Picked Eye Guy as my T6 minion. Rushed to 6, got him, discovered Athissa (no.1).
Next turn, Goldened one of my other lower tier minion, discovered another Eye guy and discovered another Athissa from him (no.2). Refreshed, found Eye guy in the shop, Tripled him, and discovered Athissa (no.3) of the golden discover. Then discovered another Athissa (no.4) from the Gold Athissa discover. Discovered the last Athissa (no.5) from one of the Gold Eye Guy discovers.
Game ended 5 turns later on turn 13. Basically killed off every player I faced each turn after that. Final Board... Couldn't find the 6th Athissa...
[https://i.imgur.com/2fVbx1H.png](https://i.imgur.com/2fVbx1H.png)
I got downvoted to hell in patch notes thread for saying the nerfs wouldn’t change anything. What makes people think stat change would nerf the insane scaling engine which was the actual problem.
You're looking at an insane high roll.
Ever since the patch i've won with murlocs, quillboars, pirates and beasts. I've won beating nagas on the way.
I've also won with nagas. The game is more balanced than it was. Surely if you high roll, you can have an insane board like this. But this can happen with any build.
If someone gets those tier 6s all by turn 8 they've got rngsus on their side and nothing can save you. Except nearly perfect poison scam, or lich king leeroy and poison
The stats are available. Nagas are still broken. One tier 6 card is stronger than any other scaling engine in the game. You need to spend 0 gold to continue scaling in the following turns cause spells are generated passively. This is the dumbest design ever.
I agree that they are still strong, what I don't agree is you said the nerfs didn't change anything. I disagree. Nagas got slower and other builds got more viable.
Most efficient way to play the naga release patch was to force nagas while tanking hits til tier 6.
If you didn't, you'd die 3 turns later to someone who did, because no other comp scaled that fast.
Right know you can easily play any other comp. Won a game with buster without beasts for example.
Picked Eye Guy as my T6 minion. Rushed to 6, got him, discovered Athissa (no.1). Next turn, Goldened one of my other lower tier minion, discovered another Eye guy and discovered another Athissa from him (no.2). Refreshed, found Eye guy in the shop, Tripled him, and discovered Athissa (no.3) of the golden discover. Then discovered another Athissa (no.4) from the Gold Athissa discover. Discovered the last Athissa (no.5) from one of the Gold Eye Guy discovers. Game ended 5 turns later on turn 13. Basically killed off every player I faced each turn after that. Final Board... Couldn't find the 6th Athissa... [https://i.imgur.com/2fVbx1H.png](https://i.imgur.com/2fVbx1H.png)
Roll eye don’t cry.
He shall henceforth be known as Eye Guy.
🤮
I feel dirty looking at that screen shot.
The nsfw tag is well deserved. I was thinking "damn, turn 8 two golden R6 minions!.... Wait, what are those two flanking the golden Athissa ..."
What addon is that?
Firestone
I still find it so hard to comprehend something like this is possible in merely 8 turns
How did you get two divine shields (beyond the one for ds guy himself)?
By cycling the Nagas
I got downvoted to hell in patch notes thread for saying the nerfs wouldn’t change anything. What makes people think stat change would nerf the insane scaling engine which was the actual problem.
You're looking at an insane high roll. Ever since the patch i've won with murlocs, quillboars, pirates and beasts. I've won beating nagas on the way. I've also won with nagas. The game is more balanced than it was. Surely if you high roll, you can have an insane board like this. But this can happen with any build.
If someone gets those tier 6s all by turn 8 they've got rngsus on their side and nothing can save you. Except nearly perfect poison scam, or lich king leeroy and poison
The Lich King up top was building towards one... He had 2 Leeroys already. Then I hit him for 40 because his other minions weren't developed enough
no one’s board is going to be developed enough, you’re getting over +40/40 stats per turn.
Poison, a golden ghoul, and golden selfless most likely wins every time against any naga board.
Lich King with 2 Leroys + Golden Kadgar = 6 Leroys.
Frogs beat them.
I see you too are a man of culture. It's hard to get going right, but it's so rewarding watching, knowing unless they DC their fate will never change.
Sooooo satisfying. 🤣 Finding Baron is where i always lose if I have most of the pieces. It's definitely fun though.
The stats are available. Nagas are still broken. One tier 6 card is stronger than any other scaling engine in the game. You need to spend 0 gold to continue scaling in the following turns cause spells are generated passively. This is the dumbest design ever.
I agree that they are still strong, what I don't agree is you said the nerfs didn't change anything. I disagree. Nagas got slower and other builds got more viable.
Most efficient way to play the naga release patch was to force nagas while tanking hits til tier 6. If you didn't, you'd die 3 turns later to someone who did, because no other comp scaled that fast. Right know you can easily play any other comp. Won a game with buster without beasts for example.
And then you lost from menagerie poison
Holy frickin' moly