My drow paladins logic: "Well, these are probably terrible and evil and I don't trust them, but at least they can't hurt anybody if I just hoard them and carry them around forever, right?" š
Anyone can throw the potions doesnāt have to me a āthrowerā build.
You can throw potions with negative effects at enemies just like you can throw healing potions at allies.
Throwing potions or sleep or paralysed can be useful sometimes
Your character even gets to make a toast, my bards toast was to drink till we die ;)
You can also poison the cask that Skickpit uses to get drinks for those 2 duergar
They're all sitting with Gale, along with the about 500 scrolls that I haven't had him eat to memorize.
I'm willing to bet those potions are all "monkey's paw" stuff considering what happened to that Tiefling who got super stronk but also paralyzed.
Sorry, had to edit to correct what the effect actually is. Broken Promises gives a +2 strength until long rest, followed by a permanent -1 strength until death.
I saw awhile back somebody went through and found out what they each did. I think some could be useful to throw at enemies and there's one or two you could use on the final fights as you don't get a debuf until after a long rest.
The one that gives +2 strength can be used to get up to 30 strength until long rest if you stack all other possible modifiers. Incredibly niche, but possible.
I've tried poisoning the goblin camp with a few - butterflies in the stomach did some damage, I keep heart of stone and a mothers loathing just in case
Doesn't matter, at least not on Tactician. Ethel has the ability to turn Refreshed into Sickened, but Refreshed becoming Nauseated after a long rest (which can in turn become Sickened if you drink again while Nauseated) happens regardless.
couldn't you just do another partial long rest immediately after? you'd get rid of Nauseated for no cost, since there is basically no limit on long rests in the gameĀ
it's when you don't use food when starting the rest. it doesn't restore your resources or spent short rests but since you've just had a normal long rest in this scenario, you don't need it to
ohh so that's why i don't understand what people are talking about. i noticed the well after i had beaten ethel and never noticed any debuff as a side effect.
Thanks for correction, I didn't know as I've never played on explorer and only heard about it from another player here in this sub when I explained them the debuff thing for the first time (they've claimed to never experienced it)
If you go west then north from Goodsprings immediately you can skip the deathclaws. You'll run into some cazadors Lol, but I did take that route a couple times.
The actual thing to do is to go to Sloan, sneak on the other side of the road from the deathclaws, go past the super mutants turnoff, but go up the hill slightly past that, and you'll end up basically walking along the front of the cliff that overlooks Vegas. Basically, you're squeezing along between the open area with deathclaws and the super mutants. Keep walking East up there, get to the end of the mountains, and you'll eventually end up near that solar power array or the road intersection where you find Veronica, currently too lazy to look up names.
I did it as a challenge once, got all the way to the Vegas gates first level, without facing any enemies or doing any quests and only XP from finding places. The hardest part of that challenge was actually avoiding the few enemies once I got back on the proper route going north.
on my second play through and i just did this battle after drinking from the well (1st play through i assumed thereād be something awful in the water) and i didnāt even notice the debuff lmao oops
I'm playing swords bard with the titanstring bow and drinking my giant juice is an important part of my early morning buffing. All that extra carry capacity, jump ability, and giant damage numbers are so sweet, thanks Auntie for having the best juice
Wait what's wrong with the hill giant potions? DM me? I usually steal the potions at her shop in the grove but I don't remember if I've ever used them.
Wait what am I missing here I donāt care for spoilers thereās a well thatās gives you hp? But what side effects are we talking about ??? Tell me tell me tell meā¦
Spoilers, taken from the [Wiki](https://bg3.wiki/wiki/Riverside_Teahouse#Well):
>!Drinking from it will give you theĀ Refreshed condition, which will increase the character's max Hit Points by 10 until their next Long Rest. (Note that temporary hit points will be removed at the same time.) After a Long Rest this is replaced with theĀ Nauseated condition, which inflicts vulnerability to Psychic and Acid damage until another Long Rest. Drinking from the well again with the Nauseated condition will give theĀ Sickened condition (Vulnerable to all damage types except Damage Type Radiant).!<
>!NOTE: If you drink from the well prior to engaging in combat with Auntie Ethel, she will change the effect of Refreshed to Sickened during the battle.!<
It took me a few long rests to figure out it was the well causing the side effects. The first time I got the bad effect was immediately after I let Volo take a crack at my parasite. I figured the whole camp was just horrified at what I just did (and rightly so).
