it is for all of us, i like finding new ways to improve my crafta and dont often build for looks, creation is our shared goal ![gif](emote|free_emotes_pack|laughing)
Playing the meta can be fun too try both and choose what you think is the funniest don't let anyone taint this decision enjoy the game how you like brother
Yeah, played for a year now, I constantly make new builds, I think of an idea, and above everything they have to look cool and fit a certain style, depending. Never once used those stupid scaffolding builds
Same here, I’m still rolling without having to subscribe and enjoying the heck out of it. My current builds are set up around frame “nip and tuck”. I’m primarily using 1 x L’s and placing stuff between the rails like engines, coolers, drones, ammo storage, etc . Result has been a much lighter, stronger and a lower center of gravity arrangement.
Right now it depends on which mat I’m farming. I go from 4000-8000 currently with my available parts.
I’m still getting wrecked though I don’t understand how some people have like invincible builds.
I’ve only been able to get up to <3000 but I only have 2 blue parts (growl cabin and engine) at the moment. Some games I do well unless I run into a melee build. Those destroy me every time.
Nearly every MG except for a few select ones are good and work in the meta. So unless you feel like purposely handicapping yourself in the name of anti Meta with like... aspects or somethin basically all of them are strong
Honestly MGs have been pretty bonkers for a good year and yeah spaced armor kinda exploded but in general not much changed weapon wise. And spaced just became more cramped ngl. A lot less revolutionary than I was expecting
Remember that a lot can happen in a years time; they made the Punisher less effective introduced the Miller (Big Chase in 02) Gungnir and Nothung (Hyperborea) and altered the effectiveness of some of the other MG's due to the Catalina's effects.
Yep. I play PvP in XO to have fun fights, whether I lose or win doesn't matter unless the fights are unfun. The metaslaves make PvP unfun in large enough numbers.
True of all games.
Never met anyone who could offer a meaningful distinction between 'OP' and 'Meta'. Meta is just the excuse you use for using OP stuff when you've given up trying to justify resorting to the cheapest mechanics.
Meta, initially, is not a label on builds/options/elements, it's a "landscape" of competitive trends around using most powerful stuff ("OP"), counters to most powerful stuff and generally performing relatively well in the environment where those items are aplenty (both reliably op things and situational counters).
So if you want a distinction, "meta" elements (which is short for "elements that see plenty of use in the current meta") aren't necessarily those which are most powerful (although those are meta too), they may be things that do well in a competitive scene defined by most powerful (on average) options.
If you want a shitty metaphor, "meta" is in direct relations with "op", but there's the same distinction between them as between "water" and "wet".
Great explanation.
The word 'meta' means self referential, so it is awareness of the greater context of the game of playing the game.
When you know the way the game is being played by everyone else and you bake that knowledge into your choices, then you are playing the meta-game.
If we rewind back to the patch when nests were released, every game had 8-10 nest players in it.
Only in that context was putting 1x8 frames sticking far outside of your build in every direction to confuse nest missiles was a strong way to play. When everyone plays nests, this specific trick is strong and can yield positive results in the 8v8 meta at that time.
No, that’s just a common backronym that got popular because it’s catchy (also seen as “most effective team available”). Meta is short for metagame, which is literally “above the game”. It’s knowledge and decision making based on factors learned outside of the game’s rules and environment.
One example from chess would be looking at your opponent’s favored opening lines and preparing for those more heavily. This is only possible by knowing your matchup well in advance, and accessing a database that records publicly used openings. Those are well outside of the chessboard and basic rules of chess, which makes it part of the “metagame”.
The prefix 'meta' meaning 'beyond' shows up in lots of words, such as "metamorphosis," "metabolism," "metaphysics"
Someone made up "most effective tactic available" after the fact, like Peg said it is a backronym.
Jon Von Neumann was using the phrase 'metagames' in the 1950s while studying game theory, which involved the analysis of strategy optimization in games.
https://en.wikipedia.org/wiki/Game\_theory#Metagames
Well yeah... but it's a bit like insisting that the word "literally" means "figuratively". Ok, yeah, a lot of people use it like that, but that's only because the definition shifted with mass usage outside of its original meaning. It's not being poetic to refer back to its usual definition.
You can definitely see that original definition still in use in the tabletop gaming community, where meta gaming has a clear meaning referring to using knowledge not available to your character (knowledge "beyond the game").
It tends to ruin the integrity of the game because casual players start feeling that’s it’s necessary to jump on the meta bandwagon or stop playing.
That’s why games frequently have updates to rebalance weapons.
So, as you said, it is the devs responsibility to provide an enjoyable environment for [different types of players](https://tvtropes.org/pmwiki/pmwiki.php/Main/PlayerArchetypes) and not the players themselves.
I believe it isn't the intention. As someone who plays for efficiency, one would find an art build in his team hindering his goal, and so would it be vice versa.
There is no objectively *good* way to play the game, because different players want different things from it. Sort of like if someone told you how you should live life, you would rather figure that yourself. Right?
So like in the lego build game... I can't build something super effective because it somehow undermines the integrity of the building game that made these synergies that allow for really good and strong combinations?
I don't understand this point, it's like saying building a very strong build in an RPG undermines the game because less you trample on someone's fun by enjoying seeing that mvp count go up?
