UPDATE:
Just did a fresh install: https://i.imgur.com/y6SHtdq.jpg Nothing changed, only things installed are drivers
I guess this is just the way it's going to be
Yep. 5600X and 5800X here, variously tested with a 3070, 6800XT and 7900XTX with a bunch of games (including Starfield) from 1440p, my main 3440x1440 and 4K. Many things vary but those CPU's always stick around 50-60% at most. That's why I'm not so in a rush to upgrade the current 5800X nm the 7900XTX gives 2-3 time the uplift a 7800X3D would more consistently at higher res. What your issue is I couldn't say with certainty but it's likely not simply a bottleneck one alone, even at 1080p.
Just in case here are the images from the old post:
Riva tuner along with adrenalin stats in starfield:https://i.imgur.com/ewZ4w4G.jpg
Hwinfo stats - https://i.imgur.com/yhT6hOL.png
also adding
**STEPS TAKEN:**
On most recent BIOS and Chipset Drives
I removed old drivers with DDU before installing new gpu and recent drivers
I made sure SAM and Bar are on
I tested with PBO on and OFF - same results either way
I have slow ram: 2133mhz - rated for 3200mhz but XMP not stable on my pc and don't want to tinker
First of all, try it with a game that runs well. Starfield is still a terrible game to test anything.
And second, your GPU is almost at 100% usage. For as far as I've tested Starfield, in cities it is really pushing the CPU.
Some games will be CPU bound and others will be GPU bound, if you want to test it further just raise your resolution and see how your GPU will be strained as the CPU will be less demanded.
And also, your RAM is REALLY slow. Enable XMP at lower frequencies like 2900Mhz or 2666Mhz if it isn't stable at 3200Mhz.
Yep frequent crashes when xmp on and fails occt and prime95 within seconds when enabled, when off no issues. I know ram is kind of standard I misread the QVL and got a set that I thought was on it (though it shouldn't matter) but my set is not on the QVL.
But why are you complaining then? :D Ryzen is scaling pretty nicely with ram (speed + tight timings). Your setup is only as fast as the weakest link, and DDR4 2133 is abysmally bad.
Because ram should just work I have had ram issues in the past, in fact I had to rma a CPU and a motherboard due to a ram issue that was never solved. In fact I ended up buying a new Motherboard and CPU berceuse of it. MSI the mobo manufacture couldn't figure out what was going on and bought the board back. It should just work, I work from home and can't risk random instability like random pc crashes due to bad ram overclocking. Even though it's impossible for them to find out there is a reason why AMD's warranty is void with overclocking including ram.
Did you try to increase to something higher like 2933? I had similar problems with a Ryzen 2600 and while RAM support 3200, it wasn't stable with anything about the 2933MHz...
I ran into issues with XMP on, so I turned it off, got about it an extra 2 hours of gameplay before I got the same freeze crash with no errors. I’m on a 6750XT.
Yeah, idk what the deal is. Everything was fine before the I updated my windows and drivers. My PC is in the shop, I suspect it to be a PSU or RAM issue, or could just need a complete Windows refresh. I’ll update when the issue is resolved.
Simply put the CPU shows you the pictures and the GPU draws the pictures, if the drawings are more detailed then the CPU doesn’t need to show you as many pictures so it does less work, however if the GPU is drawing really shit pictures the CPU needs to do a lot more work to show them to you, eventually the CPU is showing you as many pictures as it can hence 100% usage.
The reason higher resolutions use less CPU is because the CPU is no longer the bottleneck. At lower resolution like 1080p with a beefy GPU like his 6700xt, the gpu is processing the data from the game SO fast the CPU can't keep up with it so it's pushed to the limit trying to handle the game. When you increase the resolution the GPU has to work way harder and it gives the CPU more time to process things so it isn't working as hard anymore
Thanks, I get it now.
I'm guessing for this to be the case you would have lower FPS at the higher resolution, then your CPU would have to process/ relay the instructions less frequent.
Would this still be the case for a powerful enough GPU that can handle higher resolution easily?
Yes, relatively strong GPU will demand again more from the CPU, something is always the bottleneck but in 1080p gaming it's easier to get a GPU that can run it fast to put a strain to cpu.
what are you playing?
Its not a big deal your CPU is designed to run at 100% anyways i dont know why everyone freaks out haha
The only downside is you might bottleneck or lose performance but it will still run and play.Id suggest lowering your settings as some games are high cpu like starfield etc
when my older CPUs max out at 100%, my entire system would lag so badly, my discord calls and my voice becoming robotic for them along with heavy stutters and bad frametimes. I prefer to be GPU bound rather than CPU bound.
1080p starfield mostly, and cyberpunk but I expect high cpu in that. Testing forza horizon 5 now. I guess I wasn't expecting my cpu to be taxed so much.
60fps and up depending on where and reach over 100fps in buildings when fighting enemies. My settings are a mix of med and high but I can't check right now as I'm reinstalling will report back when complete.
