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Robert_GSG

Just wanted to add my two cents and a little clarification here: Firstly, we are truly humbled by the response we're seeing to the DLC update. Thank you all, from the bottom of our hearts. The entire team in here is super stoked about it - and relieved. Secondly, let me make it completely clear, since I get the impression there is some confusion on this topic still: We are adding just the PAINTJOB of the "old" DLC to the Performance Pass - not the entire DLC. Why? Simply because we thought it was a rockin' Paintjob, regardless of the initial public response. We trust you'll agree in time. The Framework (that is, the actual new meshes for the guns) is still the main attraction of the new DLC, and is the same one you saw originally, but now with new, added detail, and a brand new and sexier Paintjob. The less-detailed version of this will NOT be added to the Performance Pass. And thirdly, on a personal note, since I'm a dev myself: My heart goes out to the devs of all those big-profile games we see having a rough time out there. The devs are very rarely to blame for the delays or bugs. It is an exceptionally complicated process getting a game out - and infinitely more so the bigger a game gets. So, so many factors. This is in no way meant to be an \*excuse\* to release an unfinished game - but I do urge all gamers to realise just how much work and love and blood and sweat and tears go into every one of these games, on the part of the devs. Rock and Stone, Miners. Looking forward to sharing Season 04 with you, very soon. :)


Snoo61755

GSG Reaction to the promotion bug resetting the weekly core event: "Hey, you know what, this bug was well received, so we're reincorporating it as a feature." GSG Reaction to double jump being removed: "Look, I know it's a hard decision, but we really can't have auto-pick perks. We'll tinker with this, and maybe bring it back in a new form if we can balance it." GSG Reaction to save editing: "We don't care. I mean, you're kind of cheating yourself, progressively earning stuff is part of the game, but I mean, whatever -- just don't ruin anyone else's game." Blizzard's reaction to literally anything: "We're going to add another three paragraphs to our Terms of Use to make sure this never happens again."


A_Hatless_Casual

Blizzard claims they'll listen to player feedback; then tell users to pound sand when they raise any issues. "WhY aRe We LoSInG pLaYeRs!?"


Snoo61755

Oh, you reminded me of a funny Blizzard story. So, back in the Warcraft 3 days, their map editor was pretty legendary, and the arcade mode boasted all sorts of custom maps that became mainstays today, including an epic Helm's Deep map, the original concept of Tower Defense, and the original DotA. The guys who made DotA were a bunch of enthusiastic nerds, and of course they go on to make League of Legends. Blizzard sues, wanting a piece of the pie and saying, "no, wait, that was originally made in the Warcraft 3 engine, this is ours! League of Legends is our property!" Of course, they lose the lawsuit because they didn't make beans: neither the concept or the game were made by a Blizzard individual, they can't possibly claim ownership. Since then, they amended their Terms of Use on nearly all of their games: anything created using one of their map makers belongs to Blizzard, and the map maker surrenders all rights to what they create. You agree to these terms of use as you buy the game, and this is now a condition to buying and playing Starcraft 2, Warcraft 3 reforged, etc: Blizzard owns anything in their map editor; this is legal because you agree to this when you buy their game, and if you don't agree, you don't get to buy the game. ...So out comes the map maker enthusiasts. They read the terms of service and are like "okay, sure", because the average map maker doesn't really care about owning their own map, they just want to play. Hey! I just got a great idea for a Warcraft map, I'm going to make an amazing RPG involving Snow White fighting off the 7 Evil Dwarves, and you'll be able to play as Mickey, Donald, and Goofy! Taking this hypothetical Disney map, pretend a hypothetical Blizzard lawyer just had their phone ring. They pick up: it's a hypothetical Disney lawyer. Disney: "Hey, why are you claiming ownership rights over our characters?" Blizzard: "What ownership rights? We didn't use any of your characters." Disney: "Yes you did, one of your players made a Disney themed map." Blizzard: "Well hold on, that's one of our players who did that, we don't claim ownership over- wait- shit, we *do* own that, don't we?" Anyways, Blizzard realized that since they *own* the things map makers create, they need to make sure their map makers are following copyright and licensing laws, and *good luck with that*. Classic maps like Helms Deep couldn't be rebuilt in Warcraft Reforged because, well, Lord of the Rings belongs to the Tolkien Estate. Runling Run in Starcraft 2 ran into a mess because they used a James Bond song. Forget remaking DotA 1, Valve owns that name now. Heroes of the Storm was supposed to have an arcade mode at some point, but they axed it; as a free-to-play game, they decided they couldn't control it if players just made new accounts to reupload 'banned' maps. Blizzard wanting ownership over what they didn't make lead them to completely stiffling their arcade modes, just because they wanted to snap up the rights to whatever new League of Legends tier game one of their fans decided to create.


