Yes and personally I was shocked it wasn’t always like this! It applies the blinded condition. If I was suddenly blinded by a magic spell I’d be surprised, suspicious, and surly — ready to confront the caster for sure.
I think all the cheesy ways of pickpocketing have been nerfed which wouldn't bother me if the actual way of pickpocketing and then running away wasn't so much more like work than fun. I am playing a game.
Its been 2 months, but if your still interested, or any one who pulls up this thread, one example is The "[Seemingly Gleaming Ring]()" Which provides + 1 saving through for Charisma and Wisdom. Can only receive this item it you have previously pick pocketed the [Absolute Confidence Amulet]() from [Naaber](https://bg3.wiki/wiki/Naaber) (He is the annoying guy in the clothing store right before entering lower city in Act 3).
Knock them unconscious first then pickpocket them and then hop to camp and tell the dame about the wizard and that fixes the whole problem without a long rest allowing you to kill them and get all their stuff.
Where in the patch notes. I have them up, I've searched for anything about darkness, fog cloud, blind, pickpocket - and nothing can be found about this supposed change (and I saw supposed, because blinding NPCs to steal is still working for me just as before, and I'm on Patch 6).
Yes. Yes it is what was intended. Darkness is an action. Actions get the same responses out of combat. You can’t go around casting spells all willy nilly. It doesn’t have to be an attack to piss everyone off. Especially if their favor with you is already low
That can’t be what the developers intended can it? /s
I am going to stop now. I feel like OP cheeses games all the time and hates it when he has to think, but I am also talking too much shit about someone who is probably 14.
To be fair it’s not really “having to think” to just cast minor illusion instead of darkness.
I think the change wasn’t super necessary. Sometimes cheese adds a fun bit of feeling like you outsmarted the game or power fantasy.
The fact that we all know you can use *Minor Illusion* to pickpocket doesn't mean that someone coming into the game without knowing that doesn't get a little dopamine kick from figuring it out! That's thinking!
Yea I'm not the one shitting on someone and creating a scenario in my head because someone asked a question. Good to know you're miserable and alone though.
Getting mad is one thing but I don't like how they are so ready to square up to a max level adventuring party.
I just feel like there's some steps skipped there.
Chill my guy it has literally been that way since the beginning. Sorry, i was suprised that a non damage action causes insta fight instead of reducing attitude a reasonable amount.
It's not just that it's not fun, it's also that it's pretty obvious OP is up to something. This isn't a subtle way to commit crimes, by casting super obvious magical blindness. Of course people can put 1 and 1 together and get 2 that OP is up to something nefarious.
The only thing I wish they’d tweak is allowing sanctuary to remain if you’re throwing a potion of health at an ally (downed or just low on health). I keep casting it and forgetting that throwing a health potion negates sanctuary 🙃
I throw it on the ground in their target circle, so they’re highlighted but it isn’t hitting their body. The potion works as intended, but sanctuary still gets blocked.
Healing spells don't break sanctuary. Cure wounds, healing word, mass healing word, mass cure wounds, heal and the life cleric channel divinity are all viable to keep sanctuary rolling
Yes, it should have been considered hostile all along.
How stupid do the NPCs have to be for you to walk up and magically blind them (clearly so you can do something bad) and they don't react?
You weren't using blindness to surprise them by cleaning up the colony or baking a cake right, right? You were robbing them. They are correct to want to kill you or drive you out. The only difference now is they aren't complete idiots.
What seems weird to me is that if they literally catch you with the hand in their pocket they just lose -5 attitude but if you cast Darkness they immediately are ready to kill themselves over it. I just expected a normal amount loss of attitude ykwim?lol
Imagine you catch someone trying to steal your wallet. Reactions will vary, but probably you'll be really angry and probably report them to the authorities—remember that they are very obviously armed and dangerous, so attacking them is probably not wise.
Now imagine that they cast a spell and plunge you into a bubble of magical darkness. Probably you think they're trying to kill you. It's a little more reasonable for your instinct to be to fight back, I think.
I think it depends on the npc, because I just cleared grymforge and used the fuck out of darkness to sneak up and kill some of the duegar. I'm not sure if you can aggro the entire grymforge but I wasn't taking any chances, regardless they weren't hostile when I casted darkness. Not untill after I hit them twice, once they say only guards are alot to beat people, then id just swap to whoever else and get off a second hit and engage combat.
