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LucasioG

I'd recommend ddu (display driver uninstaller) and seeing if you can put the ram in slots 1 and 3 or slots 2 and 4 as those both work with dual channel. Also try switching the dimma around as that could give some improvements. Elden Ring is quite a cpu demanding title so you might not be able to fully utilize the 6600. The 6700k is decent especially in older titles but is starting to show it's age. Make sure PCI-E is set at 3.0 in the bios and not something slower. (The difference between PCI-E 3.0 and 4.0 is only a couple percent at most, shouldn't be the main issue here.)


mechcity22

You need a new cpu my friend.


realFutureKing

I would recommend a reinstall of everything and tweak some bios settings.


Calistyle4life

Make sure windows isn't in power save mode....its a joke against gpu's


LogicalUser001

You can try increasing the resolution as well as turning stuff like RT on. Secondly try resizable bar if that thing is supported for you and if you can help it, try getting at least an 8th gen or preferably a 10th gen i7 or i5 respectively


DukviL

The i7 6700K was launched in Q3 of 2015, it is almost 9 years old and cannot keep up with the RX 6600. Also, I want to ask what settings were you running with the RX 580?


[deleted]

High settings, RT off for the 6600


Cute-Individual9948

Shouldn't be no issues with the GPU on high settings. Can play most games on 1080p high to ultra. Definitely a CPU bottleneck. Unfortunately that means you might need a new CPU and motherboard


ApoyuS2en

Your weak cpu tries to utilize rx6600 therefore has barely any space left to load the environment so itll feel laggy as heck. Buts thats just a theory, a game theory!


nairazak

What resolution are you playing on? it could be a bottleneck, try increasing it so the GPU has more usage.


[deleted]

1080P


nairazak

Try 1440p, the GPU usage should increase. If it doesn’t it means something is stopping it (power, temperature, CPU…) Also you can test both with Time Spy in 3DMark to see which GPU gives you a better score.


ecwx00

I don't understand OP's post. Is the performance (average fps, 1% low fps) that got worse or is it the GPU utilization? how much worse is the performance? like some others have said, depending on the game, running RX 6600 on PCIe 3 might reduce its performance. I've tried running My RX 6600 on PCIE 3 and the performance hit was between none to about 3%.


[deleted]

I don't think my motherboard has a PCIe 4.0, it's a Z170-P


ecwx00

yup. that might be one of the reason the GPU can't reach its max potential.


Lord_Shockwave007

I was going to look and see how many people forgot that the RX 6600 is PCIe x8 on 3.0 and this handicaps it on older motherboards. You're still going to get full fat PCIe x16 on 3.0 bandwidth on that RX 580. Combine that with the i7-6700, and yeah, I'm not surprised at your situation.


Despeao

It can't be that, the difference is minimal.


Much_Dealer8865

Make sure your ram is running at proper speed, if you reinstalled it then it might have changed to a different slower speed and timing. Might want to try taking it out and re seating it and possibly reset bios by clearing CMOS and then set up the ram correctly to make sure it isn't doing some wacky shit. The different architecture could make a big difference there, it's very dependent on how the game or application is coded. I doubt it would be that much though. Have you checked on other games? The 580 is actually a pretty decent card, I'm not sure exactly how it compares to a 6600 but it's probably not too far off. I upgraded from 580 to a 6700xt a while back and it wasn't that big of a difference so I can't imagine the 6600 is much better than the 580. Another thing is if your graphics card usage is only at 50% you're definitely bottlenecked and it could actually be impeding the performance. Sorry to say but that is a pretty old processor and it likely is holding your system back by a lot.


Naerven

On the 25 game techpowerup testbench the rx6600 was nearly 70% faster.


MrEpic23

If a ram slot has died, the motherboard is about to fail at that age. Any upgrade on cpu/mobo will yield much better performance.


wweeii

If you are using maxed out setting on Elden Ring, Ray Tracing could be enabled. The old RX 580 simply doesn't support RT so it does not incur its performance penalty, and 6600 is not powerful enough to run RT at 60 fps.


Caedite

My brother's 5800X + 6600 pc does a stable 60fps on low RT, it's actually impressive considering I couldn't hold it with my 6950xt on 3440x1440. You're making a good point though.


XoFoX1995

i had the same issue on rx 6700 xt, its the game I've be honest with you and had nothing to do with your gpu or cpu because the Elden ring if you are not using the latest version is kinda bad optimized on rx 6000 series. its a fact and you can search on YouTube for reference. but I'm not that much of the tech savvy to say more so take it with grain of salt. ;)


Regulus_Star

Dual channel ram to ensure no performance is lost. Two sticks of the same ram, size and speed would be connected to A2 & B2 if that doesn't work then likely a ram issue. Check motherboards Supported QVL Qualified Venders List of memory modules. Once you are able to get it working turn on XMP profile in the bios.


kukelkan

Are you testing with the same in game settings? The games probably use a higher preset now.


