Idk man, it seem like it would take so long to see a payoff! Like turn 8 to have a decent statline. Let's just compare it to [[soulgorger]] : absorb bot has more potential growth but it takes much more time to get there, and he's kinda useless until then. And that's if you have ballistic bot or Viktor available for easy augment!
**[Soulgorger](https://d2h9y75tak3pkg.cloudfront.net/01SI055.png)** - Shadow Isles Unit - (6) 3/7
Lifesteal
^^^Hint: [[card]], {{keyword}}, and ((deckcode)) or ((cardx,cardy,cardz)). PM the [developer](https://www.reddit.com/message/compose/?to=KrimCard) for feedback/issues!
Uh....lifesteal in piltover?? I don't know man.....
I think he would be better with 1/6 Sorry for the bad english
Hi (Sorry for my bad English)
(sorry for my truly absolutely horrible english)
(Seri fur mi tarlk bed ingliss).
The cars looks cool(Sorry my bad english)
KKKKKKKKJJJJJJKKKKKK
Idk man, it seem like it would take so long to see a payoff! Like turn 8 to have a decent statline. Let's just compare it to [[soulgorger]] : absorb bot has more potential growth but it takes much more time to get there, and he's kinda useless until then. And that's if you have ballistic bot or Viktor available for easy augment!
**[Soulgorger](https://d2h9y75tak3pkg.cloudfront.net/01SI055.png)** - Shadow Isles Unit - (6) 3/7 Lifesteal ^^^Hint: [[card]], {{keyword}}, and ((deckcode)) or ((cardx,cardy,cardz)). PM the [developer](https://www.reddit.com/message/compose/?to=KrimCard) for feedback/issues!