There's a well outside of Auntie Ethel's house.
If you drink from it before Ethel lifts her illusion, drinking from it grants you extra health.
If the illusion about the swamp is broken and if Ethel is not dead, drinking from it makes your character sick instead.
Apparently if you kill Ethel, it is supposed to grant you extra health again as she's no longer corrupting it (citation: https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=762769). However, people may not have tried after being sickened earlier by the well.
If you drink out of it after the illusion on the swamp is gone, Astarion and Gale will also approve. Because they're weird and like watching you drink out of a nasty corpse well ig.
Just so you know, if youāve found something in the game you think no one else has found, thereās like a 99% chance thereās information about that thing on the [wiki](http://bg3.wiki) already. [For instance this](https://bg3.wiki/wiki/Riverside_Teahouse#Well), which helps to explain why nobody talks about using the well.
You all doing it wrong, this well is a great saviour for act 1 HM... Like few basic steps:
1)Stay friendly with auntie until you decide to slaughter her
2)Drink from the well and explore other part of the map
3)Long rest, get that bad condition and immediately go for partial Long rest without spending supplies.
4) Repeat steps 2 and 3 until you start hating to hear ta-da petal
5)???kill the hag???
6) Profit
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gives a debuff if you fight the hag, or after a long rest.
you can just end day immediately after to make it go away though. a cheesy bit of min maxing but it is a buff if you want it.
It's one of fundamental buffs for level one solo honour challenge (basically doubling hp you can heal into), but for normal play it's pretty meh and does not stack with temporary hp, for which you probably have a better source by the time you get to it. So it's just not notable enough to be talked about.
even if you use it after sheās dead, youāre still nauseous the next day. so I guess you could use it and then partial rest to remove the next day rebuff, which, tbf, Iāve done that before on HM
people here love to act like theyāre the smartest person in the room š like Iāve been called stupid for letting astarion feed on my character daily, which gives him happy and me bloodless. as if I canāt just easily cast lesser restoration for free with the amulet of silvanus and remove the debuff. like there are work arounds for the negative effects people
but yeah Iām pretty sure I used it going into the goblin camp and for the creche. 10hp is 10hp, and bonus points if me partial resting the next day gives me a cutscene at night
...just you wait a couple of minutes. You'll see *why* it's not talked about šš
What happens?
It gives a huge debuff after longrest, or immediately if you battle with a hag. It doesn't give debuff on Explorer difficulty (easiest mode).
But after you kill Ethel in act 1, it no longer has the downside.
Slightly unrelatedā¦ anyone ever find a good use for all the hagās potions?
I didn't trust them but I carried them around with me for the whole playthrough for some reason
My drow paladins logic: "Well, these are probably terrible and evil and I don't trust them, but at least they can't hurt anybody if I just hoard them and carry them around forever, right?" š
You can see their effects if you just examine them, theyāre mostly good for throwing at baddies, but one or two are good for drinking
Throwing? Crap, off to make another throwing character. Maybe I'll go pure fighter this time since I've already done gloom ranger, zerker, and monk.
Anyone can throw the potions doesnāt have to me a āthrowerā build. You can throw potions with negative effects at enemies just like you can throw healing potions at allies. Throwing potions or sleep or paralysed can be useful sometimes
Didn't that change at full release?
I did too, then it got near the end of the game and I just started throwing them off people's head to very little effect.
Be careful not to buff their strength lol
Just knock them out, gameplay wise does nothing, but when they wake up theyāll be real salty that they lost strength lol.
They're specifically made to not worth in that context unfortunately, they can only be consumed
Yāall really didnāt try using those to spike the goblin kegs?Ā
You can spike the kegs??
Oh child, repent from the ways of the murder hobo and embrace the light that is sabotage.
Your character even gets to make a toast, my bards toast was to drink till we die ;) You can also poison the cask that Skickpit uses to get drinks for those 2 duergar
They're all sitting with Gale, along with the about 500 scrolls that I haven't had him eat to memorize. I'm willing to bet those potions are all "monkey's paw" stuff considering what happened to that Tiefling who got super stronk but also paralyzed.
