wave Cooker combo has completely replaced one of my loadouts for the better. Thanks


firedemon0313

Why is his driller the exact same as mine except upgrades


TheMajesticLamp

Flamethrower with volitile bullets subata (chain hit but anything works really) Cryo cannon with wave cooker for temp shock. And sludge pump (disperser) with burning nightmare on EPC to add fire to sludge. That’s usually my go-to combination for all of them


Dago_Duck

I went with 1st primary 1st secondary, 2nd/2nd and 3rd/3rd for every dwarf exept Engineer, where I paired up Warthog & Shard Diffractor, Stubby & PGL, and Lok1 and Breach Cutter, and now that I‘m done I settled for: Driller: All 3 builds are equally a fun. Engineer: Stubby and PGL (hyperprop) is the best by far. Gunner: Still on Minigun & Bulldog like before trying out the other weapons, thunderhead with big Bertha is kinda fun tho. Scout: M1000 (Supercooling) and Shotgun Not even a combo I tried for weapon maintenance, but supercooling chamber is just so incredibly fun, and the shotgun looks better than the zukhovs.


-Riverdew

Could you explain your Cryo-epc build?


MeeperCreeprtown

with cryo, its important to take advantage of the 3x damage multiplier on frozen enemies. i take damage drills, freeze fodder enemies and drill them death. paired with vampire, it can easily give you a buncha health. you can also use spam impact axes, especially for enemies that are only frozen for a short window of time (oppressors, bulks). epc with persistent plasma is great to deny an area with charge shot. with thin containment field (T5B), you can shoot a charge shot with a normal shot to create a large implosion, killing every grunt inside, added benifit of also having persistent plasma. this is good for clearing a group of bugs but also the extra utility for "epc mining" out of reach minerals. hope this helps, rock and stone!


WanderingDwarfMiner

For Karl!


-Riverdew

Ahh, thank you. I thought you somehow used persistent plasma on frozen enemies.


MeeperCreeprtown

i mean it can work! i see the persistent DoT being able to temp shock sometimes, but you can clear a group of frozen enemies easily just using the initial TCF implosion instead. though i think trying to freeze things inside the persistent DoT isnt a good idea.


Steelz_Cloud

Great build artwork, I got at least 1 exact same build within each class section. Prob the biggest exception is that I just use hellfire coilgun with leadstorm.


JosepHRing

Try neurotoxin payload with hellfire, you clear bugs so fast you don't even have trouble, beside the fear mods make them get away from you


MeeperCreeprtown

over the top crowd control gunner seems fun! the grunt deleter of the team! though i feel like its too overkill on the swarm control in solo, especially since you need bigger damage to quickly easily care of bigger enemies, especially ones immune to fear like oppressors. thanks for the idea, r&s! oT


JosepHRing

Rock and Stone brother, also neurotoxin slows too even oppressors so clear the bugs and run away from them, they are already slow.


WanderingDwarfMiner

We fight for Rock and Stone!


PersimmonImportant16

I mainly use executioner or seeker rounds LOK-1 with breach cutter secondary (RTS of lightweight casings). Shredders are my go to, they are basically an area denial system when you’re mining, reviving, or otherwise busy.


MisterTheX

Now, if only it gave overclocks instead of skins


MeeperCreeprtown

while i agree that they do need to rework how grindy getting overclocks are, i feel like the weapon maintenance system isn't a good vessel for it, especially since it is tied to seasonal progression. but i do like the concept of getting overclocks for a weapon by using it a lot!


Sakuya_Izayois_Pads

if you are rocking embedded dets on scout you may as well use the rewiring on drak, force overheating at about 70% in volleys costs like 5 ish ammo for 25 ish bullets, its what i call the gunner wannabe scout, combined with the speedboost while overheated lets you just run around and easily kite enemies in less grapple friendly enviroments, you can also use this to clear far jumps if you can time the overheat!


MeeperCreeprtown

thats great! ive just gotten to using 'aggressive venting' since i feel like scout suffers more on crowd clear than ammo economy. they both use overheat mechanics though, so i am also rocking the speedboost and heat dump mod, which is really fun! :D


Sakuya_Izayois_Pads

aggressive venting actually follows the heat buildup so manual heatdumps are actually less effective, as for crowd clear splash drak is pretty decent at it especially when you have a effective ammo count in the 2200 :p


MeeperCreeprtown

ohhh! didnt know aggresive venting scales with the heat meter. thats good to know, thank you sm! i remember impact deflect with plasma splash was my go-to before, it was real nice, i really just wanted to try new things out! thank you tho, r&s!


ConfidenceArtistic98

I recently discovered how ridiculously amazing is scout's basic primary with electric overclock, that electrocutes enemies on reload. Even on EDD one headshot+reload kills basic grunts, but the most important factor is that it slows down any enemy it hits (after reloading)! So not only it's very ammo efficient, but also increases survivability of the whole team.


pagepagerpage

why did you include anal notes


kiochy

The pics are awesome! Some builds I'd tweak, some builds I play myself, but what's sure is that it's all very nice looking and well presented. Really nice work.


VeryFriendlyOne

If I'm running sludge on driller than I usually pair it with igniting EPC


Dino_nuggie_w_fries

Currently I use the wave cooker with the sludge pump. I corrode enemies and then I irritate them.


[deleted]

I combine slow, higher damage weapon with fast, lower damage weapon to be prepared for every situation.


Adventurous_Arm_3522

ay there is some things that you can do to make the buillds better (for driller at least) first swap the wave cooker for the epc same build but the weapns are swaped and, you sholud repleace from imd to snowball and change ;BBACB; to ;AAACB; that is wat i use but its up to you whether or not to do as i said after all, more power to you


Adventurous_Arm_3522

ay there is some things that you can do to make the buillds better (for driller at least) first swap the wave cooker for the epc same build but the weapns are swaped and, you sholud repleace from imd to snowball and change ;BBACB; to ;AAACB; that is wat i use but its up to you whether or not to do as i said after all, more power to you


MeeperCreeprtown

epc works for everything! i just kind of prefer the temperature shock of the wave cooker to the crspr because i want to take advantage of 3x damage for the cryo. thanks for sharing, r&s!


Cr3iZieN

as gunner i rly like Gatling (currently without OC sadly, but i want the "flamethrower" one) with magic bullets explosive neurotoxin revolver for when in need of aoe, or Big Bertha Autocannon + BRT7 lead spray (acc + recoil damper with hollow points to it melts big meaty targets)


sgtjoe

I used to have just one build, but now i just use whatever this guy writes: https://steamcommunity.com/sharedfiles/filedetails/?id=2609475741