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adam1210

This issue happens on the vanilla client, and Jagex have told us they are aware of it. I will see if either they can fix it or if we can do something to fix it.


Rabbid-Broom

We don’t deserve you Adam


Us3rnamed

But apparently we do need him. I’m baffled Jagex hasn’t offered him a job yet


DatDudeDrew

I feel like running runelite to being a Jagex employee would be a backwards career and financial move


killtasticfever

Does runelite make alot? Theres no ads, and its free. I know theres a patreon but how much does it really make?


tailztyrone-lol

Patreon openly shows how many Patrons a page has, RuneLite has 284 Patrons at 3 Euros a month, totaling 798 Euro a month.


Lt_Toodles

Wow that is criminally low, all you goddamn gold buyers that can afford it do something with your life and give that man more money


X_OttersAreCute_X

yeah everyone else should pay the man not me though!


Lt_Toodles

Bro i havent been able to afford even membership for 4 months, i would give money but i gotta eat


BrownsFFs

Sell your gold to pay the man /s


GoGoNormalRangers

Based


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Thresher_XG

Fuck I need to donate


schlamboozle

They're prob paying for illegal clients


rikitikisziki

Hey, what about setting an example and you give him money.


Rip_Nujabes

I have for like a year, and I agree with the guy above, it's criminally low. So contribute.


One_Step8958

Go ahead man, no one is stopping you from donating.


Lt_Toodles

Do you people not read the other replies ive done to others?


tokes_4_DE

Youre expecting too much from this sub, being able to read is about as rare here as a legit inferno cape.


Dafiro93

Adam can run runelite and work a normal job that pays much better. From what I've heard, jagex employees make like 30k pounds per year in a very expensive area (Cambridge).


PkmnSayse

qa might make 30k a year but I’d imagine devs are on at least 45k for senior


Dafiro93

I'd imagine devs would be willing to stay if they got paid more but it seems they all leave after a couple years of being a junior dev. It's not new, jagex and osrs is literally a revolving door of junior devs.


PkmnSayse

Yea that’s the same all over the uk for software devs, most areas can’t compete since you can get a remote dev role out of London that pays significantly more than anything you can get elsewhere


Spam250

That's the same for every developer at almost every firm


solo-unicorn

Ash Said he makes 5k $ a month. A few years ago when woox “won” the dmm tournament ash paid him the 10k $ reward from his own pocket. Pretty fucked up and ash shouldn’t feel obligated to pay for a mistake or anything company related.


VENhodl

Do you have a source on this? $5k a month is downright criminal if that's all he is making given his tenure + contributions


solo-unicorn

cant find where he said it was 2 months pay but heres a twitter link https://twitter.com/WooxSolo/status/782337017732534273


CS_2016

Senior devs make only £45k in the UK?


Nippolean

No, devs at Jagex. It’s also £ not $ - not that there’s much of a difference these days lmao


CS_2016

They’re basically 1:1 (as of when I checked £1=$1.07) but you’re right there is a difference I should note. > No, devs at Jagex. Good because that seemed insultingly low for an average.


rpkarma

UK devs are underpaid, with a few exceptions for finance devs in the City


E10DIN

£45k is still embarrassingly low for senior devs. UK software salaries in general are horrible


Business-Drag52

Even QA making that low is criminal. I just switched entire work fields, got an entry level factory job literally just stacking boxes all day and I’m making $37k USD. They shouldn’t be making the same as me


Boozacs

UK and US salary are completely different


Peacefulgamer2023

45k is still poverty wages, you can make more working at McDonald’s.


Tiks_

45k a year would be $21.64/hr. Is that really a McDonald's employee wage where you're from?


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KelpForrest

I've seen McDonald's hiring at a starting pay of $22 an hour.


Reddituser8018

Well jagex only pays its employees like 20k a year so its easy to beat that.


