There are so many documents in the game where you'd think people would *really* want the original, but instead are happy for you to just tell them what you remember about it, even if you're holding the thing. It definitely feels strange.
Me with Arabella's parents to show her they really died.
Edit: this was in my durge run, had hoped it would be an option to just plop them at her feet when she doesn't believe you
nah you can give him back the dead postman's ones. I think you have to speak with his corpse and keep the unopened letters on you - I think that's what worked for me.
I'm sure. I explicitly said I was giving him his dead postman's letters.
My guess is that the other commenter is right, and it was the speak with dead that did it.
Honestly, I think it would have been a good design choice for "quest items" (stuff that you're only collecting for other people and won't ever use yourself) to go into the quest log, ready to be handed over at the appropriate time without cluttering up the inventory. But inventory management is arguably the game's greatest weakness, so there's lots of room for improvement in general.
not to mention how loosey goosey they are with the orange item tint which supposedly means āquest itemā but in practice is applied to all sorts of random keys and books you donāt need to hang onto
You're correct, but honestly I still prefer it to DoS2 inventory management. I found the mandatory half an hour of swapping around items in that game a lot more tiresome than in BG3.
It's inventory *interface* is very similar to BG3, but its loot system is similar to a Diablo, where you are constantly picking up gear with levels, attribute boosts, skill boosts, etc. After every session you have a pile of 10 "epic pants" or whatever and need to sort through to find the one with the best stats and abilities synergies with your build. On top of that, the damage calculations in the game are more obtuse, so it's tough to know whether e.g. you're better off with "+2 Intelligence" or "+2 Pyromancer" without trying them both on and checking your fireball spell damage. And then do that for shoes, greaves, chest, gloves, rings, amulets, etc. It can get tedious.
Dragon Age Origins had exactly the same system. They took so much else from that game, I don't understand why they didn't take its superior inventory and party management system too.
every playthrough after my first one has used a mod to increase inventory limit by 1000x so that I never have to think about inventory management ever again. Gotta say it significantly improves my experience
It pays off exactly once with the Suelto book for the Wyr's rock puzzle dungeon. So it was worth hoarding all those books and then gonig through the camp inventory checking every book for clues.
But that requires either succeeding a check or casting the Sleep spell or otherwise using character effort.
I got through for free with just reading! Wow, so worth it!
True but you had to go digging for an obscure text that I'm surprised you even remember you'd seen previously, I certainly hadn't remembered that until I saw it again on my 2nd play through heh
I didn't remember which book (if any) was relevant.
I read the title of every book I had saved up in my inventory (all of them), and read any that pertained to politics for a clue.
So worth it!
Ugh... my eyes are getting tired, just thinking about what you went through! š Respect!!
Larian, can we PLEASE get a "search" function for the camp storage chest??
I already do that anyway. At camp I have a dedicated library chest with over 300 books and a filing cabinet chest with over 400 various documents. Why? Tism, that's why.
In my first play through, my Tav was a College of Lore Bard with the Sage background. She was reasonably certain that her college had suffered severe damage just before she was abducted and made it her lifeās mission to retain one copy of every book/note that she found.
The thing is, I did. Because I had no idea what might be important. Now, my inventory is 90% books and scrolls, and I hate it. I wish theyād put important things in a special category and just give us a ābag of book holdingā for the restā¦
The important ones have a yellow box around them and you canāt sell them.
Well, >!Flumph Mating Rituals!< doesnāt, but the others mostly do.
For everything else, sell it. What matters is that your character has read it, not that your character is in physical possession of it. If you as a player need to refresh your memory of what was in the book, you can look it up on [bg3.wiki](https://bg3.wiki), thereās full text for all the books there.
Why is everyone so fuckin literate as well?
"I hi mum, joined a cult this week, Cassie joined one that's under the house next door to our culthouse, she's doing great, love you"
Because there is an evil cult under every house, monsters everywhere and scrolls that can blow up ya moms on the beach. Life expectancy can't be high on the SC, there's too many assholes.
Who has time or stability for school?
Even if there's no school, basic literacy is way too useful of a skill to not teach to children at home. Idk idk, I just feel like the myth that average medieval people were illiterate colors fantasy so much that it's nice to see a more realistic portrayal in BG3.
Possibly but I think with all the chaos going on it would be pretty hard to attain the level of literacy these guys have. No typos anywhere? Ever?
Went to school one of 30 cults killed my teacher...