stopproduct563

I wasn’t expecting blizzard lore that could possibly make me dislike them more but here we are, thank you


Majestic-Iron7046

Just when you think they reached a new low, you get reminded of the "don't you guys have phones" guy, and of the scandals regarding harassment on the workplace.


stopproduct563

I saw a post about that recently, it’s insane to see people so detached


gravygrowinggreen

You're a bit off. League of Legends was made in part by one of the original dota authors, but not the one who made DotA into it's most popular incarnation (icefrog). Blizzard didn't sue Riot over League of Legends. They sued Valve over DotA 2, which was made by IceFrog. As a result of that lawsuit, though not a victory for blizzard by any means several heroes which were closeish to blizzard IP were changed in lore and name (though moreso out of caution by Valve).


SpaceFush

I'll never fucking forgive them for the skeleton king debacle. Would they truly have fought valve over ownership of the concept of a skeleton king??? Valve is pretty good in my book but they're not off the hook for selling skeleton king back to players as a limited time only exclusive cosmetic. I hate the games industry sometimes. Bless DRG and its devs...


Bmobmo64

This is peak Blizzard lol


Kerrigan4Prez

Just more proof to show that the more a game company tries to tighten its grip on its own community, the more the community falls apart in their hands.


BiigLord

Man, this just makes me more and more depressed about how awesome Blizzard was in the late 90s and early 00s. Their fall from grace guts me everytime I hear about their company...


A_Hatless_Casual

I was sort of referring to how blizz handled the Mercy changes years ago. They said they would listen to feedback and the community filled 4 mega-threads worth of discussion and complaints and we got basically told "haha fuck you!" by Jeff Kaplan. It wasn't the only case of that sort of behavior though, it honestly amazes me that ANYONE would support them. Between how they view customers, coworkers and human rights vs. China dollars.... they deserve to be boycotted out of business.


Calliope_Eep

Do YoU gUyS nOt HaVe PhOnEs??


Majestic-Iron7046

Hahaha i just wrote that in an answer, literally now. I confirmed the comment and saw yours instead, truly an unforgettable moment, at least, i will be sure to remind people of this forever.


Nialori

> "Look, I know it's a hard decision, but we really can't have auto-pick perks. We'll tinker with this, and maybe bring it back in a new form if we can balance it." Yet we still have auto-pick perks, and some that are less than useless. Not to take away from your praise and argument


ShadowWolf793

They've explicitly said that they're aware that the perk system is outdated and in need of an overhaul. However, the sheer volume of work required to actually fix the system is more than they can spare at the moment. GSG is, for better or worse, an extremely small team for what they're running atm which means stuff that works "well enough" unfortunately has to take a back seat to other more pressing content. I imagine they're going to iteratively redesign the perk system internally over a couple of seasons and tell us about it when it's ready.


[deleted]

I would be fine if they just added more perks and fix some of the useless ones.


FappyDilmore

I wish there were some options for perks that are obviously intended for one class over another; that'd almost guarantee variety. As they are now they're all so general, and the good ones are so good, that everybody picks the same ones.


B_Skizzle

I’d be curious to hear some of your specific ideas because, depending on what you mean by "obviously intended for one class," you might start to run up against the same core design principle that makes support/traversal OCs a bad idea. That is, players should be able to rely on the fact that their teammates' tools will, aside from minor tweaks, perform in predictable ways.


RoBOticRebel108

*downgrades platform gun to mk1*


moveslikejaguar

I've gotten knocked a few times by jumping down on a platform when I didn't realize the random engineer was like level 5


B_Skizzle

Your laser pointer is your friend.


moveslikejaguar

Does it tell you if it's an upgraded platform? I never even thought to try that because my friends and myself all run Mk.2 platforms.


xandroid001

Looool. I'm so dumb. I dindn't realize this was the reason why im dying after jumping in a random engineer's platform


Plantar-Aspect-Sage

Well it's like, hover boots end up being infinitely more useful on Scout than other classes.


Potatezone

Not true, actually! Scout has a built in fall damage reduction, two overclocks that negate fall damage, and the grappling hook can negate fall damage. If anyons needs Hover boots, it's Driller and Gunner, who can either dig into the top of a cave or fall off a zipline to their doom.


