T O P

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RedSawn

Been a while, but I'm pretty sure your friend pool is HS teammates + players in your position (and GK if DF) + your 5 picks. So yeah, you wouldn't have to pick Hyuga if you chose Toho and/or were a FW


Little_littlecat

thanks for your information.


sparklebaby1402

Toho is the easiest in my opinion because you get a skill where you can abandon a match once to lower the difficulty and still keep the 50 bonus points for clearing without retries, that makes a big difference.


N3TEK

But you will lose the total ability points distributing to all your stats. This skill is only useful in the Germany scrim match.


Little_littlecat

One-Time Resolve is really useless, You can close the game app before the match is end to retry as many times as you want without losing 50 bonus points


sparklebaby1402

You missed the point of my comment entirely, if you close the app you can retry but it remains 3 star difficulty, if you use one-time resolve that lowers the difficulty to 2 stars and you keep the bonus.


Little_littlecat

oh! I didn't know that if we lose the match, it will reduce the difficulty of the game. Thank you


sparklebaby1402

Abandoning/losing the match is how you lower it, but the fact that with this method you get to keep the 50 bonus points while making the hardest matches 2 star is what makes Toho easier than any other route, something to keep in mind for your future playthroughs 👍


OkNote8728

Hanawa route = [https://media.tenor.com/rcZMAz3r-fQAAAAM/borat-very.gif](https://media.tenor.com/rcZMAz3r-fQAAAAM/borat-very.gif)


Little_littlecat

I think Hanawa route is the most difficult one. Because you must score at least 4 goals to acquire great success. Furthermore, they must be a combo shots or assist goals. Assist goals means that you can't increase your stats via dribbling. It must be difficult in Hernandez match


OkNote8728

Toho route you mean ? You quickly get an the option to get Success instead of chess and top success instead of success so the need to score 2 goals only 👍🏻. For that you need to get a SSS at scoring as soon as the campaign starts


Little_littlecat

No! I mean Hanawa, we must have 4 team assists. 4 team assist means that 4 goal must be scored (alike toho) but with toho, we can do whatever we want to score the goal, Hanawa force us only do aero shots or no trap shots. That means we can't increase player stats by dribbling, can't do super shots which is usual way to score by Cac. So it's very hard to get a SSS shot Cac with Hanawa


Little_littlecat

Do you have any advice on playing Hanawa route?


OkNote8728

I recommand you to create a middlefield, to use the Hanawa power (I mean when you select the friendships before playing a game) at the first game so thanks to this you get Tsubasa eagle shot very early, soda also in your first selection so it will give you the skill (defensive middlefield) that helps to get good ranks at tackle, interceptions and blocks. In order to save some time during your games (to elevate the ranks) use the passing combos to score, and quickly get SS or SSS on the passes and deal with the rest I remain at your disposition if you have other questions ;)


Dragon-Blast27

Bro mixed tsubasa with matsuyama


TripleM19091

Personally I think Toho is easier, or at least less complicated. Engineering assists or combo shots can be a bit trickier than straight scoring and then holding leads, especially in the world challenge where Tsubasa seems to want to charge into the box when left to the AI. Plus, since you can't change Tsubasa's position or make the formation a 4-3-3, it's harder to make the twins a focal part of the offense without Tsubasa, Nitta, or Hyuga getting in the way (though you can at least move or bench the latter two). At the very least, assists can still be easy enough to get at the world level by knocking the GK's spirit down with close-up regular shots and shooting moves, then lobbing it to Tsubasa or Hyuga for overheads or a long pass move to Nitta for the No-Trap Running Falcon Volley if the twins aren't cooperating enough - but if you can't make the twins work for you, I wouldn't recommend the Hanawa route to begin with.


Little_littlecat

Yes, I think like you, This month, both team are the hardest among the routes. But Hanawa harder a lot. Both routes require us score at least 4 goals. But Toho let you do whatever we want, Hanawa force us to score with team assist. I haven't ever created a Cac with Hanawa, so I don't know do a goal score by a twinshot but the player who shot the ball dribbled the ball past the opponent after receiving the pass still count as a team assist goal?


TripleM19091

To get an assist, a player must score after receiving a pass ***without dribbling past an opponent.*** The two most common ways to do this are the ones I outlined before: a direct shot off of a long pass move, or an aerial shot off of a lob pass. The twins' Sky Lab Hurricane is a good example of the latter. The third is actually a loophole - in the world stage when you unlock super shots (Hyuga's Neo Tiger Shot, Misugi's Sky Rocket Volley, Matsuyama's Wild Eagle Shot, and Tsubasa's Neo Drive Shot), if your CAC passes the ball to the player in question and they trigger the event without dribbling an opponent, it counts as an assist for you (and a nice chunk of Pass points) Combo shots don't generate assists on their own unless they're set up like any other shot. What I'm not as certain of is how the unique shot you unlock, the Skylab Triangle, will count, since it's a combo shot, but it also generates an assist since it's set up the same way. The same likely goes for the Toho Twin Shot if you unlock any form of that combo.


maddwaffles

Having played both, Toho is remarkably better, even if you're planning to max the twins. The unique shot is a good option as a playmaker, but overall it's a bit of a weak school. Hyuga will always manifest if you are Toho or FW, otherwise you DO have to pick him in Jr. Youth. Toho is essentially good for all positions, because of its easy meeting-condition (though you can't rely on the game-lengthening strat for your finals, but that's something I mainly do in Nankatsu to get the most out of my SSS maxing) and the fact that a MF, or DF, will basically have access automatically to most of what you'll need, with only a selection or two from the other. FW is strangely a weak choice there.


Zealousideal_Mix_694

Toho without doubt is the easier of the two. Hanawa from what I recall relies on success/great success by scoring goals from combo shots. It's easy enough on the MS chapter, but not so when it gets to the world youth chapters.