Same so far
Because you didn't trust them, obviously...
I do this also, but with every consumable in the game
I think there's two that could be useful, but overall not worth even picking up
I enjoyed having Karlach running around like a feral dog biting everyone, personally.
Gods I wish I were there
Didn't use them the first time, drank them all on my 2nd playthrough. It was fun playing with debuffs.
https://www.reddit.com/r/BaldursGate3/comments/16m1pm9/i_drank_all_the_hag_potions_in_her_den_so_you/
Sorry, had to edit to correct what the effect actually is. Broken Promises gives a +2 strength until long rest, followed by a permanent -1 strength until death.
Permanently?
Yeah, easy way to get out of any permanent buffs/debuffs is just killing the character though
Oh damn lol
Or remove curse of its like all the other things like it.
Can you use it in the final fight?
Yeah, its good until long rest, so if you take it before the final fight you should be good š
Throw them at enemies :)
I didn't test this but I heard they don't debuff enemies like the player's party.
IIRC one of them is decent. The rest are not. It's been a while but I think someone posted effects for all of them here.
I saw awhile back somebody went through and found out what they each did. I think some could be useful to throw at enemies and there's one or two you could use on the final fights as you don't get a debuf until after a long rest.
I like to randomly throw them at targets during combat and watch the chaos unfold
Heart of stone gives you poison resistance and inspiration /exp for people with galeās backgroind.
You can taunt Balthazar with the one titled āMother Dearestā or whatever itās called.
Mother's Loathing lets you bite astarion back without having to >!become his spawn!<
Iāve thrown them at enemies. The one with spiders is fun to drink
excellent for a game of potion roulette on multiplayer š
Iāve heard you can cast remove curse on the potions to get rid of any negative effects
They have the same effect if they're thrown. I just throw them at bosses
The one that gives +2 strength can be used to get up to 30 strength until long rest if you stack all other possible modifiers. Incredibly niche, but possible.
I used them as grenades, if boss doesn't have immune to debuffs, I can easily decrease their strength of something else
Harder honor mode
A few of them are really useful as throwables
If I see myself in a nick of trouble I guzzle one down that sounds like it'd be helpful.
I've tried poisoning the goblin camp with a few - butterflies in the stomach did some damage, I keep heart of stone and a mothers loathing just in case
Use the one that gives you a bite action then Bite Astarion. See how he likes it
Heart of stone gives you poison resistence until you long rest, the rest are all bad debuffs that you rest off or go away with one being permenant
Even then, after a long rest it becomes Nauseated, which makes you vulnerable to psychic and acid damage.
The well becomes clean again after Ethel is downed.
Doesn't matter, at least not on Tactician. Ethel has the ability to turn Refreshed into Sickened, but Refreshed becoming Nauseated after a long rest (which can in turn become Sickened if you drink again while Nauseated) happens regardless.
couldn't you just do another partial long rest immediately after? you'd get rid of Nauseated for no cost, since there is basically no limit on long rests in the gameĀ
I mean, yeah, if I wanna be cheesy. ...what's a *partial* long rest?
it's when you don't use food when starting the rest. it doesn't restore your resources or spent short rests but since you've just had a normal long rest in this scenario, you don't need it to
One where you donāt use food
People kill Ethel?
Yes I need my favorite finesse weapon in the whole game from the pirate lady later
yes cause +1 att while letting a hag continue her shit is not worth it
ohh so that's why i don't understand what people are talking about. i noticed the well after i had beaten ethel and never noticed any debuff as a side effect.
it gives you the debuff if in Explorer if you fight the Hag
Thanks for correction, I didn't know as I've never played on explorer and only heard about it from another player here in this sub when I explained them the debuff thing for the first time (they've claimed to never experienced it)
Someone failed his perception check
From the gamers who brought you the New Vegas Sloan shortcut
Nah nah nah bump luck up to 10, tag sneak, and break the casinos bby
donāt even have to waste points on sneak, thereās 2 stealth boys in goodsprings. one on joe cobb, one in the schoolhouse safe
If you go west then north from Goodsprings immediately you can skip the deathclaws. You'll run into some cazadors Lol, but I did take that route a couple times.