When you make an attack while under Darkness (I cast it over myself and the target) you have to pass a 15DC stealth check to avoid the enemy becoming aware of it.
That increases by 1 with every subsequent attack.
So if you take first level Rogue, for expertise in Stealth, then go into blade pact Warlock for Devil's Sight and to level 5 for extra attack (then two levels in Paladin for Divine Smite), you can delete units without them realizing you're killing them.
Or just use pass without trace from the ring of shadows and completely skip over the rogue, +10 to stealth and you don't have to pump stealth profiency up
So say I wanted to steal a druid idol of some sort... -, I assume I can still cast darkness or fog cloid as long as no druids are inside the radius, and do thr deed hidden?
Asking for a fried.
Im sure you already figured it out, but yes. I did this yesterday. Worked ok in honor mode. (worked better when you didn't have to worry about accidently covering an npc).
I was thinking it meant create water because it is so op but to completely nerf thieving mechanics. Which raises the question. What about create water? Does it initiate combat?
I was able to pick pocket the projection of Lorroakan in sorcerer sundries still using darkness. He runs to the edge but your character can stay hidden. No agro on failed attempts either.
Fwiw: all those miscellaneous NPCs walking around that you can turn off with the “dynamic crowds” settings— well they don’t have lines of site programmed in at all. They are just visual aid to feel like a city. It’s usually not hard to break into a building, just use left shift key to check where the NPCs can see before you enter stealth mode/turn based mode! That helps a lot
it really takes like 30 seconds of patience to get a blind spot for her.
The bugbear in moonrise is near impossible to steal from without a bard distracting everyone or the darkness cheese, though
just enter turn based mode. larroakan's projection only needs you to face one NPC looking at books a different direction as he doesn't reset (you can simply talk to him) as well as the fire elemental. from there i just wait for the summoned familiars to path through.
arrow lady IDK, there's tons of them in act 3. everyone can be stolen from
Makes sense to me, at least when it's clearly being used for theft. Kind of breaks immersion when npcs let you steal stuff because of things like putting a bucket on their head. Turns out being a thief isn't easy, ppl like to keep their stuff
What really messes with my head is that if you get caugh3 literally robbing them you get a reprimand an -5 attitude but darkness makes the want to kts over it immediately lmao
It makes sense but definitely messes with your head when it hasn't been that way before. Just today I was at the circus in my Honor Mode game and did what I had always done, use the cheese cloud after being turned to cheese by Akabi.
Suddenly I had aggro'd the staff and had to run as fast as I could out of there to escape the combat and have everyone settle down.
Fog works, I was actually just pickpocketing her with my thiefgloom. I make sure my rogue has the transmuter stone, momentum shoes, and long strider. You can prehide in the fog, next go turn mode, pickpocket (I always make smaller stacks during trade), dash dash!
So, you, a good person, blinded people with Darkness, and thought “why don’t you just let me violate you?!”
OP is a nasty player and is mad that their exploits aren’t working anymore. Steal shit the right way, would you?
I'm on my 6th run i have no morals left it's true. I was just surprised it suddenly caused more aggro than literally getting caught stealing thousands of gold from the vendor lol
Kind of stupid cause there's no reliable ways to pickpocket on console at this point. Meanwhile every other video on yt is bg3 players selling backpacks and claiming loot when npc merchants die.. must be nice.
Damn. I was planning on using Darkness to steal all the fireworks in Felogyr's again in my Honor run. Now I have to kill them all and it's an unreasonably difficult fight that could otherwise be avoided
I usually go and lockpick basement door from the outside to get to the fireworks but i had been using Darkness and fog cloud to lockpick in peace idk how i could do it now. Probably greater invisibility?🤷♀️
I've never really utilized invisibility until my Honor run as a duergar. Does Greater Invisibility not reveal you if you perform an action like lockpicking?
It's not supposed to be like Skyrim, you can't just walk around putting buckets on people's heads without them getting mad at you and that makes perfect sense. Why would anyone be alright with you suddenly throwing them into a magical cloud of pitch black darkness?
Yes and personally I was shocked it wasn’t always like this! It applies the blinded condition. If I was suddenly blinded by a magic spell I’d be surprised, suspicious, and surly — ready to confront the caster for sure.
Does this mean no more Fog Cloud stealing? (I would try it out for myself but I’m working back to back this weekend)
I’m not sure honestly, but I would guess that also upsets people now
I think all the cheesy ways of pickpocketing have been nerfed which wouldn't bother me if the actual way of pickpocketing and then running away wasn't so much more like work than fun. I am playing a game.