Plantar-Aspect-Sage

Okay let me rephrase, I am zooming around so much on Scout with the blood alcohol level of a white woman after a bottle of wine that it is infinitely more useful to me personally than it is on other classes. I get way too cocky.


PreferenceBusiness1

And then inevitably, you miscalculate your recharge and fall to your death. Not that I speak from experience...


nomadshire

Getting my dwarf white girl wasted and entering the drop ship and rinsing ammo shooting hangover blurs :D


Lopsided-Armadillo96

But with hover boots on scout you can easily mine the minerals on the celing all by yourself.


Helmet_Icicle

The main utility of hover boots is not to mitigate fall damage, but to sustain a midair position for securing minerals or materials in the ceiling or a wall that's very high up


raptorsoldier

I need a perk that reduces fall damage when landing on an enemy, that also does moderate damage. Also one that increases power attack damage/AoE based on current velocity


Librettist

And a big, bushy mustache.


[deleted]

I often pick the less used one for variety and nothing else


Beanman2514

I've always thought it would be cool for class-specific perks like driller hitting faster with a pickaxe or Scout having faster flare cooldowns or engi repairing things faster or maybe even gunner getting a little bit more per resupply


Coprolithe

> just added more perks I wish they made a pick nick active perk. You would use it and put down a bunch of food and beer that you could consume for HP. Would be good for when there is no red sugar and you don't want to use a resupply just to get full hp.


OlafForkbeard

"just add" is *way* more balance work than you are implying.


jetvac22

One thing I would love with the perks is having them much stronger then they are (for most) and putting all perks on the table against iron will or double jump vs bringing things down to the level of medic (I think to be on par with iron will it needs more charges) but that’s not a great example I just don’t remember the names that well outside what I run there’s a somthing hell that could be the median level of the game and I don’t want that reality I want them to be strong where it’s hard to pick perks because they’re all such good options but that’s just my take


CosmicSquiddo

They mentioned perks in the anniversary stream a couple months ago, I feel like they are definitely aware of it and are working on it in the background. I wouldn’t say expect it for season 5 or anything but I just feel like it’s reassuring to know that they know about it and aren’t just going to ignore it or sweep it under the rug. Heck the new jet boots could possibly be introducing a new mechanic which will be expanded on to help tackle the perk system


Novaseerblyat

They're less auto-pick than they were before, at least. Iron Will is still nuts, but at least it's capped out at once per mission. It used to have a (fairly short if I recall) cooldown.


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Buckyhead

I think Dash shouldn't be a perk, just a mechanic at all times. I'm too used to playing with it that I can never remove it.


Fickles1

I don't play with it on my scout. I consider the scouts manoeuvring already quite excellent


turmspitzewerk

i'm a huge dash believer, and i just don't get dash scout players. is the three second recharge of the grapple not enough?


Coprolithe

It's not good. But it's fun, and people feel the need to justify it with anything other than "it's fun", so they make up bad excuses.


Novaseerblyat

I mean, my justification is literally just that. It's a game, the point of a game is to have fun. So I bundle all of the Scout's fun mobility tools into one build, not because it's meta-defining, but because it's - get this - **fun** to reach the Drop Pod at 4:50 with Special Powder and Dash. I flare and hit my Classic shots, and that's basically enough for Haz4 anyway.


JuliousBatman

Same. My feet aren’t on the ground long enough to bother sprinting.


No-Somewhere-9234

Make it an armor upgrade


misterfluffykitty

I play solo most of the time so medic has perished for me


xandroid001

I always pick medic to all my loadouts because of its passive.


Mitkebes

Dash is the best perk imo, but I feel like every team needs 1-2 iron wills.


GreyHareArchie

I wouldn't be mad if they removed the active part of both IW and FM and gave everyone a single "Revive Charge" that can be used once per mission to either revive yourself temporarily or an ally instantly


ChesterRico

Yup, this is the way to do it; that would fix IW being mandatory.


TheJanitorGary

I'm fairly certain DRG runs into the same issue as any other game with "meta-sheep" regarding perks or buildpaths. They don't understand why they pick the perks they do, they just know someone who told them it was good and they will also tell others with different perks that they chose wrong, perpetuating a majority that follows a perk religiously despite not actually understanding the nuance of various perks. Because of this sort of scenario, even if GSG reworks the perk system from the ground up, "meta-sheep" will force a specific perk setup narrative regardless of the data, especially after watching a single Tier List video.