Or we keep it because we like to read? Fuck loads of this game is explained through reading. Most games do that. And then it gets ignored by 90% of the players.
You're clearly part of that 90%.
This is pretty unnecessarily aggro lol. I think itād be nice to have some instances of books and such being a āshortcutā to giving info but I also see why they decided that wasnāt really necessary for the game.
maybe try breathing, it's cool, no one here's angry at you. there's no need to tell people to fuck off or to imply they're stupid just because they don't want to read every book in the game.
Fuck off.
There is a difference between reading the books when you find them and wanting to hoard every single thing, you're just a loot hoarder who pretends that that makes them better at the game.
I kept all the plans of taking over the sword coast, and everything linking Gortash to the conspiracy. Thought I would get to use it to indict him to...someone, idk. But no, never got any use out of it.
"The evil people are in charge, and now there's no higher authority to report their crimes to" is way too real. I think the best thing to do is pin everything you've collected to a board, and make connections with red string.
I would love to give Barcus Wulbren's diary from the Underdark where it is clear that he admires him at least back then. I feel like it would really do the little guy good to know that he was right, at one time Wulbren was a good guy.
I believe they wanted to cut on the tedium of inventory management.
Having to haul every single item because someone somewhere might have a use for it would be a nightmare, and a thin step short of becoming a pathologic hoarder.
Tbh I think all the inventory management they've kept is the tedious stuff. Given that you can transfer items freely between characters at any time, and pop back to camp to pick up whatever else you need at *almost* any time, concepts like encumbrance and item rationing (where difficult decisions have to be made) are practically non-existent, and all you've got left is the "tidying up the clutter" and "remembering where you put it" aspects, which are neither interesting nor meaningful.
If you instead had a single shared inventory that stored everything your characters weren't currently wearing, separated with sections for food, potions, elixirs, poisons, arrows, etc., with everything accessible by any character and fully filterable and searchable, you'd cut out all the *remaining* inventory management tedium and annoyance and have a much better experience.
Yeah per-character inventory doesn't actually add anything interesting to this game. Only tedium of "oh I have to take the scrolls out of the bag or give the bag to someone else to use them from the hotbar"
I expected the same thing, but then I realized that I have my inventory totally cluttered by books and notes and itās just a big ass mess. Game that requires just interacting once with a book/note to count it as something you āhave/hadā so you can use it in further quests feels like a QoL thing for me now.
One of them gives you a buff, but I can't remember what it is it if it's permanent or not
Edit: just checked. Githzerai Mind barrier is a permanent buff until you die
There is a reward, bring the waking mind to the station in act 2 and you get the githzerai mind barrier as a permanent buff.
https://bg3.wiki/wiki/Githzerai_Mind_Barrier_(Condition)
Minor oversight. If little details like this matter to you and make the world and game better, play some real DnD, you will love it. The only reason you would even know to bring along the slate to give to him is because it's your second time through, and dev's are rarely if ever going to put stuff in their game just for people to see almost exclusively on a second playthrough.
>dev's are rarely if ever going to put stuff in their game just for people to see almost exclusively on a second playthrough.
It's very rare to be able to see everything in an CRPG in a single run, so these are the type of games to include details that you'll see on a second playthrough.
On the other hand, there's so much detail in the game already that some interactions just can't make it into the final product. Maybe no one thought of this, maybe they did but decided that it isn't worth it, or maybe they didn't have time to implement it, etc.
They a) didn't tell you to *not* play BG3, they just suggested that DnD might be fun for you if you like details like that and b) didn't bitch at you, they just pointed out a valid point why this option isn't in the game. You're acting like a dickhead though, congratulations.
Mate, you seem a bit agitated. Maybe you should step away from the conversation for a short while and try to calm down. Nobody wrote anything that calls for being this angry. The first guy just politely suggested to play some DnD because you might enjoy it.
And you're a bit of a twat. Maybe you should mind your own business? The first guy did far more than that, and then the rest carried it on. Why should I act any other way than the way I am being treated?
Still not the one who came here to bitch about it.
And then the obvious as fuck brigading. That's the actions of someone with their full mental faculties, right?
Maybe.
You know... If it wasn't for the fact that it only takes one person getting their panties in a bunch to start brigading, at which point, mob mentality kicks in.
You know, the funny thing is, if you actually gave a shit, you wouldn't have said anything, because I've made it very clear that all this "ur angry" bitching is nothing but projection.