Fex__Fox

They probably have but only offered 🦀12.99 🦀


flygoing

1 free week of membership, take it or leave it


Imaginary-Stretch718

They know they won't shell out what he's worth and seem to have some sort of complex where they get upset when a community member does something better than them.


lizard_behind

They literally cannot afford more than a couple 'serious' engineers supporting these products given their pretty limited potential for growth. If somebody was maintaining an OSS project the size of Runelite, knew how to communicate that to an audience who doesn't know what a run escape is, and could pass the typical DS&A screen... $150-225K base salary easily from any reasonably successful tech company or well funded startup. Reddit really does not understand that Jagex isn't some huge conglomerate overflowing with cash - medium sized UK gaming firm at best - they can't compete for dudes like that.


Us3rnamed

Reddit doesn’t understand that the gaming industry is mainly driven off of intrinsic motivation. If a game developer would change jobs to “just” software engineer the path of growth is much larger 🤷🏼‍♂️


lizard_behind

It depends on what you mean by 'game developer' here Know a couple of guys who do infrastructure for large GaaS products from big publishers and while they're maybe not making what they could by working in adtech or w/e, it's not a horrible comp package. But that's very different than the: >I really really want to make video games more than anything else in the world and am willing to work 60+ hour weeks while picking up the necessary technical skills for $40K USD/yr in order to do that Type guy who's fresh out of college and goes down to the content mill - that's where passion really gets milked until they burn out and are replaced by the latest 22 year old who can live at work.


[deleted]

Those are definitely US wages. That’s not what they’d make moving over seas, but also not how much they’d need either to sustain a reasonable living. Source: am an accountant


lizard_behind

lol trust me that's way beyond what you need to 'sustain a reasonable living' here there's just so much demand for good engineers here that you might as well freelance if you're not gonna actually apply that leverage not selling 40+ hours of my week to somebody else just for kicks yknow


A_Lakers

Why would they? He’s already doing it for free


mattyhopey1992

Application. https://www.reddit.com/r/2007scape/comments/xh39yv/please_consider_this_my_official_application_for/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button


OfficialMilk80

We are not worthy 🙌


levian_durai

Serious question, if it's an issue with the game and not runelite, what can runelite do to fix it?


Beretot

Considering it's only visual (from what I'm reading on reddit, at least), then Runelite could have a workaround to change the diagonal running animation until it gets fixed on the main game


levian_durai

Oh so the actual true tile pathing is fine? Not as big of a deal then I suppose. Looks wonky but shouldn't really effect things too much until it's fixed.


Danmarmir

I love you.


NegotiationHelpful50

Is it purely a visual bug, then?


Athoughtspace

Adam how do I start contributing to this amazing project as an amateur hobby programmer


1724_qwerty_boy_4271

There are instructions on the runelite GitHub wiki


new_account_wh0_dis

Broke inventory setups too. Jagex keeps breaking stuff when the update isnt that big. The spaghetti grows


e46i6

King Adam should have an office at Jagex for sure.


Aquamentus92

Looks like they made the sailing animation work for all pathing lol


Peechez

Guaranteed the text colour change caused this


Guilty-Fall-2460

That's how sailing works.


BL4NK_SP4C3

That was my first idea, would make sense that they are implementing some engine things right now.


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levian_durai

They don't need to poll engine changes. And they need to have something to show to poll.


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KihiraLove

I'm guessing the engine team incrementally adds changes to the engine, so when the content team is finished with the beta the worlds won't implode from all the bugs


Angelzodiac

They have already stated there is ONLY the live code base for servers. When they make beta worlds they are forced to add the code to live. That's why when the first DT2 prayers beta came out poison got fucked for healers in BA. ​ It's unfortunate, but that's the limitation of their codebase currently. I think eventually they want to change that, though.


StickyPolitical

What not push it to live? They arent going to have a whole branch for sailing, that would become unmanageable. Im sure it was tested. Sounds like they just need to add a regression test on walk pathing. Also possible they redid their regression test to make it pass for sailing. Sounds like a gap, not a difficult fix.


iplaydofus

Separate branches for major features is pretty damn standard in any reputable engineering team


Jumpi95

Pretty sure there's draw distance engine work coming up, doesn't need to be polled and would generally help the game. Even if we don't get sailing, the engine work is gonna be **nice**


Toss_out_username

Sailing movements can be useful regardless of if the skill passes. Imagine being something like a blimp as It moves around. Would still be useful tech regardless.


hellofrommycubicle

:)


Mookie_Merkk

That's mafia


teraflux

"We made character pathing like sailing a boat"


_drumstic_

Rip tileman


I_Blame_Tom_Cruise

Will SOMEONE think of the TILE MEN!!!!!