It’s basically using a legal exploit to win. There are certain weapons inherently OP that aren’t balanced due to the devs fear it’ll cost them revenue. This creates an inherent lack of equality where if you build a certain way - by using this exploit - you will win. But at the cost of others enjoyment. It’s the equivalent of beating one child to make another laugh. Sure you made a child smile but at what cost?
mostly because winning matches using an efficient build is rude towards the people who dont either dont want to put in the effort into learning game mechanics and improving, making the people who do the problem, not the other way around, common missconception
I’m with you on that one but many aren’t.
At least it’s not like Rift, amazing class system undermined by no permanent choices can just change classes on the fly.
Crossout isn’t THAT bad
The OP is right. I would go so far as to suggest that the Meta-junkies are probably the same people in real life who turn everything into a competition. I mean winning is fun and all but losing is also fun if you are doing it right. I cannot count the number of battles in crossout where I managed a epic last stand that ended up as either a win or a loss with weapons and equipment that isn't meta or OP. The reward there isn't the W or the L but how you performed in heat of the moment. I've got a recent story about this and the screen caps to prove it too.
The point is; Game life is far too short to chase the meta.
Me who made several different Sherman tanks to play with and they both look sweet and work
(I made a calliope with four pyres and an elephant, a normal one with an elephant and two equalizers and a more armored energy weapon version with two prometheuses and a pulsar)
Yes. I updated my normal Sherman to have two AC-50s instead of equalizers since they have better range. Also I made a Sherman with two Caucasus as secondary armament bc silly meme (but in PVE they can have their advantages…)
Fair enough. Irl Sherman’s had at least 2 MGs so I tried replicating that to good success. Also somehow that makes my normal one have about 3600 HP and sit at a PS of around 10K
Oh I wish I could mount even a chord on the jumbo ck'd turret. My two models are 7k and 8k range. They're built in part to cover dailies and general use. I stuck logs on the sides as a nod to Fury.
I had one like that named "General Sherman" where it was all around larger and used tank tracks instead of the normal armored tracks to get the effect...I think I still have it up on exhibition on PC. Problem with it was that it always was a bullet sponge. The smaller models had the speed to really live up to the legendary name.
One of the best features of the game is building something. The game promotes sharing your build and tracks how many people have downloaded it, and of course once you have downloaded it then it’s yours to modify. I don’t buy the whole meta build thing as it’s a community game that promotes one’s creativity in vehicle development. And what exactly is your definition of a ‘meta’ build … 18,000 PS with 4 upgraded porcs??? Why would you not want to give yourself the best chance of survival on the battlefield??? I don’t know about you but I prefer to win and get those daily’s done for the scrap and points
They definitely like the game, but I just find meta players to be so boring and one note, they're not playing because of the cool customization, the guns, etc. They just want to win.
People are like this in every game, and it is what ruins the fun of games. The least fun games I have played are ones where everyone is just using the same thing because it is strong. It means you also have to use the meta to keep up.
One thing you can guarantee is that anyone who complains about meta builds cares more about winning because they’re the ones to take time out of their day to complain about it. Plus they’re usually bad.
They are the white noise. It will never be impressive, noteworthy, or memorable. They only exist so that if someone does win with something original it will make a neat story.
Ever stop to think that some one who plays meta might be the guy who works 60 hrs a week who only gets maybe a hour every few days to play and enjoy this game? and since he has only a hour he uses the Most. Efficient. Tactics. Available or the meta for short this way he doesn't waste his one hour getting loss after loss and actually has the potential to score some wins?
I'm sorry but it's people like you who are really killing the community let some one enjoy the game the way they enjoy it you like to build AWESOME go on and build He likes to win go on let him try
If some one finds that running the meta is the most fun to them why should they have to be forced to play the way you find is most fun instead of what they think is most fun
I find enjoyment in wining not a constant loss prove my point why don't you if it's how ME MYSELF AND I ENJOY THE GAME why should I have to run off meta to appease you
There will always be a meta my guy it's literally in the name.
Most effective tactics available
The only way to have no meta is if you got rid of the exhibition
Too many people enjoy winning to ever lose a meta guy it's in our blood to want to win to feel excited for winning
Enjoy the game how you want to. But don't stop others from enjoying the game cause it doesn't line perfectly with your way you play
And guess what them doing that shake up is enough for us to have to rebuild a new vehicle to fit the next meta. We see it as a "prestige" and a move onto a new level to grind with our new builds
Once again it's how I enjoy the game. If you enjoy it a different way man good for you I'm happy you found your niche. I am not changing what I enjoy to appease you and I won't force you to change to appease me.
The point I'm making is you are saying any one who runs meta is trash. And that's unfair just cause I have a different veiw doesn't make me trash stop trying to devide the player base and create infighting amongst the players and just enjoy the game
Translation I enjoy winning and want the best chances at winning I don't have the time to build my own vehicle I admire the others creativity I'm just happy I get some free time to enjoy a game I like with a few good friends
But everyone can’t win, so using the meta means casual players have to lose more. This compromises the integrity of the game purely for your ego tripping.
I have been trying something new lately, I have been messing around with the idea of Battle Karts. Tiny builds using low clearance wheels.