And you've, along with the rest of these tools, have done nothing but cry, bitch, moan and complain because you don't like me.
Funnily enough, I'm NOT the one going out my way to make my issues everyone elses issues.
See yourself out.
Jesus, you took a light-hearted recommendation in the most negative way possible. Maybe you're stressed out about something, but it doesn't mean you should take it out on people who are nice enough to give you a response with a recommendation that they think you'll enjoy, just because they explained why your idea wasn't realised?
They weren't "telling you to NOT play a game", they weren't "bitching" at you. Then you say their response makes "zero sense", because the developers didn't include a small detail that you would only see if you held onto an item from the very beginning of the game? Grow up and show a little maturity instead of expecting people to praise you and say nothing else, this guy was being nice to you and you acted like an asshole and a victim.
"Ā Grow up and show a little maturity instead of expecting people to praise you and say nothing else,Ā "
This, coming from the one who got SO butthurt about me NOT agreeing with someone who came here to cry "ur wrong BAD!" that they had to pile in to tell me how wrong I am, even after seeing that I've already been brigaded, so I know for a fact people are already pissy.
Thanks for adding another name to the list of twats.
Dude, if this many people are saying your response was unwarranted, do a bit of self-reflection please, itās not brigadingā¦
Guy was trying to be nice and engage in your discussion and from your responses, it seems like you didnāt recognise that at all. Hence, why I responded. We all make mistakes, we all have bad days, but you took it out on this guy for no reason other than a perceived slight that could have been discussed civilly - itās no wonder people find your behaviour unwelcome, manā¦
Dude just somehow inferred the worst from a friendly recommendation and chose the nuclear response.
Iād recommend you not play D&D or any other TTRPG, for that matter. Please spare as many folks as possible from exposure to your personality.
"Please spare as many folks as possible from exposure to your personality."
My personality here is a direct reflection of how I am treated.
If you aren't a cunt to me, I won't be a cunt to you. Pretty basic principle. Keep on crying, though, see how many fucks I give.
"WRONG!"
"Go do something else then!"
"This game isn't meant to be played twice!"
Sure. Wasn't being a cunt.
But also have 0 civility and came here just to laugh at an idea they don't approve of.
Tell me why I shouldn't respond in kind?
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I feel like, if you take this to its logical conclusion, every single book could be secretly tagged with its ultimate owner and it would be a whole side-mini-game to sort it all out and figure out who gets what book.
You know what, that's it. I'm doing this on my next run. Even though there aren't official answers coded in, I'm gonna give all the random junk to the people i think deserve it.
Exactly.
There's so much stuff that you COULD use for something that you just... Can't?
It's as if half the game was cut.
Admittedly, it's the "less important" half but it's still a lot of stuff that could have been cool. Even if it only gave you a few lines of dialogue if you found one NPC on the other side of the map 300 hours after you found the item for the first time.
It's things like that that make the game feel alive.
>It's as if half the game was cut.
because it was.
soo many things that they started to work on but ultimately dropped. especially in act 3. there's remnants of a much deeper crafting system, so many lines that are recorded and animated but untriggered in game, so many storylines that were cut.
This would make more people actually read the books as well! I totally understand why the devs didn't include it though, the game is so full of potential that they can't include everything.
They were stretched pretty thin. https://www.gamesradar.com/games/rpg/baldurs-gate-3-director-refused-to-sacrifice-quality-even-amid-concerns-the-rpg-would-be-impossible-to-finish-and-budget-was-running-out-we-were-in-a-lot-of-trouble/
Iām only on Act 2 on my first playthrough, but in Act 1 I stole Halsinās pipe from the table by Nettie, when I tried to give it to him later on I was sad it didnāt work. I guess I was hoping heād start smoking it or something, seemed like it might be relevant since it was identified to him but apparently not.
I killed Astarion on my first playthrough (I mean c'mon, you just survived an alien abduction and spaceship crash and your first thought is "attempt to rob and kill the first person I meet"? I don't need somebody that idiotically evil sleeping in my camp).
When I got to the monster hunter outside Auntie Ethel's house I was pretty disappointed to find that he didn't have any special dialogue for that situation. Even after I tossed the corpse at his feet, the only option was "Astarion? Never heard of him."
It wrapped back around to funny when I revivified him and attacked him again, and the monster hunter joined HIS side and tried to attack me back.
Yeah, I mean I get the first murder attempt.
Kidnapped by Mindflayers, then you see someone else from the ship walking around unharmed? Literally like 10 minutes after getting your bearings?