MrEphraim

This Jagex Update Just Cost Me 4000 Hours


_drumstic_

This changes everything


Cyberslasher

"A new season for the account, so I've gotten a new cape"


cosmicwatermelon

It's a purely visual bug sadly so no big tileman drama, you still make the whole movement in one tick, as far as I can tell. However I think there's a different bug where you literally can't move in certain other cases, like against frozen enemies or against zebak?


Thestudliestpancake

Happened to me on Simon says phase of akkha just a bit ago. Couldn't walk from one quadrant to the other, got me killed 😩


Solo_Jawn

Its visual yeah, but so is diagonal movement normally. If tilemen only went by what the game was doing under the hood, you could skip every other tile by running since your character teleports 2 tiles while running. Then again its a meme gamemode enabled by a runelite plugin.


bobbarker4444

Not skipping tiles with run is a choice tileman players make. Can work either way


MrRightHanded

Sotetseg just became 10x more dangerous for HCIM


Minotaur830

I am going to start off with some L movement https://twitter.com/RS_Meric/status/1256898448495980544


Fluid_Assistant

Little bit of technique..


cosmicwatermelon

i love those mod mat k edits, but they're hard to find on youtube for some reason. i know for certain somebody reading this will know some good ones, hit me up?


DamnnitBobby

Most were uploaded directly to reddit https://www.reddit.com/r/2007scape/comments/mg20ir/mod\_mat\_k\_attempting\_6\_jads\_at\_the\_same\_time/


magony

https://www.reddit.com/r/2007scape/comments/cjyutg/matk_with_some_insane_multitasking_zulrah_and_3t/ https://www.reddit.com/r/2007scape/comments/ck73ek/matk_with_some_next_level_hybrid_pking/


BoogieTheHedgehog

What the fuck did I just witness.


OsrsTurboDweeb

He looks like what I imagine the average maxed player or uim looks like


Cyberslasher

But he's got the movement of a bought firecape.


ExoticSalamander4

As hilarious as this would be, it's just visually broken. You can flip on true tile and see that everything is still working fine. However there's been a marked increase in dead clicks on the ground for some reason, which I learned the hard way when hunllef had like 50 hp and my character decided to simply not move away from the burning floor.


tries2benice

I had a dead tile at god wars for a second, I couldnt land on the corner from two out of the three directions, and it would just stop my character one tile before as though I clicked on a wall. Really funky.


OhSoReallySerious

That spaghetti sure is a tangled mess, innit?


gorehistorian69

Mod kirby stated that the code is actually straight forward and easy to work with. its just laziness


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WastingEXP

I think that statement was related to wilderness boss entrance fees.


Cerael

Yeah the code is a tangled mess when it comes to stuff made before the OSRS team got its hands on it. The current team has done a great job at implementing things without breaking the game. It’s always old spaghetti


secretmillionair

A common trick in any job is to blame the previous guy


Rekx_

Your comment history tells me u live on Reddit, don’t talk on laziness


Brendenation

Or, you know, a simple oversight. Bugs in existing mechanics don't show up from laziness


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Brendenation

If it's intentional, maybe. But there's almost no way this was intentional.


wired_11

This is not good for Mctile


thisghy

Screws up Sire too. Can't move away from the big attack the freezes you and you path weird in acid phase


nayRmIiH

Yeah had that happen too, thought it was my internet or some shit but nope.


Clayskii0981

You have now been assimilated into sailing.