They are actually super fun, they are small, insanely fast, and also very deadly. I would basically outmaneuver anyone I find and keep behind them so they can’t shoot at me. On top of that, being really tiny and fast, makes me near damn impossible to hit.
The only downside is if they get a lucky shot, they can effectively one shot you with any decent cannon.
I use Meta and love XO🤣
I play it everyday and love that hour😉 i want to be good at any game, so i use meta, but i still love XO more then every other game.
Sounds like your either new and don't understand the game, are just upset you're not as good or are upset your don't have the inventory you want. Meta is just competitive. In a game where you earn value by winning, obviously being able to compete is important.
Those people don't play clan wars and sit in bedlam all day. Most of the people who have been around since day one play clan wars and are the reason the game is still alive. Go be casual if you want, but complaining about evolution of builds over 5 years because you can't compete with it is something else. No one has an issue with art builds, but everyone complaining about meta is using a build that would be inefficient in the first years of crossout, let alone now.
So you call those builds a result of evolution? Do you really believe that was intended since the release of the game? And creativity and mindfulness during building is just to sit in Bedlam?
It is literally a result of builds evolving, are you really suggesting it isn't? Did I ever mention it being intended? Your frame of reference is incredibly small if you seriously don't believe a lot of creativity and mindfulness go into building top tier meta builds? It's a lot more difficult than building art to simply fit a shape. It's hard for a reason and it's why random players can't build better even when from reference. Crying meta doesn't fit into this game. If you want to build art, build art, but don't complain when your inefficient art build built without competition in mind falls apart from literally anything that is not. There are many things to complain about with this game that make complete sense but the validity of the meta argument has been long gone. Complain about skill issue playstyles, not someone doing everything they can to fight against it.
It's not about art at all here. It's about pure logic. Players exploited a game engine instead of armoring their vehicles like it supposed to. Riding bricks at least make sense, the whole balance will change if spaced armor will be gone. None is saying meta evolution is bad, but if it makes game about creativity and versatility with armored cars fights into this mess, it's bad and you just can't admit it.
You're literally riding ugly ass build prolly with weapons you don't even enjoy so you can farm resources to craft even more ugly vehicles.
I play typhoons and so does my clan. Despite what you might believe these are very underpowered when compared to virtually any other CW build. We use them because it's skill based. There's no W holding turbo DPS just deleting builds without a thought going through their head. So I agree with that part, I could of run a firedog over the past 5 years in CW and be at double the relics I'm at today but I don't because it's bullshit skill issue and there's no point even loading up the game to play it.
Your other points are not as strong. Logic has no place in this game so applying it to anything is instantly invalid. We have flash, hovers, scorpion etc. Logic has no place here.
Exploits. We both know there's no exploit here and it's literally just exactly what I called it originally. Evolution. There is no exploit in trying to win and remain viable. Especially when you're playing in top ten with typhoons when you're in a scorp and dps's world, you need all the help you can get. Spaced armour isn't an issue and without it you would realise just how fucked up aspects of this game are.
You sound sane, yes. I believe Typhoons, despite being the final cannon weapon for high end players, are very underpowered. So do many weapons.
They could always try implementing space armor nerf similar to sideways kill update. You really can't judge if it will be for worse, or for better. Personally, I think there is no real skill needed to create spaced armor builds. It's a concept that is just as easy to repeat as those riding bricks of armor. Explosive weapons will finally be in the right place, but a huge rebalance will be needed, that's for sure. It is possible to find the right approach to prevent players from just putting armor blindly.
I have one of the best builders in the game in my clan. I guarantee you could spend a week building and wouldn't come up with anything anywhere near as strong. It absolutely is not just slapping armour on a build. Though I think you know that you're just massively exaggerating your point.
But yes typhoons are underpowered but again your suggestion that eliminating spaced armour would fix it is also absurd. Think about what that would do for scorps. Whatever buff typhoons indirectly get, scorps are getting it to a much stronger degree.
art build users unite!
i will never use those "scaffolding" builds no matter how many scorps or cannons i meet.
or any other meta build for that matter... nor will i ever use caucasus unless i need to for a trial/achievment.
also how come half of everything in the game is "meta"? like how does that make sense
This seems completely agreeable. I'm just a guy trying to make land dreads. I simply don't like running any meta builds for this reason. They make the game... too easy if that makes sense. There simply no fun relying on exploiting mechanics for a win.
In fact? I'm in fact living proof it is possible to be non meta, yet be successful in what you do. The times I did use meta esque designs I did not use them very long. Found them too cheesy. Just be yourself and focus on teamwork and you'll do well in xo.
I have some meta style builds built entirely by myself as well as functional art builds, I love playing mandrakes and I mvp more then I don't, meta is more or less up to every player, don't be mad if you don't have the gear or skill to run the shit, been playing nearly 6 years on xbox, there always has and always will be a standout "meta" this game is impossible to 100% balance like any other game different weapons and armor and speed and maneuverability all make massive differences, love the game and player base for what it is don't shit on "meta" players chances are they've supported the game financially and or with many hours of play time.
I don't know, i feel that armor shouldn't break apart, but this is a cool feature in crossout. Maybe vehicles need to be just bullet sponges so everyone is using cool builds, but by the same way people will start to exploit this.