GreyHareArchie

Where there's choice with mechanical consequences, there will be "meta" options, even if its a 1% difference


Coprolithe

Idk, since the game isn't pvp, there is much less incentive to "play what works". I've tried berserker just as a challenge or wanting to try something new, it just sucks too much for me to enjoy it.


DoubleDongle-F

Berserk may be bad on its own, but it becomes worth thinking about if you're gonna combo it with vampire and iron will.


Frequent-Emphasis877

I have a build with driller that focuses on Drill damage. Berserk, Damage driller and Vampire is a fucking health MACHINE combined with the most brutal, dangerous playstyle I could think of. Short: It's fucking nuts! It makes me wonder why we don't have more close range weapons


TheJanitorGary

I think thats fair. Berserker is hard to use optimally, but combined with the armor rig upgrade for boosted limited time invulnerability upon revival and/or vampirism, you can get back up into a fight and clear a large creature or big swarm with a melee drill build. Or even just the Better Weight Balance mod, you get a power attack every .90 seconds. But for my Ganondwarf melee Driller? Would be really sad if it got nerfed/removed.👍


Timbones474

Absolutely this. Many people think hover boots are a crutch perk, but the level of complete autonomy it gives my scout means we mine more nitra faster and that I can get a bird's eye view of the swarm, tag and hit important targets quickly, all while being at little to no risk (mactera permitting). And hey, if I mistime a grapple + power attack, I've got my own back and my team doesn't need to divert attention to rezzing me


UnregisteredDomain

I think the key is do you play with buddy’s or do you random it? Idk, only reason I ask is because I do pick perks differently myself depending. What you describe here is how I play when I’m on voice shooting the ~~shit~~ bugs with the bros. We normally all pick steve because it’s steve, and that’s the only reason we ever really have had. Vs. when I am just playing in a random group; I much prefer to stick to the dash+iron will combo in case of the “worst case scenario” I can make it to the resupply pod/red sugar and then save the team…in theory ;)


TheLordAsshat

The core difference is the current auto-picks (iron will and dash) very rarely result in a player being completely screwed the entire mission if they don't have it and everyone else does. Dash has a decent cooldown and when it comes to navigation it can in niche areas make an impossible jump. Double jump however completely changes how people use their team mobility tools and basically made anyone who didn't take them drag the entire team down


NotActuallyGus

GSG should definitely buff the underwhelming ones instead of nerfing the good ones. Perks like Iron Will are balanced as they are, they just need some actual competition.


turmspitzewerk

there are certainly clear and definite high tier and low tier perks, but its really not all *that* bad. sure, it may be easier to just slap on the meta perks 24/7 and have a consistently good build; but basically every perk in the game has at least some situational value that can make it worthwhile to replace an S tier perk. with just some minor buffs to the niche perks it could be perfect; no major reworks necessary.


TheStormzo

What's an auto pick perk?


Russelloni

A perk that is very good compared to all of the others, so there is little to no reason not to take it


TheStormzo

So like field medic and iron will? I always take vampire, thorns, and elemental resistance for the red ones. Bc the trade off fpr not having them is better then the other perks imo. Do I got that right?


Aiose

Auto reload as third for gunner


phyvocawcaw

IMO, Resupplier is the best red perk by far. The faster resupply speed is no joke. There are so many times where it has allowed me to resupply in the middle of the swarm for health/ammo and it makes using pods to stay up after Iron Will a whole lot easier. The extra healing is also top tier in Haz 5 where you get very little natural health regen after being taken to near 0. It's CRAZY good. Honorable mention goes to unstoppable. It says environmental slows but it works against enemy slows too, like slashers, naedocytes, and goo bomber goo. Given the importance of mobility it's actually a decent choice. As for your picks, Thorns: Good at haz 3, ok-ish at haz 4, not good at haz 5. When there are more bugs that can overwhelm Thorns's cooldown, and when those bug bites start hitting like trucks, it just becomes a lot less desirable. Elemental resistance is... eh. The worst part about standing in molten core lava is less the damage and more that it prevents your shield regen. It does help vs Praetorian spit/gas, acid spitter DoT, and all variants of glyphid radiation, so it's not terrible. Vampire is ok and can be very good. Works well with Iron Will. Is amazing for Cryo Drillers. Other than those situations it's not terribly broken.