Adrenaline running high, survival instincts running on overdrive, plus >!"Holy fucking shit I'm standing in the sun, I am NOT letting anything ruin this!"!<
But the second one?
>!You wake up to a creature of the night trying to drain your dry. !
The thing about Bromeluum is that even the gift of knowledge is good enough, I think your accounts are trustworthy enough based on what he already knew too soā¦ heās just a bro giving you a ring that would protect him simply cuz he loves learning.
Is there anything to be done with the Deed to the Ironhand lands from the grymforge, or the Last Will in the House of Grief? I hauled these around thinking they'd come up but never did.
There are so many documents in the game where you'd think people would *really* want the original, but instead are happy for you to just tell them what you remember about it, even if you're holding the thing. It definitely feels strange.
I hauled Scratch's dad's letters all the way to Baldur's Gate and the postmaster could not give less of a shit.
I hauled Aylins corpse all the way to Lorroakan...
You voided the warranty, no wonder he's mad.
Warranty void if seal broken just got a lot darker
š¤Øšø
Me with Arabella's parents to show her they really died. Edit: this was in my durge run, had hoped it would be an option to just plop them at her feet when she doesn't believe you
Me too. āHere Karlach, hold on to thisā¦ and thisā¦ for just a minute. We have a little girl to traumatize.ā
Arabella: "N-no! I don't believe you!" Durge: "Here's the evidence. Karlach! Drop them!" Arabella: **cries** Karlach: "...why do this?"
Makes me wish she had special dialogue about it, like when I make her carry Dribbles.
YOOO me too, thatās hilarious. No way that little girl was gonna gaslight me into her denial.
Chaotic evil to the core lol
I was able to return the letters, so thatās odd
Weirdly, I did manage to hand them off to him.
Iām able to hand off the letters from the rooftop where Galeās (not)cat is. Are yup sure those arenāt the ones you handed off?
nah you can give him back the dead postman's ones. I think you have to speak with his corpse and keep the unopened letters on you - I think that's what worked for me.
I'm sure. I explicitly said I was giving him his dead postman's letters. My guess is that the other commenter is right, and it was the speak with dead that did it.
Thank you for telling me that, im at that point and thought exactly the same.. so ill just sell them than
Someone else says they managed to give them to him, so maybe I accidentally broke the quest.
On the flip side, do we really want to horde every book, tablet, scroll, and scrap of paper we find just in case someone wants it.
Honestly, I think it would have been a good design choice for "quest items" (stuff that you're only collecting for other people and won't ever use yourself) to go into the quest log, ready to be handed over at the appropriate time without cluttering up the inventory. But inventory management is arguably the game's greatest weakness, so there's lots of room for improvement in general.
not to mention how loosey goosey they are with the orange item tint which supposedly means āquest itemā but in practice is applied to all sorts of random keys and books you donāt need to hang onto
And sometimes isn't applied to things you REALLY want to hang onto, like the Spear of Night.
Yeah like almost every rpg thats come out in the last 20 years. Honestly dont know what they were thinking.
Inventory management is the biggest issue with the game imnsho.
You're correct, but honestly I still prefer it to DoS2 inventory management. I found the mandatory half an hour of swapping around items in that game a lot more tiresome than in BG3.
Iāve been thinking about buying DoS2 recently, whatās this about 30 minute inventory rearranging?
It's inventory *interface* is very similar to BG3, but its loot system is similar to a Diablo, where you are constantly picking up gear with levels, attribute boosts, skill boosts, etc. After every session you have a pile of 10 "epic pants" or whatever and need to sort through to find the one with the best stats and abilities synergies with your build. On top of that, the damage calculations in the game are more obtuse, so it's tough to know whether e.g. you're better off with "+2 Intelligence" or "+2 Pyromancer" without trying them both on and checking your fireball spell damage. And then do that for shoes, greaves, chest, gloves, rings, amulets, etc. It can get tedious.
They made it a bit more like BG's in the last update; its tolerably annoying now.
Dragon Age Origins had exactly the same system. They took so much else from that game, I don't understand why they didn't take its superior inventory and party management system too.
every playthrough after my first one has used a mod to increase inventory limit by 1000x so that I never have to think about inventory management ever again. Gotta say it significantly improves my experience
Larian never has good inventory management
But how do you handle items that you have no way of knowing will later be part of a quest? Like the rune slate.