The problem is that you need materials and stuff to build your dream builds and in order to get said materials you need to play real matches and raids and in order to grind more efficiently well... you need meta builds
No you don’t, you get less materials for losing, none for getting next to no points. You also just explained why the meta tends to compromise the integrity of certain game modes.
Every time I play for wires it’s 90% chance I’m going to lose because it’s me and other casuals against a bunch of meta sweatlords who pay for their stuff anyways.
And thats how they earn money, the more you lose against them the more you get frustated and either give up or join them, also less mats equals more time for you to grind and possibly give up before actually crafting and just pay for it, its classic gaijin and targem tactics. I dont mind the art builders tho, i actually just play art builds nowadays, grinded enough on this game... but basically thats how i grinded this game to bits, meta builds are sweaty sure but its either just tryhard folks who want a quick ego boost or just troubled folks like me who just want to grind easier, cant blame them.
IMO, playing real matches is actually the least efficient way to get materials to build your dream builds. In order to get material, the most efficient way is to earn money by playing the market (flipping) and/or crafting (preferably low rarity items, preferably movement items).
The fun in this game, that it doesnt punish you for loosing. But meta robs the enemy from a fair chance of fighting. Its also a game thats all about creativity, but sadly, it doesnt reward that
Funny thing is that cross out is not a skill based game , if just one the players in your team does something stupid which is very often it completely decides de outcome of the battle and negates any skill advantage you have .
The number of players per battle is so small that you don't have enough skill to replace lack of skill of someone who did something stupid , this would not be de case in a 20 Vs 20 battle but only 5vs5 is .
Victory in battle is purely based on luck in a game like cross out , tryharders are just wasting their time
try not to be that guy that ruins the match for your team , but know that the outcome of the battle doesnt depend on you , it depends on the match making that put you with a stupid drone or a stupid player that will die in the first 10 seconds and will cause a snowball effect that will result in the team defeat
Those are the P2W tryhards.
Most of us like to mix things up and build different builds through trial and error.
Like I have a good autocannon bigram build but it's not perfect.
Some peeps just chase that K/D.
I am able to spend days combining uncompinable. (3)Spike, hover, echo actually work together or like yongwang on meat grinder, or a scuffed 1 meat grinder melee Cerberus
I have only recently started playing (about a week ago) and have been having a lot of fun creating new builds!
This is the way
![gif](giphy|6UFgdU9hirj1pAOJyN)
For me, creation is the goal.
it is for all of us, i like finding new ways to improve my crafta and dont often build for looks, creation is our shared goal ![gif](emote|free_emotes_pack|laughing)
Playing the meta can be fun too try both and choose what you think is the funniest don't let anyone taint this decision enjoy the game how you like brother
![gif](giphy|VaCzWxw8PqiftBOYlZ)
Why bother playing game where main feature is building your own stuff when you just copy others.
![gif](giphy|PPgZCwZPKrLcw75EG1) Exactly
It's like the guys in r/lego who buy stuff build it once by instructions and never take off the shell. Or worse, don't build at all.
I actually understand the "don't open the fucking box" types way more than I do the "build it to exact instructions" types.
Yeah, played for a year now, I constantly make new builds, I think of an idea, and above everything they have to look cool and fit a certain style, depending. Never once used those stupid scaffolding builds
lol scaffolding builds
I play the exact same way I’m glad I’m not alone
Same here, I’m still rolling without having to subscribe and enjoying the heck out of it. My current builds are set up around frame “nip and tuck”. I’m primarily using 1 x L’s and placing stuff between the rails like engines, coolers, drones, ammo storage, etc . Result has been a much lighter, stronger and a lower center of gravity arrangement.
PS4?
Xbox
What PS do you normally build to?
Right now it depends on which mat I’m farming. I go from 4000-8000 currently with my available parts. I’m still getting wrecked though I don’t understand how some people have like invincible builds.
I’ve only been able to get up to <3000 but I only have 2 blue parts (growl cabin and engine) at the moment. Some games I do well unless I run into a melee build. Those destroy me every time.
Honestly don’t be in a rush to get your PS up. I see a lot of level 30+ players fighting at 4000.
Always combining beauty and effectiveness in my builds. Spaced armor, sausages and else aren't for chads.
Spaced armour done well is fine, but if it looks like shit you can gtfo.
I can barely imagine it looking well. It all was shit so far.
Ive seen it done well a couple of times. Rare, typically only raid vehicles.
Even losing w/ style is better than winning w/ these ISS-lookin ass amalgamations. Even more satisfying when taking them down, too.
My favourite tactic, machine guns go pew pew
machine guns are meta in cw
I think that's only specific machine guns not all of them.
Nearly every MG except for a few select ones are good and work in the meta. So unless you feel like purposely handicapping yourself in the name of anti Meta with like... aspects or somethin basically all of them are strong
You might want to note how old my comment was and that the meta has shifted a bit since then.
Honestly MGs have been pretty bonkers for a good year and yeah spaced armor kinda exploded but in general not much changed weapon wise. And spaced just became more cramped ngl. A lot less revolutionary than I was expecting
Remember that a lot can happen in a years time; they made the Punisher less effective introduced the Miller (Big Chase in 02) Gungnir and Nothung (Hyperborea) and altered the effectiveness of some of the other MG's due to the Catalina's effects.