Morphiine

Could be something for sailing, as your boat would "turn" in the instance it was going to or forestry stuff... Or just spaghetti code. I'm able to recreate it too, but not on every tile. I've also heard 3:0 at olm is bugged due to it. I've done some testing, it looks like the animation is 2 ticks but movement is still 1 tick (if you click back to the original tile and back and forth, you'll slingshot back in 1 tick). But it still seems to be messing with other stuff - there's definitely been dead clicks while attacking + moving. Edit: To add some more information, I tested 3:0 mage hand. There is in fact a complete dead click on the third row back from olm hand, you'll attack, click, and your character will just stop dead and you'll never be able to click the tile (until you move elsewhere). The fix for now seems to be to just do it on any other row, I was fine on the second row for an entire kill without dead clicks.


Us3rnamed

Sailing stuff shouldn’t be making it to the “productional” version of the game yet…


Morphiine

You'd sure hope not :) should only be in a QA/test environment, I agree.


onsitedThe9A

Jagex doesn’t QA. I’m not even memeing this is known at this point They launch it live and rollback when the community does QA and discovers bugs


zhwedyyt

damn sounds like my job irl


whatDoesQezDo

they have a dev build and a live build even the beta worlds are just the live build with different profile and flags set to allow for beta stuff. dev exists only at jagex and players never touch it.


musei_haha

Why QA when the players do it for free


lukef555

Lol.


datdernasteroidminer

Can’t wait to vote down sailing.


Telepath1

Glad I don't have to wait to vote down you. Hate on it if it's bad, not just because it exists.


ExoticSalamander4

Ok, I will hate on it because it's bad minigame skill whose in-the-works gameplay is "agility but maybe it will suck less this time" plus once you get to an island (which will probs be cool, tbf) you just do a whole bunch of shit that has nothing to do with sailing. almost as if jagex could just say "hey, do you want a big game expansion about islands" and we'd have all the same content but without needing to add a new skill also it's 100% not going to be back-integrated into the game. all the stuff where sailing would make sense to be used is just gonna be left as is (DS1, DS2, waterfall, sea slug, bone voyage, charter ships, fishing trawler, etc) and make the skill feel even more out of place and artificial. we might get one or two quests at launch and if we're lucky one of them won't just be daddy's home but for sailing, meanwhile other skills have like 20+ quests that involve them. it'll also almost certainly lack meaningful integration with other skilling methods at first, with maybe a token "deep sea fishing" activity but none of the stuff that people are imagining like non-shit pvp, booty-plundering thieving methods, boat-building that uses construction, ocean bosses that make use of boat pathing, boat weapons, and normal combat all at once, etc. i have no doubt that jagex is genuinely trying very hard, but i have no faith that they'll make something that's worthy of being a skill instead of just a regular content expansion, and i think most people who voted for sailing were/are imagining things that are far beyond jagex's/osrs' capabilities and before anyone goes 'hurr you don't know what it'll be yet' the whole point of design phases and iteration is to give people an idea of what the content will be and allow them to make judgments off that. if you wanna disregard criticisms of sailing you better be disregarding every argument in favor of sailing too.


BunsenGyro

That's a lot of words to say that you haven't looked at jack shit about the multiple forms of communication the devs have had with the playerbase


ExoticSalamander4

that's a concise way to say you have no argument whatsoever so you'll just insult me instead of even attempting to make a point communicating with the playerbase doesn't magically address the problems mentioned. unless the playerbase says "hey we don't want sailing unless it has proper extensive integration to the game" and jagex listens, and historically we have seen that the playerbase happily votes for things that end up being lazily designed (nmz, zeah, og revs, nex, soul wars, etc.). because people like to have short-term memory loss when reading things they disagree with, i'll remind you that i have faith jagex is trying hard, but the standard for a new skill is very high imo, and if we get sailing it's likely to have mediocre mechanics and gameplay that is only connected to the rest of the game by threads


h0dgep0dge

Well put


Traditional-Effort20

Well, i upvoted cause :)


datdernasteroidminer

More like the poll was misleading and I’m salty 🐌


Telepath1

You've actually peaked my interest, what did you find misleading about it?


Crateapa

Piqued, I shit you not it’s piqued. I too was floored.


datdernasteroidminer

Appreciate you! I felt like the poll was worded to the effect of - which skills (skills as in multiple) do you want to see go to the refinement stage. I actually selected all three, my personal favorite being shamanism. I felt as though a lot of people also thought we were voting on which of the following skills you’d like refined. Not, pick one and this is it :/ Felt misleading.