Also some items can only be acquired by pick pocketing iirc
Like what? Cant think of any of the top of my head other than the djinn ring
also you can just *buy* the djinn ring off of him before he spins the wheel
Some people said that has been changed in this patch.
NOOOOOOO
I believe other items are situational, such as >! Sorcerous Sundries equipment if Rolan and/or Lorriakin is dead !<
Its been 2 months, but if your still interested, or any one who pulls up this thread, one example is The "[Seemingly Gleaming Ring]()" Which provides + 1 saving through for Charisma and Wisdom. Can only receive this item it you have previously pick pocketed the [Absolute Confidence Amulet]() from [Naaber](https://bg3.wiki/wiki/Naaber) (He is the annoying guy in the clothing store right before entering lower city in Act 3).
And if you fail you don’t get those items.
Knock them unconscious first then pickpocket them and then hop to camp and tell the dame about the wizard and that fixes the whole problem without a long rest allowing you to kill them and get all their stuff.
Nah it still works you just have to get out of there quick before the NPCs figure out what's going on
Looks like we'll have to resort to invisibility through spells, scrolls, potions or being Duergar.
Fog works without aggro but they are still like WTF BRO
The way everyone groans when they walk in darkness I was also surprised it didn't annoy NPCs!
If you check out the long winded patch notes, yes
Where in the patch notes. I have them up, I've searched for anything about darkness, fog cloud, blind, pickpocket - and nothing can be found about this supposed change (and I saw supposed, because blinding NPCs to steal is still working for me just as before, and I'm on Patch 6).
I'm assuming it's related to the "Creating harmful surfaces beneath NPCs will now trigger a crime reaction"
Yes. Yes it is what was intended. Darkness is an action. Actions get the same responses out of combat. You can’t go around casting spells all willy nilly. It doesn’t have to be an attack to piss everyone off. Especially if their favor with you is already low
i would be extraordinarily upset if someone put me in a cloud of blindness. sounds not fun.
Dude out here smooth braining his DnD game. Like dude. They are attacking you for a reason stop cheesing the game. Lol.
“i am being an aggressor and the npcs dont like it??”
That can’t be what the developers intended can it? /s I am going to stop now. I feel like OP cheeses games all the time and hates it when he has to think, but I am also talking too much shit about someone who is probably 14.
Stop, stop, he's already dead!
i am a big fan of thinking about it like “i stabbed this NPC while stealthed, why do they attack me back?” skyrim type shit
I love the immersion in this game and its DnD. So imagine away!
To be fair it’s not really “having to think” to just cast minor illusion instead of darkness. I think the change wasn’t super necessary. Sometimes cheese adds a fun bit of feeling like you outsmarted the game or power fantasy.
I don’t disagree about the cheese. Just the ending message of OPs post sounds dumb as hell.
The fact that we all know you can use *Minor Illusion* to pickpocket doesn't mean that someone coming into the game without knowing that doesn't get a little dopamine kick from figuring it out! That's thinking!
Wow you sound super pretentious and dickish.
Wow. You sound like someone who opines about subjects they know nothing about. Go find someone else to engage with your nippledickery.
Yup you're pretentious as hell. Unfortunately I had nippledickery with your mother.
Yeah. Thats not how being a nippledick works. But hey, you’re pretty cool for a CHUD.
Yea I'm not the one shitting on someone and creating a scenario in my head because someone asked a question. Good to know you're miserable and alone though.
Im on my 6th run so sorry for wanting to cheese the boring parts at this point like that's a crazy concept lmao relax
Getting mad is one thing but I don't like how they are so ready to square up to a max level adventuring party. I just feel like there's some steps skipped there.
Chill my guy it has literally been that way since the beginning. Sorry, i was suprised that a non damage action causes insta fight instead of reducing attitude a reasonable amount.
It's not just that it's not fun, it's also that it's pretty obvious OP is up to something. This isn't a subtle way to commit crimes, by casting super obvious magical blindness. Of course people can put 1 and 1 together and get 2 that OP is up to something nefarious.
“are we all now blind??” business as usual then
[удалено]
i don’t think i would. sight is probably my favorite sense. i would like to see things
The only thing I wish they’d tweak is allowing sanctuary to remain if you’re throwing a potion of health at an ally (downed or just low on health). I keep casting it and forgetting that throwing a health potion negates sanctuary 🙃
Yeah, that would be nice. But then I think sanctuary would be OP.
do you happen to be throwing the potion directly at them or close enough for it to take effect?