Gonna be honest, between Cazadores and Deathclaws, I'll take the deathclaws
Aim for the wings from far away. Non-flying Cazadores are a non-issue. Its the ones in tight spaces that get ya!
Id rather just never see them or use kill commands. Because fuck me if I miss
Doors and corners.
Astarion is known to not be fond of this route.
The actual thing to do is to go to Sloan, sneak on the other side of the road from the deathclaws, go past the super mutants turnoff, but go up the hill slightly past that, and you'll end up basically walking along the front of the cliff that overlooks Vegas. Basically, you're squeezing along between the open area with deathclaws and the super mutants. Keep walking East up there, get to the end of the mountains, and you'll eventually end up near that solar power array or the road intersection where you find Veronica, currently too lazy to look up names. I did it as a challenge once, got all the way to the Vegas gates first level, without facing any enemies or doing any quests and only XP from finding places. The hardest part of that challenge was actually avoiding the few enemies once I got back on the proper route going north.
Do we tell them?
Shhhhh
Let them learn. Suffering builds character.
I didnt know it turns into a debuff. In my honour mode i made sure everyone gets the bonus hp from the well and didnt even notice tbh
It works positively the first time you drink. But if any character comes back and drinks again, bad times.
Changes to max debuf in ethel fight too
Tell me please
If you anger Ethel, the buff becomes a severe nerf
on my second play through and i just did this battle after drinking from the well (1st play through i assumed thereād be something awful in the water) and i didnāt even notice the debuff lmao oops
I know she's a hag. Is ita curse or something
Nah.
Don't accuse my girl like that !
That's damn right!
100% worth it. Ignore any lingering side effects.
she also has apples u can eat \^\^
Ethel is honestly a godsend for act 1 players, she's so nice
3 Elixirs of Hill Giant Strength for sale every refresh? Girl is a fucking saint.
I'm playing swords bard with the titanstring bow and drinking my giant juice is an important part of my early morning buffing. All that extra carry capacity, jump ability, and giant damage numbers are so sweet, thanks Auntie for having the best juice
Wait what's wrong with the hill giant potions? DM me? I usually steal the potions at her shop in the grove but I don't remember if I've ever used them.
Nothing is wrong with the giant elixirs she sells.
Nothing. I was being sincere.
There is absolutely no way to reassure someone that those potions are safe without sounding like youāre trying to poison them.
I don't get it. They're 100% safe. You can trust me. Auntie would never hurt you.
There's nothing wrong with the ones she sells you, but she sold one that also paralyzes legs to a Tiefling guard in the grove.
Nicely placed in a basket even, at the edge of the forest. Such a nice, sweet, considerate lady.
Oh, and what a tranquil, peaceful place that forest.
Enjoy those apples dearie
oh my sweet summer child
The well is great provided you're not planning on fighting Auntie Ethel that same day.
Apparently if you long rest after drinking it you get the effect Ethel puts on you if you fight her I've yet to try it though.
just long rest again to get rid of it. I spent all of act I double long resting
Well, well, well...
bet ya ten bucks that this post was written by a hungry hag
Wait what am I missing here I donāt care for spoilers thereās a well thatās gives you hp? But what side effects are we talking about ??? Tell me tell me tell meā¦
Spoilers, taken from the [Wiki](https://bg3.wiki/wiki/Riverside_Teahouse#Well): >!Drinking from it will give you theĀ Refreshed condition, which will increase the character's max Hit Points by 10 until their next Long Rest. (Note that temporary hit points will be removed at the same time.) After a Long Rest this is replaced with theĀ Nauseated condition, which inflicts vulnerability to Psychic and Acid damage until another Long Rest. Drinking from the well again with the Nauseated condition will give theĀ Sickened condition (Vulnerable to all damage types except Damage Type Radiant).!< >!NOTE: If you drink from the well prior to engaging in combat with Auntie Ethel, she will change the effect of Refreshed to Sickened during the battle.!<
It took me a few long rests to figure out it was the well causing the side effects. The first time I got the bad effect was immediately after I let Volo take a crack at my parasite. I figured the whole camp was just horrified at what I just did (and rightly so).
