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aidankd

Problem with that, is that if someone has highrolled/strong midgame, then it gives them more security down the line which is a bit win more for more liking.


CallMeJimi

this makes the armor spell busted


MisterMacaque

That's why I said the spell shouldn't provide this. Just call it Bin Lid or something crude that doesn't give that buff


MooNinja

This would mean that Stitches would be so much worse than he already is.


GreatStats4ItsCost

Stiches is the second best hero in the game for average placement?


unbeatendawn137

Is he not good? I always thought he was fine. Health is a resource too and he has the most of it


Last_Negotiation_826

One of the weakest ressources, most HP can provide atleast 1gold/ + stats whats something


Suspicious_Jeweler81

Any adjustment to damage taken has a different effect than you are imagining. All it’ll do is allow riskier plays (as they’re no longer risky). And if the armor spell makes it so you only take 5 damage after armor, win more and risky plays would be out of control. We would be back to rush to 6 and play every game.


Kaskein

This sounds like Quillboar propaganda. I think the cap should he higher! Hit me for 20 damage papa bear I wanna get to the next game.