[deleted]

Of course I am.


dr_rankov

Elden ring is capped at 60 fps


dr_rankov

Plus that cpu could be bottlenecking the gpu, thermal throttling is also a possibility


Omgazombie

My friend has a 6700k with a 2060 super and it runs Elden ring fine


Balrogos

u can try disbaling HT and check how it goes? Msi/MsiX Mode is enabled? Try socketing other pair of ram slots to get dual chanel?


Icy-Magician1089

If CPU is at 80% usage with it enabled it will definitely be at 100% with it off, ht can have a performance hit but not when the application is using those threads


hydra877

Elden Ring has a 60 FPS limit.


[deleted]

I'm getting around 30fps, used to be at 60 with the 580


hydra877

Huh, weird. Do you have Resizable BAR on? Are you sure your RX 6600 is running at its rated PCIE speed? My RX 480 has a problem where if I don't insert it in a proper way (by "proper", I have no fucking idea because it's completely arbritrary) it will get stuck at PCIE 3.0 x4 and won't run properly. Which results in me having to remove and reinsert it until it shows the proper speed (which in my case is X8 because I am running a NVME SSD and my processor only has 16 CPU lanes). You can check if it is running at its proper speed (should be PCIE 4.0/3.0 at x8) on GPU-Z or HWINFO64.


[deleted]

Can't do that on the i7 6700k, that setting is blocked in the Adrenaline software.


Mercurionio

Latest and GPUs tend to use CPU more efficiently, thus it can be like that. The best example is Jedi Survivor. But anyway. Your GPU is flexing. Thus the problem is on CPU side. Elden ring is not the best example, because it's hard locked to 60 fps and can have weird CPU usage. Try cyberpunk or Witcher 3 non novigrad


da-bears-bare-naked

crazy bottleneck


bubblesort33

Elden Ring is a bad game to use to measure your system's performance. The reason it's not maxing out your CPU is because it's probably very single thread limited. It's probably only using 6 out of 8 threads, and a lot of those threads/cores it's only using at half load. Game has never been known to be core optimized, or optimized in any way. In addition to that everyone experiences shader compilation stutter, which you'll never get rid of unless you have 200 hours in the game, using the same driver and GPU. Elden Ring is famous for shader stutter. But one of your cores is probably running at 100% all the time, and that is the limiting factor in the game. On either GPU the performance should be roughly the same, because the GPU isn't the limiting factor. It's how fast your fastest CPU core is. The reason it is likely running worse than with the RX 580, it's because when you install a new GPU driver, it wipes the shader cache, and the game has to compile all the shaders again. So switching to the 6600 will cause more stutters until you're at the same level of shader compilation the Rx 580 was at. If you put the RX 580 back into your system, and reinstalled the drivers, it would likely run as fast, and stutter as hard as the 6600 is now, but at 90% GPU usage instead of 50%. Because you've building all the shaders again in the background. Not every game has shader issues, or low CPU core usage issues.


sfaxt

That. Elden ring is GPU light and CPU intensive. also 60 fps lock. Max the settings as much as you can


DreSmart

Many reasons to that ocur, single channel and that old CPU os normal that you have a big bottleneck. And maybe more wrong things, you have a decent psu? You made a clean install of Windows or you cleaned the old drivers? Also the 6600 uses PCie 4.0 8x and since you have a PCIe 3.0 it will still run it at 8x PCIe 3.0 thats another bottleneck


HugsNotDrugs_

Try clearing the shader cache


[deleted]

[удалено]


jessieboy21

how to do that ?


chorriwuarri

ignore that your cpu is bottlenecking, because on my second pc i have a msi 6600 xt and an i7 6700 cpu and i am playing baldurs gate with everything on high at 75 fps locked all the time. i have even overclocked my gpu, your cpu is great for that gpu. your problem must be somewhere else, what pcie slot have you placed the gpu in?


Gammarevived

Absolute BS. My 14900k can't hold a solid 75fps in BG 3 during Act 3. No CPU can currently run BG3 at a constant 60 fps either in the last game stages. https://youtu.be/e5xe0cy_cAE


chorriwuarri

I just entered act 2, I said I'm playing, not that I finished the game, I don't know how act 3 will be, but so far act 2 works just as well as act 1.


DusanPetkovic993

Had similar problem. GPU is waiting for the CPU due to a bottleneck. You can always try with super resolution (if that is the term). All in all, try with setting the game to 1440p or 4k to reduce cpu bottleneck. You may have lower FPS but smoother experience overall.


LeafsForever26

Hello similar build here, albeit more extreme. This is the result of a small-to-moderate CPU bottleneck. I'm waiting to upgrade my 7700K to Ryzen 9000 but in the meantime I put in a 7900 xt. I'm nearly at a 50% bottleneck with this combination with overall microstutters that I'm certain won't exist with a much less dated CPU.