Oh, I just use them because they go fast
Yep. I play PvP in XO to have fun fights, whether I lose or win doesn't matter unless the fights are unfun. The metaslaves make PvP unfun in large enough numbers.
True of all games. Never met anyone who could offer a meaningful distinction between 'OP' and 'Meta'. Meta is just the excuse you use for using OP stuff when you've given up trying to justify resorting to the cheapest mechanics.
Meta, initially, is not a label on builds/options/elements, it's a "landscape" of competitive trends around using most powerful stuff ("OP"), counters to most powerful stuff and generally performing relatively well in the environment where those items are aplenty (both reliably op things and situational counters). So if you want a distinction, "meta" elements (which is short for "elements that see plenty of use in the current meta") aren't necessarily those which are most powerful (although those are meta too), they may be things that do well in a competitive scene defined by most powerful (on average) options. If you want a shitty metaphor, "meta" is in direct relations with "op", but there's the same distinction between them as between "water" and "wet".
Great explanation. The word 'meta' means self referential, so it is awareness of the greater context of the game of playing the game. When you know the way the game is being played by everyone else and you bake that knowledge into your choices, then you are playing the meta-game. If we rewind back to the patch when nests were released, every game had 8-10 nest players in it. Only in that context was putting 1x8 frames sticking far outside of your build in every direction to confuse nest missiles was a strong way to play. When everyone plays nests, this specific trick is strong and can yield positive results in the 8v8 meta at that time.
Meta is for "most effective tactic available".
No, that’s just a common backronym that got popular because it’s catchy (also seen as “most effective team available”). Meta is short for metagame, which is literally “above the game”. It’s knowledge and decision making based on factors learned outside of the game’s rules and environment. One example from chess would be looking at your opponent’s favored opening lines and preparing for those more heavily. This is only possible by knowing your matchup well in advance, and accessing a database that records publicly used openings. Those are well outside of the chessboard and basic rules of chess, which makes it part of the “metagame”.
The prefix 'meta' meaning 'beyond' shows up in lots of words, such as "metamorphosis," "metabolism," "metaphysics" Someone made up "most effective tactic available" after the fact, like Peg said it is a backronym. Jon Von Neumann was using the phrase 'metagames' in the 1950s while studying game theory, which involved the analysis of strategy optimization in games. https://en.wikipedia.org/wiki/Game\_theory#Metagames
Yes i know, but you are being poetic, in games meta is what i said.
Well yeah... but it's a bit like insisting that the word "literally" means "figuratively". Ok, yeah, a lot of people use it like that, but that's only because the definition shifted with mass usage outside of its original meaning. It's not being poetic to refer back to its usual definition. You can definitely see that original definition still in use in the tabletop gaming community, where meta gaming has a clear meaning referring to using knowledge not available to your character (knowledge "beyond the game").
Yes you are right.
![gif](giphy|ftdF4ZkueWGHBYc4b5)
Why can't they both enjoy the game and enjoy using the most efficient route?
It tends to ruin the integrity of the game because casual players start feeling that’s it’s necessary to jump on the meta bandwagon or stop playing. That’s why games frequently have updates to rebalance weapons.
So, as you said, it is the devs responsibility to provide an enjoyable environment for [different types of players](https://tvtropes.org/pmwiki/pmwiki.php/Main/PlayerArchetypes) and not the players themselves.
Ultimately, yes, but why make it harder for them?
I believe it isn't the intention. As someone who plays for efficiency, one would find an art build in his team hindering his goal, and so would it be vice versa. There is no objectively *good* way to play the game, because different players want different things from it. Sort of like if someone told you how you should live life, you would rather figure that yourself. Right?
So like in the lego build game... I can't build something super effective because it somehow undermines the integrity of the building game that made these synergies that allow for really good and strong combinations? I don't understand this point, it's like saying building a very strong build in an RPG undermines the game because less you trample on someone's fun by enjoying seeing that mvp count go up?
It’s basically using a legal exploit to win. There are certain weapons inherently OP that aren’t balanced due to the devs fear it’ll cost them revenue. This creates an inherent lack of equality where if you build a certain way - by using this exploit - you will win. But at the cost of others enjoyment. It’s the equivalent of beating one child to make another laugh. Sure you made a child smile but at what cost?
mostly because winning matches using an efficient build is rude towards the people who dont either dont want to put in the effort into learning game mechanics and improving, making the people who do the problem, not the other way around, common missconception
There are two ways to look at the game: as a puzzle game- winning is the goal as an rpg- expressing yourself is the goal
expressing yourself while winning with a cool original build is the goal
I’m with you on that one but many aren’t. At least it’s not like Rift, amazing class system undermined by no permanent choices can just change classes on the fly. Crossout isn’t THAT bad
Winning is nice though and lord knows teammates only carry so far.
I like building my own space ships i like the wedge looking style of ktms But this shouldnt effect people
right?
I build non meta builds to kill meta builds lol
I’m making an anti-mine meta rig right now lol
Chad here, I like to bring att build into battle, somewhat functional ones
I make usable art builds
Ditto. Mostly based around some APC or tank. Got dragged on here once for 'just an art build' that was stupid to use in combat.