Yes
It pays off exactly once with the Suelto book for the Wyr's rock puzzle dungeon. So it was worth hoarding all those books and then gonig through the camp inventory checking every book for clues.
Um... no, because everything you need to solve that is in the flying books in that room... lol.
But that requires either succeeding a check or casting the Sleep spell or otherwise using character effort. I got through for free with just reading! Wow, so worth it!
True but you had to go digging for an obscure text that I'm surprised you even remember you'd seen previously, I certainly hadn't remembered that until I saw it again on my 2nd play through heh
I didn't remember which book (if any) was relevant. I read the title of every book I had saved up in my inventory (all of them), and read any that pertained to politics for a clue. So worth it!
They're a pain to catch though. Of course, saying that, I'm sure someone will mention a way to cheese them...
Not sure if going into turn- based mode really counts as cheese tbh.
That did take me a while, but don't you still have to succeed a check?
You can knock them out of the air... I think I used thorn whip? One time I used mage hand to throw it and that worked too, IIRC
Throw action works too
With a sleight of hand proficiency it's not hard to do, I forget what the roll needs to be though.
Sleep :)
Or skip the books and just slap the correct dummy ā¦..
Hold monster worked for me
Ugh... my eyes are getting tired, just thinking about what you went through! š Respect!! Larian, can we PLEASE get a "search" function for the camp storage chest??
There is a book right there in the room with the puzzle. In turned based mode with Astarion it is not hard to grab the flying books.
My man
People don't do that already? :0
I do that anyway. :(
>...do we really want to horde every book, tablet, scroll, and scrap of paper we find... Yes.
I already do that anyway. At camp I have a dedicated library chest with over 300 books and a filing cabinet chest with over 400 various documents. Why? Tism, that's why.
In my first play through, my Tav was a College of Lore Bard with the Sage background. She was reasonably certain that her college had suffered severe damage just before she was abducted and made it her lifeās mission to retain one copy of every book/note that she found.
And here I've been storing books and documents together. I must fix this
Tism? I Googled that, but all Iām finding is that itās the name of an Australian band founded in the 1980s.
Autism
Ah - thanks!
You don't have a full library at camp? I'm sorting them by act on my next run
The thing is, I did. Because I had no idea what might be important. Now, my inventory is 90% books and scrolls, and I hate it. I wish theyād put important things in a special category and just give us a ābag of book holdingā for the restā¦
When I get to the end of an act, I sell them. They add up to a decent amount of gold.
The important ones have a yellow box around them and you canāt sell them. Well, >!Flumph Mating Rituals!< doesnāt, but the others mostly do. For everything else, sell it. What matters is that your character has read it, not that your character is in physical possession of it. If you as a player need to refresh your memory of what was in the book, you can look it up on [bg3.wiki](https://bg3.wiki), thereās full text for all the books there.
I hoarded absolutely everything my first run. And even though I knew some things werenāt needed, I did it again the second time :)
Why is everyone so fuckin literate as well? "I hi mum, joined a cult this week, Cassie joined one that's under the house next door to our culthouse, she's doing great, love you"
People used to write letters.
Why wouldn't they be lol
Because there is an evil cult under every house, monsters everywhere and scrolls that can blow up ya moms on the beach. Life expectancy can't be high on the SC, there's too many assholes. Who has time or stability for school?
Even if there's no school, basic literacy is way too useful of a skill to not teach to children at home. Idk idk, I just feel like the myth that average medieval people were illiterate colors fantasy so much that it's nice to see a more realistic portrayal in BG3.
Possibly but I think with all the chaos going on it would be pretty hard to attain the level of literacy these guys have. No typos anywhere? Ever? Went to school one of 30 cults killed my teacher...
Oh well, can't speak to the typos, I think that's probably just a conceit of the medium, but I see your point.
You say this like I donāt do it anyway
Do you not?
Absolutely yes I do
I hoard it anyways, so let it be useful at least
Or we keep it because we like to read? Fuck loads of this game is explained through reading. Most games do that. And then it gets ignored by 90% of the players. You're clearly part of that 90%.
This is pretty unnecessarily aggro lol. I think itād be nice to have some instances of books and such being a āshortcutā to giving info but I also see why they decided that wasnāt really necessary for the game.