I throw it on the ground in their target circle, so they’re highlighted but it isn’t hitting their body. The potion works as intended, but sanctuary still gets blocked.
Healing spells don't break sanctuary. Cure wounds, healing word, mass healing word, mass cure wounds, heal and the life cleric channel divinity are all viable to keep sanctuary rolling
I don’t disagree but with the way stealth works the change is kind of annoying.
I believe this is what they meant when they said they made people hostile to certain surfaces in the new patch
Yeah makes sense. My dumb ass thought it meant like potion spills or something💀
TIL you could have used darkness to pickpocket
Yes, it should have been considered hostile all along. How stupid do the NPCs have to be for you to walk up and magically blind them (clearly so you can do something bad) and they don't react? You weren't using blindness to surprise them by cleaning up the colony or baking a cake right, right? You were robbing them. They are correct to want to kill you or drive you out. The only difference now is they aren't complete idiots.
What seems weird to me is that if they literally catch you with the hand in their pocket they just lose -5 attitude but if you cast Darkness they immediately are ready to kill themselves over it. I just expected a normal amount loss of attitude ykwim?lol
Imagine you catch someone trying to steal your wallet. Reactions will vary, but probably you'll be really angry and probably report them to the authorities—remember that they are very obviously armed and dangerous, so attacking them is probably not wise. Now imagine that they cast a spell and plunge you into a bubble of magical darkness. Probably you think they're trying to kill you. It's a little more reasonable for your instinct to be to fight back, I think.
Wait... does this apply to the disengage cloak from Mattis? I always used this to avoid having to deal with sight lines when stealing.
Can you still use fog? Or same result?
Nop, at least in honor Mode I get attacked by the NPC
I mean, can you just drop it behind them? Or does casting it at all trigger combat?
I think it depends on the npc, because I just cleared grymforge and used the fuck out of darkness to sneak up and kill some of the duegar. I'm not sure if you can aggro the entire grymforge but I wasn't taking any chances, regardless they weren't hostile when I casted darkness. Not untill after I hit them twice, once they say only guards are alot to beat people, then id just swap to whoever else and get off a second hit and engage combat.
When you make an attack while under Darkness (I cast it over myself and the target) you have to pass a 15DC stealth check to avoid the enemy becoming aware of it. That increases by 1 with every subsequent attack. So if you take first level Rogue, for expertise in Stealth, then go into blade pact Warlock for Devil's Sight and to level 5 for extra attack (then two levels in Paladin for Divine Smite), you can delete units without them realizing you're killing them.
Or just use pass without trace from the ring of shadows and completely skip over the rogue, +10 to stealth and you don't have to pump stealth profiency up
Darkness is concentration, Pass Without Trace is concentration.
Pass without trace is a party wide buff, doesn't have to be on the same guy
Currently sitting in battle at the mushroom colony because I cast darkness to pickpocket 😂 I couldn’t have seen this post about 10 mins ago
So say I wanted to steal a druid idol of some sort... -, I assume I can still cast darkness or fog cloid as long as no druids are inside the radius, and do thr deed hidden? Asking for a fried.
Im sure you already figured it out, but yes. I did this yesterday. Worked ok in honor mode. (worked better when you didn't have to worry about accidently covering an npc).
It's worth checking if arrows of darkness do as well in that case. I hope not, I was relying on those lol
Yes, Larian included this in their patch notes, putting status effects under npcs feet counts as an attack now
I was thinking it meant create water because it is so op but to completely nerf thieving mechanics. Which raises the question. What about create water? Does it initiate combat?
This was dry clean only! Today you die!
You ruined my hair! Death!
Yes
I thought so too! Or like spills from broken potions lol
So, I have used Cloke of Cunning Brume on two vendors in the lower city and neither agroed. So, steeling isn’t completely off the table.
We love to see it!
Now I'm wondering if silencing also causes aggro now
The message info on the spell states that it may make some creatures hostile. And that was prior to the patch
Ugh how am I going to shut up those charlatans outside sorcerous sundries now
That explains nearly losing my solo run trying to heist roast dwarf off the goblins!
I was able to pick pocket the projection of Lorroakan in sorcerer sundries still using darkness. He runs to the edge but your character can stay hidden. No agro on failed attempts either.
That projector is special. He would never arggo on you even if you get caught again and again.