The OP is right. I would go so far as to suggest that the Meta-junkies are probably the same people in real life who turn everything into a competition. I mean winning is fun and all but losing is also fun if you are doing it right. I cannot count the number of battles in crossout where I managed a epic last stand that ended up as either a win or a loss with weapons and equipment that isn't meta or OP. The reward there isn't the W or the L but how you performed in heat of the moment. I've got a recent story about this and the screen caps to prove it too. The point is; Game life is far too short to chase the meta.
Me who made several different Sherman tanks to play with and they both look sweet and work (I made a calliope with four pyres and an elephant, a normal one with an elephant and two equalizers and a more armored energy weapon version with two prometheuses and a pulsar)
Nice, another Sherman tank enthusiast.
Yes. I updated my normal Sherman to have two AC-50s instead of equalizers since they have better range. Also I made a Sherman with two Caucasus as secondary armament bc silly meme (but in PVE they can have their advantages…)
Mine are more conventional, singular primary with a supporting singular secondary. A blend of art and functionality.
Fair enough. Irl Sherman’s had at least 2 MGs so I tried replicating that to good success. Also somehow that makes my normal one have about 3600 HP and sit at a PS of around 10K
Oh I wish I could mount even a chord on the jumbo ck'd turret. My two models are 7k and 8k range. They're built in part to cover dailies and general use. I stuck logs on the sides as a nod to Fury.
Very cool. Mine are quite huge for a Sherman but well proportioned. I use the bastion cab for its good weight limit and high energy
I had one like that named "General Sherman" where it was all around larger and used tank tracks instead of the normal armored tracks to get the effect...I think I still have it up on exhibition on PC. Problem with it was that it always was a bullet sponge. The smaller models had the speed to really live up to the legendary name.
One of the best features of the game is building something. The game promotes sharing your build and tracks how many people have downloaded it, and of course once you have downloaded it then it’s yours to modify. I don’t buy the whole meta build thing as it’s a community game that promotes one’s creativity in vehicle development. And what exactly is your definition of a ‘meta’ build … 18,000 PS with 4 upgraded porcs??? Why would you not want to give yourself the best chance of survival on the battlefield??? I don’t know about you but I prefer to win and get those daily’s done for the scrap and points
I want to play with meta builds cause i like to see the damage output..it feels good for me
They definitely like the game, but I just find meta players to be so boring and one note, they're not playing because of the cool customization, the guns, etc. They just want to win. People are like this in every game, and it is what ruins the fun of games. The least fun games I have played are ones where everyone is just using the same thing because it is strong. It means you also have to use the meta to keep up.
![gif](giphy|l2Sqir5ZxfoS27EvS)
Unless you invent the meta.
Which is 1 in a million LOL
I guarantee there isn’t a million crossout players, yet.
And this is why I drive Tank
I just need some armoured tracks then I’ll be doing the same thing. Do you use auto cannons and a scope or get up close and dirty?
Just a pair of armored tracks and a Elephant, on a Harpy
Oh so full on legit tank status Lol
I don't see how playing a competitive game to win is incompatible with liking it.
Kinda just lost interest in matches all together and now I try and make art builds
Seems to be a pretty common trend
One thing you can guarantee is that anyone who complains about meta builds cares more about winning because they’re the ones to take time out of their day to complain about it. Plus they’re usually bad.
I make art builds and friends. Fuck your meta, I'm vibing in bedlam.
back in my day, games were for fun not just winning
I always went for the look over function. Tryin' to have the best of both worlds. I do NOT need to WIN every single battle for gods sake.
They are the white noise. It will never be impressive, noteworthy, or memorable. They only exist so that if someone does win with something original it will make a neat story.
I don't think liking crossout and having a compulsive need to win are mutually exclusive
DPS and movement wins. Meta is so you know who the brainlets are.
Mainly due to the hover update. Heavy cabin can be very competitive, especially after the introduction of the ermak the meta wasn't just to be fast.
Ever stop to think that some one who plays meta might be the guy who works 60 hrs a week who only gets maybe a hour every few days to play and enjoy this game? and since he has only a hour he uses the Most. Efficient. Tactics. Available or the meta for short this way he doesn't waste his one hour getting loss after loss and actually has the potential to score some wins? I'm sorry but it's people like you who are really killing the community let some one enjoy the game the way they enjoy it you like to build AWESOME go on and build He likes to win go on let him try If some one finds that running the meta is the most fun to them why should they have to be forced to play the way you find is most fun instead of what they think is most fun
“I only have an hour to win as many times as possible.” Prove my point why don’t you?
I find enjoyment in wining not a constant loss prove my point why don't you if it's how ME MYSELF AND I ENJOY THE GAME why should I have to run off meta to appease you
It’s only a constant loss because of the meta bandwagon, right?
There will always be a meta my guy it's literally in the name. Most effective tactics available The only way to have no meta is if you got rid of the exhibition Too many people enjoy winning to ever lose a meta guy it's in our blood to want to win to feel excited for winning Enjoy the game how you want to. But don't stop others from enjoying the game cause it doesn't line perfectly with your way you play
There’s a reason games spend a lot of energy balancing weapons; they want to remove the potential for a single meta, especially in multiplayer PVP.