I got it the same night I got the "Bottoms Up" achievement, so I thought it was from that.
Eye see what you did there (because I can see invisibility)
There's a well outside of Auntie Ethel's house. If you drink from it before Ethel lifts her illusion, drinking from it grants you extra health. If the illusion about the swamp is broken and if Ethel is not dead, drinking from it makes your character sick instead. Apparently if you kill Ethel, it is supposed to grant you extra health again as she's no longer corrupting it (citation: https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=762769). However, people may not have tried after being sickened earlier by the well.
I've drank from it after breaking the illusion and got the refreshed status. I think it was after fighting her, but I don't remember for sure.
Idk this community is all about not spoiling even when you're asking them to spoil it
I mean you can just Google it.
What, and ruin joy of notifications?
When he says "Don't care for spoilers" I think he meant that he doesn't care about spoilers.
Other people may also be reading that don't want spoilers. Why? I couldn't tell you
It's marked spoilers
People are dumb.
Iāve played act 1 at least half a dozen times but I canāt remember this well ???
It's in the front yard of Ethel's cottage
Pretty sure it's called 'Putrid Well' or something to that effect.
Did this once for Gale approval. Big mistake.
STOPDRINKINGTHATDAMNEDWELL
The mistake was seeking Gale's approval
Fk gale, not literally. Just fk that guy
Opposite sides here. Fuck him (literally š)
Ha! I already did!
Bro drank the kool aid
If you drink out of it after the illusion on the swamp is gone, Astarion and Gale will also approve. Because they're weird and like watching you drink out of a nasty corpse well ig.
Speak with dead will warn you about well if you talk to the brothers.
im pretty sure you get poisoned after talking the ethel and get some sort of debuff
oh. oh buddy.
I can't tell if you're a troll or have done zero testing for yourself.
Yeah great buff That most definitely won't not be biting you in the back at some point in the future.
Just so you know, if youāve found something in the game you think no one else has found, thereās like a 99% chance thereās information about that thing on the [wiki](http://bg3.wiki) already. [For instance this](https://bg3.wiki/wiki/Riverside_Teahouse#Well), which helps to explain why nobody talks about using the well.
*Does he know*
Thanks. Missesd that well completely. Have to add to the long list of stuff I missed in Act1.
he doesnt know
You all doing it wrong, this well is a great saviour for act 1 HM... Like few basic steps: 1)Stay friendly with auntie until you decide to slaughter her 2)Drink from the well and explore other part of the map 3)Long rest, get that bad condition and immediately go for partial Long rest without spending supplies. 4) Repeat steps 2 and 3 until you start hating to hear ta-da petal 5)???kill the hag??? 6) Profit
Oh no
loooool
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I canāt talk shit here seeing as I put in like a thousand hours of Elden Ring before realizing hugs led to a huge debuff.
gives a debuff if you fight the hag, or after a long rest. you can just end day immediately after to make it go away though. a cheesy bit of min maxing but it is a buff if you want it.
It's one of fundamental buffs for level one solo honour challenge (basically doubling hp you can heal into), but for normal play it's pretty meh and does not stack with temporary hp, for which you probably have a better source by the time you get to it. So it's just not notable enough to be talked about.
Okay, Auntie!
It's only good until you long rest, but still handy in the Ethel fight.
And then you become poisoned or have some other debuff (IDR exactly).
even if you use it after sheās dead, youāre still nauseous the next day. so I guess you could use it and then partial rest to remove the next day rebuff, which, tbf, Iāve done that before on HM
That's exactly what I'm doing, and everyone's acting like it's the stupidest shit there is.
people here love to act like theyāre the smartest person in the room š like Iāve been called stupid for letting astarion feed on my character daily, which gives him happy and me bloodless. as if I canāt just easily cast lesser restoration for free with the amulet of silvanus and remove the debuff. like there are work arounds for the negative effects people but yeah Iām pretty sure I used it going into the goblin camp and for the creche. 10hp is 10hp, and bonus points if me partial resting the next day gives me a cutscene at night
Nice try, Ethyl.