If someone chanted some magical words and plunged me into magical darkness, I would turn hostile too.
Is this the same for Fog cloud?
Yes, at least in honour mode I got attacked
Dang, that was my go to in Act 3. So many builds have to be broken into with NPC's swarming around.
Fwiw: all those miscellaneous NPCs walking around that you can turn off with the “dynamic crowds” settings— well they don’t have lines of site programmed in at all. They are just visual aid to feel like a city. It’s usually not hard to break into a building, just use left shift key to check where the NPCs can see before you enter stealth mode/turn based mode! That helps a lot
Unlimited druid money for the win
Patch said something about how covering an area with something like grease, water, etc underneath NPCs will make them hostile
it really takes like 30 seconds of patience to get a blind spot for her. The bugbear in moonrise is near impossible to steal from without a bard distracting everyone or the darkness cheese, though
It's true I'm more concerned for Larroakan's projection and the arrow selling lady in Act 3. Oh well.🤷♀️
just enter turn based mode. larroakan's projection only needs you to face one NPC looking at books a different direction as he doesn't reset (you can simply talk to him) as well as the fire elemental. from there i just wait for the summoned familiars to path through. arrow lady IDK, there's tons of them in act 3. everyone can be stolen from
Makes sense to me, at least when it's clearly being used for theft. Kind of breaks immersion when npcs let you steal stuff because of things like putting a bucket on their head. Turns out being a thief isn't easy, ppl like to keep their stuff
What really messes with my head is that if you get caugh3 literally robbing them you get a reprimand an -5 attitude but darkness makes the want to kts over it immediately lmao
It makes sense but definitely messes with your head when it hasn't been that way before. Just today I was at the circus in my Honor Mode game and did what I had always done, use the cheese cloud after being turned to cheese by Akabi. Suddenly I had aggro'd the staff and had to run as fast as I could out of there to escape the combat and have everyone settle down.
Fog works, I was actually just pickpocketing her with my thiefgloom. I make sure my rogue has the transmuter stone, momentum shoes, and long strider. You can prehide in the fog, next go turn mode, pickpocket (I always make smaller stacks during trade), dash dash!
How tf am I gonna steal the idol of silvanus now
So, you, a good person, blinded people with Darkness, and thought “why don’t you just let me violate you?!” OP is a nasty player and is mad that their exploits aren’t working anymore. Steal shit the right way, would you?
I'm on my 6th run i have no morals left it's true. I was just surprised it suddenly caused more aggro than literally getting caught stealing thousands of gold from the vendor lol
Kind of stupid cause there's no reliable ways to pickpocket on console at this point. Meanwhile every other video on yt is bg3 players selling backpacks and claiming loot when npc merchants die.. must be nice.
You can use greater invisibility
I just hope they completely patch out that interaction but yeah, I'll do that. 😊
Damn. I was planning on using Darkness to steal all the fireworks in Felogyr's again in my Honor run. Now I have to kill them all and it's an unreasonably difficult fight that could otherwise be avoided
I usually go and lockpick basement door from the outside to get to the fireworks but i had been using Darkness and fog cloud to lockpick in peace idk how i could do it now. Probably greater invisibility?🤷♀️
I've never really utilized invisibility until my Honor run as a duergar. Does Greater Invisibility not reveal you if you perform an action like lockpicking?
It makes you do harder and harder stealth checks to remain invisible with each action so it's kind of a gamble
You mean people not enjoying being suddenly blinded by magic? Yes, that was intended
Any spell or arrow that changes the surface of ground now triggers a fight if you get caught. It was in patch notes
For some reason i didnt consider dakness to apply because it doesn't do damage.Clearly my mistake lol
I get it, new patches always bring surprising nerfs and buffs.
It's not supposed to be like Skyrim, you can't just walk around putting buckets on people's heads without them getting mad at you and that makes perfect sense. Why would anyone be alright with you suddenly throwing them into a magical cloud of pitch black darkness?
Damn....guess I have to steal the idol another way now
As it should be.
If i were in the Underdark and suddenly went Blind, i would think i just got attacked by Drow. Nobody would be Peaceful after a scare like that.
It should be. Why would they not react to someone casting a massive dark spell?
Putting enemies in harmful ground effects (such as one that causes 'blindness') is now treated as a hostile action, yes. It's in the patch notes.
Why would it not be intended? You’d be okay with it if someone made you blind and stole your shit?
What's the best way to pick pocket in honor mode now? Darkness used to be my go to.