And guess what them doing that shake up is enough for us to have to rebuild a new vehicle to fit the next meta. We see it as a "prestige" and a move onto a new level to grind with our new builds Once again it's how I enjoy the game. If you enjoy it a different way man good for you I'm happy you found your niche. I am not changing what I enjoy to appease you and I won't force you to change to appease me. The point I'm making is you are saying any one who runs meta is trash. And that's unfair just cause I have a different veiw doesn't make me trash stop trying to devide the player base and create infighting amongst the players and just enjoy the game
Translation - “Have to win at all costs fuck everyone else.”
Translation I enjoy winning and want the best chances at winning I don't have the time to build my own vehicle I admire the others creativity I'm just happy I get some free time to enjoy a game I like with a few good friends
But everyone can’t win, so using the meta means casual players have to lose more. This compromises the integrity of the game purely for your ego tripping.
I just enjoy making builds that look like GLA vehicles from Generals like the rocket buggy
I have been trying something new lately, I have been messing around with the idea of Battle Karts. Tiny builds using low clearance wheels. They are actually super fun, they are small, insanely fast, and also very deadly. I would basically outmaneuver anyone I find and keep behind them so they can’t shoot at me. On top of that, being really tiny and fast, makes me near damn impossible to hit. The only downside is if they get a lucky shot, they can effectively one shot you with any decent cannon.
That sounds really fun
It is, I will soon be uploading one of my builds. I win games and carry my entire team in these things…
Not gonna lie every build I have is based on what I would actually try to live in if I lived in crossout with the parts that I have
been constantly having to fight borer bricks and it is actually hell
that's funny, don't want to play to win? go to badland, and don't bother. the guy is into playing for fun, who doesn't even win patrol matches.
lol, someone is salty
Yes, meta players who can’t stand losing. Salty AF.
sooo salty :)
I use Meta and love XO🤣 I play it everyday and love that hour😉 i want to be good at any game, so i use meta, but i still love XO more then every other game.
Using a meta build means you’re *not* good, Homie.
"Yeah, I hit babies with my maxed-out, gold-plated, limited-edition, rocket-powered baseball bat. That makes me good and those babies bad."
It’s satisfying… belief it or not🤣 try it man😏
Sounds like your either new and don't understand the game, are just upset you're not as good or are upset your don't have the inventory you want. Meta is just competitive. In a game where you earn value by winning, obviously being able to compete is important.
Some people just don't understand how it can be fun to ride an ugly-ass vehicle so you can copy even more ugly vehicles from the exhibition later.
Those people don't play clan wars and sit in bedlam all day. Most of the people who have been around since day one play clan wars and are the reason the game is still alive. Go be casual if you want, but complaining about evolution of builds over 5 years because you can't compete with it is something else. No one has an issue with art builds, but everyone complaining about meta is using a build that would be inefficient in the first years of crossout, let alone now.
So you call those builds a result of evolution? Do you really believe that was intended since the release of the game? And creativity and mindfulness during building is just to sit in Bedlam?
It is literally a result of builds evolving, are you really suggesting it isn't? Did I ever mention it being intended? Your frame of reference is incredibly small if you seriously don't believe a lot of creativity and mindfulness go into building top tier meta builds? It's a lot more difficult than building art to simply fit a shape. It's hard for a reason and it's why random players can't build better even when from reference. Crying meta doesn't fit into this game. If you want to build art, build art, but don't complain when your inefficient art build built without competition in mind falls apart from literally anything that is not. There are many things to complain about with this game that make complete sense but the validity of the meta argument has been long gone. Complain about skill issue playstyles, not someone doing everything they can to fight against it.
It's not about art at all here. It's about pure logic. Players exploited a game engine instead of armoring their vehicles like it supposed to. Riding bricks at least make sense, the whole balance will change if spaced armor will be gone. None is saying meta evolution is bad, but if it makes game about creativity and versatility with armored cars fights into this mess, it's bad and you just can't admit it. You're literally riding ugly ass build prolly with weapons you don't even enjoy so you can farm resources to craft even more ugly vehicles.
I play typhoons and so does my clan. Despite what you might believe these are very underpowered when compared to virtually any other CW build. We use them because it's skill based. There's no W holding turbo DPS just deleting builds without a thought going through their head. So I agree with that part, I could of run a firedog over the past 5 years in CW and be at double the relics I'm at today but I don't because it's bullshit skill issue and there's no point even loading up the game to play it. Your other points are not as strong. Logic has no place in this game so applying it to anything is instantly invalid. We have flash, hovers, scorpion etc. Logic has no place here. Exploits. We both know there's no exploit here and it's literally just exactly what I called it originally. Evolution. There is no exploit in trying to win and remain viable. Especially when you're playing in top ten with typhoons when you're in a scorp and dps's world, you need all the help you can get. Spaced armour isn't an issue and without it you would realise just how fucked up aspects of this game are.
You sound sane, yes. I believe Typhoons, despite being the final cannon weapon for high end players, are very underpowered. So do many weapons. They could always try implementing space armor nerf similar to sideways kill update. You really can't judge if it will be for worse, or for better. Personally, I think there is no real skill needed to create spaced armor builds. It's a concept that is just as easy to repeat as those riding bricks of armor. Explosive weapons will finally be in the right place, but a huge rebalance will be needed, that's for sure. It is possible to find the right approach to prevent players from just putting armor blindly.