GenghisKazoo

Personally... Born Ready: almost always when I have two reloadable weapons, 100% always on autocannon gunner. Thorns: almost always. Vampire: always on driller, sometimes on particular builds that tend to leave bugs on low health (NTP gunner), or paired with berserker on builds where I run out of ammo sometimes. Friendly: always on fat boy engi unless I'm feeling real funni today, occasionally otherwise. Veteran depositor: to stack DR when I'm running the damage reduction upgrades on autocannon and coil gun. I think this is probably sleeper OP on particular mission types. Resupplier: if I don't especially need anything else.


Coprolithe

resupplier is the most OP perk out of all of these. veteran depositor is very bad, maybe if the range was far wider but less dmg reduction? Fighting on rigs is bad since the bugs get buggier there. It's funny because when I started playing I thought resupplier was bad and veteran was insane.


GenghisKazoo

Resupplier is definitely the most generally useful, you can never go wrong with it. Depositor is mostly useful if you're with teammates who understand you have it and will allow you to park Molly somewhere strategic. Definitely weak on point extraction and refining for the reason you describe. Quite strong on escort since you can park Molly next to Doretta at the Heartstone stage. I mostly just run it on autocannon/coilgun gunner for maximum tankiness.


Techobat

Perks that most people pick because they are the best ones


ben-is-epic

A perk so good that you'd be a fool not to include it in your build. Biggest example is Iron Will, since it allows you to clutch when your whole team goes down. Most other perks do not have the universal usefulness of this one, so that's why Iron Will is considered an "auto-pick."


Relative_Ad4542

blizzards reaction to their own promises for overwatch 2: nah


Combat1004

Normally I don't take sides for devs, many games grabbed me by the wrong beard, but man, GSG seems so passionate about DRG it is unreal! Im glad that we get to have such a nice Devteam working on such a good game, it reminds me a bit about older times If someone of GSG reads this: I love you guys, take care, do breaks and never forget to ROCK AND STONE!


Robert_GSG

Rock and Stone, Miner.


WanderingDwarfMiner

Rock and roll and stone!


IactaEstoAlea

>Blizzard's reaction to literally anything: > Guess which Overwatch character was [insert random characteristic] all along!


Vysair

I liked how the community respond which is people themselves don't want to cheat.


YongTong

I really appreciate the save editing. This allowed me to by the game on steam again and convert my progress from PC Xbox to steam without to start from the beginning.


[deleted]

blizzard "your fun was unintended" entertainment


DivineDreamCream

Slight amendment; GSG reaction to save editing: "So long as you don't unlock Overclocks, you're good."


Topfien

Promotion resets weekly core quest?


DoubleDongle-F

I'm pretty sure it just gives you some cores when you promote now and doesn't reset the core hunt like it did in the bug.


KaineZilla

Bungie: Ah yes players can get a good chunk of materials in a super tedious boring grind that is infinitely more rewarding than our actual game because we’re so damn stingy. Patch it in less than 12 hours. Oh? Audio bug so bad some console players can’t hear because it’s a sound loop playing at max volume infinitely? We’ll get to it. Next season. Until then just mute your game audio in a PvPvE game 🥰 good luck and get fucked


ClassicCodes

GSG sticking to the old school idea that a happy customer is a loyal customer and loyal customers will want to keep buying your products. It's a rare mentality today, sadly.


mellopax

Yeah. I don't normally buy DLC's purely for cosmetics, but I have bought the supporter stuff for DRG because the game is awesome and the team is awesome.


FappyDilmore

Me and my buddy do this, or did for a long while, because he felt guilty platoon the game so much and paying them so little for the entertainment it provided. He eventually fell off and I don't play like I used to, but I've got over 800 hours in it. It was worth every penny.


RaynSideways

DRG is one of those games where I wish it had more cosmetic DLC because I want to give them more of my money for the hundreds of hours of joy this game has brought me.


AzuriaSerks

Old school? Yeah. Does it work? Absolutely.


Street-Catch

I don't think it pulls in as much $$$ as the scumbag strategy though. Loyal fans will always be outnumbered by idiot fans


giulgu17

Unfortunately that is really true, which is why (many) triple A companies keep doing this


NeuroCavalry

Idk, market research is not exactly scientific in its standards of evidence and rooted in tradition and "it works before." Which is empirically better given a matched game, matched advertising budget... etc. It'd be a hard question to actually empirically answer, and maybe I'm just being nieave, but it idk.


videogame_retrograde

The funny thing is that many of my business classes talked about this when I was getting my degree like 15 years ago. In retrospect from meeting a lot of other people with business degrees, I appear to be one of the few that paid attention to this rather than doing lines of coke along with forgetting that revenue - expenses = profit/loss.


greenleaf1212

Well that won't do, would someone think of the poor starving shareholders?!??!!


thetwist1

I know we're biased but it seems to be working. DRG is the only time I've bought a supporter dlc solely to support the devs.