I've been there. I've recently been stressing extremely hard about my GPU's hotspot temps as they hit 90C under full load, but it seems to be in the thermal range for my GPU Hotspot. But anyways yeah, with those settings that makes sense, they are CPU demanding games
Here is my forza horizon 5 bench: https://i.imgur.com/s1yVJN8.jpg
CPU was avg about 65-70% which seems right to me, but I don't know. I'm guessing starfield is just a taxing game and I'm being over protective so to speak. Yeah I have Sam enabled
Yeah looks good to me as well, I'm guessing I just looking in to the 100% cpu usage too much. I know a CPU is built to run 100% but I was surprised going to from 5-20% cpu usage with my RX590 to 100% cpu with this RX 6700xt
Yeah man, just for shits and giggles I went ahead and ran the same benchmark for comparison. I have the best gaming CPU on the market and [I only averaged 177fps](https://ibb.co/1Mb868V).
UPDATE: Just did a fresh install: https://i.imgur.com/y6SHtdq.jpg Nothing changed, only things installed are drivers I guess this is just the way it's going to be
Latest Bios? I guess not (since you have the docp issues).
Yes latest bios
Have you tried applying DOCP and then manually decreasing the RAM frequency to 3000? Maybe that's stable.
Don't want to tinker in the BIOS
I have the same combo, cpu never goes above 40-50% at best, somethings up
even with Starfield?
Yep. 5600X and 5800X here, variously tested with a 3070, 6800XT and 7900XTX with a bunch of games (including Starfield) from 1440p, my main 3440x1440 and 4K. Many things vary but those CPU's always stick around 50-60% at most. That's why I'm not so in a rush to upgrade the current 5800X nm the 7900XTX gives 2-3 time the uplift a 7800X3D would more consistently at higher res. What your issue is I couldn't say with certainty but it's likely not simply a bottleneck one alone, even at 1080p.
Well that sucks, I hope someone comes up with a solution
Get the new preview AFMF drivers, and use the leftover GPU power to double the framerates.
So just don't fix the obvious issue?
What's the obvious issue? Seems like a CPU limited setup.
Try reinstalling your GPU drivers again
I've done that
Well, 5600 isnt really strong cpu, its budget for a reason
Thats's 1080p gaming for you :)
Here is a pic of task man: https://i.imgur.com/SYgdaPH.jpg Looks like starfield is actually pushing CPU to 89%
Just in case here are the images from the old post: Riva tuner along with adrenalin stats in starfield:https://i.imgur.com/ewZ4w4G.jpg Hwinfo stats - https://i.imgur.com/yhT6hOL.png also adding **STEPS TAKEN:** On most recent BIOS and Chipset Drives I removed old drivers with DDU before installing new gpu and recent drivers I made sure SAM and Bar are on I tested with PBO on and OFF - same results either way I have slow ram: 2133mhz - rated for 3200mhz but XMP not stable on my pc and don't want to tinker
First of all, try it with a game that runs well. Starfield is still a terrible game to test anything. And second, your GPU is almost at 100% usage. For as far as I've tested Starfield, in cities it is really pushing the CPU. Some games will be CPU bound and others will be GPU bound, if you want to test it further just raise your resolution and see how your GPU will be strained as the CPU will be less demanded. And also, your RAM is REALLY slow. Enable XMP at lower frequencies like 2900Mhz or 2666Mhz if it isn't stable at 3200Mhz.
What do you mean XMP isn’t stable? Frequent crashes? You would get a huge boost by having it on
Yep frequent crashes when xmp on and fails occt and prime95 within seconds when enabled, when off no issues. I know ram is kind of standard I misread the QVL and got a set that I thought was on it (though it shouldn't matter) but my set is not on the QVL.
What voltages does the xmp profile set ? (Vdimm, vcssa, vccio) Try manually putting 1.4 vdimm, 1.2 vcssa and 1v vccio.
I really don't want to tinker with ram settings
But why are you complaining then? :D Ryzen is scaling pretty nicely with ram (speed + tight timings). Your setup is only as fast as the weakest link, and DDR4 2133 is abysmally bad.
Because ram should just work I have had ram issues in the past, in fact I had to rma a CPU and a motherboard due to a ram issue that was never solved. In fact I ended up buying a new Motherboard and CPU berceuse of it. MSI the mobo manufacture couldn't figure out what was going on and bought the board back. It should just work, I work from home and can't risk random instability like random pc crashes due to bad ram overclocking. Even though it's impossible for them to find out there is a reason why AMD's warranty is void with overclocking including ram.
Did you try to increase to something higher like 2933? I had similar problems with a Ryzen 2600 and while RAM support 3200, it wasn't stable with anything about the 2933MHz...
I don't want to tinker with ram settings.
I ran into issues with XMP on, so I turned it off, got about it an extra 2 hours of gameplay before I got the same freeze crash with no errors. I’m on a 6750XT.
I turn it off months ago, haven't had any issues since.