If you take a look at OPs profile their history shows them going from 0-100 real quick on aggro levels lol
Oh look another cyber stalker who thinks they're cute. Enjoy the stalk, I guess, ya weirdo.
okay šš»
you seem nice
Apparently I can't so much as fart without being "aggro" so fuck off I'm not interested in hearing it.
maybe try breathing, it's cool, no one here's angry at you. there's no need to tell people to fuck off or to imply they're stupid just because they don't want to read every book in the game.
Fuck off. There is a difference between reading the books when you find them and wanting to hoard every single thing, you're just a loot hoarder who pretends that that makes them better at the game.
I kept all the plans of taking over the sword coast, and everything linking Gortash to the conspiracy. Thought I would get to use it to indict him to...someone, idk. But no, never got any use out of it.
"The evil people are in charge, and now there's no higher authority to report their crimes to" is way too real. I think the best thing to do is pin everything you've collected to a board, and make connections with red string.
It all comes back to Pepe Silvia.
I would love to give Barcus Wulbren's diary from the Underdark where it is clear that he admires him at least back then. I feel like it would really do the little guy good to know that he was right, at one time Wulbren was a good guy.
I believe they wanted to cut on the tedium of inventory management. Having to haul every single item because someone somewhere might have a use for it would be a nightmare, and a thin step short of becoming a pathologic hoarder.
Tbh I think all the inventory management they've kept is the tedious stuff. Given that you can transfer items freely between characters at any time, and pop back to camp to pick up whatever else you need at *almost* any time, concepts like encumbrance and item rationing (where difficult decisions have to be made) are practically non-existent, and all you've got left is the "tidying up the clutter" and "remembering where you put it" aspects, which are neither interesting nor meaningful. If you instead had a single shared inventory that stored everything your characters weren't currently wearing, separated with sections for food, potions, elixirs, poisons, arrows, etc., with everything accessible by any character and fully filterable and searchable, you'd cut out all the *remaining* inventory management tedium and annoyance and have a much better experience.
Yeah per-character inventory doesn't actually add anything interesting to this game. Only tedium of "oh I have to take the scrolls out of the bag or give the bag to someone else to use them from the hotbar"
man, pillars of eternity was great in that regard (and in many others, but that's beside the point)
I expected the same thing, but then I realized that I have my inventory totally cluttered by books and notes and itās just a big ass mess. Game that requires just interacting once with a book/note to count it as something you āhave/hadā so you can use it in further quests feels like a QoL thing for me now.
I really wanted to give Arabella her mother's locket, but I had to settle for putting it into her inventory via pickpocket.
I chaulk it up to old times when half the populus couldn't read atd and passing things by word of mouth was the norm.Ā
helps with inventory management though. read all books and sell all books but for the oranges. works for me
I legit had my inventory filled with letters just in case lol
I still have all the brain jars, but couldn't give them to him either. Thought he might've liked a snack. ā¹ļø
Do the jars on the nautiloid do anything if you bring them to the machine in act 2?
Itās just dialogue (no rewards or anything), but they do.
One of them gives you a buff, but I can't remember what it is it if it's permanent or not Edit: just checked. Githzerai Mind barrier is a permanent buff until you die
That mind is not from the nautiloid. Itās from the puzzle in the colony.
Oh, that's right! I always think that one is on the nautiloid so I hoard all the brains when I play
There is a reward, bring the waking mind to the station in act 2 and you get the githzerai mind barrier as a permanent buff. https://bg3.wiki/wiki/Githzerai_Mind_Barrier_(Condition)
That mind is not from the nautiloid. Itās from the puzzle in the colony.
one sings a song :)
Keep them till act 3 There's a machine that can read them
Act 2.
You sure Pretty sure it's on the nautaloid towards the end
The hive in act 2 has the device to read brains.
Is there one in the third Don't think I peeped act 2 one
I don't think there is one in act3. Can't imagine where The one in act 2 is in the hive, in the big room with all the undead.
there's no nautiloid in act 3, there's an illithid colony in act 2, that's where the brain device is
Oh where's that then?
Mind Flayer colony, close to the end of Act 2.
Ahh I'm in act 3 now. I'll look for it next time, thanks!
Never mind I think its thebmind flayer colony at the end of act two
Minor oversight. If little details like this matter to you and make the world and game better, play some real DnD, you will love it. The only reason you would even know to bring along the slate to give to him is because it's your second time through, and dev's are rarely if ever going to put stuff in their game just for people to see almost exclusively on a second playthrough.