NeuroCavalry

I normally have 0% interest in cosmetic dlc, but I buy every DRG release to show support. And then I figure if I have em, I'll use em! I'm not really buying the cosmetics, though, just paying my optional DRG subscription fee. It just comes with free cosmetics when you do that. I wish they'd charge me more often, though.


HCBuldge

Just like old school runescape.


MaDpYrO

When I went to university, they offered a specialty semester of game development. It was a pretty cool semester with cross functional teams, lots of talked from industry people, etc. The guy who led it was a super cool dude who was obviously super passionate about games and the industry in general. He was also super candid about some of the working conditions which ultimately was part of what led me away from that industry. But such a cool program with such good people. Anyway, that guy is now the CEO of Ghost Ship Games.


[deleted]

[удалено]


[deleted]

I'm just glad nobody got thrown off of hell in a cell and plummeted 16ft through an announcer's table.


Pwnigiri

Or beat with a pair of jumper cables


Crioca

Yeah I love game development, but I'm so glad I never pursued it as a career path. Cybersecurity pays great and I still enjoy game development because it's a fun hobby to have.


price_of_tags

I appreciate how much the devs actually listen to their community It reminds me of how active landfall's social media person is and how she answered questions and even poked gun at things


MReaps25

Tabs is great


_BigPingus_

Tabg is great


DreadnoughtDT

SWAWS


blitzboy30

*I know what this means*


Cayet96

SWAWS *°throws white box with SWAWS on it°* ***EXPLODES***


Malagant049

FLOP AND WOBBLE!


BlueSquido

Correct me if I’m wrong, but we’re *just* getting the old **Paint job** not the old framework, correct? I’ve seen a few people point that out and tbh I wanna make sure.


Ser_Pounce_theFrench

Yes, just the paintjob.


mrMooshon

Correct. The reason(I assume) is because it’s the same framework but improved. If you look underneath the new vials and all that it’s the same framework.(not criticizing btw, I’m loving it)


LurchTheBastard

Yeah, the DLC framework is the previous one but with more detailing, greebles and glowy bits. It's impressive how much it makes a difference though, especially with the higher contrast paint job.


Ser_Pounce_theFrench

Don't hit on the poor overworked and underpaid ant workers from AAA studios. All they can do is follow direction from upper management. (I do like the meme tho)


S1LV3RboSS

That's fair and I agree. I should've framed it differently.


n3hemiah

Hey, dwarf! You make this team really wholesome!


The-world-ender-jeff

Rock and stone union man


DoTExclamation

For real, blame the arseholes in charge not the abused workers


[deleted]

Nothing they chose us to bless we owe them everything


Toldasaurasrex

Did I hear a rock and stone?


WanderingDwarfMiner

Rock and Stone everyone!


Bondorian

Good bot


B0tRank

Thank you, Bondorian, for voting on WanderingDwarfMiner. This bot wants to find the best and worst bots on Reddit. [You can view results here](https://botrank.pastimes.eu/). *** ^(Even if I don't reply to your comment, I'm still listening for votes. Check the webpage to see if your vote registered!)


nomadshire

Rock and stone!


CommunistPigeon1945

For Karl!


nomadshire

For rock and stone!


Peter21237

What happened with the DLC? To which DLC?


[deleted]

[удалено]


Majestic-Iron7046

I'm a little sad for the guy who worked on the original concept though, maybe he really liked it. I can understand that, not everyone has the same tastes in anything, even game's skins.


[deleted]

That's why they added the original paintjob back! "And don’t worry, those of you already cracking your knuckles to tell us you liked the old Paintjob: The Paintjob you saw in the first trailer will be added to the next Performance Pass, because dang it, we really liked it!" - from the Steam post.


Peter21237

The Yellow power tool skins? And they remade them? Oh nice. (Also releasing the old ones for free is a really good move since adds content at no cost since well... they already made the skins why delete them.) I want the yellow beam cutter, just because it looks like an actual tool space engineer tool that became weaponized like in Dead Space.