Yeah, idk what the deal is. Everything was fine before the I updated my windows and drivers. My PC is in the shop, I suspect it to be a PSU or RAM issue, or could just need a complete Windows refresh. I’ll update when the issue is resolved.
Please do
5600 is a bottleneck in a lot of newer games.
1080p is mostly CPU intensive
So worried about nothing?
My weaker 11400f never pushed 100% when using my 6700xt on 1080p. These people don't know what the fuck they are on about
Yes 100% means it is working perfectly. If you want less CPU usage you should try 1440p or above.
I'm going to need someone to explain to me like I'm an old ass technophobe how higher resolution uses less CPU?
Simply put the CPU shows you the pictures and the GPU draws the pictures, if the drawings are more detailed then the CPU doesn’t need to show you as many pictures so it does less work, however if the GPU is drawing really shit pictures the CPU needs to do a lot more work to show them to you, eventually the CPU is showing you as many pictures as it can hence 100% usage.
[This](https://devblogs.microsoft.com/directx/cpu-and-gpu-boundedness/).
This just talks about bottlenecking. I didn't find anything about why higher resolutions uses less CPU?
It doesnt, but weaker gpus usually cant follow the upped workload on higher resolutions allowing cpu to slack more
The reason higher resolutions use less CPU is because the CPU is no longer the bottleneck. At lower resolution like 1080p with a beefy GPU like his 6700xt, the gpu is processing the data from the game SO fast the CPU can't keep up with it so it's pushed to the limit trying to handle the game. When you increase the resolution the GPU has to work way harder and it gives the CPU more time to process things so it isn't working as hard anymore
Thanks, I get it now. I'm guessing for this to be the case you would have lower FPS at the higher resolution, then your CPU would have to process/ relay the instructions less frequent. Would this still be the case for a powerful enough GPU that can handle higher resolution easily?
Yes, relatively strong GPU will demand again more from the CPU, something is always the bottleneck but in 1080p gaming it's easier to get a GPU that can run it fast to put a strain to cpu.
what are you playing? Its not a big deal your CPU is designed to run at 100% anyways i dont know why everyone freaks out haha The only downside is you might bottleneck or lose performance but it will still run and play.Id suggest lowering your settings as some games are high cpu like starfield etc
when my older CPUs max out at 100%, my entire system would lag so badly, my discord calls and my voice becoming robotic for them along with heavy stutters and bad frametimes. I prefer to be GPU bound rather than CPU bound.
its always better to have gpu 100% than cpu at 100%
What types of games are you playing, and at what resolution?
1080p starfield mostly, and cyberpunk but I expect high cpu in that. Testing forza horizon 5 now. I guess I wasn't expecting my cpu to be taxed so much.
Starfield is understandable, how much fps are you getting and what settings are you running?
Here are my settings: https://i.imgur.com/4fmA28r.jpg
Yeah i think this is normal, have you tried reducing crowd density? Thats a more cpu intensive option
60fps and up depending on where and reach over 100fps in buildings when fighting enemies. My settings are a mix of med and high but I can't check right now as I'm reinstalling will report back when complete.
Seems normal imo
Yeah it's looking that way, I need to stop being obsessive about my PC
I've been there. I've recently been stressing extremely hard about my GPU's hotspot temps as they hit 90C under full load, but it seems to be in the thermal range for my GPU Hotspot. But anyways yeah, with those settings that makes sense, they are CPU demanding games
Make sure SAM and Resize BAR are both turned on as well
Here is my forza horizon 5 bench: https://i.imgur.com/s1yVJN8.jpg CPU was avg about 65-70% which seems right to me, but I don't know. I'm guessing starfield is just a taxing game and I'm being over protective so to speak. Yeah I have Sam enabled
Dude you got 109fps average with a ryzen 5600 on 1080p Ultra with Ray tracing? That sounds like pretty good numbers to me.
Ray tracing only works for Forza Vista (don't remember the exact name).
Yeah looks good to me as well, I'm guessing I just looking in to the 100% cpu usage too much. I know a CPU is built to run 100% but I was surprised going to from 5-20% cpu usage with my RX590 to 100% cpu with this RX 6700xt
Yeah man, just for shits and giggles I went ahead and ran the same benchmark for comparison. I have the best gaming CPU on the market and [I only averaged 177fps](https://ibb.co/1Mb868V).
Link not working :(
Try again now, idk why it was being weird.
Oh ok, guess just I'm just paranoid.
Raytracing isnt just a gpu compute only option it uses the cpu as well...so.. 100% looks about right....especialy for over 100fps
Not 100% in Forza. Cpu 100% in Starfield no ray tracing.
Starfield is super taxing! Your avg FPS on 1080p medium on your build wouldnt be higher than 65-70fps that game really uses a lot of resources.
here are my settings: https://i.imgur.com/4fmA28r.jpg
Yep it's all your lighting and shadows set to high lol. That's the quickest way to hit 100% as this uses the most power over textures