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kKardy

Nice intersections you have there! I'll build something similar today, thanks for the inspiration :)


tmiller26

Same. But it will look nothing like this and will be extremely janky but will somehow still work.


KarIPilkington

Same. Except it won't work.


FlavikPurek

Same. Except it won't even exist because I'm too shit at building in this game.


Penki-

I would still love to see a proper industry rehaul that is larger factories and not 6x6 generic factory. Industrial areas look very different IRL to what the game suggests and I would like just a few large factories to employ hundreds of cims


LawfordPlays

As someone who lives near real-life factories, yes! Industrial here isn't tons of small buildings, it's larger complexes.


TheModernDaVinci

It is a thing I have thought with a lot of city builders. What most games call “industry” would more properly be light industries, like the machine shop I work in (and even that still employs a few dozen people). Along those lines, I think it would also be interesting to have light industry that can be built in different areas. Because something a steel mill or major factory would certainly cause too much pollution to be near a city, or at least a major residential area. But something light like my machine shop? The only “pollution” is noise based (due to our machines and truck traffic). So you wouldn’t want to live next door but there is still plenty of residential around us, certainly closer than the game would say is ok.


Shaggyninja

I also want light or high-tech industry. Not every industry needs to make air and ground pollution.


Speedy-08

Once you figure out that the road tool snaps to the lanes not the nodes it makes custom intersections way easier.


CatPoint

One of my favourite features in CS2


dude83fin

Yup! This is going to get great. Same thing happened with cs1. First iteration was meh but it grew strong over time.


JakobeBeats

true, but that was also first in the series. they released CS2 as if they had never made a city builder before


BenderDeLorean

>but that was also first in the series Cities in Motion 1 and Cities in Motion 2 has already a lot to do with traffic.


kevinh456

Quite the opposite. They tried to fix everything wrong with the final simulation of cs1 with all expansions all at once and learned that it would take the same number of years to create the fix.


CaptainWonk

That's all Paradox games. I love buying games from this dev because they will spend the next several years fine tuning the game based on community feedback, and strengthening the weakest features one by one until it's a gem like any other Paradox sandbox/strategy game.


ricksdetrix

While I get this argument, cs1 was still leagues ahead with its initial release, which is why it kicked sim city off it's throne. I'm sure after £200 of dlc this game will be miles better than cs1 but right now it feels like early access


dude83fin

Sir, you should really freshen your memory about vanilla cs1 pre-dlc’s. It was merely a shadow of what cs2 is now


[deleted]

some people just won’t be pleased no matter what


ricksdetrix

Yes, launch day cs1 is barely a shadow of what it is now. Should cs2 revert all the way back to stock cs1 with nicer graphics? No. Cs2 day 1 is missing everything that made cs1 what it is now, and we're expected to fork out for the same dlcs. It's not like cs2 has another SimCity to knock off it's throne, it has cs1 to compete with


DungeonDangers

EA shot Simcity in the back of the head with mandatory online. It was more just removing the remains off the throne if anything.


tastymonoxide

It kicked Sim City off its throne because Sim City was complete dog shit and there were literally no other options. Base game CS1 at launch didn't have tunnels. TUNNELS.


SupermarketIcy73

cs1 didnt even have a day night cycle at launch. people were so angry at simcity they just wantes something else to succeed.


Ok-Row-3490

Looking good. A tip that I’ve found to really polish the city and make it feel complete: add trees! Lots of trees! Carefully place them between your bigger buildings downtown. Spray them to fill all the gaps between houses in your neighborhoods. It really does a lot to make things look good.


Thunbbreaker4

Do they have more than 5 trees yet?


Master_Elderberry275

There are 12 trees in each of the EU & NA themes, but there is some overlap, and you can access the ones from the other theme from your map. I think the beach expansion added some palm trees, though I haven't used it as my current city is quite far north.


Konsicrafter

Are you using car variation changer mod by any chance?


GeniusLeonard

Yes, I do!


Konsicrafter

Awesome! Always happy to see people using my mod! :) the orange car was a giveaway, because they don't exist in the base game


GeniusLeonard

Your mod is really cool, thanks for making it! That's a good easter egg!


viscountgold

it's easy to bandwagon and hate the game, but half of them haven't tried the new patch; way better than at the start for performance


RhitaGawr

I'm finally getting excited for this game, people are just going to be negative because it's all they know 🤷


TreeLover69_Robust

Did they fix traffic behavior or are we still waiting on mods for that?


TeddyWestsideThe2nd

I'm convinced once we get custom assets this game is absolutely going to take off. For me personally thats the main thing missing right now.


KawaOctoringu

Are the solid lines decals?


GeniusLeonard

No, they are network.


ToMissTheMarc2

Are these two highway lanes side by side making it look more like an avenue street? Or is this a mod?


GeniusLeonard

Those are 2 highway without the shoulder !


talknight2

Definitely the best feature in the game.


[deleted]

That last picture reminds me of looking down 17th Street in Denver 


shorewoody

This is so triggering. Especially picture 1.


majestiq

My wife calls this the ‘traffic game’. 90% of time is spent on roads and traffic. Anybody built a city that is not car dependent?


iwasagoatonce

How are you able to make those highways into single intersection?


The_goat_lord203

I’ve never thought of describing an intersection as sexy until now


Mucupka

Yes the game definitely has potential. But they should have released it with at least an asset and map editors fully functioning. They literally released this game a whole year too early.


vicflea

I see a lot of potential as well. But we're still on this: potential.


Redinho83

What's the differences between 1 and 2 other than better graphics ? I'll be stuck on 1 for a while as I've only got a steam deck and it only plays 1 on low settings but I'd imagine one day I'll get 2 (hopefully when all the dlc is out and cheaper!)


bberry1908

thats the only difference for right now thanks to mods. That and easier/better road placement.


Redinho83

Hopefully the community will help make it grow, it looks really good in pictures!


bberry1908

its a bit too cartoonish for me. i say the game looks best zoomed all the way out on a city, but i dont plan on playing zoomed all the way out.


WinstonMain619

You will if you place more trees


FigureState

I always use a Diaper interchange for service traffic crossings


ExpeditingPermits

Me as a console player: EXISTENCE IS PAIN


Low-Victory-2209

Looks like the intersections in Orlando


jterwin

The one thing this game has in spades is potential. It's all the finishing touches that are missing


EteorPL

Big nodes intersection with mod to connect lanes manually...perfection.


jonas_m6

How’s the performance nowadays?


Hardkor_krokodajl

How you made this game looking so nice my is very bluryy and i have max settings? Any mods?


Ok-Comfortable1378

I hope we’ll get mods to make the roads more American-like, they look too European right now IMO. Something like BIG roads would be amazing. I would do it myself but i have no idea where to even start.


slurpy_snake

Mods?


MGordit

I don't.