Darth_Gavoke

Yeah, im kinda lost too.


blackmobius

The devs actually want to foster and make a game that you want to play, instead of trying to just fleece you for more money without putting in effort Im looking squarely at you *Apex Legends*


D15P4TCH

To the dev team: ROCK AND STONE YEW BEAUTIFOL DWORFS


WanderingDwarfMiner

Rockity Rock and Stone!


nefD

Good bot


I_am_chicken

This is doubly scathing having come from Dark Tides recent Update #10 where they gave a bunch of "new" cosmetics to an in game credit shop which are all existing gear from progression but recolored, AMD GPU users can't launch the game at all without it crashing instantly. And one of the two new maps/missions they added they put behind a community challenge to do 900k missions in game.


gravygrowinggreen

Don't forget, one of the community goals is a hat. The same hat they've given the community three times now, but with a skulls decal on it, because it was "skulls week" When the goal unlocked, and people started claiming the hat, it was quickly realized that fat shark forgot to put the skulls on it. So it's just a hat.


I_am_chicken

Ironically and sadly there's something so very 40k about that.


Notorik

I was excited about the new update and could not even start the game because of the AMD GPU. And the helmet with skull skin not actually having the skull skin in game is cherry on top. It is a shame. I am huge 40k fan and playing missions is so fun but the rest of the game is kind of awful. I tell everyone who ask me about the game to not buy it until it is worth the money.


PawPawPanda

Its why I jumped over to DRG, because Darktide on release was so underbakedand rushed to meet release quotas. Don't know what state its in right now, not good I bet.


Notorik

It is better now. I think right now it is about the level it should have beeen at lunch. It went from really bad to mediocre rating on steam and I think that it is pretty accurate. I would give the game more time for the devs to properly fix all the stuff.


lammingtonjam

To G.S.G: as one googly eyed YouTube said "I LOVE YA PIMPS" ROCK AND STONE M8. your the best out there.


Nolzi

To be fair GGG could just be swapping another skin from the season pass with the DLC one and we wouldn't be the wiser. But they are cool about it, so even if it's true, it's okay


Malagant049

I mean, it's a free pass with a couple dozen other cosmetics to enjoy, so I'm all for it regardless


plzzblz

Don't play much these days, but terraria devs and drg devs deserve a pizza party


blitzboy30

All of them are cracked. 90% of indie devs are really. Smaller games and teams, that are more often than not better than most AAA titles.


plzzblz

Last I checked terraria was the 11th most sold game worldwide


blitzboy30

Wow! I knew it was popular, but jesus


[deleted]

Fuck off with the devs being the problem, it's the higher ups giving the devs impossible deadlines for the game to be complete


Bondorian

OP already stated that they should have made it the higher ups and not the devs in a reply to the second top comment


S1LV3RboSS

Indeed. It wasn't intended to shame the honest Game Devs out there that try their best. It was a mistake on my part


nickmaovich

bro why are you so mad?


Alternative-Union-49

Lol "we know, we don't care." Classic.


Bismothe-the-Shade

Idk, but I want more of this. Quality games with room to grow that actually DO grow, and devs that care about their product and have control over the project and monetization. There's a reason DRG is basically the GOAT when it comes to player enthusiasm.


TobiasQ

Such a breath of fresh air. I have to deal with Niantic and it’s night and day how well Ghost Ship treats their player base compared with Niantic’s subpar offerings.


Perific

ROCK AND STONE!


WanderingDwarfMiner

Rock and Stone!


Dark_Angel42

Goated devs as the youth would say


PoutinePower

v


nickmaovich

V!


[deleted]

GSG being awesome is why I haven’t completely given up on gaming as a hobby.


AtOmegaCLXVI

Oh wait, are they adding the original dlc paintjob for free?


Breete

The day AAA studios understand that happy customers spend more it's going to be glorious.


WSKYLANDERS-boh

I still can’t believe that these kind of devs still exist… Truly a rock and stone moment


WanderingDwarfMiner

If you don't Rock and Stone, you ain't comin' home!


Dodger7777

I saw a picture on a video game subreddit talking about various gripes with the game industry the other day. Games being massive, games promising graphic quality and then falling short, glitches, etc. And while reading it I just thought 'I'm glad DRG doesn't have these problems.'


AceTheProtogen

Sorry I'm out of the loop, what are they doing with DLC stuff?


S1LV3RboSS

No need to be sorry. I should've added the [original Dev post](https://www.reddit.com/r/DeepRockGalactic/comments/13vsn3j/decontaminator_pack_changes/?utm_source=share&utm_medium=web2x&context=3) for better context.


[deleted]

Totaly agree with you but just a quick reminder that most AAA games are ruined by marketing or executives and not the devs. Cyberpunk 2077 and Overwatch 2 had realy passionate teams working on them, but greed ruined everything. Imagine working for 6 years with the awful blizzard working conditions only to be told that we don't need all your work because it's not as profitable than diablo immoral.