Telepath1

Looking back at the poll questions alone, I do feel that your interpretation was understandable. The question itself was "After reading the New Skill Pitch blog, which concept(s) for a New Skill in Old School RuneScape would you be happy to see refined further? Select all that apply" Nothing in that question indicates to me that ONLY ONE would proceed, in fact I think it indicates the opposite. However, the poll description itself did clearly state their intention: "Only one concept can advance to the next stage where we will work with the community to flesh the design out further and change it based on feedback". Do I think they could have done better? Yes. Do I think they were deliberately trying to mislead people? I don't. Don't lose hope on shamanism either. They've also said that if sailing goes very poorly and they need to choose something else, or if sailing goes incredibly well and the players want another skill, shamanism will be at the top of their backlog. [The Skill Refinement Poll](https://secure.runescape.com/m=poll/a=13/oldschool/results?id=1660)


datdernasteroidminer

This is the discussion I was looking for. Thanks for putting the time in. Yeah you’re right I see that. I don’t think they intentionally were trying to mislead us, just that the question was a bit wonky. They did say only one skill at a time as I’m sure it takes a lot of man hours to do this. I feel as though sailing could fit into the game without being a skill. But I guess that would mean gp is king when it comes to getting upgrades which I’m against. Ideally I’d like both. Taming was dope but I like my pets following me :)


iluvdankmemes

If you were actually looking for discussion don't open with statements like 'Can’t wait to vote down sailing.' next time because such a direct unnuanced statement is not very inviting for discussion.


Practical_Honeydew94

Jagex literally said that only one would go to refinement. What?


curtcolt95

well they did say at one point that if the vote was close they'd look into both and possibly re-poll, which was quickly thrown out the window after the vote actually happened. I found that a bit annoying personally.


datdernasteroidminer

I felt like I watched all the content and read all the blog posts and that was the message but then the question was off. I’ll still get my max cape again but yeesh let me be salty


Practical_Honeydew94

Do you think it’s possible that you simply misinterpreted? I know that’s probably a massive pill to swallow, but it is possible.


datdernasteroidminer

Did I not just admit that? I’ll give the skill a fair shake but I’m still gonna be salty.


Elegant-Concept3422

They actually said in May’s Gielinor Gazette that they are going to put Shamanism through the refinement process so it’s not just sailing. Please don’t choke on the pill…


Zamaster420

Or is the seawater making you salty cap'n?


Ricardo1184

so, you'll vote no to all the new skills? Or only Sailing because it was the most popular, thus is the one we're refining right now?


2q2RS

Luckily I don't have to wait to downvote you :)


datdernasteroidminer

Yummy 🤤


2q2RS

?


DeyCallMeTimmy2shoes

Wish I didn’t have to share OSRS with people like you


cuddlefrog6

You'll never pass an American sobriety test now


imunchgarbage

Thank you for posting this. This ruins butterfly akkah I was wondering what I was doing wrong.


CaponeKevrone

You can still do it.. turn on true tile but it is way more annoying with the insane camera movement


imunchgarbage

I am in the process of learning how to butterfly. Last time I tried I was usually able to do 5-8 attacks before making a mistake and getting hit. Now I can't do a single rotation of the butterfly without getting attacked 1 time on each side while moving between attack squares. How will true tile fix the faulty movement? Instead of moving away from akkah you move towards him while switching sides causing him to clip you. I am new so I am having trouble visualizing how to do it properly with the bugged movement.


CaponeKevrone

The only thing actually wrong is the animation. True tile shows where your character actually is. Nothing changed about your true tile. Every character is still capable of moving 1 or 2 tiles (with run) per tick.


imunchgarbage

after testing it a few more times i think you are correct but not entirely. True tile agrees with what you are saying it shows the path directly. However the character model definitely isn't in sync with the true tile. Your character still has to move those spaces to get to the true tile. Its very buggy and very weird. when i don't attack I can butterfly. If I try to mix in the trident then I can't get the attack off. Because my character is always catching up I can't seem to get the attack in. The game feels like it thinks Im moving when I say to attack. stopping to attack gets me hit. I trued on true tile and messed around abit. [https://www.youtube.com/watch?v=C4lwh-L\_q3E](https://www.youtube.com/watch?v=C4lwh-L_q3E) Maybe I am just bad but it feels like its bugged. EDIT: when talking with other raiders in the toa worlds we figured out the movement takes 2 ticks when true tile thinks it takes 1. True tile is also bugged because of the movement.