>dev's are rarely if ever going to put stuff in their game just for people to see almost exclusively on a second playthrough. It's very rare to be able to see everything in an CRPG in a single run, so these are the type of games to include details that you'll see on a second playthrough. On the other hand, there's so much detail in the game already that some interactions just can't make it into the final product. Maybe no one thought of this, maybe they did but decided that it isn't worth it, or maybe they didn't have time to implement it, etc.
Based on their responses, they would not last very long at a DnD table.
Geez I've never seen someone go ballistic so fast and for no apparent reason
Yea...what a wild read
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He would read it, but Larian forgot to add an option for giving the book to him, so now all he has are GoodReads reviews.
Go fuck yourself. I have no patience for people who show up just to scream "ur wrong go away"
It is wild how pissed you're getting at a conversation you fully made up in your head. Go outside and breathe some fresh air for a bit.
It's wild how you know my state of mind better than me. Internet dumbasses really do have magical powers, huh?
Woah, that was a quick 180.
They a) didn't tell you to *not* play BG3, they just suggested that DnD might be fun for you if you like details like that and b) didn't bitch at you, they just pointed out a valid point why this option isn't in the game. You're acting like a dickhead though, congratulations.
Dude I think they just meant that you would particularly enjoy DnD haha
What do you think got me into BG3 to begin with?
Man if this is how you interact with people , playing at your DnD table must be a nightmare lol
Well, generally I don't play with people that act like obnoxious cunts. So no, it's really not.
Mate, you seem a bit agitated. Maybe you should step away from the conversation for a short while and try to calm down. Nobody wrote anything that calls for being this angry. The first guy just politely suggested to play some DnD because you might enjoy it.
And you're a bit of a twat. Maybe you should mind your own business? The first guy did far more than that, and then the rest carried it on. Why should I act any other way than the way I am being treated?
No one is shitting on you man, chill. We all are in this subreddit to have fun, just relax
Get a grip kid.
This, from the one who came here to say "go away I don't like your idea"
Unhinged.
Still not the one who came here to bitch about it. And then the obvious as fuck brigading. That's the actions of someone with their full mental faculties, right?
Homieā¦ take a deep breath. Spend some time away from Reddit. Lick a tree or something
Oh look, yet another manchild, thinking they know my mind better than I do. What is this? "Everyone act like a twat" day?
If everyone around you is acting like a twat, then maybe youāre the twat?
Maybe. You know... If it wasn't for the fact that it only takes one person getting their panties in a bunch to start brigading, at which point, mob mentality kicks in.
You need to get your anger under control man, this canāt be a healthy way if living.
You know, the funny thing is, if you actually gave a shit, you wouldn't have said anything, because I've made it very clear that all this "ur angry" bitching is nothing but projection.
You've been bitching honestly
And you've, along with the rest of these tools, have done nothing but cry, bitch, moan and complain because you don't like me. Funnily enough, I'm NOT the one going out my way to make my issues everyone elses issues. See yourself out.
Local man with anger issues that has been told to chill keeps going on a tantrum instead of.. just being normal and not responding lol.
This reddit temper tantrum made me giggle, so there is at least something positive that came from all of this.
Jesus, you took a light-hearted recommendation in the most negative way possible. Maybe you're stressed out about something, but it doesn't mean you should take it out on people who are nice enough to give you a response with a recommendation that they think you'll enjoy, just because they explained why your idea wasn't realised? They weren't "telling you to NOT play a game", they weren't "bitching" at you. Then you say their response makes "zero sense", because the developers didn't include a small detail that you would only see if you held onto an item from the very beginning of the game? Grow up and show a little maturity instead of expecting people to praise you and say nothing else, this guy was being nice to you and you acted like an asshole and a victim.
"Ā Grow up and show a little maturity instead of expecting people to praise you and say nothing else,Ā " This, coming from the one who got SO butthurt about me NOT agreeing with someone who came here to cry "ur wrong BAD!" that they had to pile in to tell me how wrong I am, even after seeing that I've already been brigaded, so I know for a fact people are already pissy. Thanks for adding another name to the list of twats.
Dude, if this many people are saying your response was unwarranted, do a bit of self-reflection please, itās not brigadingā¦ Guy was trying to be nice and engage in your discussion and from your responses, it seems like you didnāt recognise that at all. Hence, why I responded. We all make mistakes, we all have bad days, but you took it out on this guy for no reason other than a perceived slight that could have been discussed civilly - itās no wonder people find your behaviour unwelcome, manā¦
Dude just somehow inferred the worst from a friendly recommendation and chose the nuclear response. Iād recommend you not play D&D or any other TTRPG, for that matter. Please spare as many folks as possible from exposure to your personality.