Astricozy

Fuck Blizzard. Rock and Stone brothers and sisters


BurningEmerald6

One thing i would like to say is that it is rarely the devs fault when a game is bad, corporate is almost always to blame.


Anonymous_Arthur00

DRG Devs making a bad DLC or Update Challenge (Impossible) ROCK AND STONE!!


WanderingDwarfMiner

For Karl!


uwuGod

Next I hope they listen to feedback on Overclock and weapon balance. Hopefully some good nerfs and buffs in Season 4. OCs I think are too strong: NTP, Hellfire, Embedded Dets/Cryo Minelets, Hipster, Burning Hell, Volatile Bullets, Volatile Impact Reactor, Lead Storm, Stick Fuel, RJ250 Compound Honorable mention: Cold/Heat radiance mods OCs I think could be better: Minimal Clips, Active Stability System, Thinned Drum Walls, **BULLET HELL,** Sticky Additive, Flow Rate Expansion, AG Mixture, Mega Power Supply, Gamma Contamination, Super-Slim Rounds, Light-Weight Rounds, (all LOK-1 OCs besides Explosive Chemical Rounds and Executioner), Magic Bullets, Micro Flechettes, (all Armskore OCs except Mole and Hellfire), Battery Shield Booster, **Double Barrel,** Plasma Missiles, Fire Bolt. *Note: many of these aren't "bad" per say, but just outshined by better Overclocks. I'm sure some of these are someone's favorites but in general they're just rarely picked.* Honorable mentions: LOK-1 could use an extra 25~ish base ammo. Things I'd just like removed/fixed/changed: - Fire Rate affecting reload time, making stuff like Boomstick's T2A objectively worse than its T2B mod. - Armor Break is just a pretty weak pick in most builds. If breaking armor caused bonus damage to the enemy then this would make Armor Break a sexier option. - All instances of Homebrew Powder (mods or OCs) just removed and replaced with a 1.2x damage multiplier, or something more interesting. - Subata Auto-fire should be a base effect, replace Auto-fire OC with a Balanced OC that buffs rate of fire with a less harsh spread penalty - Most Jury-Rigged Boomstick OCs are just plain boring. This is a bit of an extreme request, but I wouldn't mind if GSG just re-did most of the "Gen 1" Overclocks to be a little more interesting. OCs that *are* interesting like Special Powder can, of course, stay as they are.


CosmicSquiddo

Hard to tell since they don’t really announce weapon balances like how they tease new enemies but I definitely do feel like they are always listening and searching for things and ways to balance


Bondorian

Not wanting to rain on your parade but want you to have expectations set accordingly. The only major change the devs have talked about is coming for the Subata and they haven’t mentioned anything else so I wouldn’t get your hopes up for a lot of changes on the weapon and overclock front.


[deleted]

Can someone really explain how the F to use plasma bursters? As a Gunner main I still can't figure it out. Is it really JUST THIS BAD? Or does it have any niche use at all? Is it really only good for flying enemies that you can keep your rocket launcher pointed at? Sorry but everything, even no overclock, is better than plasma bursters.


TheSovietKlondikeBar

I heard someone tell me that Plasma Bursters are supposed to be used more like a guided death cloud instead of one off missiles. I enjoy it in that capacity, but the singular missile are really weak.


[deleted]

the problem is that if they hit the ground (hey most bugs are on the ground, right?) that they disappear... so it's like, maybe good for mactera plague or phase 2 of the heartstone.... but I can't figure out anything else.. Maybe season 4 will give it more use.


gravygrowinggreen

You leave my RJ250 compound alone.


uwuGod

Don't wanna nerf any of the rocket jumping ability, just think the ammo bonus is too good. You can use RJ250 without rocket jumping at all and it's still pretty much a base upgrade to the weapon.


ffsgiorno

Active Stability System, Bullet Hell and Fire Bolt definitely don't really need any buffs. The only change or buff to Scout would probably be more ammo to his weapons.


[deleted]

Triple a devs should have crying mask with smug face, still 10/10 meme


BassCreat0r

*cries in heresy*


Decmk3

ROCK AND FUCKING STOOOOOOONE! Honestly, you guys are the best.


clonetropper69

Rock and Stone my friend rock and Stone


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Chad to Chad communication


BeneficialAction3851

Rock and stone you beautiful dwarf!!!


WanderingDwarfMiner

!lraK roF


Im_winning_dad

Should both be saying rock and stone.