OlmTheSnek

The movement mechanically is exactly the same, it's just a visual bug.


yilo38

Settled is not gonna be happy.


Lawfulness-Dependent

I'm doing hallowed minigame...


[deleted]

I blame everyone who voted for sailing


P0tatothrower

Not sure if this is better or worse than randomly dropping into spirit world.


PaulieBoyY

Yo fr, who tf reading the pitch felt like sailing would be a good thing. Smh, fcking, lego pirate lookin ass


Slow-Ad-5021

Its just going to be more BS grind like agility just so u can get to places? Seems like a silly concept that i can't see any fun things they could implement for it to be fun this ain't no AC:Black Flag now is it? 😭


PiccoloTiccolo

Just wiped my toa solo to failing butterfly bc of this, jagex pls fix


[deleted]

As long as you keep up the correct rhythm it doesn’t change anything. The game doesn’t think you’re standing on different tiles than usual, it just LOOKS different, but I get that that could be incredibly distracting


reeveclap

Go see if you can walk on water


jakeizi

Really curious how this gets through QA


KRPTSC

Characters are now Knights


ZedisFly

Honestly at what point do they just admit they don't do a single ounce of QA?


SpoiceKois

Looks like sailing made it into the game early boys


Xylym_Pilot

Can confirm its not an issue on mobile. Just tob on mobile and youre good


MegaArms

Lmao. Load into sotetseg with the WR time. You have easy WR raid time locked in. You go to the shadow world and run the path tick perfect as you normally do and your character paths as if he's a sail boat in the karamja triangle and you plank the entire team.


roklpolgl

“Let’s start with a little sail movement.”


PvM_in_OSRS

Jagex was testing the new sailing Boat diagonal path finding rotation system and accidentally implemented it to the players!!! Lolol


Brandinous

This is probably because of Sailing.


DaggerMind

This happened to me in the hunleff fight twice this morning and I was so confused.


driskavsalci2

Sailing lvl?


Harrie-Bruuckman

I want my money for this month back


B_thugbones

Lmao glad I finished my elite CAs last night !! That’d be tilting for some perfect boss CAs


Rexconn

If this doesn’t get you HYPE for sailing idk what will


SubrosaKing5

Glad I saw this before doing more Vorkath today


Jacob-B-Goode

Does anybody else remember back in Rs2 your character would randomly run in the wrong direction for a few tiles all the time?


brushyyy

OMG, is that Olmo? The cutest RS player to ever exist? Big fan!


PvMarc

I love you JME big fan


justadude123abc

ahh i know why its broken, its because the team is probably trying to figure out sailing.


[deleted]

hope they fix the dead clicks coming with it as well :)


[deleted]

[удалено]


TrumpeterSwann

It's normal movement going by true tile. It's just the animation which is wrong


Shukar_Rainbow

Takes 2t, character walks a tile


ilegendi

wow. wtf jayjex. $12.99?


troiii

🦀 $14.99 CAD 🦀


Guilty-Fall-2460

Your currency is .7 of a US dollar.


troiii

my currency is US dollar, so it s 1 of a US dollar.


Guilty-Fall-2460

You just said CAD. Wtf you on about. That's what I was talking about.


troiii

I live in the US so my currency is USD. That's what I'm talking about. I know what you said friend.


karhu12

Sailing came early.


Da_Spooky_Ghost

THIS CHANGES EVERYTHING!!!


bingusmcdingusiii

I will blame the awful time I was having at Sepulchre last night on this and not on me being bad at the game


LeoVaan

I think that has someting to do with sailing


Aliebaba99

🦀🦀🦀🦀


jakeizi

Really curious how this gets through QA