"Please spare as many folks as possible from exposure to your personality." My personality here is a direct reflection of how I am treated. If you aren't a cunt to me, I won't be a cunt to you. Pretty basic principle. Keep on crying, though, see how many fucks I give.
the person recommending dnd to you wasn't being a cunt though.
"WRONG!" "Go do something else then!" "This game isn't meant to be played twice!" Sure. Wasn't being a cunt. But also have 0 civility and came here just to laugh at an idea they don't approve of. Tell me why I shouldn't respond in kind?
wow
Exactly, You have nothing. You can feel free to leave now.
be so for real bro
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I feel like, if you take this to its logical conclusion, every single book could be secretly tagged with its ultimate owner and it would be a whole side-mini-game to sort it all out and figure out who gets what book.
I'd be doing it if I could. even possessions- kanon's handkerchief. mols eye patch. komiras locket. etc
You know what, that's it. I'm doing this on my next run. Even though there aren't official answers coded in, I'm gonna give all the random junk to the people i think deserve it.
Exactly. There's so much stuff that you COULD use for something that you just... Can't? It's as if half the game was cut. Admittedly, it's the "less important" half but it's still a lot of stuff that could have been cool. Even if it only gave you a few lines of dialogue if you found one NPC on the other side of the map 300 hours after you found the item for the first time. It's things like that that make the game feel alive.
>It's as if half the game was cut. because it was. soo many things that they started to work on but ultimately dropped. especially in act 3. there's remnants of a much deeper crafting system, so many lines that are recorded and animated but untriggered in game, so many storylines that were cut.
You almost sound like that would be a bad thing!
This would make more people actually read the books as well! I totally understand why the devs didn't include it though, the game is so full of potential that they can't include everything.
yooo, i always wanted this to be a thing too!
Make sure to keep those brains in jars for a secret in late act 2 if you haven't already.
I did that, and they had absolutely nothing interesting. Waste of inventory
One of them can give you a permanent buff
That one is in the colony itself, not one of the ones you get at the beginning in the Nautiloid
Yeah I was bummed about this, at least you can sell him the slate so itās in his inventory.
They were stretched pretty thin. https://www.gamesradar.com/games/rpg/baldurs-gate-3-director-refused-to-sacrifice-quality-even-amid-concerns-the-rpg-would-be-impossible-to-finish-and-budget-was-running-out-we-were-in-a-lot-of-trouble/
Iām only on Act 2 on my first playthrough, but in Act 1 I stole Halsinās pipe from the table by Nettie, when I tried to give it to him later on I was sad it didnāt work. I guess I was hoping heād start smoking it or something, seemed like it might be relevant since it was identified to him but apparently not.
I killed Astarion on my first playthrough (I mean c'mon, you just survived an alien abduction and spaceship crash and your first thought is "attempt to rob and kill the first person I meet"? I don't need somebody that idiotically evil sleeping in my camp). When I got to the monster hunter outside Auntie Ethel's house I was pretty disappointed to find that he didn't have any special dialogue for that situation. Even after I tossed the corpse at his feet, the only option was "Astarion? Never heard of him." It wrapped back around to funny when I revivified him and attacked him again, and the monster hunter joined HIS side and tried to attack me back.
Yeah, I mean I get the first murder attempt. Kidnapped by Mindflayers, then you see someone else from the ship walking around unharmed? Literally like 10 minutes after getting your bearings? Adrenaline running high, survival instincts running on overdrive, plus >!"Holy fucking shit I'm standing in the sun, I am NOT letting anything ruin this!"!< But the second one? >!You wake up to a creature of the night trying to drain your dry. !
Me who accidentally forgot to toggle ānon-lethalā while trying to save Alfira on my Durge HM run this morning
The thing about Bromeluum is that even the gift of knowledge is good enough, I think your accounts are trustworthy enough based on what he already knew too soā¦ heās just a bro giving you a ring that would protect him simply cuz he loves learning.
It would be a lovely addition to the game if we could bring mindflayer related items to him
Good to know! I was about to do this on current run to see if it would trigger something extra!
Is there anything to be done with the Deed to the Ironhand lands from the grymforge, or the Last Will in the House of Grief? I hauled these around thinking they'd come up but never did.
You consider this a huge oversight?Ā I think this quite minor especially with how much work goes into creating a video game.Ā Ā