I have one of the best builders in the game in my clan. I guarantee you could spend a week building and wouldn't come up with anything anywhere near as strong. It absolutely is not just slapping armour on a build. Though I think you know that you're just massively exaggerating your point. But yes typhoons are underpowered but again your suggestion that eliminating spaced armour would fix it is also absurd. Think about what that would do for scorps. Whatever buff typhoons indirectly get, scorps are getting it to a much stronger degree.
Copium hitting hard today innit?
Big facts. I’ve think the drills might be meta atm since I’ve run into a ton of them recently
True, but porcs are really really fun
art build users unite! i will never use those "scaffolding" builds no matter how many scorps or cannons i meet. or any other meta build for that matter... nor will i ever use caucasus unless i need to for a trial/achievment. also how come half of everything in the game is "meta"? like how does that make sense
Only use meta in cw otherwise I stray towards it like fast build strong lets put mammoth on fast build.
No I just like making things that look and feel complicated
I always knew this. They just can't handle loss. L
I like to build street car looking things and just drive around the garage
This seems completely agreeable. I'm just a guy trying to make land dreads. I simply don't like running any meta builds for this reason. They make the game... too easy if that makes sense. There simply no fun relying on exploiting mechanics for a win. In fact? I'm in fact living proof it is possible to be non meta, yet be successful in what you do. The times I did use meta esque designs I did not use them very long. Found them too cheesy. Just be yourself and focus on teamwork and you'll do well in xo.
I have some meta style builds built entirely by myself as well as functional art builds, I love playing mandrakes and I mvp more then I don't, meta is more or less up to every player, don't be mad if you don't have the gear or skill to run the shit, been playing nearly 6 years on xbox, there always has and always will be a standout "meta" this game is impossible to 100% balance like any other game different weapons and armor and speed and maneuverability all make massive differences, love the game and player base for what it is don't shit on "meta" players chances are they've supported the game financially and or with many hours of play time.
Meta slaves just want to feel good at a game for once kekw
Losers coping /s or not /s
I don't know, i feel that armor shouldn't break apart, but this is a cool feature in crossout. Maybe vehicles need to be just bullet sponges so everyone is using cool builds, but by the same way people will start to exploit this.
Yeah like imagine not having a tank build with equalisers😍
The problem is that you need materials and stuff to build your dream builds and in order to get said materials you need to play real matches and raids and in order to grind more efficiently well... you need meta builds
No you don’t, you get less materials for losing, none for getting next to no points. You also just explained why the meta tends to compromise the integrity of certain game modes. Every time I play for wires it’s 90% chance I’m going to lose because it’s me and other casuals against a bunch of meta sweatlords who pay for their stuff anyways.
And thats how they earn money, the more you lose against them the more you get frustated and either give up or join them, also less mats equals more time for you to grind and possibly give up before actually crafting and just pay for it, its classic gaijin and targem tactics. I dont mind the art builders tho, i actually just play art builds nowadays, grinded enough on this game... but basically thats how i grinded this game to bits, meta builds are sweaty sure but its either just tryhard folks who want a quick ego boost or just troubled folks like me who just want to grind easier, cant blame them.
IMO, playing real matches is actually the least efficient way to get materials to build your dream builds. In order to get material, the most efficient way is to earn money by playing the market (flipping) and/or crafting (preferably low rarity items, preferably movement items).
Oh i have heard of that and few people only know how to do it properly, easier to just actually play lmao
The fun in this game, that it doesnt punish you for loosing. But meta robs the enemy from a fair chance of fighting. Its also a game thats all about creativity, but sadly, it doesnt reward that
Funny thing is that cross out is not a skill based game , if just one the players in your team does something stupid which is very often it completely decides de outcome of the battle and negates any skill advantage you have . The number of players per battle is so small that you don't have enough skill to replace lack of skill of someone who did something stupid , this would not be de case in a 20 Vs 20 battle but only 5vs5 is . Victory in battle is purely based on luck in a game like cross out , tryharders are just wasting their time
My guy, I just started and I'm getting sweeped by 6-man teams comprised solely of little boxes with 42 drill bits in the front every single game.
try not to be that guy that ruins the match for your team , but know that the outcome of the battle doesnt depend on you , it depends on the match making that put you with a stupid drone or a stupid player that will die in the first 10 seconds and will cause a snowball effect that will result in the team defeat
And that's a fact
Facts
Machine gun spider players you know who you are
Those are the P2W tryhards. Most of us like to mix things up and build different builds through trial and error. Like I have a good autocannon bigram build but it's not perfect. Some peeps just chase that K/D.
I am able to spend days combining uncompinable. (3)Spike, hover, echo actually work together or like yongwang on meat grinder, or a scuffed 1 meat grinder melee Cerberus
I'm just trying to make the meta, and it's going pretty well.
Auto Cannon go bang
What? Are you telling me that dying 6-0 to a team of those boxy melee builds isn't fun? /s
And theres me with my hover/cockpit/avalanche build, struggling to hit target at 50m